mirror of
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Update Android port
* configure.ac (ANDROID_MIN_SDK): New variable. (DX): Remove and replace with D8. (XCONFIGURE): Check for the minimum version of Android the cross compiler compiles for. Generate java/AndroidManifest.xml from java/AndroidManifest.xml.in. Allow using Zlib on Android. * java/AndroidManifest.xml.in: New file. Use the minimum SDK detected by configure. * java/Makefile.in (top_srcdir, version): New variables. (DX, D8): Replace with D8. (ANDROID_MIN_SDK, APK_NAME): New variables. (.PHONY): (.PRECIOUS): (classes.dex): (emacs.apk): Generate $(APK_NAME) instead of `emacs.apk'. * java/debug.sh: New option --attach-existing. Attach to an existing Emacs instance when specified. * java/org/gnu/emacs/EmacsActivity.java (EmacsActivity): New field `isPaused'. (invalidateFocus1): Fix infinite recursion. (detachWindow): Deiconify window. (attachWindow): Iconify the window if the activity is paused. (onCreate): Use the ``no title bar'' theme. (onPause, onResume): New functions. * java/org/gnu/emacs/EmacsNative.java (sendTouchUp, sendTouchDown) (sendTouchMove, sendWheel, sendIconified, sendDeiconified): New functions. * java/org/gnu/emacs/EmacsSdk7FontDriver.java (Sdk7Typeface): (list): Remove logging for code that is mostly going to be unused. * java/org/gnu/emacs/EmacsService.java (ringBell, queryTree) (getScreenWidth, getScreenHeight, detectMouse): New functions. * java/org/gnu/emacs/EmacsSurfaceView.java (EmacsSurfaceView) (surfaceChanged, surfaceCreated, surfaceDestroyed): Add extra debug logging. Avoid deadlock in surfaceCreated. * java/org/gnu/emacs/EmacsView.java (EmacsView): Try very hard to make the SurfaceView respect Z order. It didn't work. (handleDirtyBitmap): Copy over the contents from the old bitmap. (explicitlyDirtyBitmap): New function. (onLayout): Don't dirty bitmap if unnecessary. (damageRect, swapBuffers): Don't synchronize so hard. (onTouchEvent): Call window.onTouchEvent instead. (moveChildToBack, raise, lower): New functions. * java/org/gnu/emacs/EmacsWindow.java (Coordinate): New subclass. (pointerMap, isMapped, isIconified, dontFocusOnMap) (dontAcceptFocus): New fields. (EmacsWindow): Don't immediately register unmapped window. (viewLayout): Send configure event outside the lock. (requestViewLayout): Explicitly dirty the bitmap. (mapWindow): Register the window now. Respect dontFocusOnMap. (unmapWindow): Unregister the window now. (figureChange, onTouchEvent): New functions. (onSomeKindOfMotionEvent): Handle scroll wheel events. (reparentTo, makeInputFocus, raise, lower, getWindowGeometry) (noticeIconified, noticeDeiconified, setDontAcceptFocus) (setDontFocusOnMap, getDontFocusOnMap): New functions. * java/org/gnu/emacs/EmacsWindowAttachmentManager.java (registerWindow, detachWindow): Synchronize. (noticeIconified, noticeDeiconified): New functions. (copyWindows): New function. * lisp/frame.el (frame-geometry, frame-edges) (mouse-absolute-pixel-position, set-mouse-absolute-pixel-position) (frame-list-z-order, frame-restack, display-mouse-p) (display-monitor-attributes-list): Implement on Android. * lisp/mwheel.el (mouse-wheel-down-event): (mouse-wheel-up-event): (mouse-wheel-left-event): (mouse-wheel-right-event): Define on Android. * src/android.c (struct android_emacs_service): New methods `ringBell', `queryTree', `getScreenWidth', `getScreenHeight', and `detectMouse'. (struct android_event_queue, android_init_events) (android_next_event, android_write_event): Remove write limit. (android_file_access_p): Handle directories correcty. (android_close): Fix coding style. (android_fclose): New function. (android_init_emacs_service): Initialize new methods. (android_reparent_window): Implement function. (android_bell, android_set_input_focus, android_raise_window) (android_lower_window, android_query_tree, android_get_geometry) (android_get_screen_width, android_get_screen_height) (android_get_mm_width, android_get_mm_height, android_detect_mouse) (android_set_dont_focus_on_map, android_set_dont_accept_focus): New functions. (struct android_dir): New structure. (android_opendir, android_readdir, android_closedir): New functions. (emacs_abort): Implement here on Android and poke debuggerd into generating a tombstone. * src/android.h: Update prototypes. * src/androidfns.c (android_set_parent_frame): New function. (android_default_font_parameter): Use sane font size by default. (Fx_display_pixel_width, Fx_display_pixel_height) (Fx_display_mm_width, Fx_display_mm_height) (Fx_display_monitor_attributes_list): Rename to start with `android-'. Implement. Fiddle with documentation to introduce Android specific nuances. (Fandroid_display_monitor_attributes_list): New function. (Fx_frame_geometry, frame_geometry): New function. (Fandroid_frame_geometry): Implement correctly. (Fx_frame_list_z_order): Rename to start with `android-'. (android_frame_list_z_order, Fandroid_frame_list_z_order): Implement. (Fx_frame_restack): Rename to start with `android-'. (Fandroid_frame_restack): ``Implement''. (Fx_mouse_absolute_pixel_position): Rename to start with `android-'. (Fandroid_mouse_absolute_pixel_position): ``Implement''. (Fx_set_mouse_absolute_pixel_position): Rename to start with `android-'. (Fandroid_set_mouse_absolute_pixel_position): ``Implement''. (Fandroid_detect_mouse): New function. (android_set_menu_bar_lines): Use FRAME_ANDROID_DRAWABLE when clearing area. (android_set_no_focus_on_map, android_set_no_accept_focus): New functions. (android_frame_parm_handlers): Register new frame parameter handlers. (syms_of_androidfns): Update appropriately. * src/androidfont.c (androidfont_draw): Use FRAME_ANDROID_DRAWABLE instead of FRAME_ANDROID_WINDOW. * src/androidgui.h (enum android_event_type): New events. (struct android_touch_event, struct android_wheel_event) (struct android_iconify_event): New structures. (union android_event): Add new events. * src/androidterm.c (android_clear_frame): Use FRAME_ANDROID_DRAWABLE instead of FRAME_ANDROID_WINDOW. (android_flash, android_ring_bell): Implement bell ringing. (android_toggle_invisible_pointer): Don't TODO function that can't be implemented. (show_back_buffer, android_flush_dirty_back_buffer_on): Check if a buffer flip is required before doing the flip. (android_lower_frame, android_raise_frame): Implement functions. (android_update_tools, android_find_tool): New functions. (handle_one_android_event): Handle new iconification, wheel and touch events. (android_read_socket): Implement pending-autoraise-frames. (android_frame_up_to_date): Implement bell ringing. (android_buffer_flipping_unblocked_hook): Check if a buffer flip is required before doing the flip. (android_focus_frame, android_frame_highlight) (android_frame_unhighlight): New function. (android_frame_rehighlight): Implement functions. (android_iconify_frame): Always display error. (android_set_alpha): Update commentary. (android_free_frame_resources): Free frame touch points. (android_scroll_run, android_flip_and_flush) (android_clear_rectangle, android_draw_fringe_bitmap) (android_draw_glyph_string_background, android_fill_triangle) (android_clear_point, android_draw_relief_rect) (android_draw_box_rect, android_draw_glyph_string_bg_rect) (android_draw_image_foreground, android_draw_stretch_glyph_string) (android_draw_underwave, android_draw_glyph_string_foreground) (android_draw_composite_glyph_string_foreground) (android_draw_glyphless_glyph_string_foreground) (android_draw_glyph_string, android_clear_frame_area) (android_clear_under_internal_border, android_draw_hollow_cursor) (android_draw_bar_cursor, android_draw_vertical_window_border) (android_draw_window_divider): Use FRAME_ANDROID_DRAWABLE instead of FRAME_ANDROID_WINDOW for drawing operations. * src/androidterm.h (struct android_touch_point): New structure. (struct android_output): New fields. (FRAME_ANDROID_NEED_BUFFER_FLIP): New macro. * src/dired.c (emacs_readdir, open_directory) (directory_files_internal_unwind, read_dirent) (directory_files_internal, file_name_completion): Add indirection over readdir and opendir. Use android variants on Android. * src/dispnew.c (Fopen_termscript): * src/fileio.c (fclose_unwind): Use emacs_fclose. (Faccess_file): Call android_file_access_p. (file_accessible_directory_p): Append right suffix to Android assets directory. (do_auto_save_unwind): Use emacs_fclose. * src/keyboard.c (lispy_function_keys): Use right function key for page up and page down. (Fopen_dribble_file): Use emacs_fclose. * src/lisp.h: New prototype emacs_fclose. * src/lread.c (close_infile_unwind): Use emacs_fclose. * src/sfnt.c (sfnt_curve_is_flat): Fix area-squared computation. (sfnt_prepare_raster): Compute raster width and height consistently with outline building. (sfnt_build_outline_edges): Use the same offsets used to set offy and offx. (main): Adjust debug code. * src/sfntfont-android.c (sfntfont_android_saturate32): Delete function. (sfntfont_android_blend, sfntfont_android_blendrgb): Remove unnecessary debug code. (sfntfont_android_composite_bitmap): Prevent out of bounds write. (sfntfont_android_put_glyphs): Use FRAME_ANDROID_DRAWABLE. (init_sfntfont_android): Initialize Monospace Serif font to something sensible. * src/sfntfont.c (sfntfont_text_extents): Clear glyph metrics before summing up pcm. (sfntfont_draw): Use s->font instead of s->face->font. * src/sysdep.c (emacs_fclose): Wrap around android_fclose on android. * src/term.c (Fsuspend_tty): (delete_tty): Use emacs_fclose. * src/verbose.mk.in (AM_V_DX): Replace with D8 version.
This commit is contained in:
parent
2fa5583d96
commit
f9732131cf
33 changed files with 2815 additions and 351 deletions
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@ -87,12 +87,27 @@ public class EmacsView extends ViewGroup
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/* Create the surface view. */
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this.surfaceView = new EmacsSurfaceView (this);
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this.surfaceView.setZOrderMediaOverlay (true);
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addView (this.surfaceView);
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/* Not sure exactly what this does but it makes things magically
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work. Why is something as simple as XRaiseWindow so involved
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on Android? */
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setChildrenDrawingOrderEnabled (true);
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/* Get rid of the foreground and background tint. */
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setBackgroundTintList (null);
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setForegroundTintList (null);
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}
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private void
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handleDirtyBitmap ()
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{
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Bitmap oldBitmap;
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/* Save the old bitmap. */
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oldBitmap = bitmap;
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/* Recreate the front and back buffer bitmaps. */
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bitmap
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= Bitmap.createBitmap (bitmapDirty.width (),
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@ -103,12 +118,23 @@ public class EmacsView extends ViewGroup
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/* And canvases. */
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canvas = new Canvas (bitmap);
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/* If Emacs is drawing to the bitmap right now from the
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main thread, the image contents are lost until the next
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ConfigureNotify and complete garbage. Sorry! */
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/* Copy over the contents of the old bitmap. */
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if (oldBitmap != null)
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canvas.drawBitmap (oldBitmap, 0f, 0f, new Paint ());
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bitmapDirty = null;
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}
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public synchronized void
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explicitlyDirtyBitmap (Rect rect)
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{
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if (bitmapDirty == null
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&& (bitmap == null
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|| rect.width () != bitmap.getWidth ()
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|| rect.height () != bitmap.getHeight ()))
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bitmapDirty = rect;
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}
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public synchronized Bitmap
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getBitmap ()
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{
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@ -168,25 +194,31 @@ public class EmacsView extends ViewGroup
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View child;
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Rect windowRect;
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count = getChildCount ();
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if (changed || mustReportLayout)
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{
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mustReportLayout = false;
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window.viewLayout (left, top, right, bottom);
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}
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if (changed)
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if (changed
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/* Check that a change has really happened. */
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&& (bitmapDirty == null
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|| bitmapDirty.width () != right - left
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|| bitmapDirty.height () != bottom - top))
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bitmapDirty = new Rect (left, top, right, bottom);
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count = getChildCount ();
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for (i = 0; i < count; ++i)
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{
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child = getChildAt (i);
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Log.d (TAG, "onLayout: " + child);
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if (child == surfaceView)
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/* The child is the surface view, so give it the entire
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view. */
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child.layout (left, top, right, bottom);
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child.layout (0, 0, right - left, bottom - top);
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else if (child.getVisibility () != GONE)
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{
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if (!(child instanceof EmacsView))
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@ -201,59 +233,68 @@ public class EmacsView extends ViewGroup
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}
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}
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public synchronized void
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public void
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damageRect (Rect damageRect)
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{
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damageRegion.union (damageRect);
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synchronized (damageRegion)
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{
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damageRegion.union (damageRect);
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}
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}
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/* This method is called from both the UI thread and the Emacs
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thread. */
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public synchronized void
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public void
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swapBuffers (boolean force)
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{
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Canvas canvas;
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Rect damageRect;
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Bitmap bitmap;
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if (damageRegion.isEmpty ())
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return;
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/* Code must always take damageRegion, and then surfaceChangeLock,
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never the other way around! */
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bitmap = getBitmap ();
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/* Emacs must take the following lock to ensure the access to the
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canvas occurs with the surface created. Otherwise, Android
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will throttle calls to lockCanvas. */
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synchronized (surfaceView.surfaceChangeLock)
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synchronized (damageRegion)
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{
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damageRect = damageRegion.getBounds ();
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if (!surfaceView.isCreated ())
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if (damageRegion.isEmpty ())
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return;
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if (bitmap == null)
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return;
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bitmap = getBitmap ();
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/* Lock the canvas with the specified damage. */
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canvas = surfaceView.lockCanvas (damageRect);
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/* Emacs must take the following lock to ensure the access to the
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canvas occurs with the surface created. Otherwise, Android
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will throttle calls to lockCanvas. */
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/* Return if locking the canvas failed. */
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if (canvas == null)
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return;
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synchronized (surfaceView.surfaceChangeLock)
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{
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damageRect = damageRegion.getBounds ();
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/* Copy from the back buffer to the canvas. If damageRect was
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made empty, then draw the entire back buffer. */
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if (!surfaceView.isCreated ())
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return;
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if (damageRect.isEmpty ())
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canvas.drawBitmap (bitmap, 0f, 0f, paint);
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else
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canvas.drawBitmap (bitmap, damageRect, damageRect, paint);
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if (bitmap == null)
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return;
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/* Unlock the canvas and clear the damage. */
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surfaceView.unlockCanvasAndPost (canvas);
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damageRegion.setEmpty ();
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/* Lock the canvas with the specified damage. */
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canvas = surfaceView.lockCanvas (damageRect);
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/* Return if locking the canvas failed. */
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if (canvas == null)
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return;
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/* Copy from the back buffer to the canvas. If damageRect was
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made empty, then draw the entire back buffer. */
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if (damageRect.isEmpty ())
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canvas.drawBitmap (bitmap, 0f, 0f, paint);
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else
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canvas.drawBitmap (bitmap, damageRect, damageRect, paint);
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/* Unlock the canvas and clear the damage. */
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surfaceView.unlockCanvasAndPost (canvas);
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damageRegion.setEmpty ();
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}
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}
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}
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@ -308,6 +349,78 @@ public class EmacsView extends ViewGroup
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public boolean
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onTouchEvent (MotionEvent motion)
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{
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return window.onSomeKindOfMotionEvent (motion);
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return window.onTouchEvent (motion);
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}
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private void
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moveChildToBack (View child)
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{
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int index;
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index = indexOfChild (child);
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if (index > 0)
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{
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detachViewFromParent (index);
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/* The view at 0 is the surface view. */
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attachViewToParent (child, 1,
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child.getLayoutParams());
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}
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}
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/* The following two functions must not be called if the view has no
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parent, or is parented to an activity. */
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public void
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raise ()
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{
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EmacsView parent;
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parent = (EmacsView) getParent ();
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Log.d (TAG, "raise: parent " + parent);
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if (parent.indexOfChild (this)
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== parent.getChildCount () - 1)
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return;
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parent.bringChildToFront (this);
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/* Yes, all of this is really necessary! */
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parent.requestLayout ();
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parent.invalidate ();
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requestLayout ();
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invalidate ();
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/* The surface view must be destroyed and recreated. */
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removeView (surfaceView);
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addView (surfaceView, 0);
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}
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public void
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lower ()
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{
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EmacsView parent;
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parent = (EmacsView) getParent ();
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Log.d (TAG, "lower: parent " + parent);
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if (parent.indexOfChild (this) == 1)
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return;
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parent.moveChildToBack (this);
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/* Yes, all of this is really necessary! */
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parent.requestLayout ();
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parent.invalidate ();
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requestLayout ();
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invalidate ();
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/* The surface view must be removed and attached again. */
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removeView (surfaceView);
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addView (surfaceView, 0);
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}
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};
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