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Mention `frame-resize-pixelwise' to make frames truly fullscreen or maximized.
* frame.el (toggle-frame-maximized, toggle-frame-fullscreen): In doc-string mention need of setting `frame-resize-pixelwise'. * frames.texi (Frame Commands): * cmdargs.texi (Window Size X): Mention the use of `frame-resize-pixelwise' to make frames truly fullscreen or maximized. * frames.texi (Size Parameters, Size and Position): Mention that with some window managers you have to set `frame-resize-pixelwise' in order make a frame truly fullscreen or maximized.
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@ -1,3 +1,10 @@
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2014-10-03 Martin Rudalics <rudalics@gmx.at>
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* frames.texi (Size Parameters, Size and Position): Mention that
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with some window managers you have to set
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`frame-resize-pixelwise' in order make a frame truly fullscreen
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or maximized.
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2014-09-04 Stefan Monnier <monnier@iro.umontreal.ca>
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* functions.texi (Core Advising Primitives): Add a note about the
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@ -686,6 +686,11 @@ difference between @code{maximized} and @code{fullboth} is that the
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former can still be resized by dragging window manager decorations
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with the mouse, while the latter really covers the whole screen and
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does not allow resizing by mouse dragging.
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With some window managers you may have to customize the variable
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@code{frame-resize-pixelwise} to a non-@code{nil} value in order to make
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a frame appear ``maximized'' or ``fullscreen''.
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@end table
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@node Layout Parameters
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@ -1163,7 +1168,10 @@ on the toolkit used: Dragging the frame border with the mouse is usually
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always done character-wise. Calling @code{set-frame-size} (see below)
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with arguments that do not specify the frame size as an integer multiple
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of its character size may be, however, either ignored or cause a
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rounding (GTK+, Windows) or get accepted (Lucid, Motif).
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rounding (GTK+) or get accepted (Lucid, Motif, Windows).
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With some window managers you may have to set this to non-@code{nil} in
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order to make a frame appear truly ``maximized'' or ``fullscreen''.
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@end defopt
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@defun set-frame-size frame width height pixelwise
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