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455 lines
17 KiB
C
455 lines
17 KiB
C
/* Window definitions for GNU Emacs.
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Copyright (C) 1985, 1986, 1993, 1995, 1997, 1998, 1999, 2000, 2001
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Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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Boston, MA 02111-1307, USA. */
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#ifndef WINDOW_H_INCLUDED
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#define WINDOW_H_INCLUDED
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#include "dispextern.h"
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/* Windows are allocated as if they were vectors, but then the
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Lisp data type is changed to Lisp_Window. They are garbage
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collected along with the vectors.
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All windows in use are arranged into a tree, with pointers up and down.
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Windows that are leaves of the tree are actually displayed
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and show the contents of buffers. Windows that are not leaves
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are used for representing the way groups of leaf windows are
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arranged on the frame. Leaf windows never become non-leaves.
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They are deleted only by calling delete-window on them (but
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this can be done implicitly). Combination windows can be created
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and deleted at any time.
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A leaf window has a non-nil buffer field, and also
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has markers in its start and pointm fields. Non-leaf windows
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have nil in these fields.
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Non-leaf windows are either vertical or horizontal combinations.
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A vertical combination window has children that are arranged on the frame
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one above the next. Its vchild field points to the uppermost child.
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The parent field of each of the children points to the vertical
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combination window. The next field of each child points to the
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child below it, or is nil for the lowest child. The prev field
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of each child points to the child above it, or is nil for the
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highest child.
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A horizontal combination window has children that are side by side.
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Its hchild field points to the leftmost child. In each child
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the next field points to the child to the right and the prev field
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points to the child to the left.
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The children of a vertical combination window may be leaf windows
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or horizontal combination windows. The children of a horizontal
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combination window may be leaf windows or vertical combination windows.
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At the top of the tree are two windows which have nil as parent.
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The second of these is minibuf_window. The first one manages all
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the frame area that is not minibuffer, and is called the root window.
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Different windows can be the root at different times;
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initially the root window is a leaf window, but if more windows
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are created then that leaf window ceases to be root and a newly
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made combination window becomes root instead.
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In any case, on screens which have an ordinary window and a
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minibuffer, prev of the minibuf window is the root window and next of
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the root window is the minibuf window. On minibufferless screens or
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minibuffer-only screens, the root window and the minibuffer window are
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one and the same, so its prev and next members are nil.
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A dead window has its buffer, hchild, and vchild windows all nil. */
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struct cursor_pos
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{
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/* Pixel position. These are always window relative. */
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int x, y;
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/* Glyph matrix position. */
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int hpos, vpos;
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};
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struct window
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{
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/* The first two fields are really the header of a vector */
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/* The window code does not refer to them. */
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EMACS_INT size;
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struct Lisp_Vector *vec_next;
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/* The frame this window is on. */
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Lisp_Object frame;
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/* t if this window is a minibuffer window. */
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Lisp_Object mini_p;
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/* Following child (to right or down) at same level of tree */
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Lisp_Object next;
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/* Preceding child (to left or up) at same level of tree */
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Lisp_Object prev;
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/* First child of this window. */
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/* vchild is used if this is a vertical combination,
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hchild if this is a horizontal combination. */
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Lisp_Object hchild, vchild;
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/* The window this one is a child of. */
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Lisp_Object parent;
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/* The upper left corner coordinates of this window,
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as integers relative to upper left corner of frame = 0, 0 */
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Lisp_Object left;
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Lisp_Object top;
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/* The size of the window */
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Lisp_Object height;
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Lisp_Object width;
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/* The buffer displayed in this window */
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/* Of the fields vchild, hchild and buffer, only one is non-nil. */
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Lisp_Object buffer;
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/* A marker pointing to where in the text to start displaying */
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Lisp_Object start;
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/* A marker pointing to where in the text point is in this window,
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used only when the window is not selected.
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This exists so that when multiple windows show one buffer
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each one can have its own value of point. */
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Lisp_Object pointm;
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/* Non-nil means next redisplay must use the value of start
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set up for it in advance. Set by scrolling commands. */
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Lisp_Object force_start;
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/* Non-nil means we have explicitly changed the value of start,
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but that the next redisplay is not obliged to use the new value.
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This is used in Fdelete_other_windows to force a call to
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Vwindow_scroll_functions. */
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Lisp_Object optional_new_start;
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/* Number of columns display within the window is scrolled to the left. */
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Lisp_Object hscroll;
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/* Minimum hscroll for automatic hscrolling. This is the value
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the user has set, by set-window-hscroll for example. */
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Lisp_Object min_hscroll;
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/* Number saying how recently window was selected */
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Lisp_Object use_time;
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/* Unique number of window assigned when it was created */
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Lisp_Object sequence_number;
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/* No permanent meaning; used by save-window-excursion's bookkeeping */
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Lisp_Object temslot;
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/* text.modified of displayed buffer as of last time display completed */
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Lisp_Object last_modified;
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/* BUF_OVERLAY_MODIFIED of displayed buffer as of last complete update. */
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Lisp_Object last_overlay_modified;
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/* Value of point at that time */
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Lisp_Object last_point;
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/* Non-nil if the buffer was "modified" when the window
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was last updated. */
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Lisp_Object last_had_star;
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/* This window's vertical scroll bar. This field is only for use
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by the window-system-dependent code which implements the
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scroll bars; it can store anything it likes here. If this
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window is newly created and we haven't displayed a scroll bar in
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it yet, or if the frame doesn't have any scroll bars, this is nil. */
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Lisp_Object vertical_scroll_bar;
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/* Width of left and right marginal areas. A value of nil means
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no margin. */
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Lisp_Object left_margin_width;
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Lisp_Object right_margin_width;
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/* The rest are currently not used or only half used */
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/* Frame coords of mark as of last time display completed */
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/* May be nil if mark does not exist or was not on frame */
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Lisp_Object last_mark_x;
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Lisp_Object last_mark_y;
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/* Z - the buffer position of the last glyph in the current matrix
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of W. Only valid if WINDOW_END_VALID is not nil. */
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Lisp_Object window_end_pos;
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/* Glyph matrix row of the last glyph in the current matrix
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of W. Only valid if WINDOW_END_VALID is not nil. */
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Lisp_Object window_end_vpos;
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/* t if window_end_pos is truly valid.
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This is nil if nontrivial redisplay is preempted
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since in that case the frame image that window_end_pos
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did not get onto the frame. */
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Lisp_Object window_end_valid;
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/* Non-nil means must regenerate mode line of this window */
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Lisp_Object update_mode_line;
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/* Non-nil means current value of `start'
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was the beginning of a line when it was chosen. */
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Lisp_Object start_at_line_beg;
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/* Display-table to use for displaying chars in this window.
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Nil means use the buffer's own display-table. */
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Lisp_Object display_table;
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/* Non-nil means window is marked as dedicated. */
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Lisp_Object dedicated;
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/* Line number and position of a line somewhere above the
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top of the screen. */
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/* If this field is nil, it means we don't have a base line. */
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Lisp_Object base_line_number;
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/* If this field is nil, it means we don't have a base line.
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If it is a buffer, it means don't display the line number
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as long as the window shows that buffer. */
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Lisp_Object base_line_pos;
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/* If we have highlighted the region (or any part of it),
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this is the mark position that we used, as an integer. */
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Lisp_Object region_showing;
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/* The column number currently displayed in this window's mode line,
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or nil if column numbers are not being displayed. */
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Lisp_Object column_number_displayed;
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/* If redisplay in this window goes beyond this buffer position,
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must run the redisplay-end-trigger-hook. */
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Lisp_Object redisplay_end_trigger;
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/* Non-nil means don't delete this window for becoming "too small". */
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Lisp_Object too_small_ok;
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/* Original window height and top before mini-window was
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enlarged. */
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Lisp_Object orig_height, orig_top;
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/* No Lisp data may follow below this point without changing
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mark_object in alloc.c. The member current_matrix must be the
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first non-Lisp member. */
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/* Glyph matrices. */
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struct glyph_matrix *current_matrix;
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struct glyph_matrix *desired_matrix;
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/* Cursor position as of last update that completed without
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pause. This is the position of last_point. */
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struct cursor_pos last_cursor;
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/* Intended cursor position. This is a position within the
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glyph matrix. */
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struct cursor_pos cursor;
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/* Where the cursor actually is. */
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struct cursor_pos phys_cursor;
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/* Cursor type last drawn on the window. Used for X frames; -1
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initially. */
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int phys_cursor_type;
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/* This is handy for undrawing the cursor. */
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int phys_cursor_ascent, phys_cursor_height;
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/* Non-zero means the cursor is currently displayed. This can be
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set to zero by functions overpainting the cursor image. */
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unsigned phys_cursor_on_p : 1;
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/* 0 means cursor is logically on, 1 means it's off. Used for
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blinking cursor. */
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unsigned cursor_off_p : 1;
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/* Value of cursor_off_p as of the last redisplay. */
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unsigned last_cursor_off_p : 1;
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/* 1 means desired matrix has been build and window must be
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updated in update_frame. */
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unsigned must_be_updated_p : 1;
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/* Flag indicating that this window is not a real one.
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Currently only used for menu bar windows of frames. */
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unsigned pseudo_window_p : 1;
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/* Amount by which lines of this window are scrolled in
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y-direction (smooth scrolling). */
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int vscroll;
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/* Z_BYTE - the buffer position of the last glyph in the current matrix
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of W. Only valid if WINDOW_END_VALID is not nil. */
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int window_end_bytepos;
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/* 1 means the window start of this window is frozen and may not
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be changed during redisplay. If point is not in the window,
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accept that. */
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unsigned frozen_window_start_p : 1;
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/* 1 means that this window's height is temporarily fixed. Used
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in resize_mini_window to precent resizing selected_window, if
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possible. */
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unsigned height_fixed_p : 1;
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};
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/* 1 if W is a minibuffer window. */
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#define MINI_WINDOW_P(W) (!NILP ((W)->mini_p))
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/* Return the window column at which the text in window W starts.
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This is different from the `left' field because it does not include
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a left-hand scroll bar if any. */
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#define WINDOW_LEFT_MARGIN(W) \
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(XFASTINT ((W)->left) \
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+ FRAME_LEFT_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME (W))))
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/* Return the window column before which window W ends.
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This includes a right-hand scroll bar, if any. */
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#define WINDOW_RIGHT_EDGE(W) \
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(XFASTINT ((W)->left) + XFASTINT ((W)->width))
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/* Return the window column before which the text in window W ends.
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This is different from WINDOW_RIGHT_EDGE because it does not include
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a scroll bar or window-separating line on the right edge. */
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#define WINDOW_RIGHT_MARGIN(W) \
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(WINDOW_RIGHT_EDGE (W) \
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- (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_RIGHT (XFRAME (WINDOW_FRAME (W))) \
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? FRAME_SCROLL_BAR_COLS (XFRAME (WINDOW_FRAME (W))) \
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: 0))
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/* 1 if window W takes up the full width of its frame. */
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#define WINDOW_FULL_WIDTH_P(W) \
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(XFASTINT ((W)->width) == FRAME_WINDOW_WIDTH (XFRAME (WINDOW_FRAME (W))))
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/* 1 if window W's has no other windows to its right in its frame. */
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#define WINDOW_RIGHTMOST_P(W) \
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(WINDOW_RIGHT_EDGE (W) == FRAME_WINDOW_WIDTH (XFRAME (WINDOW_FRAME (W))))
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/* This is the window in which the terminal's cursor should
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be left when nothing is being done with it. This must
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always be a leaf window, and its buffer is selected by
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the top level editing loop at the end of each command.
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This value is always the same as
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FRAME_SELECTED_WINDOW (selected_frame). */
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extern Lisp_Object selected_window;
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/* This is a time stamp for window selection, so we can find the least
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recently used window. Its only users are Fselect_window,
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init_window_once, and make_frame. */
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extern int window_select_count;
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/* The minibuffer window of the selected frame.
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Note that you cannot test for minibufferness of an arbitrary window
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by comparing against this; use the MINI_WINDOW_P macro instead. */
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extern Lisp_Object minibuf_window;
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/* Non-nil => window to for C-M-v to scroll when the minibuffer is
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selected. */
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extern Lisp_Object Vminibuf_scroll_window;
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/* Nil or a symbol naming the window system under which emacs is
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running ('x is the only current possibility) */
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extern Lisp_Object Vwindow_system;
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/* Version number of X windows: 10, 11 or nil. */
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extern Lisp_Object Vwindow_system_version;
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/* Window that the mouse is over (nil if no mouse support). */
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extern Lisp_Object Vmouse_window;
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/* Last mouse-click event (nil if no mouse support). */
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extern Lisp_Object Vmouse_event;
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EXFUN (Fnext_window, 3);
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EXFUN (Fselect_window, 1);
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EXFUN (Fdisplay_buffer, 3);
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EXFUN (Fset_window_buffer, 2);
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EXFUN (Fset_window_hscroll, 2);
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EXFUN (Fwindow_hscroll, 1);
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EXFUN (Fset_window_vscroll, 2);
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EXFUN (Fwindow_vscroll, 1);
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EXFUN (Fset_window_margins, 3);
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EXFUN (Fwindow_live_p, 1);
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EXFUN (Fset_window_point, 2);
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extern Lisp_Object make_window P_ ((void));
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extern void delete_window P_ ((Lisp_Object));
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extern Lisp_Object window_from_coordinates P_ ((struct frame *, int, int, int *, int));
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EXFUN (Fwindow_dedicated_p, 1);
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extern int window_height P_ ((Lisp_Object));
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extern int window_width P_ ((Lisp_Object));
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extern void set_window_height P_ ((Lisp_Object, int, int));
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extern void set_window_width P_ ((Lisp_Object, int, int));
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extern void delete_all_subwindows P_ ((struct window *));
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extern void freeze_window_starts P_ ((struct frame *, int));
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extern void foreach_window P_ ((struct frame *,
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int (* fn) (struct window *, void *),
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void *));
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extern void grow_mini_window P_ ((struct window *, int));
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extern void shrink_mini_window P_ ((struct window *));
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/* Make WINDOW display BUFFER as its contents. RUN_HOOKS_P non-zero
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means it's allowed to run hooks. See make_frame for a case where
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it's not allowed. */
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void set_window_buffer P_ ((Lisp_Object window, Lisp_Object buffer,
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int run_hooks_p));
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/* Prompt to display in front of the minibuffer contents. */
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extern Lisp_Object minibuf_prompt;
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/* The visual width of the above. */
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extern int minibuf_prompt_width;
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/* This is the window where the echo area message was displayed. It
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is always a minibuffer window, but it may not be the same window
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currently active as a minibuffer. */
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extern Lisp_Object echo_area_window;
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/* Depth in recursive edits. */
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extern int command_loop_level;
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/* Depth in minibuffer invocations. */
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extern int minibuf_level;
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/* true iff we should redraw the mode lines on the next redisplay. */
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extern int update_mode_lines;
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/* Nonzero if BEGV - BEG or Z - ZV of current buffer has changed since
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last redisplay that finished. */
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extern int clip_changed;
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/* Nonzero if window sizes or contents have changed since last
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redisplay that finished */
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extern int windows_or_buffers_changed;
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/* Number of windows displaying the selected buffer. Normally this is
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1, but it can be more. */
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extern int buffer_shared;
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/* If *ROWS or *COLS are too small a size for FRAME, set them to the
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minimum allowable size. */
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extern void check_frame_size P_ ((struct frame *frame, int *rows, int *cols));
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/* Return a pointer to the glyph W's physical cursor is on. Value is
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null if W's current matrix is invalid, so that no meaningfull glyph
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can be returned. */
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struct glyph *get_phys_cursor_glyph P_ ((struct window *w));
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/* Value is non-zero if WINDOW is a live window. */
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#define WINDOW_LIVE_P(WINDOW) \
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(WINDOWP ((WINDOW)) && !NILP (XWINDOW ((WINDOW))->buffer))
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#endif /* not WINDOW_H_INCLUDED */
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