/* TEST_HEADER id = $Id$ summary = simple spare_commit_limit test language = c link = testlib.o rankfmt.o harness = 2.0 parameters = EXTEND=65536 AVGSIZE=32 BIGSIZE=5000000; OUTPUT_SPEC reduce1 <= 0 completed = yes END_HEADER */ #include "testlib.h" #include "mpscmvff.h" #include "mpsavm.h" #define MVFF_HI_PARMS EXTEND,AVGSIZE,MPS_PF_ALIGN,1,1,0 #define MVFF_LO_PARMS EXTEND,AVGSIZE,MPS_PF_ALIGN,0,0,1 mps_arena_t arena; #define MAXOBJS (10000) mps_addr_t objs[MAXOBJS]; mps_addr_t sizes[MAXOBJS]; static void test(void) { mps_pool_t poolhi, poollo; mps_thr_t thread; unsigned long com0, com1; /* create a VM arena of 30MB */ cdie(mps_arena_create(&arena, mps_arena_class_vmnz(), (size_t) (1024*1024*40)), "create arena"); /* set the commit limit to 100MB, i.e. let the arena do the limiting */ mps_arena_commit_limit_set(arena, (size_t) (1024ul*1024ul*100ul)); cdie(mps_thread_reg(&thread, arena), "register thread"); cdie( mps_pool_create(&poolhi, arena, mps_class_mvff(), MVFF_HI_PARMS), "create high pool"); cdie( mps_pool_create(&poollo, arena, mps_class_mvff(), MVFF_LO_PARMS), "create low pool"); /* set the spare commit limit to something very big */ mps_arena_spare_commit_limit_set(arena, (size_t)-1); /* allocate a jolly big object, clamp the commit limit down, leaving 64KB space, then free it */ die(mps_alloc(&objs[0], poollo, BIGSIZE), "alloc"); com0 = mps_arena_committed(arena); mps_arena_commit_limit_set(arena, com0+(1024*64)); mps_free(poollo, objs[0], BIGSIZE); com1 = mps_arena_committed(arena); /* the free shouldn't have reduced the total amount committed */ report("reduce1", "%ld", com0-com1); /* it should be possible to reallocate the object */ die(mps_alloc(&objs[0], poollo, BIGSIZE), "alloc lo"); mps_free(poollo, objs[0], BIGSIZE); /* it should equally be possible to allocate an object in a different segment (poolhi). This ought to flush the spare. */ die(mps_alloc(&objs[0], poolhi, BIGSIZE), "alloc hi"); mps_free(poolhi, objs[0], BIGSIZE); comment("Finishing off."); mps_pool_destroy(poolhi); mps_pool_destroy(poollo); comment("Destroyed pool."); mps_thread_dereg(thread); comment("Deregistered thread."); mps_arena_destroy(arena); comment("Destroyed arena."); } int main(void) { easy_tramp(test); pass(); return 0; }