/* ring.c: RING IMPLEMENTATION * * $Id$ * Copyright (c) 2001,2003 Ravenbrook Limited. See end of file for license. * * .intro: This is a portable implementation of Rings. * * .purpose: Rings are used to manage potentially unbounded collections * of things. * * .sources: , * item 6 of mail.richard_brooksby.1996-03-25.16-02 */ #include "ring.h" #include "check.h" #include "misc.h" SRCID(ring, "$Id$"); /* RingCheck, RingCheckSingle -- check the validity of a ring node * * RingCheck performs a consistency check on the ring node. * RingCheckSingle performs the same check, but also checks that * the ring node is a singleton (). */ Bool RingCheck(Ring ring) { CHECKL(ring != NULL); CHECKL(ring->next != NULL); CHECKL(ring->next->prev == ring); CHECKL(ring->prev != NULL); CHECKL(ring->prev->next == ring); UNUSED(ring); /* */ return TRUE; } Bool RingCheckSingle(Ring ring) { CHECKL(RingCheck(ring)); CHECKL(ring->next == ring); CHECKL(ring->prev == ring); UNUSED(ring); /* */ return TRUE; } Bool RingIsSingle(Ring ring) { AVERT(Ring, ring); return (ring->next == ring); } /* RingInit -- initialize a ring node */ void (RingInit)(Ring ring) { RingInit(ring); /* */ } /* RingFinish -- finish a ring node */ void (RingFinish)(Ring ring) { RingFinish(ring); /* */ } /* RingAppend -- add a ring node to the end of a ring */ void (RingAppend)(Ring ring, Ring new) { RingAppend(ring, new); /* */ } /* RingInsert -- add a ring node to the start of a ring */ void (RingInsert)(Ring ring, Ring new) { RingInsert(ring, new); /* */ } /* RingRemove -- remove a node from a ring */ void (RingRemove)(Ring old) { RingRemove(old); /* */ } /* RingNext -- get the next element of a ring */ Ring (RingNext)(Ring ring) { return RingNext(ring); /* */ } /* RingPrev -- get the previous element of a ring */ Ring (RingPrev)(Ring ring) { return RingPrev(ring); /* */ } /* RING_ELT -- get the ring element structure * * RING_ELT has no function (as it does not have function-like * behaviour), and is defined in . */ /* RING_FOR -- ring iterator construct * * RING_FOR has no function (as it does not have function-like * behaviour), and is defined in . */ /* C. COPYRIGHT AND LICENSE * * Copyright (C) 2001-2003 Ravenbrook Limited . * All rights reserved. This is an open source license. Contact * Ravenbrook for commercial licensing options. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * 3. Redistributions in any form must be accompanied by information on how * to obtain complete source code for this software and any accompanying * software that uses this software. The source code must either be * included in the distribution or be available for no more than the cost * of distribution plus a nominal fee, and must be freely redistributable * under reasonable conditions. For an executable file, complete source * code means the source code for all modules it contains. It does not * include source code for modules or files that typically accompany the * major components of the operating system on which the executable file * runs. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR * PURPOSE, OR NON-INFRINGEMENT, ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT HOLDERS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF * USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */