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emacs/mps/code/poolabs.c
Peter Jackson 1d00afac81 Publish licence updates in code directory.
Publish minor changes to readme and configure files in main directory.
Main directory and code directory licence texts are now fully updated.

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/* poolabs.c: ABSTRACT POOL CLASSES
*
* $Id$
* Copyright (c) 2001-2020 Ravenbrook Limited. See end of file for license.
* Portions copyright (C) 2002 Global Graphics Software.
*
* PURPOSE
*
* .purpose: This defines the abstract pool classes, giving
* a single-inheritance framework which concrete classes
* may utilize. The purpose is to reduce the fragility of class
* definitions for pool implementations when small changes are
* made to the pool protocol. For now, the class hierarchy for
* the abstract classes is intended to be useful, but not to
* represent any particular design for pool inheritance.
*
* HIERARCHY
*
* .hierarchy: define the following hierarchy of abstract pool classes:
* AbstractPoolClass - implements init, finish, describe
* AbstractBufferPoolClass - implements the buffer protocol
* AbstractSegBufPoolClass - uses SegBuf buffer class
* AbstractCollectPoolClass - implements basic GC
*/
#include "mpm.h"
SRCID(poolabs, "$Id$");
/* Mixins:
*
* For now (at least) we're avoiding multiple inheritance.
* However, there is a significant use of multiple inheritance
* in practice amongst the pool classes, as there are several
* orthogonal sub-protocols included in the pool protocol.
* The following mixin functions help to provide the inheritance
* via a simpler means than real multiple inheritance.
*/
/* PoolClassMixInBuffer -- mix in the protocol for buffer reserve / commit */
void PoolClassMixInBuffer(PoolClass klass)
{
/* Can't check klass because it's not initialized yet */
klass->bufferFill = PoolTrivBufferFill;
klass->bufferEmpty = PoolTrivBufferEmpty;
/* By default, buffered pools treat frame operations as NOOPs */
klass->framePush = PoolTrivFramePush;
klass->framePop = PoolTrivFramePop;
klass->bufferClass = BufferClassGet;
}
/* PoolClassMixInCollect -- mix in the protocol for GC */
void PoolClassMixInCollect(PoolClass klass)
{
/* Can't check klass because it's not initialized yet */
klass->attr |= AttrGC;
klass->rampBegin = PoolTrivRampBegin;
klass->rampEnd = PoolTrivRampEnd;
}
/* Classes */
/* PoolAbsInit -- initialize an abstract pool instance */
Res PoolAbsInit(Pool pool, Arena arena, PoolClass klass, ArgList args)
{
ArgStruct arg;
AVER(pool != NULL);
AVERT(Arena, arena);
UNUSED(args);
UNUSED(klass); /* used for debug pools only */
/* Superclass init */
InstInit(CouldBeA(Inst, pool));
pool->arena = arena;
RingInit(&pool->arenaRing);
RingInit(&pool->bufferRing);
RingInit(&pool->segRing);
pool->bufferSerial = (Serial)0;
pool->alignment = MPS_PF_ALIGN;
pool->alignShift = SizeLog2(pool->alignment);
pool->format = NULL;
if (ArgPick(&arg, args, MPS_KEY_FORMAT)) {
Format format = arg.val.format;
AVERT(Format, format);
AVER(FormatArena(format) == arena);
pool->format = format;
/* .init.format: Increment reference count on the format for
consistency checking. See .finish.format. */
++pool->format->poolCount;
} else {
pool->format = NULL;
}
pool->serial = ArenaGlobals(arena)->poolSerial;
++ArenaGlobals(arena)->poolSerial;
/* Initialise signature last; see <design/sig> */
SetClassOfPoly(pool, CLASS(AbstractPool));
pool->sig = PoolSig;
AVERT(Pool, pool);
/* Add initialized pool to list of pools in arena. */
RingAppend(ArenaPoolRing(arena), PoolArenaRing(pool));
return ResOK;
}
/* PoolAbsFinish -- finish an abstract pool instance */
void PoolAbsFinish(Inst inst)
{
Pool pool = MustBeA(AbstractPool, inst);
EVENT2(PoolFinish, pool, PoolArena(pool));
/* Detach the pool from the arena and format, and unsig it. */
RingRemove(PoolArenaRing(pool));
/* .finish.format: Decrement the reference count on the format for
consistency checking. See .format.init. */
if (pool->format) {
AVER(pool->format->poolCount > 0);
--pool->format->poolCount;
pool->format = NULL;
}
pool->sig = SigInvalid;
InstFinish(CouldBeA(Inst, pool));
RingFinish(&pool->segRing);
RingFinish(&pool->bufferRing);
RingFinish(&pool->arenaRing);
}
DEFINE_CLASS(Inst, PoolClass, klass)
{
INHERIT_CLASS(klass, PoolClass, InstClass);
AVERT(InstClass, klass);
}
DEFINE_CLASS(Pool, AbstractPool, klass)
{
INHERIT_CLASS(&klass->instClassStruct, AbstractPool, Inst);
klass->instClassStruct.describe = PoolAbsDescribe;
klass->instClassStruct.finish = PoolAbsFinish;
klass->size = sizeof(PoolStruct);
klass->attr = 0;
klass->varargs = ArgTrivVarargs;
klass->init = PoolAbsInit;
klass->alloc = PoolNoAlloc;
klass->free = PoolNoFree;
klass->bufferFill = PoolNoBufferFill;
klass->bufferEmpty = PoolNoBufferEmpty;
klass->rampBegin = PoolNoRampBegin;
klass->rampEnd = PoolNoRampEnd;
klass->framePush = PoolNoFramePush;
klass->framePop = PoolNoFramePop;
klass->segPoolGen = PoolNoSegPoolGen;
klass->freewalk = PoolTrivFreeWalk;
klass->bufferClass = PoolNoBufferClass;
klass->debugMixin = PoolNoDebugMixin;
klass->totalSize = PoolNoSize;
klass->freeSize = PoolNoSize;
klass->sig = PoolClassSig;
AVERT(PoolClass, klass);
}
DEFINE_CLASS(Pool, AbstractBufferPool, klass)
{
INHERIT_CLASS(klass, AbstractBufferPool, AbstractPool);
PoolClassMixInBuffer(klass);
AVERT(PoolClass, klass);
}
DEFINE_CLASS(Pool, AbstractSegBufPool, klass)
{
INHERIT_CLASS(klass, AbstractSegBufPool, AbstractBufferPool);
klass->bufferClass = SegBufClassGet;
klass->bufferEmpty = PoolSegBufferEmpty;
AVERT(PoolClass, klass);
}
DEFINE_CLASS(Pool, AbstractCollectPool, klass)
{
INHERIT_CLASS(klass, AbstractCollectPool, AbstractSegBufPool);
PoolClassMixInCollect(klass);
AVERT(PoolClass, klass);
}
/* PoolNo*, PoolTriv* -- Trivial and non-methods for Pool Classes
*
* <design/pool#.no> and <design/pool#.triv>
*/
Res PoolNoAlloc(Addr *pReturn, Pool pool, Size size)
{
AVER(pReturn != NULL);
AVERT(Pool, pool);
AVER(size > 0);
NOTREACHED;
return ResUNIMPL;
}
Res PoolTrivAlloc(Addr *pReturn, Pool pool, Size size)
{
AVER(pReturn != NULL);
AVERT(Pool, pool);
AVER(size > 0);
return ResLIMIT;
}
void PoolNoFree(Pool pool, Addr old, Size size)
{
AVERT(Pool, pool);
AVER(old != NULL);
AVER(size > 0);
NOTREACHED;
}
void PoolTrivFree(Pool pool, Addr old, Size size)
{
AVERT(Pool, pool);
AVER(old != NULL);
AVER(size > 0);
NOOP; /* trivial free has no effect */
}
PoolGen PoolNoSegPoolGen(Pool pool, Seg seg)
{
AVERT(Pool, pool);
AVERT(Seg, seg);
AVER(pool == SegPool(seg));
NOTREACHED;
return NULL;
}
Res PoolNoBufferFill(Addr *baseReturn, Addr *limitReturn,
Pool pool, Buffer buffer, Size size)
{
AVER(baseReturn != NULL);
AVER(limitReturn != NULL);
AVERT(Pool, pool);
AVERT(Buffer, buffer);
AVER(size > 0);
NOTREACHED;
return ResUNIMPL;
}
Res PoolTrivBufferFill(Addr *baseReturn, Addr *limitReturn,
Pool pool, Buffer buffer, Size size)
{
Res res;
Addr p;
AVER(baseReturn != NULL);
AVER(limitReturn != NULL);
AVERT(Pool, pool);
AVERT(Buffer, buffer);
AVER(size > 0);
res = PoolAlloc(&p, pool, size);
if (res != ResOK)
return res;
*baseReturn = p;
*limitReturn = AddrAdd(p, size);
return ResOK;
}
void PoolNoBufferEmpty(Pool pool, Buffer buffer)
{
AVERT(Pool, pool);
AVERT(Buffer, buffer);
AVER(BufferIsReady(buffer));
NOTREACHED;
}
void PoolTrivBufferEmpty(Pool pool, Buffer buffer)
{
Addr init, limit;
AVERT(Pool, pool);
AVERT(Buffer, buffer);
AVER(BufferIsReady(buffer));
init = BufferGetInit(buffer);
limit = BufferLimit(buffer);
AVER(init <= limit);
if (limit > init)
PoolFree(pool, init, AddrOffset(init, limit));
}
void PoolSegBufferEmpty(Pool pool, Buffer buffer)
{
Seg seg;
AVERT(Pool, pool);
AVERT(Buffer, buffer);
AVER(BufferIsReady(buffer));
seg = BufferSeg(buffer);
AVERT(Seg, seg);
Method(Seg, seg, bufferEmpty)(seg, buffer);
}
Res PoolAbsDescribe(Inst inst, mps_lib_FILE *stream, Count depth)
{
Pool pool = CouldBeA(AbstractPool, inst);
Res res;
Ring node, nextNode;
if (!TESTC(AbstractPool, pool))
return ResPARAM;
if (stream == NULL)
return ResPARAM;
res = InstDescribe(CouldBeA(Inst, pool), stream, depth);
if (res != ResOK)
return res;
res = WriteF(stream, depth + 2,
"serial $U\n", (WriteFU)pool->serial,
"arena $P ($U)\n",
(WriteFP)pool->arena, (WriteFU)pool->arena->serial,
"alignment $W\n", (WriteFW)pool->alignment,
"alignShift $W\n", (WriteFW)pool->alignShift,
NULL);
if (res != ResOK)
return res;
if (pool->format != NULL) {
res = FormatDescribe(pool->format, stream, depth + 2);
if (res != ResOK)
return res;
}
RING_FOR(node, &pool->bufferRing, nextNode) {
Buffer buffer = RING_ELT(Buffer, poolRing, node);
res = BufferDescribe(buffer, stream, depth + 2);
if (res != ResOK)
return res;
}
return ResOK;
}
Res PoolNoTraceBegin(Pool pool, Trace trace)
{
AVERT(Pool, pool);
AVERT(Trace, trace);
AVER(PoolArena(pool) == trace->arena);
NOTREACHED;
return ResUNIMPL;
}
Res PoolTrivTraceBegin(Pool pool, Trace trace)
{
AVERT(Pool, pool);
AVERT(Trace, trace);
AVER(PoolArena(pool) == trace->arena);
return ResOK;
}
void PoolNoRampBegin(Pool pool, Buffer buf, Bool collectAll)
{
AVERT(Pool, pool);
AVERT(Buffer, buf);
AVERT(Bool, collectAll);
NOTREACHED;
}
void PoolNoRampEnd(Pool pool, Buffer buf)
{
AVERT(Pool, pool);
AVERT(Buffer, buf);
NOTREACHED;
}
void PoolTrivRampBegin(Pool pool, Buffer buf, Bool collectAll)
{
AVERT(Pool, pool);
AVERT(Buffer, buf);
AVERT(Bool, collectAll);
}
void PoolTrivRampEnd(Pool pool, Buffer buf)
{
AVERT(Pool, pool);
AVERT(Buffer, buf);
}
Res PoolNoFramePush(AllocFrame *frameReturn, Pool pool, Buffer buf)
{
AVER(frameReturn != NULL);
AVERT(Pool, pool);
AVERT(Buffer, buf);
NOTREACHED;
return ResUNIMPL;
}
Res PoolNoFramePop(Pool pool, Buffer buf, AllocFrame frame)
{
AVERT(Pool, pool);
AVERT(Buffer, buf);
/* frame is of an abstract type & can't be checked */
UNUSED(frame);
NOTREACHED;
return ResUNIMPL;
}
Res PoolTrivFramePush(AllocFrame *frameReturn, Pool pool, Buffer buf)
{
AVER(frameReturn != NULL);
AVERT(Pool, pool);
AVERT(Buffer, buf);
return ResOK;
}
Res PoolTrivFramePop(Pool pool, Buffer buf, AllocFrame frame)
{
AVERT(Pool, pool);
AVERT(Buffer, buf);
/* frame is of an abstract type & can't be checked */
UNUSED(frame);
return ResOK;
}
void PoolTrivFreeWalk(Pool pool, FreeBlockVisitor f, void *p)
{
AVERT(Pool, pool);
AVER(FUNCHECK(f));
/* p is arbitrary, hence can't be checked */
UNUSED(p);
/* FreeWalk doesn't have be perfect, so just pretend you didn't find any. */
NOOP;
}
BufferClass PoolNoBufferClass(void)
{
NOTREACHED;
return NULL;
}
Size PoolNoSize(Pool pool)
{
AVERT(Pool, pool);
NOTREACHED;
return UNUSED_SIZE;
}
/* C. COPYRIGHT AND LICENSE
*
* Copyright (C) 2001-2020 Ravenbrook Limited <http://www.ravenbrook.com/>.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/