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Relocate platform-independent menu definitions from xmenu.c.

This commit is contained in:
Chong Yidong 2008-06-08 04:37:01 +00:00
parent bf73263819
commit fc0bdb3330

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@ -18,6 +18,7 @@ You should have received a copy of the GNU General Public License
along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
#include "systime.h" /* for EMACS_TIME */
#include "coding.h" /* for ENCODE_UTF_8 and ENCODE_SYSTEM */
/* Length of echobuf field in each KBOARD. */
@ -194,9 +195,6 @@ extern KBOARD the_only_kboard;
#define single_kboard 1
#endif
extern Lisp_Object Vlucid_menu_bar_dirty_flag;
extern Lisp_Object Qrecompute_lucid_menubar, Qactivate_menubar_hook;
/* Total number of times read_char has returned. */
extern int num_input_events;
@ -220,6 +218,11 @@ extern int this_command_key_count;
generated by the next character. */
extern Lisp_Object internal_last_event_frame;
/* Menu items. */
extern Lisp_Object Vlucid_menu_bar_dirty_flag;
extern Lisp_Object Qrecompute_lucid_menubar, Qactivate_menubar_hook;
/* This holds a Lisp vector that holds the properties of a single
menu item while decoding it in parse_menu_item.
Using a Lisp vector to hold this information while we decode it
@ -249,6 +252,82 @@ extern Lisp_Object item_properties;
/* Last property. */
/* Not nil if item is enabled. */
#define ITEM_PROPERTY_ENABLE 8
#ifdef HAVE_X_WINDOWS
/* This holds a Lisp vector that holds the results of decoding
the keymaps or alist-of-alists that specify a menu.
It describes the panes and items within the panes.
Each pane is described by 3 elements in the vector:
t, the pane name, the pane's prefix key.
Then follow the pane's items, with 5 elements per item:
the item string, the enable flag, the item's value,
the definition, and the equivalent keyboard key's description string.
In some cases, multiple levels of menus may be described.
A single vector slot containing nil indicates the start of a submenu.
A single vector slot containing lambda indicates the end of a submenu.
The submenu follows a menu item which is the way to reach the submenu.
A single vector slot containing quote indicates that the
following items should appear on the right of a dialog box.
Using a Lisp vector to hold this information while we decode it
takes care of protecting all the data from GC. */
extern Lisp_Object menu_items;
/* If non-nil, means that the global vars defined here are already in use.
Used to detect cases where we try to re-enter this non-reentrant code. */
extern Lisp_Object menu_items_inuse;
/* Number of slots currently allocated in menu_items. */
extern int menu_items_allocated;
/* This is the index in menu_items of the first empty slot. */
extern int menu_items_used;
/* The number of panes currently recorded in menu_items,
excluding those within submenus. */
extern int menu_items_n_panes;
#define MENU_ITEMS_PANE_NAME 1
#define MENU_ITEMS_PANE_PREFIX 2
#define MENU_ITEMS_PANE_LENGTH 3
enum menu_item_idx
{
MENU_ITEMS_ITEM_NAME = 0,
MENU_ITEMS_ITEM_ENABLE,
MENU_ITEMS_ITEM_VALUE,
MENU_ITEMS_ITEM_EQUIV_KEY,
MENU_ITEMS_ITEM_DEFINITION,
MENU_ITEMS_ITEM_TYPE,
MENU_ITEMS_ITEM_SELECTED,
MENU_ITEMS_ITEM_HELP,
MENU_ITEMS_ITEM_LENGTH
};
extern Lisp_Object unuse_menu_items P_ ((Lisp_Object dummy));
/* This is how to deal with multibyte text if HAVE_MULTILINGUAL_MENU
isn't defined. The use of HAVE_MULTILINGUAL_MENU could probably be
confined to an extended version of this with sections of code below
using it unconditionally. */
#ifdef HAVE_X_WINDOWS
#ifdef USE_GTK
/* gtk just uses utf-8. */
# define ENCODE_MENU_STRING(str) ENCODE_UTF_8 (str)
#elif defined HAVE_X_I18N
#define ENCODE_MENU_STRING(str) ENCODE_SYSTEM (str)
#else
#define ENCODE_MENU_STRING(str) string_make_unibyte (str)
#endif /* USE_GTK */
#elif defined (HAVE_NTGUI)
#define ENCODE_MENU_STRING(str) (str)
#endif
#endif /* HAVE_X_WINDOWS */
/* Macros for dealing with lispy events. */