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emacs/mps/code/sac.c
Richard Brooksby 3d5e2ca85f Adding hopenames back into the master sources, so that they can be included in the union sources along with the id keywords.
This was achieved by partially undoing changelist 24817, including an accidental corruption of eventgen.pl.

Copied from Perforce
 Change: 24877
 ServerID: perforce.ravenbrook.com
2001-12-06 18:14:02 +00:00

366 lines
10 KiB
C

/* impl.c.sac: SEGREGATED ALLOCATION CACHES
*
* $Id$
* $HopeName: MMsrc!sac.c(trunk.4) $
* Copyright (c) 2001 Ravenbrook Limited.
*/
#include "mpm.h"
#include "sac.h"
SRCID(sac, "$Id$");
/* SACCheck -- check function for SACs */
static Bool sacFreeListBlockCheck(SACFreeListBlock fb)
{
Count j;
Addr cb;
/* nothing to check about size */
CHECKL(fb->count <= fb->countMax);
/* check the freelist has the right number of blocks */
for (j = 0, cb = fb->blocks; j < fb->count; ++j) {
CHECKL(cb != NULL);
/* @@@@ ignoring shields for now */
cb = *ADDR_PTR(Addr, cb);
}
CHECKL(cb == NULL);
return TRUE;
}
static Bool SACCheck(SAC sac)
{
Index i, j;
Bool b;
Size prevSize;
CHECKS(SAC, sac);
CHECKU(Pool, sac->pool);
CHECKL(sac->classesCount > 0);
CHECKL(sac->classesCount > sac->middleIndex);
CHECKL(BoolCheck(sac->esacStruct.trapped));
CHECKL(sac->esacStruct.middle > 0);
/* check classes above middle */
prevSize = sac->esacStruct.middle;
for (j = sac->middleIndex + 1, i = 0;
j <= sac->classesCount; ++j, i += 2) {
CHECKL(prevSize < sac->esacStruct.freelists[i].size);
b = sacFreeListBlockCheck(&(sac->esacStruct.freelists[i]));
if (!b) return b;
prevSize = sac->esacStruct.freelists[i].size;
}
/* check overlarge class */
CHECKL(sac->esacStruct.freelists[i-2].size == SizeMAX);
CHECKL(sac->esacStruct.freelists[i-2].count == 0);
CHECKL(sac->esacStruct.freelists[i-2].countMax == 0);
CHECKL(sac->esacStruct.freelists[i-2].blocks == NULL);
/* check classes below middle */
prevSize = sac->esacStruct.middle;
for (j = sac->middleIndex, i = 1; j > 0; --j, i += 2) {
CHECKL(prevSize > sac->esacStruct.freelists[i].size);
b = sacFreeListBlockCheck(&(sac->esacStruct.freelists[i]));
if (!b) return b;
prevSize = sac->esacStruct.freelists[i].size;
}
/* check smallest class */
CHECKL(sac->esacStruct.freelists[i].size == 0);
b = sacFreeListBlockCheck(&(sac->esacStruct.freelists[i]));
return b;
}
/* sacSize -- calculate size of a SAC structure */
static Size sacSize(Index middleIndex, Count classesCount)
{
Index indexMax; /* max index for the freelist */
SACStruct dummy;
if (middleIndex + 1 < classesCount - middleIndex)
indexMax = 2 * (classesCount - middleIndex - 1);
else
indexMax = 1 + 2 * middleIndex;
return PointerOffset(&dummy, &dummy.esacStruct.freelists[indexMax+1]);
}
/* SACCreate -- create an SAC object */
Res SACCreate(SAC *sacReturn, Pool pool, Count classesCount,
SACClasses classes)
{
void *p;
SAC sac;
Res res;
Index i, j;
Index middleIndex; /* index of the size in the middle */
Size prevSize;
unsigned totalFreq = 0;
AVER(sacReturn != NULL);
AVERT(Pool, pool);
AVER(classesCount > 0);
/* In this cache type, there is no upper limit on classesCount. */
prevSize = sizeof(Addr) - 1; /* must large enough for freelist link */
/* @@@@ It would be better to dynamically adjust the smallest class */
/* to be large enough, but that gets complicated, if you have to */
/* merge classes because of the adjustment. */
for (i = 0; i < classesCount; ++i) {
AVER(classes[i].blockSize > 0);
AVER(SizeIsAligned(classes[i].blockSize, PoolAlignment(pool)));
AVER(prevSize < classes[i].blockSize);
prevSize = classes[i].blockSize;
/* no restrictions on count */
/* no restrictions on frequency */
}
/* Calculate frequency scale */
for (i = 0; i < classesCount; ++i) {
unsigned oldFreq = totalFreq;
totalFreq += classes[i].frequency;
AVER(oldFreq <= totalFreq); /* check for overflow */
UNUSED(oldFreq); /* impl.c.mpm.check.unused */
}
/* Find middle one */
totalFreq /= 2;
for (i = 0; i < classesCount; ++i) {
if (totalFreq < classes[i].frequency) break;
totalFreq -= classes[i].frequency;
}
if (totalFreq <= classes[i].frequency / 2)
middleIndex = i;
else
middleIndex = i + 1; /* there must exist another class at i+1 */
/* Allocate SAC */
res = ControlAlloc(&p, PoolArena(pool), sacSize(middleIndex, classesCount),
FALSE);
if(res != ResOK)
goto failSACAlloc;
sac = p;
/* Move classes in place */
/* It's important this matches SACFind. */
for (j = middleIndex + 1, i = 0; j < classesCount; ++j, i += 2) {
sac->esacStruct.freelists[i].size = classes[j].blockSize;
sac->esacStruct.freelists[i].count = 0;
sac->esacStruct.freelists[i].countMax = classes[j].cachedCount;
sac->esacStruct.freelists[i].blocks = NULL;
}
sac->esacStruct.freelists[i].size = SizeMAX;
sac->esacStruct.freelists[i].count = 0;
sac->esacStruct.freelists[i].countMax = 0;
sac->esacStruct.freelists[i].blocks = NULL;
for (j = middleIndex, i = 1; j > 0; --j, i += 2) {
sac->esacStruct.freelists[i].size = classes[j-1].blockSize;
sac->esacStruct.freelists[i].count = 0;
sac->esacStruct.freelists[i].countMax = classes[j].cachedCount;
sac->esacStruct.freelists[i].blocks = NULL;
}
sac->esacStruct.freelists[i].size = 0;
sac->esacStruct.freelists[i].count = 0;
sac->esacStruct.freelists[i].countMax = classes[j].cachedCount;
sac->esacStruct.freelists[i].blocks = NULL;
/* finish init */
sac->esacStruct.trapped = FALSE;
sac->esacStruct.middle = classes[middleIndex].blockSize;
sac->pool = pool;
sac->classesCount = classesCount;
sac->middleIndex = middleIndex;
sac->sig = SACSig;
AVERT(SAC, sac);
*sacReturn = sac;
return ResOK;
failSACAlloc:
return res;
}
/* SACDestroy -- destroy an SAC object */
void SACDestroy(SAC sac)
{
AVERT(SAC, sac);
SACFlush(sac);
sac->sig = SigInvalid;
ControlFree(PoolArena(sac->pool), sac,
sacSize(sac->middleIndex, sac->classesCount));
}
/* sacFind -- find the index corresponding to size
*
* This function replicates the loop in MPS_SAC_ALLOC_FAST, only with
* added checks.
*/
static void sacFind(Index *iReturn, Size *blockSizeReturn,
SAC sac, Size size)
{
Index i, j;
if (size > sac->esacStruct.middle) {
i = 0; j = sac->middleIndex + 1;
AVER(j <= sac->classesCount);
while (size > sac->esacStruct.freelists[i].size) {
AVER(j < sac->classesCount);
i += 2; ++j;
}
*blockSizeReturn = sac->esacStruct.freelists[i].size;
} else {
Size prevSize = sac->esacStruct.middle;
i = 1; j = sac->middleIndex;
while (size <= sac->esacStruct.freelists[i].size) {
AVER(j > 0);
prevSize = sac->esacStruct.freelists[i].size;
i += 2; --j;
}
*blockSizeReturn = prevSize;
}
*iReturn = i;
}
/* SACFill -- alloc an object, and perhaps fill the cache */
Res SACFill(Addr *p_o, SAC sac, Size size, Bool hasReservoirPermit)
{
Index i;
Count blockCount, j;
Size blockSize;
Addr p, fl;
Res res = ResOK; /* stop compiler complaining */
AVER(p_o != NULL);
AVERT(SAC, sac);
AVER(size != 0);
AVER(BoolCheck(hasReservoirPermit));
sacFind(&i, &blockSize, sac, size);
/* Check it's empty (in the future, there will be other cases). */
AVER(sac->esacStruct.freelists[i].count == 0);
/* Fill 1/3 of the cache for this class. */
blockCount = sac->esacStruct.freelists[i].countMax / 3;
/* Adjust size for the overlarge class. */
if (blockSize == SizeMAX)
/* .align: align 'cause some classes don't accept unaligned. */
blockSize = SizeAlignUp(size, PoolAlignment(sac->pool));
for (j = 0, fl = sac->esacStruct.freelists[i].blocks;
j <= blockCount; ++j) {
res = PoolAlloc(&p, sac->pool, blockSize, hasReservoirPermit);
if (res != ResOK)
break;
/* @@@@ ignoring shields for now */
*ADDR_PTR(Addr, p) = fl; fl = p;
}
/* If didn't get any, just return. */
if (j == 0) {
AVER(res != ResOK);
return res;
}
/* Take the last one off, and return it. */
sac->esacStruct.freelists[i].count = j - 1;
*p_o = fl;
/* @@@@ ignoring shields for now */
sac->esacStruct.freelists[i].blocks = *ADDR_PTR(Addr, fl);
return ResOK;
}
/* sacClassFlush -- discard elements from the cache for a given class
*
* blockCount says how many elements to discard.
*/
static void sacClassFlush(SAC sac, Index i, Size blockSize,
Count blockCount)
{
Addr cb, fl;
Count j;
for (j = 0, fl = sac->esacStruct.freelists[i].blocks;
j < blockCount; ++j) {
/* @@@@ ignoring shields for now */
cb = fl; fl = *ADDR_PTR(Addr, cb);
PoolFree(sac->pool, cb, blockSize);
}
sac->esacStruct.freelists[i].count -= blockCount;
sac->esacStruct.freelists[i].blocks = fl;
}
/* SACEmpty -- free an object, and perhaps empty the cache */
void SACEmpty(SAC sac, Addr p, Size size)
{
Index i;
Size blockSize;
AVERT(SAC, sac);
AVER(p != NULL);
AVER(PoolHasAddr(sac->pool, p));
AVER(size > 0);
sacFind(&i, &blockSize, sac, size);
/* Check it's full (in the future, there will be other cases). */
AVER(sac->esacStruct.freelists[i].count
== sac->esacStruct.freelists[i].countMax);
/* Adjust size for the overlarge class. */
if (blockSize == SizeMAX)
/* see .align */
blockSize = SizeAlignUp(size, PoolAlignment(sac->pool));
if (sac->esacStruct.freelists[i].countMax > 0) {
Count blockCount;
/* Flush 2/3 of the cache for this class. */
/* Computed as count - count/3, so that the rounding works out right. */
blockCount = sac->esacStruct.freelists[i].count;
blockCount -= sac->esacStruct.freelists[i].count / 3;
sacClassFlush(sac, i, blockSize, (blockCount > 0) ? blockCount : 1);
/* Leave the current one in the cache. */
sac->esacStruct.freelists[i].count += 1;
/* @@@@ ignoring shields for now */
*ADDR_PTR(Addr, p) = sac->esacStruct.freelists[i].blocks;
sac->esacStruct.freelists[i].blocks = p;
} else {
/* Free even the current one. */
PoolFree(sac->pool, p, blockSize);
}
}
/* SACFlush -- flush the cache, releasing all memory held in it */
void SACFlush(SAC sac)
{
Index i, j;
Size prevSize;
AVERT(SAC, sac);
for (j = sac->middleIndex + 1, i = 0;
j < sac->classesCount; ++j, i += 2) {
sacClassFlush(sac, i, sac->esacStruct.freelists[i].size,
sac->esacStruct.freelists[i].count);
AVER(sac->esacStruct.freelists[i].blocks == NULL);
}
/* no need to flush overlarge, there's nothing there */
prevSize = sac->esacStruct.middle;
for (j = sac->middleIndex, i = 1; j > 0; --j, i += 2) {
sacClassFlush(sac, i, prevSize, sac->esacStruct.freelists[i].count);
AVER(sac->esacStruct.freelists[i].blocks == NULL);
prevSize = sac->esacStruct.freelists[i].size;
}
/* flush smallest class */
sacClassFlush(sac, i, prevSize, sac->esacStruct.freelists[i].count);
AVER(sac->esacStruct.freelists[i].blocks == NULL);
}