faces that did not appear in the previous Emacs release.
* buff-menu.el:
* compare-w.el:
* emacs-lisp/testcover.el:
* play/gomoku.el:
* play/mpuz.el:
* progmodes/flymake.el:
* progmodes/gdb-ui.el:
* progmodes/idlw-help.el:
* progmodes/idlw-shell.el:
* progmodes/ld-script.el:
* progmodes/which-func.el:
* ruler-mode.el:
* strokes.el:
* textmodes/sgml-mode.el:
* textmodes/table.el: Do not use face-alias for backward
compatibility for faces that did not appear in the previous Emacs
release.
(gamegrid-set-display-table): Avoid warning.
(gamegrid-set-timer): Likewise.
(gamegrid-make-mono-tty-face): Use set-face-inverse-video-p.
(gamegrid-add-score-with-update-game-score-1): Take FILE as argument.
(gamegrid-add-score-with-update-game-score): Pass that argument.
Rename have-shared-game-dir to gamegrid-shared-game-dir.
Remove "-face" suffix from gomoku faces
2005-06-10 Miles Bader <miles@gnu.org>
* lisp/play/gomoku.el (gomoku-O, gomoku-X):
Remove "-face" suffix from face names.
(gomoku-font-lock-O-face, gomoku-font-lock-X-face):
New backward-compatibility aliases for renamed faces.
(gomoku-font-lock-keywords): Use renamed gomoku faces.
(zone-replace-char): Take `count' and `del-count'
instead of `direction'. Update callers. When `del-count' is
non-nil, delete that many characters, otherwise `count' characters
backwards. Insert the newly-replaced string `count' times.
(zone-fret): Handle chars w/ width greater than one.
(zone-fall-through-ws): No longer take window width `ww'.
Update callers. Add handling for `char-width' greater than one.
(zone-pgm-drip): Update var holding window-end position every cycle.
Also, init `tab-width' with value from original buffer.
(zone-shift-up): Rewrite for speed.
(zone-shift-down, zone-shift-left, zone-shift-right): Likewise.
(zone-pgm-jitter): Remove redundant entries from ops vector.
(zone-exploding-remove): Reduce iteration count.
(zone-cpos): Convert to defsubst.
(zone-replace-char): New defsubst.
(zone-park/sit-for): Likewise.
(zone-fret): Take window-start arg.
Update callers. Use `zone-park/sit-for'.
(zone-fill-out-screen): Rewrite.
(zone-fall-through-ws): Likewise. Update callers.
(zone-pgm-drip): Use `zone-replace-char'.
Move var inits before while-loop. Use `zone-park/sit-for'.
(zone-pgm-random-life): Handle empty initial field.
Use `zone-replace-char' and `zone-park/sit-for'.
(zone-fill-out-screen): New func.
(zone-pgm-drip): Use `zone-fill-out-screen'.
Also, no longer go to point-min on every cycle.
(zone-pgm-paragraph-spaz): Allow spazzing for texinfo-mode.
(zone-pgm-random-life-wait): New user var.
(zone-pgm-random-life): New func.
systems.
(gamegrid-add-score-with-update-game-score): Use `cond' instead of `if'.
Provide for the case that FILE is an absolute filename. Create the directory
"$HOME/.emacs.d/games", if necessary.
(gomoku-mode): Doc fix. Add call to kill-all-local-variables,
for global-font-lock-mode.
(gomoku): Do not call gomoku-switch-to-window directly, else the
player is asked the startup questions twice after a killed game.
(gomoku-prompt-for-other-game): Throw an error if no new game,
since otherwise answering no after a killed game has no effect.
(gomoku-switch-to-window): Use gomoku-buffer-name.
(gamegrid-add-score-with-update-game-score-1): New function, factored out of
`gamegriod-add-score-with-update-game-score'.
(gamegrid-add-score-with-update-game-score): Use it. Fall back on
`gamegrid-add-score-insecure' if the requested file does not exist in
$(gamedir), in case the user has installed a game on his own.
(gamegrid-add-score-insecure): Accept optional directory argument.