lib-src/update-game-score.c (read_score): Try reading a character before
probing the stream for EOF. Initialize score->score to zero,
before reading and accumulating the score.
(read_scores): Fix logic that determines which value to return.
Close the input stream when finished reading the scores (avoids
failures in overwriting the file with a new one on MS-Windows,
since a file that is open cannot be deleted).
lib-src/ntlib.h (rename): Don't undefine.
lib-src/ntlib.c (sys_rename): New function, needed for
update-game-score.
Gnulib's emulation of mkostemp doesn't have races that Emacs's does.
* configure.ac (mkostemp): Remove check for this function;
gnulib does the check now.
(mkstemp): Remove check for this no-longer-used function.
* lib/mkostemp.c, lib/secure_getenv.c, lib/tempname.c, lib/tempname.h:
* m4/mkostemp.m4, m4/secure_getenv.m4, m4/tempname.m4:
New files, copied from Gnulib.
* lib/gnulib.mk, m4/gnulib-comp.m4: Regenerate.
* admin/merge-gnulib (GNULIB_MODULES): Add mkostemp.
* lib-src/movemail.c (main):
* lib-src/update-game-score.c (write_scores):
Use mkostemp (which now works on all platforms, due to changes
in the portability layer) rather than mktemp (which has a race)
or mkstemp (which we no longer bother with).
* src/callproc.c (create_temp_file):
* src/filelock.c (create_lock_file):
Assume mkostemp, since it's now provided by Gnulib.
Fixes: debbugs:15015
* admin/CPP-DEFINES (O_RDONLY, O_RDWR, HAVE_FCNTL_H): Remove.
* admin/merge-gnulib (GNULIB_MODULES): Add fcntl-h.
* configure.ac: Do not check for fcntl.h.
* lib/gnulib.mk: Regenerate.
* lib-src/movemail.c, lib-src/update-game-score.c: Assume <fcntl.h> exists.
* nt/inc/sys/socket.h (O_NONBLOCK): Rename from O_NDELAY, since the
POSIX name for this flag is O_NONBLOCK. All uses changed.
* nt/inc/unistd.h (O_RDWR, O_NOCTTY): New macros. Like AT_FDCWD etc.
these really should be moved to a replacement <fcntl.h> if and
when that gets implemented. In the meantime, include <fcntl.h>
to make sure we don't override its definitions.
* src/callproc.c (relocate_fd): Assume F_DUPFD.
* src/emacs.c, src/term.c (O_RDWR): Remove.
* src/keyboard.c (tty_read_avail_input): Use O_NONBLOCK rather than
O_NDELAY, since O_NONBLOCK is the standard name for this flag.
* src/nsterm.m: Assume <fcntl.h> exists.
* src/process.c (NON_BLOCKING_CONNECT, allocate_pty, create_process)
(create_pty, Fmake_network_process, server_accept_connection)
(wait_reading_process_output, init_process_emacs):
Assume O_NONBLOCK.
(wait_reading_process_output): Put in a special case for WINDOWSNT
to mimick the older behavior where it had O_NDELAY but not O_NONBLOCK.
It's not clear this is needed, but it's a more-conservative change.
(create_process): Assume FD_CLOEXEC.
(create_process, create_pty): Assume O_NOCTTY.
* src/sysdep.c (init_sys_modes, reset_sys_modes): Assume F_SETFL.
(reset_sys_modes): Use O_NONBLOCK rather than O_NDELAY.
Omit if not DOS_NT, since F_GETFL is not defined there.
(serial_open): Assume O_NONBLOCK and O_NOCTTY.
* src/term.c: Include <fcntl.h>, for flags like O_NOCTTY.
(O_NOCTTY): Remove.
(init_tty): Assume O_IGNORE_CTTY is defined to 0 on platforms that
lack it, since gnulib guarantees this.
* src/w32.c (fcntl): Test for O_NONBLOCK rather than O_NDELAY.
Fixes: debbugs:12881
* update-game-score.c (main): Don't set 'scores' to garbage when
-r is specified and scorecount != MAX_SCORES. This bug was
introduced in the 2002-04-10 change, and was found with gcc
-Wstrict-overflow (GCC 4.5.2, x86-64).
This is more consistent, and is nicer with gcc -Wstrict-prototypes.
* ebrowse.c, emacsclient.c, fakemail.c, make-docfile.c, movemail.c:
* profile.c, test-distrib.c, update-game-score.c:
Declare non-'main' functions and variables to be static.
* ebrowse.c: Omit redundant function prototypes.