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1148 lines
29 KiB
C
1148 lines
29 KiB
C
/* sound.c -- sound support.
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Copyright (C) 1998, 1999, 2001 Free Software Foundation.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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/* Written by Gerd Moellmann <gerd@gnu.org>. Tested with Luigi's
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driver on FreeBSD 2.2.7 with a SoundBlaster 16. */
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/*
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Modified by Ben Key <Bkey1@tampabay.rr.com> to add a partial
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implementation of the play-sound specification for Windows.
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Notes:
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In the Windows implementation of play-sound-internal only the
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:file and :volume keywords are supported. The :device keyword,
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if present, is ignored. The :data keyword, if present, will
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cause an error to be generated.
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The Windows implementation of play-sound is implemented via the
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Win32 API functions mciSendString, waveOutGetVolume, and
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waveOutSetVolume which are exported by Winmm.dll.
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*/
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#include <config.h>
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#if defined HAVE_SOUND
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/* BEGIN: Common Includes */
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#include <fcntl.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <errno.h>
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#include "lisp.h"
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#include "dispextern.h"
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#include "atimer.h"
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#include <signal.h>
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#include "syssignal.h"
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/* END: Common Includes */
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/* BEGIN: Non Windows Includes */
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#ifndef WINDOWSNT
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#ifndef MSDOS
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#include <sys/ioctl.h>
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#endif
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/* FreeBSD has machine/soundcard.h. Voxware sound driver docs mention
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sys/soundcard.h. So, let's try whatever's there. */
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#ifdef HAVE_MACHINE_SOUNDCARD_H
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#include <machine/soundcard.h>
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#endif
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#ifdef HAVE_SYS_SOUNDCARD_H
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#include <sys/soundcard.h>
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#endif
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#ifdef HAVE_SOUNDCARD_H
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#include <soundcard.h>
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#endif
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/* END: Non Windows Includes */
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#else /* WINDOWSNT */
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/* BEGIN: Windows Specific Includes */
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#include <windows.h>
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#include <mmsystem.h>
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/* END: Windows Specific Includes */
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#endif /* WINDOWSNT */
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/* BEGIN: Common Definitions */
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#define abs(X) ((X) < 0 ? -(X) : (X))
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/* Symbols. */
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extern Lisp_Object QCfile, QCdata;
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Lisp_Object QCvolume, QCdevice;
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Lisp_Object Qsound;
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Lisp_Object Qplay_sound_functions;
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/* Indices of attributes in a sound attributes vector. */
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enum sound_attr
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{
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SOUND_FILE,
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SOUND_DATA,
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SOUND_DEVICE,
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SOUND_VOLUME,
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SOUND_ATTR_SENTINEL
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};
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static void sound_perror P_ ((char *));
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static void sound_warning P_ ((char *));
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static int parse_sound P_ ((Lisp_Object, Lisp_Object *));
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/* END: Common Definitions */
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/* BEGIN: Non Windows Definitions */
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#ifndef WINDOWSNT
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#ifndef DEFAULT_SOUND_DEVICE
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#define DEFAULT_SOUND_DEVICE "/dev/dsp"
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#endif
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/* Structure forward declarations. */
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struct sound;
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struct sound_device;
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/* The file header of RIFF-WAVE files (*.wav). Files are always in
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little-endian byte-order. */
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struct wav_header
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{
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u_int32_t magic;
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u_int32_t length;
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u_int32_t chunk_type;
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u_int32_t chunk_format;
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u_int32_t chunk_length;
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u_int16_t format;
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u_int16_t channels;
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u_int32_t sample_rate;
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u_int32_t bytes_per_second;
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u_int16_t sample_size;
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u_int16_t precision;
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u_int32_t chunk_data;
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u_int32_t data_length;
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};
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/* The file header of Sun adio files (*.au). Files are always in
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big-endian byte-order. */
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struct au_header
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{
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/* ASCII ".snd" */
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u_int32_t magic_number;
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/* Offset of data part from start of file. Minimum value is 24. */
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u_int32_t data_offset;
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/* Size of data part, 0xffffffff if unknown. */
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u_int32_t data_size;
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/* Data encoding format.
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1 8-bit ISDN u-law
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2 8-bit linear PCM (REF-PCM)
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3 16-bit linear PCM
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4 24-bit linear PCM
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5 32-bit linear PCM
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6 32-bit IEEE floating-point
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7 64-bit IEEE floating-point
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23 8-bit u-law compressed using CCITT 0.721 ADPCM voice data
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encoding scheme. */
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u_int32_t encoding;
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/* Number of samples per second. */
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u_int32_t sample_rate;
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/* Number of interleaved channels. */
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u_int32_t channels;
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};
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/* Maximum of all sound file headers sizes. */
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#define MAX_SOUND_HEADER_BYTES \
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max (sizeof (struct wav_header), sizeof (struct au_header))
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/* Interface structure for sound devices. */
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struct sound_device
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{
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/* The name of the device or null meaning use a default device name. */
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char *file;
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/* File descriptor of the device. */
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int fd;
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/* Device-dependent format. */
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int format;
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/* Volume (0..100). Zero means unspecified. */
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int volume;
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/* Sample size. */
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int sample_size;
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/* Sample rate. */
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int sample_rate;
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/* Bytes per second. */
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int bps;
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/* 1 = mono, 2 = stereo, 0 = don't set. */
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int channels;
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/* Open device SD. */
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void (* open) P_ ((struct sound_device *sd));
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/* Close device SD. */
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void (* close) P_ ((struct sound_device *sd));
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/* Configure SD accoring to device-dependent parameters. */
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void (* configure) P_ ((struct sound_device *device));
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/* Choose a device-dependent format for outputting sound S. */
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void (* choose_format) P_ ((struct sound_device *sd,
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struct sound *s));
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/* Write NYBTES bytes from BUFFER to device SD. */
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void (* write) P_ ((struct sound_device *sd, const char *buffer,
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int nbytes));
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/* A place for devices to store additional data. */
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void *data;
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};
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/* An enumerator for each supported sound file type. */
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enum sound_type
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{
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RIFF,
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SUN_AUDIO
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};
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/* Interface structure for sound files. */
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struct sound
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{
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/* The type of the file. */
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enum sound_type type;
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/* File descriptor of a sound file. */
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int fd;
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/* Pointer to sound file header. This contains header_size bytes
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read from the start of a sound file. */
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char *header;
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/* Number of bytes raed from sound file. This is always <=
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MAX_SOUND_HEADER_BYTES. */
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int header_size;
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/* Sound data, if a string. */
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Lisp_Object data;
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/* Play sound file S on device SD. */
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void (* play) P_ ((struct sound *s, struct sound_device *sd));
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};
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/* These are set during `play-sound-internal' so that sound_cleanup has
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access to them. */
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struct sound_device *current_sound_device;
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struct sound *current_sound;
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/* Function prototypes. */
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static void vox_open P_ ((struct sound_device *));
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static void vox_configure P_ ((struct sound_device *));
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static void vox_close P_ ((struct sound_device *sd));
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static void vox_choose_format P_ ((struct sound_device *, struct sound *));
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static void vox_init P_ ((struct sound_device *));
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static void vox_write P_ ((struct sound_device *, const char *, int));
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static void find_sound_type P_ ((struct sound *));
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static u_int32_t le2hl P_ ((u_int32_t));
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static u_int16_t le2hs P_ ((u_int16_t));
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static u_int32_t be2hl P_ ((u_int32_t));
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static int wav_init P_ ((struct sound *));
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static void wav_play P_ ((struct sound *, struct sound_device *));
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static int au_init P_ ((struct sound *));
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static void au_play P_ ((struct sound *, struct sound_device *));
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#if 0 /* Currently not used. */
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static u_int16_t be2hs P_ ((u_int16_t));
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#endif
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/* END: Non Windows Definitions */
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#else /* WINDOWSNT */
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/* BEGIN: Windows Specific Definitions */
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static int do_play_sound P_ ((const char *, unsigned long));
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/*
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END: Windows Specific Definitions */
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#endif /* WINDOWSNT */
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/***********************************************************************
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General
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***********************************************************************/
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/* BEGIN: Common functions */
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/* Like perror, but signals an error. */
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static void
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sound_perror (msg)
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char *msg;
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{
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int saved_errno = errno;
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turn_on_atimers (1);
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#ifdef SIGIO
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sigunblock (sigmask (SIGIO));
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#endif
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if (saved_errno != 0)
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error ("%s: %s", msg, strerror (saved_errno));
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else
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error ("%s", msg);
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}
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/* Display a warning message. */
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static void
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sound_warning (msg)
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char *msg;
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{
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message (msg);
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}
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/* Parse sound specification SOUND, and fill ATTRS with what is
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found. Value is non-zero if SOUND Is a valid sound specification.
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A valid sound specification is a list starting with the symbol
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`sound'. The rest of the list is a property list which may
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contain the following key/value pairs:
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- `:file FILE'
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FILE is the sound file to play. If it isn't an absolute name,
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it's searched under `data-directory'.
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- `:data DATA'
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DATA is a string containing sound data. Either :file or :data
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may be present, but not both.
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- `:device DEVICE'
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DEVICE is the name of the device to play on, e.g. "/dev/dsp2".
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If not specified, a default device is used.
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- `:volume VOL'
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VOL must be an integer in the range [0, 100], or a float in the
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range [0, 1]. */
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static int
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parse_sound (sound, attrs)
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Lisp_Object sound;
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Lisp_Object *attrs;
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{
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/* SOUND must be a list starting with the symbol `sound'. */
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if (!CONSP (sound) || !EQ (XCAR (sound), Qsound))
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return 0;
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sound = XCDR (sound);
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attrs[SOUND_FILE] = Fplist_get (sound, QCfile);
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attrs[SOUND_DATA] = Fplist_get (sound, QCdata);
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attrs[SOUND_DEVICE] = Fplist_get (sound, QCdevice);
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attrs[SOUND_VOLUME] = Fplist_get (sound, QCvolume);
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#ifndef WINDOWSNT
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/* File name or data must be specified. */
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if (!STRINGP (attrs[SOUND_FILE])
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&& !STRINGP (attrs[SOUND_DATA]))
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return 0;
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#else /* WINDOWSNT */
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/*
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Data is not supported in Windows. Therefore a
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File name MUST be supplied.
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*/
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if (!STRINGP (attrs[SOUND_FILE]))
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{
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return 0;
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}
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#endif /* WINDOWSNT */
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/* Volume must be in the range 0..100 or unspecified. */
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if (!NILP (attrs[SOUND_VOLUME]))
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{
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if (INTEGERP (attrs[SOUND_VOLUME]))
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{
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if (XINT (attrs[SOUND_VOLUME]) < 0
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|| XINT (attrs[SOUND_VOLUME]) > 100)
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return 0;
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}
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else if (FLOATP (attrs[SOUND_VOLUME]))
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{
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if (XFLOAT_DATA (attrs[SOUND_VOLUME]) < 0
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|| XFLOAT_DATA (attrs[SOUND_VOLUME]) > 1)
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return 0;
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}
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else
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return 0;
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}
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#ifndef WINDOWSNT
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/* Device must be a string or unspecified. */
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if (!NILP (attrs[SOUND_DEVICE])
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&& !STRINGP (attrs[SOUND_DEVICE]))
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return 0;
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#endif /* WINDOWSNT */
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/*
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Since device is ignored in Windows, it does not matter
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what it is.
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*/
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return 1;
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}
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/* END: Common functions */
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/* BEGIN: Non Windows functions */
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#ifndef WINDOWSNT
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/* Find out the type of the sound file whose file descriptor is FD.
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S is the sound file structure to fill in. */
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static void
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find_sound_type (s)
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struct sound *s;
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{
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if (!wav_init (s) && !au_init (s))
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error ("Unknown sound format");
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}
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/* Function installed by play-sound-internal with record_unwind_protect. */
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static Lisp_Object
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sound_cleanup (arg)
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Lisp_Object arg;
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{
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if (current_sound_device)
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{
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if (current_sound_device->close)
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current_sound_device->close (current_sound_device);
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if (current_sound->fd > 0)
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emacs_close (current_sound->fd);
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}
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return Qnil;
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}
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/***********************************************************************
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Byte-order Conversion
|
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***********************************************************************/
|
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/* Convert 32-bit value VALUE which is in little-endian byte-order
|
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to host byte-order. */
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static u_int32_t
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le2hl (value)
|
||
u_int32_t value;
|
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{
|
||
#ifdef WORDS_BIG_ENDIAN
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||
unsigned char *p = (unsigned char *) &value;
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||
value = p[0] + (p[1] << 8) + (p[2] << 16) + (p[3] << 24);
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#endif
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return value;
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}
|
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|
||
|
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/* Convert 16-bit value VALUE which is in little-endian byte-order
|
||
to host byte-order. */
|
||
|
||
static u_int16_t
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le2hs (value)
|
||
u_int16_t value;
|
||
{
|
||
#ifdef WORDS_BIG_ENDIAN
|
||
unsigned char *p = (unsigned char *) &value;
|
||
value = p[0] + (p[1] << 8);
|
||
#endif
|
||
return value;
|
||
}
|
||
|
||
|
||
/* Convert 32-bit value VALUE which is in big-endian byte-order
|
||
to host byte-order. */
|
||
|
||
static u_int32_t
|
||
be2hl (value)
|
||
u_int32_t value;
|
||
{
|
||
#ifndef WORDS_BIG_ENDIAN
|
||
unsigned char *p = (unsigned char *) &value;
|
||
value = p[3] + (p[2] << 8) + (p[1] << 16) + (p[0] << 24);
|
||
#endif
|
||
return value;
|
||
}
|
||
|
||
|
||
#if 0 /* Currently not used. */
|
||
|
||
/* Convert 16-bit value VALUE which is in big-endian byte-order
|
||
to host byte-order. */
|
||
|
||
static u_int16_t
|
||
be2hs (value)
|
||
u_int16_t value;
|
||
{
|
||
#ifndef WORDS_BIG_ENDIAN
|
||
unsigned char *p = (unsigned char *) &value;
|
||
value = p[1] + (p[0] << 8);
|
||
#endif
|
||
return value;
|
||
}
|
||
|
||
#endif /* 0 */
|
||
|
||
/***********************************************************************
|
||
RIFF-WAVE (*.wav)
|
||
***********************************************************************/
|
||
|
||
/* Try to initialize sound file S from S->header. S->header
|
||
contains the first MAX_SOUND_HEADER_BYTES number of bytes from the
|
||
sound file. If the file is a WAV-format file, set up interface
|
||
functions in S and convert header fields to host byte-order.
|
||
Value is non-zero if the file is a WAV file. */
|
||
|
||
static int
|
||
wav_init (s)
|
||
struct sound *s;
|
||
{
|
||
struct wav_header *header = (struct wav_header *) s->header;
|
||
|
||
if (s->header_size < sizeof *header
|
||
|| bcmp (s->header, "RIFF", 4) != 0)
|
||
return 0;
|
||
|
||
/* WAV files are in little-endian order. Convert the header
|
||
if on a big-endian machine. */
|
||
header->magic = le2hl (header->magic);
|
||
header->length = le2hl (header->length);
|
||
header->chunk_type = le2hl (header->chunk_type);
|
||
header->chunk_format = le2hl (header->chunk_format);
|
||
header->chunk_length = le2hl (header->chunk_length);
|
||
header->format = le2hs (header->format);
|
||
header->channels = le2hs (header->channels);
|
||
header->sample_rate = le2hl (header->sample_rate);
|
||
header->bytes_per_second = le2hl (header->bytes_per_second);
|
||
header->sample_size = le2hs (header->sample_size);
|
||
header->precision = le2hs (header->precision);
|
||
header->chunk_data = le2hl (header->chunk_data);
|
||
header->data_length = le2hl (header->data_length);
|
||
|
||
/* Set up the interface functions for WAV. */
|
||
s->type = RIFF;
|
||
s->play = wav_play;
|
||
|
||
return 1;
|
||
}
|
||
|
||
|
||
/* Play RIFF-WAVE audio file S on sound device SD. */
|
||
|
||
static void
|
||
wav_play (s, sd)
|
||
struct sound *s;
|
||
struct sound_device *sd;
|
||
{
|
||
struct wav_header *header = (struct wav_header *) s->header;
|
||
|
||
/* Let the device choose a suitable device-dependent format
|
||
for the file. */
|
||
sd->choose_format (sd, s);
|
||
|
||
/* Configure the device. */
|
||
sd->sample_size = header->sample_size;
|
||
sd->sample_rate = header->sample_rate;
|
||
sd->bps = header->bytes_per_second;
|
||
sd->channels = header->channels;
|
||
sd->configure (sd);
|
||
|
||
/* Copy sound data to the device. The WAV file specification is
|
||
actually more complex. This simple scheme worked with all WAV
|
||
files I found so far. If someone feels inclined to implement the
|
||
whole RIFF-WAVE spec, please do. */
|
||
if (STRINGP (s->data))
|
||
sd->write (sd, SDATA (s->data) + sizeof *header,
|
||
SBYTES (s->data) - sizeof *header);
|
||
else
|
||
{
|
||
char *buffer;
|
||
int nbytes;
|
||
int blksize = 2048;
|
||
|
||
buffer = (char *) alloca (blksize);
|
||
lseek (s->fd, sizeof *header, SEEK_SET);
|
||
|
||
while ((nbytes = emacs_read (s->fd, buffer, blksize)) > 0)
|
||
sd->write (sd, buffer, nbytes);
|
||
|
||
if (nbytes < 0)
|
||
sound_perror ("Error reading sound file");
|
||
}
|
||
}
|
||
|
||
|
||
/***********************************************************************
|
||
Sun Audio (*.au)
|
||
***********************************************************************/
|
||
|
||
/* Sun audio file encodings. */
|
||
|
||
enum au_encoding
|
||
{
|
||
AU_ENCODING_ULAW_8 = 1,
|
||
AU_ENCODING_8,
|
||
AU_ENCODING_16,
|
||
AU_ENCODING_24,
|
||
AU_ENCODING_32,
|
||
AU_ENCODING_IEEE32,
|
||
AU_ENCODING_IEEE64,
|
||
AU_COMPRESSED = 23
|
||
};
|
||
|
||
|
||
/* Try to initialize sound file S from S->header. S->header
|
||
contains the first MAX_SOUND_HEADER_BYTES number of bytes from the
|
||
sound file. If the file is a AU-format file, set up interface
|
||
functions in S and convert header fields to host byte-order.
|
||
Value is non-zero if the file is an AU file. */
|
||
|
||
static int
|
||
au_init (s)
|
||
struct sound *s;
|
||
{
|
||
struct au_header *header = (struct au_header *) s->header;
|
||
|
||
if (s->header_size < sizeof *header
|
||
|| bcmp (s->header, ".snd", 4) != 0)
|
||
return 0;
|
||
|
||
header->magic_number = be2hl (header->magic_number);
|
||
header->data_offset = be2hl (header->data_offset);
|
||
header->data_size = be2hl (header->data_size);
|
||
header->encoding = be2hl (header->encoding);
|
||
header->sample_rate = be2hl (header->sample_rate);
|
||
header->channels = be2hl (header->channels);
|
||
|
||
/* Set up the interface functions for AU. */
|
||
s->type = SUN_AUDIO;
|
||
s->play = au_play;
|
||
|
||
return 1;
|
||
}
|
||
|
||
|
||
/* Play Sun audio file S on sound device SD. */
|
||
|
||
static void
|
||
au_play (s, sd)
|
||
struct sound *s;
|
||
struct sound_device *sd;
|
||
{
|
||
struct au_header *header = (struct au_header *) s->header;
|
||
|
||
sd->sample_size = 0;
|
||
sd->sample_rate = header->sample_rate;
|
||
sd->bps = 0;
|
||
sd->channels = header->channels;
|
||
sd->choose_format (sd, s);
|
||
sd->configure (sd);
|
||
|
||
if (STRINGP (s->data))
|
||
sd->write (sd, SDATA (s->data) + header->data_offset,
|
||
SBYTES (s->data) - header->data_offset);
|
||
else
|
||
{
|
||
int blksize = 2048;
|
||
char *buffer;
|
||
int nbytes;
|
||
|
||
/* Seek */
|
||
lseek (s->fd, header->data_offset, SEEK_SET);
|
||
|
||
/* Copy sound data to the device. */
|
||
buffer = (char *) alloca (blksize);
|
||
while ((nbytes = emacs_read (s->fd, buffer, blksize)) > 0)
|
||
sd->write (sd, buffer, nbytes);
|
||
|
||
if (nbytes < 0)
|
||
sound_perror ("Error reading sound file");
|
||
}
|
||
}
|
||
|
||
|
||
/***********************************************************************
|
||
Voxware Driver Interface
|
||
***********************************************************************/
|
||
|
||
/* This driver is available on GNU/Linux, and the free BSDs. FreeBSD
|
||
has a compatible own driver aka Luigi's driver. */
|
||
|
||
|
||
/* Open device SD. If SD->file is non-null, open that device,
|
||
otherwise use a default device name. */
|
||
|
||
static void
|
||
vox_open (sd)
|
||
struct sound_device *sd;
|
||
{
|
||
char *file;
|
||
|
||
/* Open the sound device. Default is /dev/dsp. */
|
||
if (sd->file)
|
||
file = sd->file;
|
||
else
|
||
file = DEFAULT_SOUND_DEVICE;
|
||
|
||
sd->fd = emacs_open (file, O_WRONLY, 0);
|
||
if (sd->fd < 0)
|
||
sound_perror (file);
|
||
}
|
||
|
||
|
||
/* Configure device SD from parameters in it. */
|
||
|
||
static void
|
||
vox_configure (sd)
|
||
struct sound_device *sd;
|
||
{
|
||
int val;
|
||
|
||
xassert (sd->fd >= 0);
|
||
|
||
/* On GNU/Linux, it seems that the device driver doesn't like to be
|
||
interrupted by a signal. Block the ones we know to cause
|
||
troubles. */
|
||
turn_on_atimers (0);
|
||
#ifdef SIGIO
|
||
sigblock (sigmask (SIGIO));
|
||
#endif
|
||
|
||
val = sd->format;
|
||
if (ioctl (sd->fd, SNDCTL_DSP_SETFMT, &sd->format) < 0
|
||
|| val != sd->format)
|
||
sound_perror ("Could not set sound format");
|
||
|
||
val = sd->channels != 1;
|
||
if (ioctl (sd->fd, SNDCTL_DSP_STEREO, &val) < 0
|
||
|| val != (sd->channels != 1))
|
||
sound_perror ("Could not set stereo/mono");
|
||
|
||
/* I think bps and sampling_rate are the same, but who knows.
|
||
Check this. and use SND_DSP_SPEED for both. */
|
||
if (sd->sample_rate > 0)
|
||
{
|
||
val = sd->sample_rate;
|
||
if (ioctl (sd->fd, SNDCTL_DSP_SPEED, &sd->sample_rate) < 0)
|
||
sound_perror ("Could not set sound speed");
|
||
else if (val != sd->sample_rate)
|
||
sound_warning ("Could not set sample rate");
|
||
}
|
||
|
||
if (sd->volume > 0)
|
||
{
|
||
int volume = sd->volume & 0xff;
|
||
volume |= volume << 8;
|
||
/* This may fail if there is no mixer. Ignore the failure. */
|
||
ioctl (sd->fd, SOUND_MIXER_WRITE_PCM, &volume);
|
||
}
|
||
|
||
turn_on_atimers (1);
|
||
#ifdef SIGIO
|
||
sigunblock (sigmask (SIGIO));
|
||
#endif
|
||
}
|
||
|
||
|
||
/* Close device SD if it is open. */
|
||
|
||
static void
|
||
vox_close (sd)
|
||
struct sound_device *sd;
|
||
{
|
||
if (sd->fd >= 0)
|
||
{
|
||
/* On GNU/Linux, it seems that the device driver doesn't like to
|
||
be interrupted by a signal. Block the ones we know to cause
|
||
troubles. */
|
||
#ifdef SIGIO
|
||
sigblock (sigmask (SIGIO));
|
||
#endif
|
||
turn_on_atimers (0);
|
||
|
||
/* Flush sound data, and reset the device. */
|
||
ioctl (sd->fd, SNDCTL_DSP_SYNC, NULL);
|
||
|
||
turn_on_atimers (1);
|
||
#ifdef SIGIO
|
||
sigunblock (sigmask (SIGIO));
|
||
#endif
|
||
|
||
/* Close the device. */
|
||
emacs_close (sd->fd);
|
||
sd->fd = -1;
|
||
}
|
||
}
|
||
|
||
|
||
/* Choose device-dependent format for device SD from sound file S. */
|
||
|
||
static void
|
||
vox_choose_format (sd, s)
|
||
struct sound_device *sd;
|
||
struct sound *s;
|
||
{
|
||
if (s->type == RIFF)
|
||
{
|
||
struct wav_header *h = (struct wav_header *) s->header;
|
||
if (h->precision == 8)
|
||
sd->format = AFMT_U8;
|
||
else if (h->precision == 16)
|
||
sd->format = AFMT_S16_LE;
|
||
else
|
||
error ("Unsupported WAV file format");
|
||
}
|
||
else if (s->type == SUN_AUDIO)
|
||
{
|
||
struct au_header *header = (struct au_header *) s->header;
|
||
switch (header->encoding)
|
||
{
|
||
case AU_ENCODING_ULAW_8:
|
||
case AU_ENCODING_IEEE32:
|
||
case AU_ENCODING_IEEE64:
|
||
sd->format = AFMT_MU_LAW;
|
||
break;
|
||
|
||
case AU_ENCODING_8:
|
||
case AU_ENCODING_16:
|
||
case AU_ENCODING_24:
|
||
case AU_ENCODING_32:
|
||
sd->format = AFMT_S16_LE;
|
||
break;
|
||
|
||
default:
|
||
error ("Unsupported AU file format");
|
||
}
|
||
}
|
||
else
|
||
abort ();
|
||
}
|
||
|
||
|
||
/* Initialize device SD. Set up the interface functions in the device
|
||
structure. */
|
||
|
||
static void
|
||
vox_init (sd)
|
||
struct sound_device *sd;
|
||
{
|
||
sd->fd = -1;
|
||
sd->open = vox_open;
|
||
sd->close = vox_close;
|
||
sd->configure = vox_configure;
|
||
sd->choose_format = vox_choose_format;
|
||
sd->write = vox_write;
|
||
}
|
||
|
||
/* Write NBYTES bytes from BUFFER to device SD. */
|
||
|
||
static void
|
||
vox_write (sd, buffer, nbytes)
|
||
struct sound_device *sd;
|
||
const char *buffer;
|
||
int nbytes;
|
||
{
|
||
int nwritten = emacs_write (sd->fd, buffer, nbytes);
|
||
if (nwritten < 0)
|
||
sound_perror ("Error writing to sound device");
|
||
}
|
||
|
||
/* END: Non Windows functions */
|
||
#else /* WINDOWSNT */
|
||
|
||
/* BEGIN: Windows specific functions */
|
||
|
||
static int
|
||
do_play_sound (psz_file, ui_volume)
|
||
const char *psz_file;
|
||
unsigned long ui_volume;
|
||
{
|
||
int i_result = 0;
|
||
MCIERROR mci_error = 0;
|
||
char sz_cmd_buf[520] = {0};
|
||
char sz_ret_buf[520] = {0};
|
||
MMRESULT mm_result = MMSYSERR_NOERROR;
|
||
unsigned long ui_volume_org = 0;
|
||
BOOL b_reset_volume = FALSE;
|
||
|
||
memset (sz_cmd_buf, 0, sizeof(sz_cmd_buf));
|
||
memset (sz_ret_buf, 0, sizeof(sz_ret_buf));
|
||
sprintf (sz_cmd_buf,
|
||
"open \"%s\" alias GNUEmacs_PlaySound_Device wait",
|
||
psz_file);
|
||
mci_error = mciSendString (sz_cmd_buf, sz_ret_buf, 520, NULL);
|
||
if (mci_error != 0)
|
||
{
|
||
sound_warning ("The open mciSendString command failed to open\n"
|
||
"the specified sound file");
|
||
i_result = (int) mci_error;
|
||
return i_result;
|
||
}
|
||
if ((ui_volume > 0) && (ui_volume != UINT_MAX))
|
||
{
|
||
mm_result = waveOutGetVolume ((HWAVEOUT) WAVE_MAPPER, &ui_volume_org);
|
||
if (mm_result == MMSYSERR_NOERROR)
|
||
{
|
||
b_reset_volume = TRUE;
|
||
mm_result = waveOutSetVolume ((HWAVEOUT) WAVE_MAPPER, ui_volume);
|
||
if ( mm_result != MMSYSERR_NOERROR)
|
||
{
|
||
sound_warning ("waveOutSetVolume failed to set the volume level\n"
|
||
"of the WAVE_MAPPER device.\n"
|
||
"As a result, the user selected volume level will\n"
|
||
"not be used.");
|
||
}
|
||
}
|
||
else
|
||
{
|
||
sound_warning ("waveOutGetVolume failed to obtain the original\n"
|
||
"volume level of the WAVE_MAPPER device.\n"
|
||
"As a result, the user selected volume level will\n"
|
||
"not be used.");
|
||
}
|
||
}
|
||
memset (sz_cmd_buf, 0, sizeof(sz_cmd_buf));
|
||
memset (sz_ret_buf, 0, sizeof(sz_ret_buf));
|
||
strcpy (sz_cmd_buf, "play GNUEmacs_PlaySound_Device wait");
|
||
mci_error = mciSendString (sz_cmd_buf, sz_ret_buf, 520, NULL);
|
||
if (mci_error != 0)
|
||
{
|
||
sound_warning ("The play mciSendString command failed to play the\n"
|
||
"opened sound file.");
|
||
i_result = (int) mci_error;
|
||
}
|
||
memset (sz_cmd_buf, 0, sizeof(sz_cmd_buf));
|
||
memset (sz_ret_buf, 0, sizeof(sz_ret_buf));
|
||
strcpy (sz_cmd_buf, "close GNUEmacs_PlaySound_Device wait");
|
||
mci_error = mciSendString (sz_cmd_buf, sz_ret_buf, 520, NULL);
|
||
if (b_reset_volume == TRUE)
|
||
{
|
||
mm_result=waveOutSetVolume ((HWAVEOUT) WAVE_MAPPER, ui_volume_org);
|
||
if (mm_result != MMSYSERR_NOERROR)
|
||
{
|
||
sound_warning ("waveOutSetVolume failed to reset the original volume\n"
|
||
"level of the WAVE_MAPPER device.");
|
||
}
|
||
}
|
||
return i_result;
|
||
}
|
||
|
||
/* END: Windows specific functions */
|
||
|
||
#endif /* WINDOWSNT */
|
||
|
||
DEFUN ("play-sound-internal", Fplay_sound_internal, Splay_sound_internal, 1, 1, 0,
|
||
doc: /* Play sound SOUND.
|
||
|
||
Internal use only, use `play-sound' instead.\n */)
|
||
(sound)
|
||
Lisp_Object sound;
|
||
{
|
||
Lisp_Object attrs[SOUND_ATTR_SENTINEL];
|
||
int count = SPECPDL_INDEX ();
|
||
|
||
#ifndef WINDOWSNT
|
||
Lisp_Object file;
|
||
struct gcpro gcpro1, gcpro2;
|
||
struct sound_device sd;
|
||
struct sound s;
|
||
Lisp_Object args[2];
|
||
#else /* WINDOWSNT */
|
||
int len = 0;
|
||
Lisp_Object lo_file = {0};
|
||
char * psz_file = NULL;
|
||
unsigned long ui_volume_tmp = UINT_MAX;
|
||
unsigned long ui_volume = UINT_MAX;
|
||
int i_result = 0;
|
||
#endif /* WINDOWSNT */
|
||
|
||
/* Parse the sound specification. Give up if it is invalid. */
|
||
if (!parse_sound (sound, attrs))
|
||
error ("Invalid sound specification");
|
||
|
||
#ifndef WINDOWSNT
|
||
file = Qnil;
|
||
GCPRO2 (sound, file);
|
||
bzero (&sd, sizeof sd);
|
||
bzero (&s, sizeof s);
|
||
current_sound_device = &sd;
|
||
current_sound = &s;
|
||
record_unwind_protect (sound_cleanup, Qnil);
|
||
s.header = (char *) alloca (MAX_SOUND_HEADER_BYTES);
|
||
|
||
if (STRINGP (attrs[SOUND_FILE]))
|
||
{
|
||
/* Open the sound file. */
|
||
s.fd = openp (Fcons (Vdata_directory, Qnil),
|
||
attrs[SOUND_FILE], Qnil, &file, Qnil);
|
||
if (s.fd < 0)
|
||
sound_perror ("Could not open sound file");
|
||
|
||
/* Read the first bytes from the file. */
|
||
s.header_size = emacs_read (s.fd, s.header, MAX_SOUND_HEADER_BYTES);
|
||
if (s.header_size < 0)
|
||
sound_perror ("Invalid sound file header");
|
||
}
|
||
else
|
||
{
|
||
s.data = attrs[SOUND_DATA];
|
||
s.header_size = min (MAX_SOUND_HEADER_BYTES, SBYTES (s.data));
|
||
bcopy (SDATA (s.data), s.header, s.header_size);
|
||
}
|
||
|
||
/* Find out the type of sound. Give up if we can't tell. */
|
||
find_sound_type (&s);
|
||
|
||
/* Set up a device. */
|
||
if (STRINGP (attrs[SOUND_DEVICE]))
|
||
{
|
||
int len = SCHARS (attrs[SOUND_DEVICE]);
|
||
sd.file = (char *) alloca (len + 1);
|
||
strcpy (sd.file, SDATA (attrs[SOUND_DEVICE]));
|
||
}
|
||
|
||
if (INTEGERP (attrs[SOUND_VOLUME]))
|
||
sd.volume = XFASTINT (attrs[SOUND_VOLUME]);
|
||
else if (FLOATP (attrs[SOUND_VOLUME]))
|
||
sd.volume = XFLOAT_DATA (attrs[SOUND_VOLUME]) * 100;
|
||
|
||
args[0] = Qplay_sound_functions;
|
||
args[1] = sound;
|
||
Frun_hook_with_args (2, args);
|
||
|
||
/* There is only one type of device we currently support, the VOX
|
||
sound driver. Set up the device interface functions for that
|
||
device. */
|
||
vox_init (&sd);
|
||
|
||
/* Open the device. */
|
||
sd.open (&sd);
|
||
|
||
/* Play the sound. */
|
||
s.play (&s, &sd);
|
||
|
||
/* Close the input file, if any. */
|
||
if (!STRINGP (s.data))
|
||
{
|
||
emacs_close (s.fd);
|
||
s.fd = -1;
|
||
}
|
||
|
||
/* Close the device. */
|
||
sd.close (&sd);
|
||
|
||
/* Clean up. */
|
||
current_sound_device = NULL;
|
||
current_sound = NULL;
|
||
UNGCPRO;
|
||
|
||
#else /* WINDOWSNT */
|
||
|
||
lo_file = Fexpand_file_name (attrs[SOUND_FILE], Qnil);
|
||
len = XSTRING (lo_file)->size;
|
||
psz_file = (char *) alloca (len + 1);
|
||
strcpy (psz_file, XSTRING (lo_file)->data);
|
||
if (INTEGERP (attrs[SOUND_VOLUME]))
|
||
{
|
||
ui_volume_tmp = XFASTINT (attrs[SOUND_VOLUME]);
|
||
}
|
||
else if (FLOATP (attrs[SOUND_VOLUME]))
|
||
{
|
||
ui_volume_tmp = (unsigned long) XFLOAT_DATA (attrs[SOUND_VOLUME]) * 100;
|
||
}
|
||
/*
|
||
Based on some experiments I have conducted, a value of 100 or less
|
||
for the sound volume is much too low. You cannot even hear it.
|
||
A value of UINT_MAX indicates that you wish for the sound to played
|
||
at the maximum possible volume. A value of UINT_MAX/2 plays the
|
||
sound at 50% maximum volume. Therefore the value passed to do_play_sound
|
||
(and thus to waveOutSetVolume) must be some fraction of UINT_MAX.
|
||
The following code adjusts the user specified volume level appropriately.
|
||
*/
|
||
if ((ui_volume_tmp > 0) && (ui_volume_tmp <= 100))
|
||
{
|
||
ui_volume = ui_volume_tmp * (UINT_MAX / 100);
|
||
}
|
||
i_result = do_play_sound (psz_file, ui_volume);
|
||
|
||
#endif /* WINDOWSNT */
|
||
|
||
unbind_to (count, Qnil);
|
||
return Qnil;
|
||
}
|
||
|
||
/***********************************************************************
|
||
Initialization
|
||
***********************************************************************/
|
||
|
||
void
|
||
syms_of_sound ()
|
||
{
|
||
QCdevice = intern (":device");
|
||
staticpro (&QCdevice);
|
||
QCvolume = intern (":volume");
|
||
staticpro (&QCvolume);
|
||
Qsound = intern ("sound");
|
||
staticpro (&Qsound);
|
||
Qplay_sound_functions = intern ("play-sound-functions");
|
||
staticpro (&Qplay_sound_functions);
|
||
|
||
defsubr (&Splay_sound_internal);
|
||
}
|
||
|
||
|
||
void
|
||
init_sound ()
|
||
{
|
||
}
|
||
|
||
#endif /* HAVE_SOUND */
|
||
|
||
/* arch-tag: dd850ad8-0433-4e2c-9cba-b7aeeccc0dbd
|
||
(do not change this comment) */
|