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emacs/mps/code/poolsnc.c
Richard Brooksby 3d5e2ca85f Adding hopenames back into the master sources, so that they can be included in the union sources along with the id keywords.
This was achieved by partially undoing changelist 24817, including an accidental corruption of eventgen.pl.

Copied from Perforce
 Change: 24877
 ServerID: perforce.ravenbrook.com
2001-12-06 18:14:02 +00:00

698 lines
16 KiB
C

/* impl.c.poolsnc: STACK NO CHECKING POOL CLASS
*
* $Id$
* $HopeName: MMsrc!poolsnc.c(trunk.13) $
* Copyright (c) 2001 Ravenbrook Limited.
*
* DESIGN
*
* .design: design.mps.poolsnc
*
* LIGHTWEIGHT FRAMES
*
* .lw-frame-state: The pool uses lightweight frames as its only
* type of allocation frame. The lightweight frame state is set to
* Valid whenever a buffer has a segment and Disabled otherwise.
* See design.mps.alloc-frame.lw-frame.states.
*
* .lw-frame-null: The frame marker NULL is used as a special value
* to indicate bottom of stack.
*/
#include "mpscsnc.h"
#include "mpm.h"
SRCID(poolsnc, "$Id$");
#define SNCGen ((Serial)1) /* "generation" for SNC pools */
/* SNCStruct -- structure for an SNC pool
*
* See design.mps.poolsnc.poolstruct.
*/
#define SNCSig ((Sig)0x519b754c) /* SIGPooLSNC */
typedef struct SNCStruct {
PoolStruct poolStruct;
Seg freeSegs;
SegPrefStruct segPrefStruct;
Sig sig;
} SNCStruct, *SNC;
#define Pool2SNC(pool) \
PARENT(SNCStruct, poolStruct, (pool))
/* Forward declarations */
static SegClass SNCSegClassGet(void);
static BufferClass SNCBufClassGet(void);
static Bool SNCCheck(SNC snc);
static void sncPopPartialSegChain(SNC snc, Buffer buf, Seg upTo);
/* Management of segment chains
*
* Each buffer has an associated segment chain in stack order
* (top of stack first). We subclass the buffer to maintain the
* head of the chain. Segments are chained using the SegP field.
*/
/* SNCBufStruct -- SNC Buffer subclass
*
* This subclass of RankBuf holds a segment chain.
*/
#define SNCBufSig ((Sig)0x51954CBF) /* SIGnature SNC BuFfer */
typedef struct SNCBufStruct *SNCBuf;
typedef struct SNCBufStruct {
SegBufStruct segBufStruct; /* superclass fields must come first */
Seg topseg; /* The segment chain head -- may be NULL */
Sig sig; /* design.mps.sig */
} SNCBufStruct;
/* BufferSNCBuf -- convert generic Buffer to an SNCBuf */
#define BufferSNCBuf(buffer) ((SNCBuf)(buffer))
/* SNCBufCheck -- check consistency of an SNCBuf */
static Bool SNCBufCheck(SNCBuf sncbuf)
{
SegBuf segbuf;
CHECKS(SNCBuf, sncbuf);
segbuf = &sncbuf->segBufStruct;
CHECKL(SegBufCheck(segbuf));
if (sncbuf->topseg != NULL) {
CHECKL(SegCheck(sncbuf->topseg));
}
return TRUE;
}
/* sncBufferTopSeg -- return the head of segment chain from an SNCBuf */
static Seg sncBufferTopSeg(Buffer buffer)
{
SNCBuf sncbuf;
AVERT(Buffer, buffer);
sncbuf = BufferSNCBuf(buffer);
AVERT(SNCBuf, sncbuf);
return sncbuf->topseg;
}
/* sncBufferSetTopSeg -- set the head of segment chain from an SNCBuf */
static void sncBufferSetTopSeg(Buffer buffer, Seg seg)
{
SNCBuf sncbuf;
AVERT(Buffer, buffer);
if (NULL != seg)
AVERT(Seg, seg);
sncbuf = BufferSNCBuf(buffer);
AVERT(SNCBuf, sncbuf);
sncbuf->topseg = seg;
}
/* SNCBufInit -- Initialize an SNCBuf */
static Res SNCBufInit (Buffer buffer, Pool pool, va_list args)
{
SNCBuf sncbuf;
Res res;
BufferClass superclass;
AVERT(Buffer, buffer);
AVERT(Pool, pool);
/* call next method */
superclass = BUFFER_SUPERCLASS(SNCBufClass);
res = (*superclass->init)(buffer, pool, args);
if (res != ResOK)
return res;
sncbuf = BufferSNCBuf(buffer);
sncbuf->topseg = NULL;
sncbuf->sig = SNCBufSig;
AVERT(SNCBuf, sncbuf);
return ResOK;
}
/* SNCBufFinish -- Finish an SNCBuf */
static void SNCBufFinish(Buffer buffer)
{
BufferClass super;
SNCBuf sncbuf;
SNC snc;
Pool pool;
AVERT(Buffer, buffer);
sncbuf = BufferSNCBuf(buffer);
AVERT(SNCBuf, sncbuf);
pool = BufferPool(buffer);
snc = Pool2SNC(pool);
/* Put any segments which haven't bee popped onto the free list */
sncPopPartialSegChain(snc, buffer, NULL);
sncbuf->sig = SigInvalid;
/* finish the superclass fields last */
super = BUFFER_SUPERCLASS(SNCBufClass);
super->finish(buffer);
}
/* SNCBufClass -- The class definition */
DEFINE_BUFFER_CLASS(SNCBufClass, class)
{
INHERIT_CLASS(class, RankBufClass);
class->name = "SNCBUF";
class->size = sizeof(SNCBufStruct);
class->init = SNCBufInit;
class->finish = SNCBufFinish;
}
/* SNCSegStruct -- SNC segment subclass
*
* This subclass of GCSeg links segments in chains.
*/
#define SNCSegSig ((Sig)0x51954C59) /* SIGSNCSeG */
typedef struct SNCSegStruct *SNCSeg;
typedef struct SNCSegStruct {
GCSegStruct gcSegStruct; /* superclass fields must come first */
SNCSeg next; /* Next segment in chain, or NULL */
Sig sig;
} SNCSegStruct;
#define SegSNCSeg(seg) ((SNCSeg)(seg))
#define SNCSegSeg(sncseg) ((Seg)(sncseg))
#define sncSegNext(seg) \
(SNCSegSeg(SegSNCSeg(seg)->next))
#define sncSegSetNext(seg, nextseg) \
((void)(SegSNCSeg(seg)->next = SegSNCSeg(nextseg)))
static Bool SNCSegCheck(SNCSeg sncseg)
{
CHECKS(SNCSeg, sncseg);
CHECKL(GCSegCheck(&sncseg->gcSegStruct));
if (NULL != sncseg->next) {
CHECKS(SNCSeg, sncseg->next);
}
return TRUE;
}
/* sncSegInit -- Init method for SNC segments */
static Res sncSegInit(Seg seg, Pool pool, Addr base, Size size,
Bool reservoirPermit, va_list args)
{
SegClass super;
SNCSeg sncseg;
Res res;
AVERT(Seg, seg);
sncseg = SegSNCSeg(seg);
AVERT(Pool, pool);
/* no useful checks for base and size */
AVER(BoolCheck(reservoirPermit));
/* Initialize the superclass fields first via next-method call */
super = SEG_SUPERCLASS(SNCSegClass);
res = super->init(seg, pool, base, size, reservoirPermit, args);
if (res != ResOK)
return res;
sncseg->next = NULL;
sncseg->sig = SNCSegSig;
AVERT(SNCSeg, sncseg);
return ResOK;
}
/* SNCSegClass -- Class definition for SNC segments */
DEFINE_SEG_CLASS(SNCSegClass, class)
{
INHERIT_CLASS(class, GCSegClass);
SegClassMixInNoSplitMerge(class); /* no support for this (yet) */
class->name = "SNCSEG";
class->size = sizeof(SNCSegStruct);
class->init = sncSegInit;
}
/* sncRecordAllocatedSeg - stores a segment on the buffer chain */
static void sncRecordAllocatedSeg(Buffer buffer, Seg seg)
{
AVERT(Buffer, buffer);
AVERT(Seg, seg);
AVER(sncSegNext(seg) == NULL);
sncSegSetNext(seg, sncBufferTopSeg(buffer));
sncBufferSetTopSeg(buffer, seg);
}
/* sncRecordFreeSeg - stores a segment on the freelist */
static void sncRecordFreeSeg(SNC snc, Seg seg)
{
AVERT(SNC, snc);
AVERT(Seg, seg);
AVER(sncSegNext(seg) == NULL);
/* Make sure it's not grey, and set to RankSetEMPTY */
/* This means it won't be scanned */
SegSetGrey(seg, TraceSetEMPTY);
SegSetRankAndSummary(seg, RankSetEMPTY, RefSetEMPTY);
sncSegSetNext(seg, snc->freeSegs);
snc->freeSegs = seg;
}
/* sncPopPartialSegChain
*
* Pops segments from the buffer chain up to a specified limit
*/
static void sncPopPartialSegChain(SNC snc, Buffer buf, Seg upTo)
{
Seg free;
AVERT(SNC, snc);
AVERT(Buffer, buf);
if (upTo != NULL) {
AVERT(Seg, upTo);
}
/* Iterate the buffer chain of segments freeing all until upTo */
free = sncBufferTopSeg(buf);
while (free != upTo) {
Seg next;
AVER(free != NULL);
next = sncSegNext(free);
sncSegSetNext(free, NULL);
sncRecordFreeSeg(snc, free);
free = next;
}
/* Make upTo the head of the buffer chain */
sncBufferSetTopSeg(buf, upTo);
}
/* sncFindFreeSeg
*
* attempts to find and detach a large enough segment from the
* freelist. returns TRUE on success.
*/
static Bool sncFindFreeSeg(Seg *segReturn, SNC snc, Size size)
{
Seg free = snc->freeSegs;
Seg last = NULL;
AVER(size > 0);
/* iterate over the free list returning anything big enough */
while (free != NULL) {
AVERT(Seg, free);
if (SegSize(free) >= size) {
/* This segment is big enough. Detach & return it */
if (last == NULL) {
snc->freeSegs = sncSegNext(free);
} else {
sncSegSetNext(last, sncSegNext(free));
}
sncSegSetNext(free, NULL);
*segReturn = free;
return TRUE;
}
last = free;
free = sncSegNext(free);
}
return FALSE;
}
/* SNCInit -- initialize an SNC pool */
static Res SNCInit(Pool pool, va_list arg)
{
SNC snc;
Format format;
/* weak check, as half-way through initialization */
AVER(pool != NULL);
snc = Pool2SNC(pool);
format = va_arg(arg, Format);
AVERT(Format, format);
pool->format = format;
snc->freeSegs = NULL;
/* Use the default segpref for the pool. At least this should avoid */
/* clashes with collected pools */
snc->segPrefStruct = *SegPrefDefault();
snc->sig = SNCSig;
AVERT(SNC, snc);
EVENT_PP(PoolInitSNC, pool, format);
return ResOK;
}
/* SNCFinish -- finish an SNC pool */
static void SNCFinish(Pool pool)
{
SNC snc;
Ring ring, node, nextNode;
AVERT(Pool, pool);
snc = Pool2SNC(pool);
AVERT(SNC, snc);
ring = &pool->segRing;
RING_FOR(node, ring, nextNode) {
Seg seg = SegOfPoolRing(node);
AVERT(Seg, seg);
SegFree(seg);
}
}
static Res SNCBufferFill(Addr *baseReturn, Addr *limitReturn,
Pool pool, Buffer buffer, Size size,
Bool withReservoirPermit)
{
SNC snc;
Arena arena;
Res res;
Seg seg;
Size asize; /* aligned size */
AVER(baseReturn != NULL);
AVER(limitReturn != NULL);
AVERT(Pool, pool);
AVERT(Buffer, buffer);
AVER(size > 0);
AVER(BoolCheck(withReservoirPermit));
AVER(BufferIsReset(buffer));
snc = Pool2SNC(pool);
AVERT(SNC, snc);
/* Try to find a free segment with enough space already */
if (sncFindFreeSeg(&seg, snc, size)) {
goto found;
}
/* No free seg, so create a new one */
arena = PoolArena(pool);
asize = SizeAlignUp(size, ArenaAlign(arena));
res = SegAlloc(&seg, SNCSegClassGet(), &snc->segPrefStruct,
asize, pool, withReservoirPermit);
if (res != ResOK)
return res;
found:
/* design.mps.seg.field.rankSet.start */
if (BufferRankSet(buffer) == RankSetEMPTY)
SegSetRankAndSummary(seg, BufferRankSet(buffer), RefSetEMPTY);
else
SegSetRankAndSummary(seg, BufferRankSet(buffer), RefSetUNIV);
AVERT(Seg, seg);
/* put the segment on the buffer chain */
sncRecordAllocatedSeg(buffer, seg);
/* Permit the use of lightweight frames - .lw-frame-state */
BufferFrameSetState(buffer, BufferFrameVALID);
*baseReturn = SegBase(seg);
*limitReturn = SegLimit(seg);
return ResOK;
}
static void SNCBufferEmpty(Pool pool, Buffer buffer,
Addr init, Addr limit)
{
SNC snc;
Seg seg;
Arena arena;
Size size;
AVERT(Pool, pool);
AVERT(Buffer, buffer);
seg = BufferSeg(buffer);
AVER(init <= limit);
AVER(SegLimit(seg) == limit);
snc = Pool2SNC(pool);
AVERT(SNC, snc);
AVER(BufferFrameState(buffer) == BufferFrameVALID);
/* .lw-frame-state */
BufferFrameSetState(buffer, BufferFrameDISABLED);
arena = BufferArena(buffer);
/* Pad the end unused space at the end of the segment */
size = AddrOffset(init, limit);
if (size > 0) {
ShieldExpose(arena, seg);
(*pool->format->pad)(init, size);
ShieldCover(arena, seg);
}
}
static Res SNCScan(Bool *totalReturn, ScanState ss, Pool pool, Seg seg)
{
Addr base, limit;
Format format;
SNC snc;
Res res;
AVER(totalReturn != NULL);
AVERT(ScanState, ss);
AVERT(Seg, seg);
AVERT(Pool, pool);
snc = Pool2SNC(pool);
AVERT(SNC, snc);
format = pool->format;
base = SegBase(seg);
/* If the segment is buffered, only walk as far as the end */
/* of the initialized objects. */
if (SegBuffer(seg) != NULL) {
limit = BufferScanLimit(SegBuffer(seg));
} else {
limit = SegLimit(seg);
}
if (base < limit) {
res = (*format->scan)(ss, base, limit);
if (res != ResOK) {
*totalReturn = FALSE;
return res;
}
} else {
AVER(base == limit);
}
ss->scannedSize += AddrOffset(base, limit);
*totalReturn = TRUE;
return ResOK;
}
static Res SNCFramePush(AllocFrame *frameReturn, Pool pool, Buffer buf)
{
FrameState state;
AVER(frameReturn != NULL);
AVERT(Pool, pool);
AVERT(Buffer, buf);
state = BufferFrameState(buf);
/* Sould have been notified of pending pops before this */
AVER(state == BufferFrameVALID || state == BufferFrameDISABLED);
if (state == BufferFrameDISABLED) {
AVER(BufferIsReset(buf)); /* The buffer must be reset */
AVER(sncBufferTopSeg(buf) == NULL); /* The stack must be empty */
/* Use NULL to indicate an empty stack. .lw-frame-null */
*frameReturn = NULL;
} else {
/* Use the scan limit as the lightweight frame pointer */
*frameReturn = (AllocFrame)BufferScanLimit(buf);
}
return ResOK;
}
static Res SNCFramePop(Pool pool, Buffer buf, AllocFrame frame)
{
AVERT(Pool, pool);
AVERT(Buffer, buf);
/* Normally the Pop would be handled as a lightweight pop */
/* The only reason that might not happen is if the stack is empty */
AVER(sncBufferTopSeg(buf) == NULL);
/* The only valid frame must also be NULL - .lw-frame-null */
AVER(frame == NULL);
/* Popping an empty frame is a NOOP */
return ResOK;
}
static void SNCFramePopPending(Pool pool, Buffer buf, AllocFrame frame)
{
Addr addr;
SNC snc;
AVERT(Pool, pool);
AVERT(Buffer, buf);
/* frame is an Addr and can't be directly checked */
snc = Pool2SNC(pool);
AVERT(SNC, snc);
AVER(BufferFrameState(buf) == BufferFrameVALID);
if (frame == NULL) {
/* corresponds to a pop to bottom of stack. .lw-frame-null */
BufferDetach(buf, pool);
sncPopPartialSegChain(snc, buf, NULL);
} else {
Arena arena;
Seg seg;
Bool foundSeg;
arena = PoolArena(pool);
addr = (Addr)frame;
foundSeg = SegOfAddr(&seg, arena, addr);
AVER(foundSeg);
if (SegBuffer(seg) == buf) {
/* don't need to change the segment - just the alloc pointers */
AVER(addr <= BufferScanLimit(buf)); /* check direction of pop */
BufferSetAllocAddr(buf, addr);
} else {
/* need to change segment */
BufferDetach(buf, pool);
sncPopPartialSegChain(snc, buf, seg);
BufferAttach(buf, SegBase(seg), SegLimit(seg), addr, (Size)0);
/* Permit the use of lightweight frames - .lw-frame-state */
BufferFrameSetState(buf, BufferFrameVALID);
}
}
}
static void SNCWalk(Pool pool, Seg seg, FormattedObjectsStepMethod f,
void *p, unsigned long s)
{
AVERT(Pool, pool);
AVERT(Seg, seg);
AVER(FUNCHECK(f));
/* p and s are arbitrary closures and can't be checked */
/* Avoid applying the function to grey objects. */
/* They may have pointers to old-space. */
if (SegGrey(seg) == TraceSetEMPTY) {
Addr object = SegBase(seg);
Addr nextObject;
Addr limit;
SNC snc;
Format format;
snc = Pool2SNC(pool);
AVERT(SNC, snc);
format = pool->format;
/* If the segment is buffered, only walk as far as the end */
/* of the initialized objects. Cf. SNCScan. */
if (SegBuffer(seg) != NULL)
limit = BufferScanLimit(SegBuffer(seg));
else
limit = SegLimit(seg);
while(object < limit) {
(*f)(object, pool->format, pool, p, s);
nextObject = (*pool->format->skip)(object);
AVER(nextObject > object);
object = nextObject;
}
AVER(object == limit);
}
}
/* SNCPoolClass -- the class definition */
DEFINE_POOL_CLASS(SNCPoolClass, this)
{
INHERIT_CLASS(this, AbstractScanPoolClass);
PoolClassMixInFormat(this);
this->name = "SNC";
this->size = sizeof(SNCStruct);
this->offset = offsetof(SNCStruct, poolStruct);
this->init = SNCInit;
this->finish = SNCFinish;
this->bufferFill = SNCBufferFill;
this->bufferEmpty = SNCBufferEmpty;
this->scan = SNCScan;
this->framePush = SNCFramePush;
this->framePop = SNCFramePop;
this->framePopPending = SNCFramePopPending;
this->walk = SNCWalk;
this->bufferClass = SNCBufClassGet;
}
mps_class_t mps_class_snc(void)
{
return (mps_class_t)SNCPoolClassGet();
}
/* SNCCheck -- Check an SNC pool */
static Bool SNCCheck(SNC snc)
{
CHECKS(SNC, snc);
CHECKD(Pool, &snc->poolStruct);
CHECKD(SegPref, &snc->segPrefStruct);
CHECKL(snc->poolStruct.class == SNCPoolClassGet());
if (snc->freeSegs != NULL) {
CHECKL(SegCheck(snc->freeSegs));
}
return TRUE;
}