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emacs/mps/code/tree.h
Gareth Rees 2f0ef9355d Clarify tracefix logic by unwinding the nested conditions.
Change the arena's chunk tree from a splay tree to an ordinary tree (so that it's not possible to accidentally splay it and leave it unbalanced).
New function TreeFindNext allows us to implement TractFirst and TractNext without having to splay the tree.
Make sure all operations on the chunk tree leave it balanced. But don't balance the tree directly in ChunkFinish() because this is only ever called in a loop where multiple chunks are being deleted from the tre. Instead use the sequence TreeToVine -- iterate and delete -- TreeBalance. The new macro TREE_DESTROY assists with this.
No need any more for ArenaIsReservedAddr, CHUNK_OF_ADDR, TRACT_OF_ADDR.
Update design documentation.

Copied from Perforce
 Change: 186212
 ServerID: perforce.ravenbrook.com
2014-05-20 18:12:37 +01:00

193 lines
6.6 KiB
C

/* tree.h: BINARY TREE HEADER
*
* $Id$
* Copyright (C) 2014 Ravenbrook Limited. See end of file for license.
*
* Simple binary trees with utilities, for use as building blocks.
* Keep it simple, like Rings (see ring.h).
*/
#ifndef tree_h
#define tree_h
#include "check.h"
#include "mpmtypes.h"
/* TreeStruct -- binary tree structure
*
* The tree structure is used in a field in other structures in order
* to link them together in a binary tree.
*/
typedef struct TreeStruct *Tree;
typedef struct TreeStruct {
Tree left, right;
} TreeStruct;
/* TreeKey and TreeCompare -- ordered binary trees
*
* Binary trees are almost always ordered, and these types provide the
* abstraction for ordering. A TreeCompare method returns whether a key
* is less than, equal to, or greater than the key in a tree node. A
* TreeKeyMethod extracts a key from a node, depending on how TreeStruct
* is embedded within its parent structure.
*/
typedef void *TreeKey;
typedef Compare (*TreeCompare)(Tree tree, TreeKey key);
typedef TreeKey (*TreeKeyMethod)(Tree tree);
/* When storing Addrs in a tree, it is fastest to cast the Addr
* directly to a TreeKey. This assumes that Addr and TreeKey are
* compatible, possibly breaking <design/type/#addr.use>. On an exotic
* platform where the types are not convertible, take the address of
* the variable in TreeKeyOfAddrVar, and dereference the address in
* AddrOfTreeKey.
*/
#define TreeKeyOfAddrVar(var) ((TreeKey)(var))
#define AddrOfTreeKey(key) ((Addr)(key))
/* TreeEMPTY -- the empty tree
*
* TreeEMPTY is the tree with no nodes, and hence unable to satisfy its
* olfactory senses. Empty trees should not be represented with NULL,
* as this is ambiguous. However, TreeEMPTY is in fact a null pointer for
* performance. To check whether you have it right, try temporarily
* defining TreeEMPTY to (Tree)1 or similar.
*/
#define TreeEMPTY ((Tree)0)
extern Bool TreeCheck(Tree tree);
extern Bool TreeCheckLeaf(Tree tree);
extern Count TreeDebugCount(Tree tree, TreeCompare compare, TreeKeyMethod key);
#define TreeInit(tree) \
BEGIN \
Tree _tree = (tree); \
AVER(_tree != NULL); \
_tree->left = TreeEMPTY; \
_tree->right = TreeEMPTY; \
AVERT(Tree, _tree); \
END
#define TreeFinish(tree) \
BEGIN \
Tree _tree = (tree); \
AVERT(Tree, _tree); \
END
#define TREE_ELT(type, field, node) \
PARENT(type ## Struct, field, node)
#define TreeLeft(tree) RVALUE((tree)->left)
#define TreeRight(tree) RVALUE((tree)->right)
#define TreeSetLeft(tree, child) \
BEGIN \
(tree)->left = (child); \
END
#define TreeSetRight(tree, child) \
BEGIN \
(tree)->right = (child); \
END
#define TreeClearLeft(tree) \
BEGIN \
(tree)->left = TreeEMPTY; \
END
#define TreeClearRight(tree) \
BEGIN \
(tree)->right = TreeEMPTY; \
END
#define TreeHasLeft(tree) (TreeLeft(tree) != TreeEMPTY)
#define TreeHasRight(tree) (TreeRight(tree) != TreeEMPTY)
extern Compare TreeFind(Tree *treeReturn, Tree root,
TreeKey key, TreeCompare compare);
extern Bool TreeFindNext(Tree *treeReturn, Tree root,
TreeKey key, TreeCompare compare);
extern Bool TreeInsert(Tree *treeReturn, Tree root, Tree node,
TreeKey key, TreeCompare compare);
typedef Bool TreeVisitor(Tree tree, void *closureP, Size closureS);
extern Bool TreeTraverse(Tree tree,
TreeCompare compare,
TreeKeyMethod key,
TreeVisitor visit, void *closureP, Size closureS);
extern Bool TreeTraverseMorris(Tree tree, TreeVisitor visit,
void *closureP, Size closureS);
extern void TreeRotateLeft(Tree *nodeIO);
extern void TreeRotateRight(Tree *nodeIO);
extern Tree TreeReverseLeftSpine(Tree tree);
extern Tree TreeReverseRightSpine(Tree tree);
extern Count TreeToVine(Tree *treeIO);
extern void TreeBalance(Tree *treeIO);
/* TREE_DESTROY -- iterate over a tree while destroying it.
*
* root is a lvalue storing the root of the tree.
* treeref is a variable of type Tree*.
* tree and next are variables of type Tree.
* In the body of the loop, tree is the current node.
*/
#define TREE_DESTROY(treeref, tree, next, root) \
for ((treeref = &(root), TreeToVine(treeref)); \
(tree = *treeref) != TreeEMPTY \
? (next = tree->right, TRUE) \
: (TreeBalance(treeref), FALSE); \
*treeref = next)
#endif /* tree_h */
/* C. COPYRIGHT AND LICENSE
*
* Copyright (C) 2014 Ravenbrook Limited <http://www.ravenbrook.com/>.
* All rights reserved. This is an open source license. Contact
* Ravenbrook for commercial licensing options.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Redistributions in any form must be accompanied by information on how
* to obtain complete source code for this software and any accompanying
* software that uses this software. The source code must either be
* included in the distribution or be available for no more than the cost
* of distribution plus a nominal fee, and must be freely redistributable
* under reasonable conditions. For an executable file, complete source
* code means the source code for all modules it contains. It does not
* include source code for modules or files that typically accompany the
* major components of the operating system on which the executable file
* runs.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
* PURPOSE, OR NON-INFRINGEMENT, ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDERS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/