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Mention `frame-resize-pixelwise' to make frames truly fullscreen or maximized.

* frame.el (toggle-frame-maximized, toggle-frame-fullscreen):
In doc-string mention need of setting `frame-resize-pixelwise'.

* frames.texi (Frame Commands):
* cmdargs.texi (Window Size X): Mention the use of
`frame-resize-pixelwise' to make frames truly fullscreen or
maximized.

* frames.texi (Size Parameters, Size and Position): Mention that
with some window managers you have to set
`frame-resize-pixelwise' in order make a frame truly fullscreen
or maximized.
This commit is contained in:
Martin Rudalics 2014-10-03 11:18:49 +02:00
parent a81e5de3a3
commit f63bd04be9
7 changed files with 46 additions and 5 deletions

View file

@ -1,3 +1,10 @@
2014-10-03 Martin Rudalics <rudalics@gmx.at>
* frames.texi (Size Parameters, Size and Position): Mention that
with some window managers you have to set
`frame-resize-pixelwise' in order make a frame truly fullscreen
or maximized.
2014-09-04 Stefan Monnier <monnier@iro.umontreal.ca>
* functions.texi (Core Advising Primitives): Add a note about the

View file

@ -686,6 +686,11 @@ difference between @code{maximized} and @code{fullboth} is that the
former can still be resized by dragging window manager decorations
with the mouse, while the latter really covers the whole screen and
does not allow resizing by mouse dragging.
With some window managers you may have to customize the variable
@code{frame-resize-pixelwise} to a non-@code{nil} value in order to make
a frame appear ``maximized'' or ``fullscreen''.
@end table
@node Layout Parameters
@ -1163,7 +1168,10 @@ on the toolkit used: Dragging the frame border with the mouse is usually
always done character-wise. Calling @code{set-frame-size} (see below)
with arguments that do not specify the frame size as an integer multiple
of its character size may be, however, either ignored or cause a
rounding (GTK+, Windows) or get accepted (Lucid, Motif).
rounding (GTK+) or get accepted (Lucid, Motif, Windows).
With some window managers you may have to set this to non-@code{nil} in
order to make a frame appear truly ``maximized'' or ``fullscreen''.
@end defopt
@defun set-frame-size frame width height pixelwise