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emacs/mps/code/mpmst.h
Richard Brooksby 3d5e2ca85f Adding hopenames back into the master sources, so that they can be included in the union sources along with the id keywords.
This was achieved by partially undoing changelist 24817, including an accidental corruption of eventgen.pl.

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2001-12-06 18:14:02 +00:00

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C

/* impl.h.mpmst: MEMORY POOL MANAGER DATA STRUCTURES
*
* $Id$
* $HopeName: MMsrc!mpmst.h(trunk.99) $
* Copyright (c) 2001 Ravenbrook Limited.
*
* .design: This header file crosses module boundaries. The relevant
* design a module's structures should be found in that module's design
* document.
*
* .structure: Most structures have already been declared as incomplete
* types in impl.h.mpmtypes. Most of the structures are the underlying
* aggregate types for an abstract data type. See
* guide.impl.c.naming.type.adt-aggregate.relate.
*
* .rationale.sig: Object signatures (PoolSig, etc.) are defined here,
* along with the structures, so that any code which can see a structure
* can also check its signature before using any of its fields. See
* design.mps.sig.test.uniq to check that signatures are unique. */
#ifndef mpmst_h
#define mpmst_h
#include "config.h"
#include "mpmtypes.h"
#include "protocol.h"
#include "ring.h"
#include "chain.h"
/* PoolClassStruct -- pool class structure
*
* See design.mps.pool.
*
* .class: The pool class structure is defined by each pool class
* implementation in order to provide an interface between the MPM
* and the class (see design.mps.class-interface) via generic
* functions (see impl.c.pool). A class XXX defines a function
* PoolClassXXX() returning a PoolClass pointing to a PoolClassStruct
* of methods which implement the memory management policy.
*
* .class.end-sig: The class structure has a signature at the end. This
* causes the compiler to complain if the class structure is extended
* without modifying static initializers. */
#define PoolClassSig ((Sig)0x519C7A55) /* SIGnature pool CLASS */
typedef struct PoolClassStruct {
ProtocolClassStruct protocol;
const char *name; /* class name string */
size_t size; /* size of outer structure */
size_t offset; /* offset of generic struct in outer struct */
Attr attr; /* attributes */
PoolInitMethod init; /* initialize the pool descriptor */
PoolFinishMethod finish; /* finish the pool descriptor */
PoolAllocMethod alloc; /* allocate memory from pool */
PoolFreeMethod free; /* free memory to pool */
PoolBufferFillMethod bufferFill; /* out-of-line reserve */
PoolBufferEmptyMethod bufferEmpty; /* out-of-line commit */
PoolAccessMethod access; /* handles read/write accesses */
PoolWhitenMethod whiten; /* whiten objects in a segment */
PoolGreyMethod grey; /* grey non-white objects */
PoolBlackenMethod blacken; /* blacken grey objects without scanning */
PoolScanMethod scan; /* find references during tracing */
PoolFixMethod fix; /* referent reachable during tracing */
PoolFixEmergencyMethod fixEmergency; /* as fix, no failure allowed */
PoolReclaimMethod reclaim; /* reclaim dead objects after tracing */
PoolRampBeginMethod rampBegin;/* begin a ramp pattern */
PoolRampEndMethod rampEnd; /* end a ramp pattern */
PoolFramePushMethod framePush; /* push an allocation frame */
PoolFramePopMethod framePop; /* pop an allocation frame */
PoolFramePopPendingMethod framePopPending; /* notify pending pop */
PoolWalkMethod walk; /* walk over a segment */
PoolBufferClassMethod bufferClass; /* default BufferClass of pool */
PoolDescribeMethod describe; /* describe the contents of the pool */
PoolDebugMixinMethod debugMixin; /* find the debug mixin, if any */
Bool labelled; /* whether it has been EventLabelled */
Sig sig; /* .class.end-sig */
} PoolClassStruct;
/* PoolStruct -- generic structure
*
* .pool: A generic structure is created when a pool is created and
* holds the generic part of the pool's state. Each pool class defines
* a "subclass" of the pool structure (the "outer structure") which
* contains PoolStruct as a a field. The outer structure holds the
* class-specific part of the pool's state. See impl.c.pool,
* design.mps.pool. */
#define PoolSig ((Sig)0x519B0019) /* SIGnature POOL */
typedef struct PoolStruct { /* generic structure */
Sig sig; /* design.mps.sig */
Serial serial; /* from arena->poolSerial */
PoolClass class; /* pool class structure */
Arena arena; /* owning arena */
RingStruct arenaRing; /* link in list of pools in arena */
RingStruct bufferRing; /* allocation buffers are attached to pool */
Serial bufferSerial; /* serial of next buffer */
RingStruct segRing; /* segs are attached to pool */
Align alignment; /* alignment for units */
Format format; /* format only if class->attr&AttrFMT */
PoolFixMethod fix; /* fix method */
double fillMutatorSize; /* bytes filled, mutator buffers */
double emptyMutatorSize; /* bytes emptied, mutator buffers */
double fillInternalSize; /* bytes filled, internal buffers */
double emptyInternalSize; /* bytes emptied, internal buffers */
} PoolStruct;
/* MFSStruct -- MFS (Manual Fixed Small) pool outer structure
*
* .mfs: See impl.c.poolmfs, design.mps.poolmfs.
*
* The MFS outer structure is declared here because it is inlined
* in the control pool structure which is inlined in the arena. Normally,
* pool outer structures are declared with the pools.
*
* The signature is placed at the end, see
* design.mps.pool.outer-structure.sig. */
#define MFSSig ((Sig)0x5193F599) /* SIGnature MFS */
typedef struct MFSStruct { /* MFS outer structure */
PoolStruct poolStruct; /* generic structure */
Size unroundedUnitSize; /* the unit size requested */
Size extendBy; /* arena alloc size rounded using unitSize */
Size unitSize; /* rounded for management purposes */
Word unitsPerExtent; /* number of units per arena alloc */
struct MFSHeaderStruct *freeList; /* head of the free list */
Tract tractList; /* the first tract */
Sig sig; /* design.mps.sig */
} MFSStruct;
/* MVStruct -- MV (Manual Variable) pool outer structure
*
* .mv: See impl.c.poolmv, design.mps.poolmv.
*
* The MV pool outer structure is declared here because it is the
* control pool structure which is inlined in the arena. Normally,
* pool outer structures are declared with the pools. */
#define MVSig ((Sig)0x5193B999) /* SIGnature MV */
typedef struct MVStruct { /* MV pool outer structure */
PoolStruct poolStruct; /* generic structure */
MFSStruct blockPoolStruct; /* for managing block descriptors */
MFSStruct spanPoolStruct; /* for managing span descriptors */
Size extendBy; /* segment size to extend pool by */
Size avgSize; /* client estimate of allocation size */
Size maxSize; /* client estimate of maximum size */
Size space; /* total free space in pool */
Size lost; /* design.mps.poolmv.lost */
RingStruct spans; /* span chain */
Sig sig; /* design.mps.sig */
} MVStruct;
/* ReservoirStruct -- Reservoir structure
*
* .reservoir: See impl.c.reserv, design.mps.reservoir.
*
* The Reservoir structure is declared here because it is in-lined in
* the arena for storing segments for the low-memory reservoir. It is
* implemented as a pool - but doesn't follow the normal pool naming
* conventions because it's not intended for general use and the use of
* a pool is an incidental detail. */
#define ReservoirSig ((Sig)0x5196e599) /* SIGnature REServoir */
typedef struct ReservoirStruct { /* Reservoir structure */
PoolStruct poolStruct; /* generic pool structure */
Tract reserve; /* linked list of reserve tracts */
Size reservoirLimit; /* desired reservoir size */
Size reservoirSize; /* actual reservoir size */
Sig sig; /* design.mps.sig */
} ReservoirStruct;
/* MessageClassStruct -- Message Class structure
*
* See design.mps.message.class.struct (and design.mps.message.message,
* and design.mps.message.class). */
#define MessageClassSig ((Sig)0x519359c1) /* SIGnature MeSsaGe CLass */
typedef struct MessageClassStruct {
Sig sig; /* design.mps.sig */
const char *name; /* Human readable Class name */
/* generic methods */
MessageDeleteMethod delete; /* terminates a message */
/* methods specific to MessageTypeFinalization */
MessageFinalizationRefMethod finalizationRef;
/* methods specific to MessageTypeGC */
MessageGCLiveSizeMethod gcLiveSize;
MessageGCCondemnedSizeMethod gcCondemnedSize;
MessageGCNotCondemnedSizeMethod gcNotCondemnedSize;
Sig endSig; /* design.mps.message.class.sig.double */
} MessageClassStruct;
#define MessageSig ((Sig)0x5193e559) /* SIG MESSaGe */
/* MessageStruct -- Message structure
*
* See design.mps.message.message.struct. */
typedef struct MessageStruct {
Sig sig; /* design.mps.sig */
Arena arena; /* owning arena */
MessageType type; /* Message Type */
MessageClass class; /* Message Class Structure */
RingStruct queueRing; /* Message queue ring */
} MessageStruct;
/* SegClassStruct -- segment class structure
*
* See design.mps.seg & design.mps.protocol.
*
* .seg.class: The segment class structure is defined by each segment
* class implementation in order to provide a generic interface to
* segments. */
#define SegClassSig ((Sig)0x5195E9C7) /* SIGnature SEG CLass */
typedef struct SegClassStruct {
ProtocolClassStruct protocol;
const char *name; /* class name string */
size_t size; /* size of outer structure */
SegInitMethod init; /* initialize the segment */
SegFinishMethod finish; /* finish the segment */
SegSetSummaryMethod setSummary; /* set the segment summary */
SegBufferMethod buffer; /* get the segment buffer */
SegSetBufferMethod setBuffer; /* set the segment buffer */
SegSetGreyMethod setGrey; /* change greyness of segment */
SegSetWhiteMethod setWhite; /* change whiteness of segment */
SegSetRankSetMethod setRankSet; /* change rank set of segment */
SegSetRankSummaryMethod setRankSummary; /* change rank set & summary */
SegDescribeMethod describe; /* describe the contents of the seg */
SegMergeMethod merge; /* merge two adjacent segments */
SegSplitMethod split; /* split a segment into two */
Sig sig; /* .class.end-sig */
} SegClassStruct;
/* SegStruct -- segment structure
*
* .seg: Segments are the basic units of protection and tracer activity
* for allocated memory. See design.mps.seg. */
#define SegSig ((Sig)0x5195E999) /* SIGnature SEG */
typedef struct SegStruct { /* segment structure */
Sig sig; /* impl.h.misc.sig */
SegClass class; /* segment class structure */
Tract firstTract; /* first tract of segment */
RingStruct poolRing; /* link in list of segs in pool */
Addr limit; /* limit of segment */
unsigned depth : ShieldDepthWIDTH; /* see impl.c.shield.def.depth */
AccessSet pm : AccessSetWIDTH; /* protection mode, impl.c.shield */
AccessSet sm : AccessSetWIDTH; /* shield mode, impl.c.shield */
TraceSet grey : TraceLIMIT; /* traces for which seg is grey */
TraceSet white : TraceLIMIT; /* traces for which seg is white */
TraceSet nailed : TraceLIMIT; /* traces for which seg has nailed objects */
RankSet rankSet : RankLIMIT; /* ranks of references in this seg */
} SegStruct;
/* GCSegStruct -- GCable segment structure
*
* .seggc: GCSeg is a subclass of Seg with support for buffered
* allocation and GC. See design.mps.seg. */
#define GCSegSig ((Sig)0x5199C5E9) /* SIGnature GC SEG */
typedef struct GCSegStruct { /* GC segment structure */
SegStruct segStruct; /* superclass fields must come first */
RingStruct greyRing; /* link in list of grey segs */
RefSet summary; /* summary of references out of seg */
Buffer buffer; /* non-NULL if seg is buffered */
Sig sig; /* design.mps.sig */
} GCSegStruct;
/* SegPrefStruct -- segment preference structure
*
* .seg-pref: arena memory users (pool class code) need a way of
* expressing preferences about the segments they allocate.
*
* .seg-pref.misleading: The name is historical and misleading. SegPref
* objects need have nothing to do with segments. @@@@ */
#define SegPrefSig ((Sig)0x5195E9B6) /* SIGnature SEG PRef */
typedef struct SegPrefStruct { /* segment placement preferences */
Sig sig; /* impl.h.misc.sig */
Bool high; /* high or low */
ZoneSet zones; /* preferred zones */
Bool isCollected; /* whether segment will be collected */
Bool isGen; /* whether gen is set */
Serial gen; /* associated geneation */
} SegPrefStruct;
/* BufferClassStruct -- buffer class structure
*
* See design.mps.buffer & design.mps.protocol.
*
* .buffer.class: The buffer class structure is defined by each buffer
* class implementation in order to provide a generic interface to
* buffers. */
#define BufferClassSig ((Sig)0x519B0FC7) /* SIGnature BUFfer CLass */
typedef struct BufferClassStruct {
ProtocolClassStruct protocol;
const char *name; /* class name string */
size_t size; /* size of outer structure */
BufferInitMethod init; /* initialize the buffer */
BufferFinishMethod finish; /* finish the buffer */
BufferAttachMethod attach; /* attach the buffer */
BufferDetachMethod detach; /* detach the buffer */
BufferDescribeMethod describe;/* describe the contents of the buffer */
BufferSegMethod seg; /* seg of buffer */
BufferRankSetMethod rankSet; /* rank set of buffer */
BufferSetRankSetMethod setRankSet; /* change rank set of buffer */
BufferReassignSegMethod reassignSeg; /* change seg of attached buffer */
Sig sig; /* .class.end-sig */
} BufferClassStruct;
/* APStruct -- allocation point structure
*
* AP are part of the design of buffers see design.mps.buffer.
*
* The allocation point is exported to the client code so that it can
* do in-line buffered allocation.
*
* .ap: This structure must match impl.h.mps.ap. See also
* impl.c.mpsi.check.ap. */
typedef struct APStruct {
Addr init; /* limit of initialized area */
Addr alloc; /* limit of allocated area */
Addr limit; /* limit of allocation buffer */
Addr frameptr; /* lightweight frame pointer */
Bool enabled; /* lightweight frame status */
Bool lwPopPending; /* lightweight pop pending? */
} APStruct;
/* BufferStruct -- allocation buffer structure
*
* See impl.c.buffer, design.mps.buffer.
*
* The buffer contains an AP which may be exported to the client. */
#define BufferSig ((Sig)0x519B0FFE) /* SIGnature BUFFEr */
typedef struct BufferStruct {
Sig sig; /* design.mps.sig */
BufferClass class; /* buffer class structure */
Serial serial; /* from pool->bufferSerial */
Arena arena; /* owning arena */
Pool pool; /* owning pool */
RingStruct poolRing; /* buffers are attached to pools */
Bool isMutator; /* TRUE iff buffer used by mutator */
BufferMode mode; /* Attached/Logged/Flipped/etc */
double fillSize; /* bytes filled in this buffer */
double emptySize; /* bytes emptied from this buffer */
Addr base; /* base address of allocation buffer */
Addr initAtFlip; /* limit of initialized data at flip */
APStruct apStruct; /* the allocation point */
Addr poolLimit; /* the pool's idea of the limit */
Align alignment; /* allocation alignment */
unsigned rampCount; /* see impl.c.buffer.ramp.hack */
} BufferStruct;
/* SegBufStruct -- Buffer structure associated with segments
*
* .segbuf: SegBuf is a subclass of Buffer with support for attachment
* to segments. */
#define SegBufSig ((Sig)0x51959B0F) /* SIGnature SeG BUFfer */
typedef struct SegBufStruct {
BufferStruct bufferStruct; /* superclass fields must come first */
RankSet rankSet; /* ranks of references being created */
Seg seg; /* segment being buffered */
Sig sig; /* design.mps.sig */
} SegBufStruct;
/* FormatStruct -- object format structure
*
* See design.mps.format-interface, impl.c.format.
*
* .single: In future, when more variants are added, FormatStruct should
* really be replaced by a collection of format classes. */
#define FormatSig ((Sig)0x519F63A2) /* Signature FoRMAT */
typedef struct FormatStruct {
Sig sig;
Serial serial; /* from arena->formatSerial */
FormatVariety variety; /* format variety (e.g. A) */
Arena arena; /* owning arena */
RingStruct arenaRing; /* formats are attached to the arena */
Align alignment; /* alignment of formatted objects */
FormatScanMethod scan;
FormatSkipMethod skip;
FormatMoveMethod move;
FormatIsMovedMethod isMoved;
FormatCopyMethod copy;
FormatPadMethod pad;
FormatClassMethod class; /* pointer indicating class */
Size headerSize; /* size of header */
} FormatStruct;
/* LDStruct -- location dependency structure
*
* See design.mps.ld, and impl.c.ld.
*
* A version of this structure is exported to the client. .ld.struct:
* This must be kept in sync with impl.h.mps.ld. See also
* impl.c.mpsi.check.ld. */
typedef struct LDStruct {
Epoch epoch; /* epoch when ld was last reset / init'ed */
RefSet rs; /* RefSet of Add'ed references */
} LDStruct;
/* ScanState
*
* .ss: See impl.c.trace.
*
* .ss: The first four fields of the trace structure must match the
* external scan state structure (mps_ss_s) thus:
* ss->fix mps_ss->fix
* ss->zoneShift mps_ss->w0
* ss->white mps_ss->w1
* ss->unfixedSummary mps_ss->w2
* See impl.h.mps.ss and impl.c.mpsi.check.ss. This is why the Sig
* field is in the middle of this structure. .ss.zone: The zoneShift
* field is therefore declared as Word rather than Shift. */
#define ScanStateSig ((Sig)0x5195CA45) /* SIGnature SCAN State */
typedef struct ScanStateStruct {
TraceFixMethod fix; /* fix function */
Word zoneShift; /* copy of arena->zoneShift. See .ss.zone */
ZoneSet white; /* white set, for inline fix test */
RefSet unfixedSummary; /* accumulated summary of scanned references */
Sig sig; /* design.mps.sig */
Arena arena; /* owning arena */
TraceSet traces; /* traces to scan for */
Rank rank; /* reference rank of scanning */
Bool wasMarked; /* design.mps.fix.protocol.was-ready */
RefSet fixedSummary; /* accumulated summary of fixed references */
STATISTIC_DECL(Count fixRefCount); /* refs which pass zone check */
STATISTIC_DECL(Count segRefCount); /* refs which refer to segs */
STATISTIC_DECL(Count whiteSegRefCount); /* refs which refer to white segs */
STATISTIC_DECL(Count nailCount); /* segments nailed by ambig refs */
STATISTIC_DECL(Count snapCount); /* refs snapped to forwarded objs */
STATISTIC_DECL(Count forwardedCount); /* objects preserved by moving */
Size forwardedSize; /* bytes preserved by moving */
STATISTIC_DECL(Count preservedInPlaceCount); /* objects preserved in place */
Size preservedInPlaceSize; /* bytes preserved in place */
STATISTIC_DECL(Size copiedSize); /* bytes copied */
STATISTIC_DECL(Size scannedSize); /* bytes scanned */
} ScanStateStruct;
/* TraceStruct -- tracer state structure */
#define TraceSig ((Sig)0x51924ACE) /* SIGnature TRACE */
typedef struct TraceStruct {
Sig sig; /* design.mps.sig */
TraceId ti; /* index into TraceSets */
Arena arena; /* owning arena */
ZoneSet white; /* zones in the white set */
ZoneSet mayMove; /* zones containing possibly moving objs */
TraceState state; /* current state of trace */
Bool emergency; /* ran out of memory during trace */
Chain chain; /* chain being incrementally collected */
Size condemned; /* condemned bytes */
Size notCondemned; /* collectable but not condemned */
Size foundation; /* initial grey set size */
Size rate; /* segs to scan per increment */
STATISTIC_DECL(Count greySegCount); /* number of grey segs */
STATISTIC_DECL(Count greySegMax); /* max number of grey segs */
STATISTIC_DECL(Count rootScanCount); /* number of roots scanned */
STATISTIC_DECL(Count rootScanSize); /* total size of scanned roots */
STATISTIC_DECL(Size rootCopiedSize); /* bytes copied by scanning roots */
STATISTIC_DECL(Count segScanCount); /* number of segs scanned */
Count segScanSize; /* total size of scanned segments */
STATISTIC_DECL(Size segCopiedSize); /* bytes copied by scanning segments */
STATISTIC_DECL(Count singleScanCount); /* number of single refs scanned */
STATISTIC_DECL(Count singleScanSize); /* total size of single refs scanned */
STATISTIC_DECL(Size singleCopiedSize); /* bytes copied by scanning single refs */
STATISTIC_DECL(Count fixRefCount); /* refs which pass zone check */
STATISTIC_DECL(Count segRefCount); /* refs which refer to segs */
STATISTIC_DECL(Count whiteSegRefCount); /* refs which refer to white segs */
STATISTIC_DECL(Count nailCount); /* segments nailed by ambig refs */
STATISTIC_DECL(Count snapCount); /* refs snapped to forwarded objs */
STATISTIC_DECL(Count readBarrierHitCount); /* read barrier faults */
STATISTIC_DECL(Count pointlessScanCount); /* pointless seg scans */
STATISTIC_DECL(Count forwardedCount); /* objects preserved by moving */
Size forwardedSize; /* bytes preserved by moving */
STATISTIC_DECL(Count preservedInPlaceCount); /* objects preserved in place */
Size preservedInPlaceSize; /* bytes preserved in place */
STATISTIC_DECL(Count reclaimCount); /* segments reclaimed */
STATISTIC_DECL(Count reclaimSize); /* bytes reclaimed */
} TraceStruct;
/* ChunkCacheEntryStruct -- cache entry in the chunk cache */
#define ChunkCacheEntrySig ((Sig)0x519C80CE) /* SIGnature CHUnk Cache Entry */
typedef struct ChunkCacheEntryStruct {
Sig sig;
Chunk chunk;
Addr base;
Addr limit;
Page pageTableBase;
Page pageTableLimit;
} ChunkCacheEntryStruct;
/* ArenaClassStruct -- generic arena class interface */
#define ArenaClassSig ((Sig)0x519A6C1A) /* SIGnature ARena CLAss */
typedef struct ArenaClassStruct {
ProtocolClassStruct protocol;
char *name; /* class name string */
size_t size; /* size of outer structure */
size_t offset; /* offset of generic struct in outer struct */
ArenaInitMethod init;
ArenaFinishMethod finish;
ArenaReservedMethod reserved;
ArenaSpareCommitExceededMethod spareCommitExceeded;
ArenaExtendMethod extend;
ArenaAllocMethod alloc;
ArenaFreeMethod free;
ArenaChunkInitMethod chunkInit;
ArenaChunkFinishMethod chunkFinish;
ArenaDescribeMethod describe;
Sig sig;
} ArenaClassStruct;
/* GlobalsStruct -- the global state associated with an arena
*
* .space: The arena structure holds the entire state of the MPS, and as
* such contains a lot of fields which are considered "global". These
* fields belong to different modules. The module which owns each group
* of fields is commented. */
#define GlobalsSig ((Sig)0x519970BA) /* SIGnature GLOBAls */
typedef struct GlobalsStruct {
Sig sig;
/* general fields (impl.c.global) */
RingStruct globalRing; /* node in global ring of arenas */
Lock lock; /* arena's lock */
/* polling fields (impl.c.global) */
double pollThreshold; /* design.mps.arena.poll */
Bool insidePoll;
Bool clamped; /* prevent background activity */
double fillMutatorSize; /* total bytes filled, mutator buffers */
double emptyMutatorSize; /* total bytes emptied, mutator buffers */
double allocMutatorSize; /* fill-empty, only asymptotically accurate */
double fillInternalSize; /* total bytes filled, internal buffers */
double emptyInternalSize; /* total bytes emptied, internal buffers */
/* version field (impl.c.version) */
const char *mpsVersionString; /* MPSVersion() */
/* buffer fields (impl.c.buffer) */
Bool bufferLogging; /* design.mps.buffer.logging.control */
/* pool fields (impl.c.pool) */
RingStruct poolRing; /* ring of pools in arena */
Serial poolSerial; /* serial of next created pool */
/* root fields (impl.c.root) */
RingStruct rootRing; /* ring of roots attached to arena */
Serial rootSerial; /* serial of next root */
} GlobalsStruct;
/* ArenaStruct -- generic arena
*
* See impl.c.arena. */
#define ArenaSig ((Sig)0x519A6E4A) /* SIGnature ARENA */
typedef struct ArenaStruct {
GlobalsStruct globals; /* must be first, see design.mps.arena.globals */
Serial serial;
ArenaClass class; /* arena class structure */
Bool poolReady; /* design.mps.arena.pool.ready */
MVStruct controlPoolStruct; /* design.mps.arena.pool */
ReservoirStruct reservoirStruct; /* design.mps.reservoir */
Size committed; /* amount of committed RAM */
Size commitLimit; /* client-configurable commit limit */
Size spareCommitted; /* Amount of memory in hysteresis fund */
Size spareCommitLimit; /* Limit on spareCommitted */
Shift zoneShift; /* see also impl.c.ref */
Align alignment; /* minimum alignment of tracts */
Tract lastTract; /* most recently allocated tract */
Addr lastTractBase; /* base address of lastTract */
Chunk primary; /* the primary chunk */
RingStruct chunkRing; /* all the chunks */
Serial chunkSerial; /* next chunk number */
ChunkCacheEntryStruct chunkCache; /* just one entry */
/* locus fields (impl.c.locus) */
GenDescStruct topGen; /* generation descriptor for dynamic gen */
/* format fields (impl.c.format) */
RingStruct formatRing; /* ring of formats attached to arena */
Serial formatSerial; /* serial of next format */
/* message fields (design.mps.message, impl.c.message) */
RingStruct messageRing; /* ring of pending messages */
BT enabledMessageTypes; /* map of which types are enabled */
/* finalization fields (design.mps.finalize), impl.c.poolmrg */
Bool isFinalPool; /* indicator for finalPool */
Pool finalPool; /* either NULL or an MRG pool */
/* thread fields (impl.c.thread) */
RingStruct threadRing; /* ring of attached threads */
Serial threadSerial; /* serial of next thread */
/* shield fields (impl.c.shield) */
Bool insideShield; /* TRUE if and only if inside shield */
Seg shCache[ShieldCacheSIZE]; /* Cache of unsynced segs */
Size shCacheI; /* index into cache */
Size shCacheLimit; /* High water mark for cache usage */
Size shDepth; /* sum of depths of all segs */
Bool suspended; /* TRUE iff mutator suspended */
/* trace fields (impl.c.trace) */
TraceSet busyTraces; /* set of running traces */
TraceSet flippedTraces; /* set of running and flipped traces */
TraceStruct trace[TraceLIMIT]; /* trace structures. See
design.mps.trace.intance.limit */
RingStruct greyRing[RankLIMIT]; /* ring of grey segments at each rank */
STATISTIC_DECL(Count writeBarrierHitCount); /* write barrier hits */
RingStruct chainRing; /* ring of chains */
/* location dependency fields (impl.c.ld) */
Epoch epoch; /* design.mps.arena.ld.epoch */
RefSet prehistory; /* design.mps.arena.ld.prehistory */
RefSet history[LDHistoryLENGTH]; /* design.mps.arena.ld.history */
Sig sig;
} ArenaStruct;
typedef struct AllocPatternStruct {
char dummy;
} AllocPatternStruct;
#endif /* mpmst_h */