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856 lines
25 KiB
C
856 lines
25 KiB
C
/* poolmvff.c: First Fit Manual Variable Pool
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*
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* $Id$
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* Copyright (c) 2001-2014 Ravenbrook Limited. See end of file for license.
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* Portions copyright (C) 2002 Global Graphics Software.
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*
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* .purpose: This is a pool class for manually managed objects of
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* variable size where address-ordered first fit is an appropriate
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* policy. Provision is made to allocate in reverse.
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*
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* .design: <design/poolmvff>
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*
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* TRANSGRESSIONS
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*
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* .trans.stat: mps_mvff_stat is a temporary hack for measurement purposes,
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* see .stat below.
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*
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* NOTE
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*
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* There's potential for up to 4% speed improvement by calling Land
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* methods statically instead of indirectly via the Land abstraction
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* (thus, cbsInsert instead of LandInsert, and so on).
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*/
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#include "cbs.h"
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#include "dbgpool.h"
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#include "failover.h"
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#include "freelist.h"
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#include "mpm.h"
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#include "mpscmvff.h"
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#include "mpscmfs.h"
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#include "poolmfs.h"
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SRCID(poolmvff, "$Id$");
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/* Would go in poolmvff.h if the class had any MPS-internal clients. */
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extern PoolClass PoolClassMVFF(void);
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/* MVFFStruct -- MVFF (Manual Variable First Fit) pool outer structure
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*
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* The signature is placed at the end, see
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* <design/pool/#outer-structure.sig>
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*/
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#define MVFFSig ((Sig)0x5193FFF9) /* SIGnature MVFF */
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typedef struct MVFFStruct *MVFF;
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typedef struct MVFFStruct { /* MVFF pool outer structure */
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PoolStruct poolStruct; /* generic structure */
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SegPrefStruct segPrefStruct; /* the preferences for allocation */
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Size extendBy; /* size to extend pool by */
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Size avgSize; /* client estimate of allocation size */
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double spare; /* spare space fraction, see MVFFReduce */
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MFSStruct cbsBlockPoolStruct; /* stores blocks for CBSs */
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CBSStruct totalCBSStruct; /* all memory allocated from the arena */
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CBSStruct freeCBSStruct; /* free list */
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FreelistStruct flStruct; /* emergency free list */
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FailoverStruct foStruct; /* fail-over mechanism */
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Bool firstFit; /* as opposed to last fit */
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Bool slotHigh; /* prefers high part of large block */
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Sig sig; /* <design/sig/> */
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} MVFFStruct;
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#define Pool2MVFF(pool) PARENT(MVFFStruct, poolStruct, pool)
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#define MVFF2Pool(mvff) (&(mvff)->poolStruct)
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#define MVFFTotalCBS(mvff) CBSLand(&(mvff)->totalCBSStruct)
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#define MVFFFreeCBS(mvff) CBSLand(&(mvff)->freeCBSStruct)
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#define MVFFFreelist(mvff) FreelistLand(&(mvff)->flStruct)
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#define MVFFFreeLand(mvff) FailoverLand(&(mvff)->foStruct)
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#define MVFFSegPref(mvff) (&(mvff)->segPrefStruct)
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#define MVFFBlockPool(mvff) MFSPool(&(mvff)->cbsBlockPoolStruct)
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static Bool MVFFCheck(MVFF mvff);
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/* MVFFDebug -- MVFFDebug class */
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typedef struct MVFFDebugStruct {
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MVFFStruct mvffStruct; /* MVFF structure */
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PoolDebugMixinStruct debug; /* debug mixin */
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} MVFFDebugStruct;
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typedef MVFFDebugStruct *MVFFDebug;
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#define MVFF2MVFFDebug(mvff) PARENT(MVFFDebugStruct, mvffStruct, mvff)
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#define MVFFDebug2MVFF(mvffd) (&((mvffd)->mvffStruct))
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/* MVFFReduce -- free tracts from given range
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*
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* Given a free range, attempts to find entire tracts within it, and
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* returns them to the arena.
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*
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* This is usually called immediately after MVFFInsert. It is not
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* combined with MVFFInsert because the latter is also called when new
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* segments are added under MVFFAlloc.
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*/
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static void MVFFReduce(MVFF mvff)
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{
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Arena arena;
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Size freeSize, freeLimit, targetFree;
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RangeStruct freeRange, oldFreeRange;
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Align align;
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AVERT(MVFF, mvff);
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arena = PoolArena(MVFF2Pool(mvff));
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/* NOTE: Memory is returned to the arena in the smallest units
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possible (arena grains). There's a possibility that this could
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lead to fragmentation in the arena (because allocation is in
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multiples of mvff->extendBy). If so, try setting align =
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mvff->extendBy here. */
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align = ArenaAlign(arena);
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/* Try to return memory when the amount of free memory exceeds a
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threshold fraction of the total memory. */
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/* NOTE: If this code becomes very hot, then the test of whether there's
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a large free block in the CBS could be inlined, since it's a property
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stored at the root node. */
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freeLimit = (Size)(LandSize(MVFFTotalCBS(mvff)) * mvff->spare);
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freeSize = LandSize(MVFFFreeLand(mvff));
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if (freeSize < freeLimit)
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return;
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/* For hysteresis, return only a proportion of the free memory. */
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targetFree = freeLimit / 2;
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/* Each time around this loop we either break, or we free at least
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one page back to the arena, thus ensuring that eventually the
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loop will terminate */
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while (freeSize > targetFree
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&& LandFindLargest(&freeRange, &oldFreeRange, MVFFFreeLand(mvff),
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align, FindDeleteNONE))
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{
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RangeStruct pageRange, oldRange;
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Size size;
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Res res;
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Addr base, limit;
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AVER(RangesEqual(&freeRange, &oldFreeRange));
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base = AddrAlignUp(RangeBase(&freeRange), align);
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limit = AddrAlignDown(RangeLimit(&freeRange), align);
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/* Give up if the block is too small to contain a whole page when
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aligned, even though it might be masking smaller better aligned
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pages that we could return, because CBSFindLargest won't be able
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to find those. */
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if (base >= limit)
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break;
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size = AddrOffset(base, limit);
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/* Don't return (much) more than we need to. */
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if (size > freeSize - targetFree)
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size = SizeAlignUp(freeSize - targetFree, align);
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/* Calculate the range of pages we can return to the arena near the
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top end of the free memory (because we're first fit). */
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RangeInit(&pageRange, AddrSub(limit, size), limit);
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AVER(!RangeIsEmpty(&pageRange));
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AVER(RangesNest(&freeRange, &pageRange));
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AVER(RangeIsAligned(&pageRange, align));
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/* Delete the range from the free list before attempting to delete
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it from the total allocated memory, so that we don't have
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dangling blocks in the free list, even for a moment. If we fail
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to delete from the TotalCBS we add back to the free list, which
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can't fail. */
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res = LandDelete(&oldRange, MVFFFreeLand(mvff), &pageRange);
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if (res != ResOK)
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break;
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freeSize -= RangeSize(&pageRange);
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AVER(freeSize == LandSize(MVFFFreeLand(mvff)));
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res = LandDelete(&oldRange, MVFFTotalCBS(mvff), &pageRange);
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if (res != ResOK) {
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RangeStruct coalescedRange;
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res = LandInsert(&coalescedRange, MVFFFreeLand(mvff), &pageRange);
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AVER(res == ResOK);
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break;
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}
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ArenaFree(RangeBase(&pageRange), RangeSize(&pageRange), MVFF2Pool(mvff));
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}
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}
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/* MVFFExtend -- allocate a new range from the arena
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*
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* Allocate a new range from the arena (with the given
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* withReservoirPermit flag) of at least the specified size. The
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* specified size should be pool-aligned. Add it to the allocated and
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* free lists.
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*/
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static Res MVFFExtend(Range rangeReturn, MVFF mvff, Size size,
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Bool withReservoirPermit)
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{
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Pool pool;
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Arena arena;
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Size allocSize;
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Align align;
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RangeStruct range, coalescedRange;
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Addr base;
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Res res;
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AVERT(MVFF, mvff);
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AVER(size > 0);
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AVERT(Bool, withReservoirPermit);
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pool = MVFF2Pool(mvff);
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arena = PoolArena(pool);
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align = ArenaAlign(arena);
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AVER(SizeIsAligned(size, PoolAlignment(pool)));
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/* Use extendBy unless it's too small (see */
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/* <design/poolmvff/#design.seg-size>). */
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if (size <= mvff->extendBy)
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allocSize = mvff->extendBy;
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else
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allocSize = size;
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allocSize = SizeAlignUp(allocSize, align);
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res = ArenaAlloc(&base, MVFFSegPref(mvff), allocSize, pool, withReservoirPermit);
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if (res != ResOK) {
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/* try again with a range just large enough for object */
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/* see <design/poolmvff/#design.seg-fail> */
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allocSize = SizeAlignUp(size, align);
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res = ArenaAlloc(&base, MVFFSegPref(mvff), allocSize, pool,
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withReservoirPermit);
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if (res != ResOK)
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return res;
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}
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RangeInitSize(&range, base, allocSize);
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res = LandInsert(&coalescedRange, MVFFTotalCBS(mvff), &range);
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if (res != ResOK) {
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/* Can't record this memory, so return it to the arena and fail. */
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ArenaFree(base, allocSize, pool);
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return res;
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}
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DebugPoolFreeSplat(pool, RangeBase(&range), RangeLimit(&range));
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res = LandInsert(rangeReturn, MVFFFreeLand(mvff), &range);
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AVER(res == ResOK);
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/* Don't call MVFFReduce; that would be silly. */
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return ResOK;
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}
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/* MVFFFindFree -- find the first (or last) suitable free block
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*
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* Finds a free block of the given (pool aligned) size, according
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* to a first (or last) fit policy controlled by the MVFF fields
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* firstFit, slotHigh (for whether to allocate the top or bottom
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* portion of a larger block).
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*
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* Will return FALSE if the free lists have no large enough block. In
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* particular, will not attempt to allocate a new segment.
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*/
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static Bool MVFFFindFree(Range rangeReturn, MVFF mvff, Size size)
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{
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Bool foundBlock;
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FindDelete findDelete;
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RangeStruct oldRange;
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AVER(rangeReturn != NULL);
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AVERT(MVFF, mvff);
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AVER(size > 0);
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AVER(SizeIsAligned(size, PoolAlignment(MVFF2Pool(mvff))));
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findDelete = mvff->slotHigh ? FindDeleteHIGH : FindDeleteLOW;
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foundBlock =
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(mvff->firstFit ? LandFindFirst : LandFindLast)
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(rangeReturn, &oldRange, MVFFFreeLand(mvff), size, findDelete);
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return foundBlock;
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}
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/* MVFFAlloc -- Allocate a block */
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static Res MVFFAlloc(Addr *aReturn, Pool pool, Size size,
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Bool withReservoirPermit)
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{
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Res res;
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MVFF mvff;
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RangeStruct range;
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Bool foundBlock;
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AVERT(Pool, pool);
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mvff = Pool2MVFF(pool);
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AVERT(MVFF, mvff);
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AVER(aReturn != NULL);
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AVER(size > 0);
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AVERT(Bool, withReservoirPermit);
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size = SizeAlignUp(size, PoolAlignment(pool));
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foundBlock = MVFFFindFree(&range, mvff, size);
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if (!foundBlock) {
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RangeStruct addRange;
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res = MVFFExtend(&addRange, mvff, size, withReservoirPermit);
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if (res != ResOK)
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return res;
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foundBlock = MVFFFindFree(&range, mvff, size);
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/* We know that the found range must intersect the new segment. */
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/* In particular, it doesn't necessarily lie entirely within it. */
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AVER(foundBlock && RangesOverlap(&range, &addRange));
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}
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AVER(foundBlock);
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AVER(RangeSize(&range) == size);
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*aReturn = RangeBase(&range);
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return ResOK;
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}
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/* MVFFFree -- free the given block */
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static void MVFFFree(Pool pool, Addr old, Size size)
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{
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Res res;
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RangeStruct range, coalescedRange;
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MVFF mvff;
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AVERT(Pool, pool);
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mvff = Pool2MVFF(pool);
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AVERT(MVFF, mvff);
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AVER(old != (Addr)0);
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AVER(AddrIsAligned(old, PoolAlignment(pool)));
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AVER(size > 0);
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RangeInitSize(&range, old, SizeAlignUp(size, PoolAlignment(pool)));
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res = LandInsert(&coalescedRange, MVFFFreeLand(mvff), &range);
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AVER(res == ResOK);
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MVFFReduce(mvff);
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}
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/* MVFFBufferFill -- Fill the buffer
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*
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* Fill it with the largest block we can find. This is worst-fit
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* allocation policy; see <design/poolmvff/#over.buffer>.
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*/
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static Res MVFFBufferFill(Addr *baseReturn, Addr *limitReturn,
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Pool pool, Buffer buffer, Size size,
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Bool withReservoirPermit)
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{
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Res res;
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MVFF mvff;
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RangeStruct range, oldRange, newRange;
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Bool found;
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AVER(baseReturn != NULL);
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AVER(limitReturn != NULL);
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AVERT(Pool, pool);
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mvff = Pool2MVFF(pool);
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AVERT(MVFF, mvff);
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AVERT(Buffer, buffer);
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AVER(size > 0);
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AVER(SizeIsAligned(size, PoolAlignment(pool)));
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AVERT(Bool, withReservoirPermit);
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found = LandFindLargest(&range, &oldRange, MVFFFreeLand(mvff), size,
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FindDeleteENTIRE);
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if (!found) {
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/* Add a new range to the free lists and try again. */
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res = MVFFExtend(&newRange, mvff, size, withReservoirPermit);
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if (res != ResOK)
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return res;
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found = LandFindLargest(&range, &oldRange, MVFFFreeLand(mvff), size,
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FindDeleteENTIRE);
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AVER(found && RangesOverlap(&range, &newRange));
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}
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AVER(found);
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AVER(RangesEqual(&range, &oldRange));
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AVER(RangeSize(&range) >= size);
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*baseReturn = RangeBase(&range);
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*limitReturn = RangeLimit(&range);
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return ResOK;
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}
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/* MVFFBufferEmpty -- return unused portion of this buffer */
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static void MVFFBufferEmpty(Pool pool, Buffer buffer,
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Addr base, Addr limit)
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{
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Res res;
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MVFF mvff;
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RangeStruct range, coalescedRange;
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AVERT(Pool, pool);
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mvff = Pool2MVFF(pool);
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AVERT(MVFF, mvff);
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AVERT(Buffer, buffer);
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AVER(BufferIsReady(buffer));
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RangeInit(&range, base, limit);
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if (RangeIsEmpty(&range))
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return;
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res = LandInsert(&coalescedRange, MVFFFreeLand(mvff), &range);
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AVER(res == ResOK);
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MVFFReduce(mvff);
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}
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/* MVFFVarargs -- decode obsolete varargs */
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static void MVFFVarargs(ArgStruct args[MPS_ARGS_MAX], va_list varargs)
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{
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args[0].key = MPS_KEY_EXTEND_BY;
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args[0].val.size = va_arg(varargs, Size);
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args[1].key = MPS_KEY_MEAN_SIZE;
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args[1].val.size = va_arg(varargs, Size);
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args[2].key = MPS_KEY_ALIGN;
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args[2].val.align = va_arg(varargs, Size); /* promoted type */
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args[3].key = MPS_KEY_MVFF_SLOT_HIGH;
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args[3].val.b = va_arg(varargs, Bool);
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args[4].key = MPS_KEY_MVFF_ARENA_HIGH;
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args[4].val.b = va_arg(varargs, Bool);
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args[5].key = MPS_KEY_MVFF_FIRST_FIT;
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args[5].val.b = va_arg(varargs, Bool);
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args[6].key = MPS_KEY_ARGS_END;
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AVERT(ArgList, args);
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}
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static void MVFFDebugVarargs(ArgStruct args[MPS_ARGS_MAX], va_list varargs)
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{
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args[0].key = MPS_KEY_POOL_DEBUG_OPTIONS;
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args[0].val.pool_debug_options = va_arg(varargs, mps_pool_debug_option_s *);
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MVFFVarargs(args + 1, varargs);
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}
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/* MVFFInit -- initialize method for MVFF */
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ARG_DEFINE_KEY(mvff_slot_high, Bool);
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ARG_DEFINE_KEY(mvff_arena_high, Bool);
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ARG_DEFINE_KEY(mvff_first_fit, Bool);
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static Res MVFFInit(Pool pool, ArgList args)
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{
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Size extendBy = MVFF_EXTEND_BY_DEFAULT;
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Size avgSize = MVFF_AVG_SIZE_DEFAULT;
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Align align = MVFF_ALIGN_DEFAULT;
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Bool slotHigh = MVFF_SLOT_HIGH_DEFAULT;
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Bool arenaHigh = MVFF_ARENA_HIGH_DEFAULT;
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Bool firstFit = MVFF_FIRST_FIT_DEFAULT;
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double spare = MVFF_SPARE_DEFAULT;
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MVFF mvff;
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Arena arena;
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Res res;
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ArgStruct arg;
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AVERT(Pool, pool);
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arena = PoolArena(pool);
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/* .arg: class-specific additional arguments; see */
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/* <design/poolmvff/#method.init> */
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/* .arg.check: we do the same checks here and in MVFFCheck */
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/* except for arenaHigh, which is stored only in the segPref. */
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if (ArgPick(&arg, args, MPS_KEY_EXTEND_BY))
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extendBy = arg.val.size;
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if (ArgPick(&arg, args, MPS_KEY_MEAN_SIZE))
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avgSize = arg.val.size;
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if (ArgPick(&arg, args, MPS_KEY_ALIGN))
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align = arg.val.align;
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if (ArgPick(&arg, args, MPS_KEY_SPARE))
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spare = arg.val.d;
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if (ArgPick(&arg, args, MPS_KEY_MVFF_SLOT_HIGH))
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slotHigh = arg.val.b;
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if (ArgPick(&arg, args, MPS_KEY_MVFF_ARENA_HIGH))
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arenaHigh = arg.val.b;
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if (ArgPick(&arg, args, MPS_KEY_MVFF_FIRST_FIT))
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firstFit = arg.val.b;
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AVER(extendBy > 0); /* .arg.check */
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AVER(avgSize > 0); /* .arg.check */
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AVER(avgSize <= extendBy); /* .arg.check */
|
|
AVER(spare >= 0.0); /* .arg.check */
|
|
AVER(spare <= 1.0); /* .arg.check */
|
|
AVERT(Align, align);
|
|
/* This restriction on the alignment is necessary because of the use
|
|
* of a Freelist to store the free address ranges in low-memory
|
|
* situations. <design/freelist/#impl.grain.align>.
|
|
*/
|
|
AVER(AlignIsAligned(align, FreelistMinimumAlignment));
|
|
AVERT(Bool, slotHigh);
|
|
AVERT(Bool, arenaHigh);
|
|
AVERT(Bool, firstFit);
|
|
|
|
mvff = Pool2MVFF(pool);
|
|
|
|
mvff->extendBy = extendBy;
|
|
if (extendBy < ArenaAlign(arena))
|
|
mvff->extendBy = ArenaAlign(arena);
|
|
mvff->avgSize = avgSize;
|
|
pool->alignment = align;
|
|
mvff->slotHigh = slotHigh;
|
|
mvff->firstFit = firstFit;
|
|
mvff->spare = spare;
|
|
|
|
SegPrefInit(MVFFSegPref(mvff));
|
|
SegPrefExpress(MVFFSegPref(mvff), arenaHigh ? SegPrefHigh : SegPrefLow, NULL);
|
|
|
|
/* An MFS pool is explicitly initialised for the two CBSs partly to
|
|
* share space, but mostly to avoid a call to PoolCreate, so that
|
|
* MVFF can be used during arena bootstrap as the control pool. */
|
|
|
|
MPS_ARGS_BEGIN(piArgs) {
|
|
MPS_ARGS_ADD(piArgs, MPS_KEY_MFS_UNIT_SIZE, sizeof(CBSFastBlockStruct));
|
|
res = PoolInit(MVFFBlockPool(mvff), arena, PoolClassMFS(), piArgs);
|
|
} MPS_ARGS_END(piArgs);
|
|
if (res != ResOK)
|
|
goto failBlockPoolInit;
|
|
|
|
MPS_ARGS_BEGIN(liArgs) {
|
|
MPS_ARGS_ADD(liArgs, CBSBlockPool, MVFFBlockPool(mvff));
|
|
res = LandInit(MVFFTotalCBS(mvff), CBSFastLandClassGet(), arena, align,
|
|
mvff, liArgs);
|
|
} MPS_ARGS_END(liArgs);
|
|
if (res != ResOK)
|
|
goto failTotalCBSInit;
|
|
|
|
MPS_ARGS_BEGIN(liArgs) {
|
|
MPS_ARGS_ADD(liArgs, CBSBlockPool, MVFFBlockPool(mvff));
|
|
res = LandInit(MVFFFreeCBS(mvff), CBSFastLandClassGet(), arena, align,
|
|
mvff, liArgs);
|
|
} MPS_ARGS_END(liArgs);
|
|
if (res != ResOK)
|
|
goto failFreeCBSInit;
|
|
|
|
res = LandInit(MVFFFreelist(mvff), FreelistLandClassGet(), arena, align,
|
|
mvff, mps_args_none);
|
|
if (res != ResOK)
|
|
goto failFreelistInit;
|
|
|
|
MPS_ARGS_BEGIN(foArgs) {
|
|
MPS_ARGS_ADD(foArgs, FailoverPrimary, MVFFFreeCBS(mvff));
|
|
MPS_ARGS_ADD(foArgs, FailoverSecondary, MVFFFreelist(mvff));
|
|
res = LandInit(MVFFFreeLand(mvff), FailoverLandClassGet(), arena, align,
|
|
mvff, foArgs);
|
|
} MPS_ARGS_END(foArgs);
|
|
if (res != ResOK)
|
|
goto failFailoverInit;
|
|
|
|
mvff->sig = MVFFSig;
|
|
AVERT(MVFF, mvff);
|
|
EVENT8(PoolInitMVFF, pool, arena, extendBy, avgSize, align,
|
|
BOOLOF(slotHigh), BOOLOF(arenaHigh), BOOLOF(firstFit));
|
|
return ResOK;
|
|
|
|
failFailoverInit:
|
|
LandFinish(MVFFFreelist(mvff));
|
|
failFreelistInit:
|
|
LandFinish(MVFFFreeCBS(mvff));
|
|
failFreeCBSInit:
|
|
LandFinish(MVFFTotalCBS(mvff));
|
|
failTotalCBSInit:
|
|
PoolFinish(MVFFBlockPool(mvff));
|
|
failBlockPoolInit:
|
|
return res;
|
|
}
|
|
|
|
|
|
/* MVFFFinish -- finish method for MVFF */
|
|
|
|
static Bool mvffFinishVisitor(Land land, Range range,
|
|
void *closureP, Size closureS)
|
|
{
|
|
Pool pool;
|
|
|
|
AVERT(Land, land);
|
|
AVERT(Range, range);
|
|
AVER(closureP != NULL);
|
|
pool = closureP;
|
|
AVERT(Pool, pool);
|
|
UNUSED(closureS);
|
|
|
|
ArenaFree(RangeBase(range), RangeSize(range), pool);
|
|
return TRUE;
|
|
}
|
|
|
|
static void MVFFFinish(Pool pool)
|
|
{
|
|
MVFF mvff;
|
|
|
|
AVERT(Pool, pool);
|
|
mvff = Pool2MVFF(pool);
|
|
AVERT(MVFF, mvff);
|
|
mvff->sig = SigInvalid;
|
|
|
|
LandIterate(MVFFTotalCBS(mvff), mvffFinishVisitor, pool, 0);
|
|
|
|
/* TODO: would like to check that LandSize(MVFFTotalCBS(mvff)) == 0
|
|
* now, but CBS doesn't support deletion while iterating. See
|
|
* job003826. */
|
|
|
|
LandFinish(MVFFFreeLand(mvff));
|
|
LandFinish(MVFFFreelist(mvff));
|
|
LandFinish(MVFFFreeCBS(mvff));
|
|
LandFinish(MVFFTotalCBS(mvff));
|
|
PoolFinish(MVFFBlockPool(mvff));
|
|
}
|
|
|
|
|
|
/* MVFFDebugMixin - find debug mixin in class MVFFDebug */
|
|
|
|
static PoolDebugMixin MVFFDebugMixin(Pool pool)
|
|
{
|
|
MVFF mvff;
|
|
|
|
AVERT(Pool, pool);
|
|
mvff = Pool2MVFF(pool);
|
|
AVERT(MVFF, mvff);
|
|
/* Can't check MVFFDebug, because this is called during init */
|
|
return &(MVFF2MVFFDebug(mvff)->debug);
|
|
}
|
|
|
|
|
|
/* MVFFTotalSize -- total memory allocated from the arena */
|
|
|
|
static Size MVFFTotalSize(Pool pool)
|
|
{
|
|
MVFF mvff;
|
|
|
|
AVERT(Pool, pool);
|
|
mvff = Pool2MVFF(pool);
|
|
AVERT(MVFF, mvff);
|
|
|
|
return LandSize(MVFFTotalCBS(mvff));
|
|
}
|
|
|
|
|
|
/* MVFFFreeSize -- free memory (unused by client program) */
|
|
|
|
static Size MVFFFreeSize(Pool pool)
|
|
{
|
|
MVFF mvff;
|
|
|
|
AVERT(Pool, pool);
|
|
mvff = Pool2MVFF(pool);
|
|
AVERT(MVFF, mvff);
|
|
|
|
return LandSize(MVFFFreeLand(mvff));
|
|
}
|
|
|
|
|
|
/* MVFFDescribe -- describe an MVFF pool */
|
|
|
|
static Res MVFFDescribe(Pool pool, mps_lib_FILE *stream)
|
|
{
|
|
Res res;
|
|
MVFF mvff;
|
|
|
|
if (!TESTT(Pool, pool)) return ResFAIL;
|
|
mvff = Pool2MVFF(pool);
|
|
if (!TESTT(MVFF, mvff)) return ResFAIL;
|
|
if (stream == NULL) return ResFAIL;
|
|
|
|
res = WriteF(stream,
|
|
"MVFF $P {\n", (WriteFP)mvff,
|
|
" pool $P ($U)\n",
|
|
(WriteFP)pool, (WriteFU)pool->serial,
|
|
" extendBy $W\n", (WriteFW)mvff->extendBy,
|
|
" avgSize $W\n", (WriteFW)mvff->avgSize,
|
|
" firstFit $U\n", (WriteFU)mvff->firstFit,
|
|
" slotHigh $U\n", (WriteFU)mvff->slotHigh,
|
|
NULL);
|
|
if (res != ResOK) return res;
|
|
|
|
/* TODO: SegPrefDescribe(MVFFSegPref(mvff), stream); */
|
|
|
|
res = PoolDescribe(MVFFBlockPool(mvff), stream);
|
|
if (res != ResOK) return res;
|
|
|
|
res = LandDescribe(MVFFTotalCBS(mvff), stream);
|
|
if (res != ResOK) return res;
|
|
|
|
res = LandDescribe(MVFFFreeCBS(mvff), stream);
|
|
if (res != ResOK) return res;
|
|
|
|
res = LandDescribe(MVFFFreelist(mvff), stream);
|
|
if (res != ResOK) return res;
|
|
|
|
res = WriteF(stream, "}\n", NULL);
|
|
return res;
|
|
}
|
|
|
|
|
|
DEFINE_POOL_CLASS(MVFFPoolClass, this)
|
|
{
|
|
INHERIT_CLASS(this, AbstractPoolClass);
|
|
PoolClassMixInBuffer(this);
|
|
this->name = "MVFF";
|
|
this->size = sizeof(MVFFStruct);
|
|
this->offset = offsetof(MVFFStruct, poolStruct);
|
|
this->varargs = MVFFVarargs;
|
|
this->init = MVFFInit;
|
|
this->finish = MVFFFinish;
|
|
this->alloc = MVFFAlloc;
|
|
this->free = MVFFFree;
|
|
this->bufferFill = MVFFBufferFill;
|
|
this->bufferEmpty = MVFFBufferEmpty;
|
|
this->totalSize = MVFFTotalSize;
|
|
this->freeSize = MVFFFreeSize;
|
|
this->describe = MVFFDescribe;
|
|
AVERT(PoolClass, this);
|
|
}
|
|
|
|
|
|
PoolClass PoolClassMVFF(void)
|
|
{
|
|
return MVFFPoolClassGet();
|
|
}
|
|
|
|
|
|
/* Pool class MVFFDebug */
|
|
|
|
DEFINE_POOL_CLASS(MVFFDebugPoolClass, this)
|
|
{
|
|
INHERIT_CLASS(this, MVFFPoolClass);
|
|
PoolClassMixInDebug(this);
|
|
this->name = "MVFFDBG";
|
|
this->size = sizeof(MVFFDebugStruct);
|
|
this->varargs = MVFFDebugVarargs;
|
|
this->debugMixin = MVFFDebugMixin;
|
|
AVERT(PoolClass, this);
|
|
}
|
|
|
|
|
|
|
|
/* MPS Interface Extensions. */
|
|
|
|
mps_class_t mps_class_mvff(void)
|
|
{
|
|
return (mps_class_t)(MVFFPoolClassGet());
|
|
}
|
|
|
|
mps_class_t mps_class_mvff_debug(void)
|
|
{
|
|
return (mps_class_t)(MVFFDebugPoolClassGet());
|
|
}
|
|
|
|
|
|
/* MVFFCheck -- check the consistency of an MVFF structure */
|
|
|
|
ATTRIBUTE_UNUSED
|
|
static Bool MVFFCheck(MVFF mvff)
|
|
{
|
|
CHECKS(MVFF, mvff);
|
|
CHECKD(Pool, MVFF2Pool(mvff));
|
|
CHECKL(IsSubclassPoly(MVFF2Pool(mvff)->class, MVFFPoolClassGet()));
|
|
CHECKD(SegPref, MVFFSegPref(mvff));
|
|
CHECKL(mvff->extendBy >= ArenaAlign(PoolArena(MVFF2Pool(mvff))));
|
|
CHECKL(mvff->avgSize > 0); /* see .arg.check */
|
|
CHECKL(mvff->avgSize <= mvff->extendBy); /* see .arg.check */
|
|
CHECKL(mvff->spare >= 0.0); /* see .arg.check */
|
|
CHECKL(mvff->spare <= 1.0); /* see .arg.check */
|
|
CHECKD(Land, MVFFTotalCBS(mvff));
|
|
CHECKD(Land, MVFFFreeCBS(mvff));
|
|
CHECKD(Land, MVFFFreelist(mvff));
|
|
CHECKD(Land, MVFFFreeLand(mvff));
|
|
CHECKL(LandSize(MVFFTotalCBS(mvff)) >= LandSize(MVFFFreeLand(mvff)));
|
|
CHECKL(SizeIsAligned(LandSize(MVFFFreeLand(mvff)), PoolAlignment(MVFF2Pool(mvff))));
|
|
CHECKL(SizeIsAligned(LandSize(MVFFTotalCBS(mvff)), ArenaAlign(PoolArena(MVFF2Pool(mvff)))));
|
|
CHECKL(BoolCheck(mvff->slotHigh));
|
|
CHECKL(BoolCheck(mvff->firstFit));
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
/* Return the CBS of an MVFF pool for the benefit of fotest.c. */
|
|
|
|
extern Land _mps_mvff_cbs(Pool);
|
|
Land _mps_mvff_cbs(Pool pool) {
|
|
MVFF mvff;
|
|
|
|
AVERT(Pool, pool);
|
|
mvff = Pool2MVFF(pool);
|
|
AVERT(MVFF, mvff);
|
|
|
|
return MVFFFreeCBS(mvff);
|
|
}
|
|
|
|
|
|
/* C. COPYRIGHT AND LICENSE
|
|
*
|
|
* Copyright (C) 2001-2014 Ravenbrook Limited <http://www.ravenbrook.com/>.
|
|
* All rights reserved. This is an open source license. Contact
|
|
* Ravenbrook for commercial licensing options.
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are
|
|
* met:
|
|
*
|
|
* 1. Redistributions of source code must retain the above copyright
|
|
* notice, this list of conditions and the following disclaimer.
|
|
*
|
|
* 2. Redistributions in binary form must reproduce the above copyright
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
* documentation and/or other materials provided with the distribution.
|
|
*
|
|
* 3. Redistributions in any form must be accompanied by information on how
|
|
* to obtain complete source code for this software and any accompanying
|
|
* software that uses this software. The source code must either be
|
|
* included in the distribution or be available for no more than the cost
|
|
* of distribution plus a nominal fee, and must be freely redistributable
|
|
* under reasonable conditions. For an executable file, complete source
|
|
* code means the source code for all modules it contains. It does not
|
|
* include source code for modules or files that typically accompany the
|
|
* major components of the operating system on which the executable file
|
|
* runs.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
|
|
* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
|
* PURPOSE, OR NON-INFRINGEMENT, ARE DISCLAIMED. IN NO EVENT SHALL THE
|
|
* COPYRIGHT HOLDERS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
|
|
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|