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emacs/mps/code/pool.c
Richard Brooksby 4009b8a559 Abolishing eventgen.pl. event structures are now expanded by the preprocessor.
Abolishing event formats.  Each event now has its own structure.
Event parameters are now written directly into the event buffer, rather than being copied twice.

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 Change: 179010
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2012-08-21 22:48:11 +01:00

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C

/* pool.c: POOL IMPLEMENTATION
*
* $Id$
* Copyright (c) 2001 Ravenbrook Limited. See end of file for license.
* Portions copyright (C) 2001 Global Graphics Software.
*
* DESIGN
*
* .design: See <design/class-interface/> and <design/pool/>.
*
* PURPOSE
*
* .purpose: This is the implementation of the generic pool interface.
* There are three sorts of functions provided:
* .purpose.support: Support functions for manipulating and accessing
* Pool and PoolClass objects (create, destroy, check, various
* accessors, and other miscellaneous functions).
* .purpose.dispatch: Dispatch functions that implement the generic
* function dispatch mechanism for Pool Classes (PoolAlloc, PoolFix,
* etc.).
* .purpose.core: A selection of default, trivial, or useful methods
* that Pool Classes can use as the implementations for some of their
* methods (such as PoolTrivWhiten, PoolNoFix, etc.).
*
* SOURCES
*
* .source: See .design also. PoolStruct and PoolClassStruct, the
* central types for this module, are defined in <code/mpmst.h>, the
* corresponding abstract types in <code/mpmtypes.h>. Declarations and
* prototypes are in <code/mpm.h>. Several functions have macro versions
* defined in <code/mpm.h>.
*/
#include "mpm.h"
SRCID(pool, "$Id$");
/* PoolClassCheck -- check a pool class */
Bool PoolClassCheck(PoolClass class)
{
CHECKL(ProtocolClassCheck(&class->protocol));
CHECKL(class->name != NULL); /* Should be <=6 char C identifier */
CHECKL(class->size >= sizeof(PoolStruct));
/* Offset of generic Pool within class-specific instance cannot be */
/* greater than the size of the class-specific portion of the instance */
CHECKL(class->offset <= (size_t)(class->size - sizeof(PoolStruct)));
CHECKL(AttrCheck(class->attr));
CHECKL(FUNCHECK(class->init));
CHECKL(FUNCHECK(class->finish));
CHECKL(FUNCHECK(class->alloc));
CHECKL(FUNCHECK(class->free));
CHECKL(FUNCHECK(class->bufferFill));
CHECKL(FUNCHECK(class->bufferEmpty));
CHECKL(FUNCHECK(class->access));
CHECKL(FUNCHECK(class->whiten));
CHECKL(FUNCHECK(class->grey));
CHECKL(FUNCHECK(class->blacken));
CHECKL(FUNCHECK(class->scan));
CHECKL(FUNCHECK(class->fix));
CHECKL(FUNCHECK(class->fixEmergency));
CHECKL(FUNCHECK(class->reclaim));
CHECKL(FUNCHECK(class->traceEnd));
CHECKL(FUNCHECK(class->rampBegin));
CHECKL(FUNCHECK(class->rampEnd));
CHECKL(FUNCHECK(class->framePush));
CHECKL(FUNCHECK(class->framePop));
CHECKL(FUNCHECK(class->framePopPending));
CHECKL(FUNCHECK(class->walk));
CHECKL(FUNCHECK(class->freewalk));
CHECKL(FUNCHECK(class->bufferClass));
CHECKL(FUNCHECK(class->describe));
CHECKL(FUNCHECK(class->debugMixin));
CHECKS(PoolClass, class);
return TRUE;
}
/* PoolCheck -- check the generic part of a pool */
Bool PoolCheck(Pool pool)
{
/* Checks ordered as per struct decl in <code/mpmst.h#pool> */
CHECKS(Pool, pool);
/* Break modularity for checking efficiency */
CHECKL(pool->serial < ArenaGlobals(pool->arena)->poolSerial);
CHECKD(PoolClass, pool->class);
CHECKU(Arena, pool->arena);
CHECKL(RingCheck(&pool->arenaRing));
CHECKL(RingCheck(&pool->bufferRing));
/* Cannot check pool->bufferSerial */
CHECKL(RingCheck(&pool->segRing));
CHECKL(AlignCheck(pool->alignment));
/* normally pool->format iff pool->class->attr&AttrFMT, but not */
/* during pool initialization */
if (pool->format != NULL) {
CHECKL((pool->class->attr & AttrFMT) != 0);
}
CHECKL(pool->fillMutatorSize >= 0.0);
CHECKL(pool->emptyMutatorSize >= 0.0);
CHECKL(pool->fillInternalSize >= 0.0);
CHECKL(pool->emptyInternalSize >= 0.0);
return TRUE;
}
/* PoolInit, PoolInitV -- initialize a pool
*
* Initialize the generic fields of the pool and calls class-specific
* init. See <design/pool/#align>. */
Res PoolInit(Pool pool, Arena arena, PoolClass class, ...)
{
Res res;
va_list args;
va_start(args, class);
res = PoolInitV(pool, arena, class, args);
va_end(args);
return res;
}
Res PoolInitV(Pool pool, Arena arena, PoolClass class, va_list args)
{
Res res;
Word classId;
Globals globals;
AVER(pool != NULL);
AVERT(Arena, arena);
AVERT(PoolClass, class);
globals = ArenaGlobals(arena);
pool->class = class;
/* label the pool class with its name */
if (!class->labelled) {
/* We could still get multiple labelling if multiple instances of */
/* the pool class get created simultaneously, but it's not worth */
/* putting another lock in the code. */
class->labelled = TRUE;
classId = EventInternString(class->name);
/* @@@@ this breaks <design/type/#addr.use> */
EventLabelAddr((Addr)class, classId);
}
pool->arena = arena;
RingInit(&pool->arenaRing);
RingInit(&pool->bufferRing);
RingInit(&pool->segRing);
pool->bufferSerial = (Serial)0;
pool->alignment = MPS_PF_ALIGN;
pool->format = NULL;
pool->fix = class->fix;
pool->fillMutatorSize = 0.0;
pool->emptyMutatorSize = 0.0;
pool->fillInternalSize = 0.0;
pool->emptyInternalSize = 0.0;
/* Initialise signature last; see <design/sig/> */
pool->sig = PoolSig;
pool->serial = globals->poolSerial;
++(globals->poolSerial);
AVERT(Pool, pool);
/* Do class-specific initialization. */
res = (*class->init)(pool, args);
if (res != ResOK)
goto failInit;
/* Add initialized pool to list of pools in arena. */
RingAppend(&globals->poolRing, &pool->arenaRing);
return ResOK;
failInit:
pool->sig = SigInvalid; /* Leave arena->poolSerial incremented */
RingFinish(&pool->segRing);
RingFinish(&pool->bufferRing);
RingFinish(&pool->arenaRing);
return res;
}
/* PoolCreate, PoolCreateV: Allocate and initialise pool */
Res PoolCreate(Pool *poolReturn, Arena arena,
PoolClass class, ...)
{
Res res;
va_list args;
va_start(args, class);
res = PoolCreateV(poolReturn, arena, class, args);
va_end(args);
return res;
}
Res PoolCreateV(Pool *poolReturn, Arena arena,
PoolClass class, va_list args)
{
Res res;
Pool pool;
void *base;
AVER(poolReturn != NULL);
AVERT(Arena, arena);
AVERT(PoolClass, class);
/* .space.alloc: Allocate the pool instance structure with the size */
/* requested in the pool class. See .space.free */
res = ControlAlloc(&base, arena, class->size,
/* withReservoirPermit */ FALSE);
if (res != ResOK)
goto failControlAlloc;
/* base is the address of the class-specific pool structure. */
/* We calculate the address of the generic pool structure within the */
/* instance by using the offset information from the class. */
pool = (Pool)PointerAdd(base, class->offset);
/* Initialize the pool. */
res = PoolInitV(pool, arena, class, args);
if (res != ResOK)
goto failPoolInit;
*poolReturn = pool;
return ResOK;
failPoolInit:
ControlFree(arena, base, class->size);
failControlAlloc:
return res;
}
/* PoolFinish -- Finish pool including class-specific and generic fields. */
void PoolFinish(Pool pool)
{
AVERT(Pool, pool);
/* Do any class-specific finishing. */
(*pool->class->finish)(pool);
/* Detach the pool from the arena, and unsig it. */
RingRemove(&pool->arenaRing);
pool->sig = SigInvalid;
RingFinish(&pool->segRing);
RingFinish(&pool->bufferRing);
RingFinish(&pool->arenaRing);
EVENT1(PoolFinish, pool);
}
/* PoolDestroy -- Finish and free pool. */
void PoolDestroy(Pool pool)
{
PoolClass class;
Arena arena;
Addr base;
AVERT(Pool, pool);
class = pool->class; /* } In case PoolFinish changes these */
arena = pool->arena; /* } */
/* Finish the pool instance structure. */
PoolFinish(pool);
/* .space.free: Free the pool instance structure. See .space.alloc */
base = AddrSub((Addr)pool, (Size)(class->offset));
ControlFree(arena, base, (Size)(class->size));
}
/* PoolDefaultBufferClass -- return the buffer class used by the pool */
BufferClass PoolDefaultBufferClass(Pool pool)
{
AVERT(Pool, pool);
return (*pool->class->bufferClass)();
}
/* PoolAlloc -- allocate a block of memory from a pool */
Res PoolAlloc(Addr *pReturn, Pool pool, Size size,
Bool withReservoirPermit)
{
Res res;
AVER(pReturn != NULL);
AVERT(Pool, pool);
AVER((pool->class->attr & AttrALLOC) != 0);
AVER(size > 0);
AVER(BoolCheck(withReservoirPermit));
res = (*pool->class->alloc)(pReturn, pool, size, withReservoirPermit);
if (res != ResOK)
return res;
/* Make sure that the allocated address was in the pool's memory. */
/* .hasaddr.critical: The PoolHasAddr check is expensive, and in */
/* allocation-bound programs this is on the critical path. */
AVER_CRITICAL(PoolHasAddr(pool, *pReturn));
/* All PoolAllocs should advance the allocation clock, so we count */
/* it all in the fillMutatorSize field. */
pool->fillMutatorSize += size;
ArenaGlobals(PoolArena(pool))->fillMutatorSize += size;
EVENT3(PoolAlloc, pool, *pReturn, size);
return ResOK;
}
/* PoolFree -- deallocate a block of memory allocated from the pool */
void PoolFree(Pool pool, Addr old, Size size)
{
AVERT(Pool, pool);
AVER((pool->class->attr & AttrFREE) != 0);
AVER(old != NULL);
/* The pool methods should check that old is in pool. */
AVER(size > 0);
(*pool->class->free)(pool, old, size);
EVENT3(PoolFree, pool, old, size);
}
Res PoolAccess(Pool pool, Seg seg, Addr addr,
AccessSet mode, MutatorFaultContext context)
{
AVERT(Pool, pool);
AVERT(Seg, seg);
AVER(SegBase(seg) <= addr);
AVER(addr < SegLimit(seg));
/* Can't check mode as there is no check method */
/* Can't check MutatorFaultContext as there is no check method */
return (*pool->class->access)(pool, seg, addr, mode, context);
}
/* PoolWhiten, PoolGrey, PoolBlacken -- change color of a segment in the pool */
Res PoolWhiten(Pool pool, Trace trace, Seg seg)
{
AVERT(Pool, pool);
AVERT(Trace, trace);
AVERT(Seg, seg);
AVER(PoolArena(pool) == trace->arena);
AVER(SegPool(seg) == pool);
return (*pool->class->whiten)(pool, trace, seg);
}
void PoolGrey(Pool pool, Trace trace, Seg seg)
{
AVERT(Pool, pool);
AVERT(Trace, trace);
AVERT(Seg, seg);
AVER(pool->arena == trace->arena);
AVER(SegPool(seg) == pool);
(*pool->class->grey)(pool, trace, seg);
}
void PoolBlacken(Pool pool, TraceSet traceSet, Seg seg)
{
AVERT(Pool, pool);
AVERT(TraceSet, traceSet);
AVERT(Seg, seg);
AVER(SegPool(seg) == pool);
(*pool->class->blacken)(pool, traceSet, seg);
}
/* PoolScan -- scan a segment in the pool */
Res PoolScan(Bool *totalReturn, ScanState ss, Pool pool, Seg seg)
{
AVER(totalReturn != NULL);
AVERT(ScanState, ss);
AVERT(Pool, pool);
AVERT(Seg, seg);
AVER(ss->arena == pool->arena);
/* The segment must belong to the pool. */
AVER(pool == SegPool(seg));
/* We actually want to check that the rank we are scanning at */
/* (ss->rank) is at least as big as all the ranks in */
/* the segment (SegRankSet(seg)). It is tricky to check that, */
/* so we only check that either ss->rank is in the segment's */
/* ranks, or that ss->rank is exact. */
/* See <code/trace.c#scan.conservative> */
AVER(ss->rank == RankEXACT || RankSetIsMember(SegRankSet(seg), ss->rank));
/* Should only scan segments which contain grey objects. */
AVER(TraceSetInter(SegGrey(seg), ss->traces) != TraceSetEMPTY);
return (*pool->class->scan)(totalReturn, ss, pool, seg);
}
/* PoolFix* -- fix a reference to an object in this pool
*
* See <code/mpm.h> for macro version; see <design/pool/#req.fix>.
*/
Res (PoolFix)(Pool pool, ScanState ss, Seg seg, Addr *refIO)
{
AVERT(Pool, pool);
AVERT(ScanState, ss);
AVERT(Seg, seg);
AVER(pool == SegPool(seg));
AVER(refIO != NULL);
/* Should only be fixing references to white segments. */
AVER(TraceSetInter(SegWhite(seg), ss->traces) != TraceSetEMPTY);
return PoolFix(pool, ss, seg, refIO);
}
void PoolFixEmergency(Pool pool, ScanState ss, Seg seg, Addr *refIO)
{
Res res;
AVERT(Pool, pool);
AVERT(ScanState, ss);
AVERT(Seg, seg);
AVER(pool == SegPool(seg));
AVER(refIO != NULL);
/* Should only be fixing references to white segments. */
AVER(TraceSetInter(SegWhite(seg), ss->traces) != TraceSetEMPTY);
res = (pool->class->fixEmergency)(pool, ss, seg, refIO);
AVER(res == ResOK);
}
/* PoolReclaim -- reclaim a segment in the pool */
void PoolReclaim(Pool pool, Trace trace, Seg seg)
{
AVERT_CRITICAL(Pool, pool);
AVERT_CRITICAL(Trace, trace);
AVERT_CRITICAL(Seg, seg);
AVER_CRITICAL(pool->arena == trace->arena);
AVER_CRITICAL(SegPool(seg) == pool);
/* There shouldn't be any grey things left for this trace. */
AVER_CRITICAL(!TraceSetIsMember(SegGrey(seg), trace));
/* Should only be reclaiming segments which are still white. */
AVER_CRITICAL(TraceSetIsMember(SegWhite(seg), trace));
(*pool->class->reclaim)(pool, trace, seg);
}
/* PoolTraceEnd -- do end-of-trace work
*
* This method is for a pool class to do final end-of-trace work,
* after all reclaiming is complete. For example, emitting
* diagnostics about what happened during the trace.
*/
void PoolTraceEnd(Pool pool, Trace trace)
{
AVERT(Pool, pool);
AVERT(Trace, trace);
AVER(pool->arena == trace->arena);
(*pool->class->traceEnd)(pool, trace);
}
/* PoolWalk -- walk objects in this segment */
void PoolWalk(Pool pool, Seg seg, FormattedObjectsStepMethod f,
void *p, size_t s)
{
AVERT(Pool, pool);
AVERT(Seg, seg);
AVER(FUNCHECK(f));
/* p and s are arbitrary values, hence can't be checked. */
(*pool->class->walk)(pool, seg, f, p, s);
}
/* PoolFreeWalk -- walk free blocks in this pool
*
* PoolFreeWalk is not required to find all free blocks.
*/
void PoolFreeWalk(Pool pool, FreeBlockStepMethod f, void *p)
{
AVERT(Pool, pool);
AVER(FUNCHECK(f));
/* p is arbitrary, hence can't be checked. */
(*pool->class->freewalk)(pool, f, p);
}
/* PoolDescribe -- describe a pool */
Res PoolDescribe(Pool pool, mps_lib_FILE *stream)
{
Res res;
Ring node, nextNode;
if (!CHECKT(Pool, pool)) return ResFAIL;
if (stream == NULL) return ResFAIL;
res = WriteF(stream,
"Pool $P ($U) {\n", (WriteFP)pool, (WriteFU)pool->serial,
" class $P (\"$S\")\n",
(WriteFP)pool->class, pool->class->name,
" arena $P ($U)\n",
(WriteFP)pool->arena, (WriteFU)pool->arena->serial,
" alignment $W\n", (WriteFW)pool->alignment,
NULL);
if (res != ResOK) return res;
if (NULL != pool->format) {
res = FormatDescribe(pool->format, stream);
if (res != ResOK) return res;
}
res = WriteF(stream,
" fillMutatorSize $UKb\n",
(WriteFU)(pool->fillMutatorSize / 1024),
" emptyMutatorSize $UKb\n",
(WriteFU)(pool->emptyMutatorSize / 1024),
" fillInternalSize $UKb\n",
(WriteFU)(pool->fillInternalSize / 1024),
" emptyInternalSize $UKb\n",
(WriteFU)(pool->emptyInternalSize / 1024),
NULL);
if (res != ResOK) return res;
res = (*pool->class->describe)(pool, stream);
if (res != ResOK) return res;
RING_FOR(node, &pool->bufferRing, nextNode) {
Buffer buffer = RING_ELT(Buffer, poolRing, node);
res = BufferDescribe(buffer, stream);
if (res != ResOK) return res;
}
res = WriteF(stream,
"} Pool $P ($U)\n", (WriteFP)pool, (WriteFU)pool->serial,
NULL);
if (res != ResOK) return res;
return ResOK;
}
/* PoolFormat
*
* Returns the format of the pool (the format of objects in the pool).
* If the pool is unformatted or doesn't declare a format then this
* function returns FALSE and does not update *formatReturn. Otherwise
* this function returns TRUE and *formatReturn is updated to be the
* pool's format. */
Bool PoolFormat(Format *formatReturn, Pool pool)
{
AVER(formatReturn != NULL);
AVERT(Pool, pool);
if (pool->format) {
*formatReturn = pool->format;
return TRUE;
}
return FALSE;
}
/* PoolOfAddr -- return the pool containing the given address
*
* If the address points to a page assigned to a pool, this returns TRUE
* and sets *poolReturn to that pool. Otherwise, it returns FALSE, and
* *poolReturn is unchanged.
*/
Bool PoolOfAddr(Pool *poolReturn, Arena arena, Addr addr)
{
Tract tract;
AVER(poolReturn != NULL);
AVERT(Arena, arena);
if (TractOfAddr(&tract, arena, addr)) {
*poolReturn = TractPool(tract);
return TRUE;
}
return FALSE;
}
Bool PoolHasAddr(Pool pool, Addr addr)
{
Pool addrPool;
Arena arena;
Bool managed;
AVERT(Pool, pool);
arena = PoolArena(pool);
managed = PoolOfAddr(&addrPool, arena, addr);
return (managed && addrPool == pool);
}
/* C. COPYRIGHT AND LICENSE
*
* Copyright (C) 2001-2002 Ravenbrook Limited <http://www.ravenbrook.com/>.
* All rights reserved. This is an open source license. Contact
* Ravenbrook for commercial licensing options.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Redistributions in any form must be accompanied by information on how
* to obtain complete source code for this software and any accompanying
* software that uses this software. The source code must either be
* included in the distribution or be available for no more than the cost
* of distribution plus a nominal fee, and must be freely redistributable
* under reasonable conditions. For an executable file, complete source
* code means the source code for all modules it contains. It does not
* include source code for modules or files that typically accompany the
* major components of the operating system on which the executable file
* runs.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
* PURPOSE, OR NON-INFRINGEMENT, ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDERS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/