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emacs/mps/code/locus.c
Richard Brooksby 3d5e2ca85f Adding hopenames back into the master sources, so that they can be included in the union sources along with the id keywords.
This was achieved by partially undoing changelist 24817, including an accidental corruption of eventgen.pl.

Copied from Perforce
 Change: 24877
 ServerID: perforce.ravenbrook.com
2001-12-06 18:14:02 +00:00

482 lines
11 KiB
C

/* impl.c.locus: LOCUS MANAGER
*
* $Id$
* $HopeName: MMsrc!locus.c(trunk.5) $
* Copyright (c) 2001 Ravenbrook Limited.
*
* DESIGN
*
* See design.mps.arena.vm and design.mps.locus for basic locus stuff.
* See design.mps.trace for chains.
*/
#include "chain.h"
#include "ring.h"
#include "mpm.h"
#include "mpstd.h"
#include <float.h> /* for DBL_MAX */
SRCID(locus, "$Id$");
/* SegPrefCheck -- check the consistency of a segment preference */
Bool SegPrefCheck(SegPref pref)
{
CHECKS(SegPref, pref);
CHECKL(BoolCheck(pref->high));
/* zones can't be checked because it's arbitrary. */
CHECKL(BoolCheck(pref->isGen));
CHECKL(BoolCheck(pref->isCollected));
/* gen is an arbitrary serial */
return TRUE;
}
/* SegPrefDefault -- return a segment preference representing the defaults */
static SegPrefStruct segPrefDefault = SegPrefDEFAULT;
SegPref SegPrefDefault(void)
{
return &segPrefDefault;
}
/* SegPrefExpress -- express a segment preference */
Res SegPrefExpress(SegPref pref, SegPrefKind kind, void *p)
{
AVERT(SegPref, pref);
AVER(pref != &segPrefDefault);
switch(kind) {
case SegPrefHigh:
AVER(p == NULL);
pref->high = TRUE;
break;
case SegPrefLow:
AVER(p == NULL);
pref->high = FALSE;
break;
case SegPrefZoneSet:
AVER(p != NULL);
pref->zones = *(ZoneSet *)p;
break;
case SegPrefCollected:
AVER(p == NULL);
pref->isCollected = TRUE;
break;
case SegPrefGen:
AVER(p != NULL);
pref->isGen = TRUE;
pref->gen = *(Serial *)p;
break;
default:
/* Unknown kinds are ignored for binary compatibility. */
/* See design.mps.pref. */
break;
}
return ResOK;
}
#if 1
/* GenDescCheck -- check a GenDesc */
static Bool GenDescCheck(GenDesc gen)
{
CHECKS(GenDesc, gen);
/* nothing to check for zones */
/* nothing to check for capacity */
CHECKL(gen->mortality >= 0.0);
CHECKL(gen->mortality <= 1.0);
CHECKL(gen->proflow >= 0.0);
CHECKL(gen->proflow <= 1.0);
CHECKL(RingCheck(&gen->locusRing));
return TRUE;
}
/* GenDescNewSize -- return effective size of generation */
static Size GenDescNewSize(GenDesc gen)
{
Size size = 0;
Ring node, nextNode;
RING_FOR(node, &gen->locusRing, nextNode) {
PoolGen pgen = RING_ELT(PoolGen, genRing, node);
AVERT(PoolGen, pgen);
size += pgen->newSize;
}
return size;
}
/* GenDescTotalSize -- return total size of generation */
static Size GenDescTotalSize(GenDesc gen)
{
Size size = 0;
Ring node, nextNode;
RING_FOR(node, &gen->locusRing, nextNode) {
PoolGen pgen = RING_ELT(PoolGen, genRing, node);
AVERT(PoolGen, pgen);
size += pgen->totalSize;
}
return size;
}
/* ChainCreate -- create a generation chain */
Res ChainCreate(Chain *chainReturn, Arena arena, size_t genCount,
GenParamStruct *params)
{
size_t i;
Chain chain;
GenDescStruct *gens;
Res res;
void *p;
AVER(chainReturn != NULL);
AVERT(Arena, arena);
AVER(genCount > 0);
AVER(params != NULL);
for (i = 0; i < genCount; ++i) {
AVER(params[i].capacity > 0);
AVER(params[i].mortality > 0.0);
AVER(params[i].mortality < 1.0);
}
res = ControlAlloc(&p, arena, genCount * sizeof(GenDescStruct), FALSE);
if (res != ResOK) return res;
gens = (GenDescStruct *)p;
for (i = 0; i < genCount; ++i) {
gens[i].zones = ZoneSetEMPTY;
gens[i].capacity = params[i].capacity;
gens[i].mortality = params[i].mortality;
gens[i].proflow = 1.0; /* @@@@ temporary */
RingInit(&gens[i].locusRing);
gens[i].sig = GenDescSig;
}
res = ControlAlloc(&p, arena, sizeof(ChainStruct), FALSE);
if (res != ResOK)
goto failChainAlloc;
chain = (Chain)p;
chain->arena = arena;
RingInit(&chain->chainRing);
chain->activeTraces = TraceSetEMPTY;
chain->genCount = genCount;
chain->gens = gens;
chain->sig = ChainSig;
RingAppend(&arena->chainRing, &chain->chainRing);
AVERT(Chain, chain);
*chainReturn = chain;
return ResOK;
failChainAlloc:
ControlFree(arena, gens, genCount * sizeof(GenDescStruct));
return res;
}
/* ChainCheck -- check a chain */
Bool ChainCheck(Chain chain)
{
size_t i;
CHECKS(Chain, chain);
CHECKU(Arena, chain->arena);
CHECKL(RingCheck(&chain->chainRing));
CHECKL(TraceSetCheck(chain->activeTraces));
CHECKL(chain->genCount > 0);
for (i = 0; i < chain->genCount; ++i) {
CHECKD(GenDesc, &chain->gens[i]);
}
return TRUE;
}
/* ChainDestroy -- destroy a chain */
void ChainDestroy(Chain chain)
{
Arena arena;
size_t genCount;
size_t i;
AVERT(Chain, chain);
arena = chain->arena; genCount = chain->genCount;
RingRemove(&chain->chainRing);
chain->sig = SigInvalid;
for (i = 0; i < genCount; ++i) {
RingFinish(&chain->gens[i].locusRing);
chain->gens[i].sig = SigInvalid;
}
RingFinish(&chain->chainRing);
ControlFree(arena, chain->gens, genCount * sizeof(GenDescStruct));
ControlFree(arena, chain, sizeof(ChainStruct));
}
/* ChainGens -- return the number of generation in chain */
size_t ChainGens(Chain chain)
{
AVERT(Chain, chain);
return chain->genCount;
}
/* ChainDeferral -- time until next ephemeral GC for this chain */
double ChainDeferral(Chain chain)
{
AVERT(Chain, chain);
if (chain->activeTraces != TraceSetEMPTY)
return DBL_MAX;
else
return chain->gens[0].capacity * 1024.0
- (double)GenDescNewSize(&chain->gens[0]);
}
/* ChainCondemnAuto -- condemn approriate parts of this chain
*
* This is only called if ChainDeferral returned a value sufficiently
* high that the tracer decided to start the collection. (Usually
* more than zero, but sometimes less; see mps.design.trace.)
*/
Res ChainCondemnAuto(double *mortalityReturn, Chain chain, Trace trace)
{
Res res;
Serial topCondemnedGenSerial, currGenSerial;
GenDesc gen;
ZoneSet condemnedSet = ZoneSetEMPTY;
Size condemnedSize = 0, survivorSize = 0, genNewSize, genTotalSize;
AVERT(Chain, chain);
AVERT(Trace, trace);
/* Find lowest gen within its capacity, set topCondemnedGenSerial to the */
/* preceeding one. */
currGenSerial = 0; gen = &chain->gens[0];
AVERT(GenDesc, gen);
genNewSize = GenDescNewSize(gen);
do { /* At this point, we've decided to collect currGenSerial. */
topCondemnedGenSerial = currGenSerial;
condemnedSet = ZoneSetUnion(condemnedSet, gen->zones);
genTotalSize = GenDescTotalSize(gen);
condemnedSize += genTotalSize;
survivorSize += (Size)(genNewSize * (1.0 - gen->mortality))
/* predict survivors will survive again */
+ (genTotalSize - genNewSize);
if (++currGenSerial >= chain->genCount)
break; /* reached the top */
gen = &chain->gens[currGenSerial];
AVERT(GenDesc, gen);
genNewSize = GenDescNewSize(gen);
} while (genNewSize >= gen->capacity * (Size)1024);
/* Condemn everything in these zones. */
if (condemnedSet != ZoneSetEMPTY) {
res = TraceCondemnZones(trace, condemnedSet);
if (res != ResOK)
return res;
}
*mortalityReturn = 1.0 - (double)survivorSize / condemnedSize;
return ResOK;
}
/* ChainCondemnAll -- condemn everything in the chain */
Res ChainCondemnAll(Chain chain, Trace trace)
{
Ring node, nextNode;
Bool haveWhiteSegs = FALSE;
Res res;
/* Condemn every segment in every pool using this chain. */
/* Finds the pools by iterating over the PoolGens in gen 0. */
RING_FOR(node, &chain->gens[0].locusRing, nextNode) {
PoolGen nursery = RING_ELT(PoolGen, genRing, node);
Pool pool = nursery->pool;
Ring segNode, nextSegNode;
AVERT(Pool, pool);
AVER((pool->class->attr & AttrGC) != 0);
RING_FOR(segNode, PoolSegRing(pool), nextSegNode) {
Seg seg = SegOfPoolRing(segNode);
res = TraceAddWhite(trace, seg);
if (res != ResOK)
goto failBegin;
haveWhiteSegs = TRUE;
}
}
return ResOK;
failBegin:
AVER(!haveWhiteSegs); /* Would leave white sets inconsistent. */
return res;
}
/* ChainStartGC -- called to notify start of GC for this chain */
void ChainStartGC(Chain chain, Trace trace)
{
AVERT(Chain, chain);
AVERT(Trace, trace);
chain->activeTraces = TraceSetAdd(chain->activeTraces, trace);
}
/* ChainEndGC -- called to notify end of GC for this chain */
void ChainEndGC(Chain chain, Trace trace)
{
AVERT(Chain, chain);
AVERT(Trace, trace);
chain->activeTraces = TraceSetDel(chain->activeTraces, trace);
}
/* PoolGenInit -- initialize a PoolGen */
Res PoolGenInit(PoolGen gen, Chain chain, Serial nr, Pool pool)
{
/* Can't check gen, because it's not been initialized. */
AVERT(Chain, chain);
AVER(nr <= chain->genCount);
AVERT(Pool, pool);
gen->nr = nr;
gen->pool = pool;
gen->chain = chain;
RingInit(&gen->genRing);
gen->totalSize = (Size)0;
gen->newSize = (Size)0;
gen->sig = PoolGenSig;
if (nr != chain->genCount)
RingAppend(&chain->gens[nr].locusRing, &gen->genRing);
else
/* Dynamic generation is linked to the arena, not the chain. */
RingAppend(&chain->arena->topGen.locusRing, &gen->genRing);
AVERT(PoolGen, gen);
return ResOK;
}
/* PoolGenFinish -- finish a PoolGen */
void PoolGenFinish(PoolGen gen)
{
AVERT(PoolGen, gen);
gen->sig = SigInvalid;
RingRemove(&gen->genRing);
}
/* PoolGenCheck -- check a PoolGen */
Bool PoolGenCheck(PoolGen gen)
{
CHECKS(PoolGen, gen);
/* nothing to check about serial */
CHECKU(Pool, gen->pool);
CHECKU(Chain, gen->chain);
CHECKL(RingCheck(&gen->genRing));
CHECKL(gen->newSize <= gen->totalSize);
return TRUE;
}
/* PoolGenUpdateZones -- update the zone of the generation
*
* This is a temporary i/f: eventually the locus manager will update
* these directly.
*/
void PoolGenUpdateZones(PoolGen gen, Seg seg)
{
Chain chain;
AVERT(PoolGen, gen);
AVERT(Seg, seg);
chain = gen->chain;
AVERT(Chain, chain);
if (gen->nr != chain->genCount)
chain->gens[gen->nr].zones =
ZoneSetUnion(chain->gens[gen->nr].zones, ZoneSetOfSeg(chain->arena, seg));
/* No need to keep track of dynamic gen zoneset. */
}
/* LocusInit -- initialize the locus module */
void LocusInit(Arena arena)
{
GenDesc gen = &arena->topGen;
/* Can't check arena, because it's not been inited. */
gen->zones = ZoneSetEMPTY;
gen->capacity = 0; /* unused */
gen->mortality = TraceTopGenMortality; /* @@@@ unused ATM */
gen->proflow = 0.0;
RingInit(&gen->locusRing);
gen->sig = GenDescSig;
}
/* LocusFinish -- finish the locus module */
void LocusFinish(Arena arena)
{
GenDesc gen = &arena->topGen;
/* Can't check arena, because it's being finished. */
gen->sig = SigInvalid;
RingFinish(&gen->locusRing);
}
/* LocusCheck -- check the locus module */
Bool LocusCheck(Arena arena)
{
/* Can't check arena, because this is part of ArenaCheck. */
GenDescCheck(&arena->topGen);
return TRUE;
}
#endif