/* impl.c.than: ANSI THREADS MANAGER * * $Id$ * Copyright (c) 2001 Ravenbrook Limited. * * This is a single-threaded implementation of the threads manager. * Has stubs for thread suspension. * See design.mps.thread-manager. * * .single: We only expect at most one thread on the ring. * * This supports the impl.h.th */ #include "mpm.h" SRCID(than, "$Id$"); typedef struct ThreadStruct { /* ANSI fake thread structure */ Sig sig; /* design.mps.sig */ Serial serial; /* from arena->threadSerial */ Arena arena; /* owning arena */ RingStruct arenaRing; /* attaches to arena */ } ThreadStruct; Bool ThreadCheck(Thread thread) { CHECKS(Thread, thread); CHECKU(Arena, thread->arena); CHECKL(thread->serial < thread->arena->threadSerial); CHECKL(RingCheck(&thread->arenaRing)); return TRUE; } Bool ThreadCheckSimple(Thread thread) { CHECKS(Thread, thread); return TRUE; } Res ThreadRegister(Thread *threadReturn, Arena arena) { Res res; Thread thread; Ring ring; void *p; AVER(threadReturn != NULL); res = ControlAlloc(&p, arena, sizeof(ThreadStruct), /* withReservoirPermit */ FALSE); if(res != ResOK) return res; thread = (Thread)p; thread->arena = arena; RingInit(&thread->arenaRing); thread->sig = ThreadSig; thread->serial = arena->threadSerial; ++arena->threadSerial; AVERT(Thread, thread); ring = ArenaThreadRing(arena); AVER(RingCheckSingle(ring)); /* .single */ RingAppend(ring, &thread->arenaRing); *threadReturn = thread; return ResOK; } void ThreadDeregister(Thread thread, Arena arena) { AVERT(Thread, thread); AVERT(Arena, arena); RingRemove(&thread->arenaRing); thread->sig = SigInvalid; RingFinish(&thread->arenaRing); ControlFree(arena, thread, sizeof(ThreadStruct)); } void ThreadRingSuspend(Ring threadRing) { AVERT(Ring, threadRing); return; } void ThreadRingResume(Ring threadRing) { AVERT(Ring, threadRing); return; } Thread ThreadRingThread(Ring threadRing) { Thread thread; AVERT(Ring, threadRing); thread = RING_ELT(Thread, arenaRing, threadRing); AVERT(Thread, thread); return thread; } /* Must be thread-safe. See design.mps.interface.c.thread-safety. */ Arena ThreadArena(Thread thread) { /* Can't AVER thread as that would not be thread-safe */ /* AVERT(Thread, thread); */ return thread->arena; } Res ThreadScan(ScanState ss, Thread thread, void *stackBot) { UNUSED(thread); return StackScan(ss, stackBot); } Res ThreadDescribe(Thread thread, mps_lib_FILE *stream) { Res res; res = WriteF(stream, "Thread $P ($U) {\n", (WriteFP)thread, (WriteFU)thread->serial, " arena $P ($U)\n", (WriteFP)thread->arena, (WriteFU)thread->arena->serial, "} Thread $P ($U)\n", (WriteFP)thread, (WriteFU)thread->serial, NULL); if(res != ResOK) return res; return ResOK; }