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(struct font_info): Delete it. Most memnbers go to
struct font. (FONT_ENCODING_NOT_DECIDED): Moved to font.h. (enum FONT_SPEC_INDEX): Delete it. (font_info, list_fonts_func, load_font_func, query_font_func) (set_frame_fontset_func, find_ccl_program_func) (get_font_repertory_func, new_fontset_from_font_name): Delete externs. (fontset_from_font_name): Extern it. (FS_LOAD_FONT, FONT_INFO_ID, FONT_INFO_FROM_ID) (FONT_INFO_FROM_FACE): Deleted. (face_for_font): Adjust prototype.
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1 changed files with 2 additions and 206 deletions
208
src/fontset.h
208
src/fontset.h
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@ -29,173 +29,6 @@ Boston, MA 02110-1301, USA. */
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#ifndef EMACS_FONTSET_H
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#define EMACS_FONTSET_H
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/* This data type is used for the font_table field of window system
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depending data area (e.g. struct x_display_info on X window). */
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struct font_info
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{
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/* Pointer to window system dependent font structure. On X window,
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this value should be coerced to (XFontStruct *). */
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void *font;
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/* Index number of the font. */
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int font_idx;
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/* Name to be used to find the font. */
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char *name;
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/* Full name of the font given by a window system. */
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char *full_name;
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/* Charset to encode a character code into a glyph code of the
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font. */
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int charset;
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#ifdef WINDOWSNT
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/* Codepage of characters that will be displayed by the font. */
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int codepage;
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#endif
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/* Maximum bound width over all existing characters of the font. On
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X window, this is same as (font->max_bounds.width) */
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int size;
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/* Height of the font. On X window, this is the same as
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(font->ascent + font->descent). */
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int height;
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/* Width of the space glyph of the font. */
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int space_width;
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/* Average width of glyphs in the font. */
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int average_width;
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/* 1 if `vertical-centering-font-regexp' matches this font name.
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In this case, we render characters at vartical center positions
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of lines. */
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int vertical_centering;
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/* Encoding type of the font. The value is one of
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0, 1, 2, or 3:
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0: code points 0x20..0x7F or 0x2020..0x7F7F are used
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1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used
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2: code points 0x20A0..0x7FFF are used
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3: code points 0xA020..0xFF7F are used
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If the member `font_encoder' is not NULL, this member is ignored.
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*/
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unsigned char encoding_type;
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/* The baseline position of a font is normally `ascent' value of the
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font. However, there exists many fonts which don't set `ascent'
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an appropriate value to be used as baseline position. This is
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typical in such ASCII fonts which are designed to be used with
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Chinese, Japanese, Korean characters. When we use mixture of
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such fonts and normal fonts (having correct `ascent' value), a
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display line gets very ugly. Since we have no way to fix it
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automatically, it is users responsibility to supply well designed
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fonts or correct `ascent' value of fonts. But, the latter
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requires heavy work (modifying all bitmap data in BDF files).
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So, Emacs accepts a private font property
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`_MULE_BASELINE_OFFSET'. If a font has this property, we
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calculate the baseline position by subtracting the value from
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`ascent'. In other words, the value indicates how many bits
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higher we should draw a character of the font than normal ASCII
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text for a better looking.
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We also have to consider the fact that the concept of `baseline'
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differs among languages to which each character belongs. For
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instance, baseline should be at the bottom most position of all
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glyphs for Chinese, Japanese, and Korean. But, many of existing
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fonts for those characters doesn't have correct `ascent' values
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because they are designed to be used with ASCII fonts. To
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display characters of different language on the same line, the
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best way will be to arrange them in the middle of the line. So,
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in such a case, again, we utilize the font property
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`_MULE_BASELINE_OFFSET'. If the value is larger than `ascent' we
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calculate baseline so that a character is arranged in the middle
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of a line. */
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int baseline_offset;
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/* Non zero means a character should be composed at a position
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relative to the height (or depth) of previous glyphs in the
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following cases:
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(1) The bottom of the character is higher than this value. In
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this case, the character is drawn above the previous glyphs.
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(2) The top of the character is lower than 0 (i.e. baseline
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height). In this case, the character is drawn beneath the
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previous glyphs.
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This value is taken from a private font property
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`_MULE_RELATIVE_COMPOSE' which is introduced by Emacs. */
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int relative_compose;
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/* Non zero means an ascent value to be used for a character
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registered in char-table `use-default-ascent'. */
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int default_ascent;
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/* CCL program to calculate code points of the font. */
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struct ccl_program *font_encoder;
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};
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/* A value which may appear in the member `encoding' of struch
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font_info indicating that a font itself doesn't tell which encoding
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to be used. */
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#define FONT_ENCODING_NOT_DECIDED 255
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enum FONT_SPEC_INDEX
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{
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FONT_SPEC_FAMILY_INDEX,
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FONT_SPEC_WEIGHT_INDEX,
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FONT_SPEC_SLANT_INDEX,
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FONT_SPEC_SWIDTH_INDEX,
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FONT_SPEC_ADSTYLE_INDEX,
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FONT_SPEC_REGISTRY_INDEX,
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FONT_SPEC_MAX_INDEX
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};
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/* Forward declaration for prototypes. */
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struct frame;
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/* The following six are window system dependent functions.
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Initialization routine of each window system should set appropriate
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functions to these variables. For instance, in case of X window,
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x_term_init does this. */
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/* Return a pointer to struct font_info of font FONT_IDX of frame F. */
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extern struct font_info *(*get_font_info_func) P_ ((struct frame *f,
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int font_idx));
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/* Return a list of font names which matches PATTERN. See the document of
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`x-list-fonts' for more detail. */
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extern Lisp_Object (*list_fonts_func) P_ ((struct frame *f,
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Lisp_Object pattern,
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int size,
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int maxnames));
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/* Load a font named NAME for frame F and return a pointer to the
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information of the loaded font. If loading is failed, return -1. */
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extern struct font_info *(*load_font_func) P_ ((struct frame *f,
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char *name, int));
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/* Return a pointer to struct font_info of a font named NAME for frame F.
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If no such font is loaded, return NULL. */
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extern struct font_info *(*query_font_func) P_ ((struct frame *f, char *name));
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/* Additional function for setting fontset or changing fontset
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contents of frame F. This function may change the coordinate of
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the frame. */
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extern void (*set_frame_fontset_func) P_ ((struct frame *f, Lisp_Object arg,
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Lisp_Object oldval));
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/* To find a CCL program, fs_load_font calls this function.
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The argument is a pointer to the struct font_info.
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This function set the memer `encoder' of the structure. */
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extern void (*find_ccl_program_func) P_ ((struct font_info *));
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extern Lisp_Object (*get_font_repertory_func) P_ ((struct frame *,
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struct font_info *));
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/* Check if any window system is used now. */
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extern void (*check_window_system_func) P_ ((void));
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@ -207,9 +40,8 @@ extern int face_suitable_for_char_p P_ ((struct face *, int));
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extern int face_for_char P_ ((FRAME_PTR, struct face *, int,
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int, Lisp_Object));
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extern int make_fontset_for_ascii_face P_ ((FRAME_PTR, int, struct face *));
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extern int new_fontset_from_font_name P_ ((Lisp_Object));
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extern int fontset_from_font_name P_ ((Lisp_Object));
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extern void set_default_ascii_font P_ ((Lisp_Object));
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extern struct font_info *fs_load_font P_ ((struct frame *, char *, int));
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extern int fs_query_fontset P_ ((Lisp_Object, int));
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EXFUN (Fquery_fontset, 2);
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extern Lisp_Object list_fontsets P_ ((struct frame *, Lisp_Object, int));
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@ -221,49 +53,13 @@ extern Lisp_Object Vfontset_alias_alist;
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extern Lisp_Object Vvertical_centering_font_regexp;
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extern Lisp_Object Votf_script_alist;
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/* Load a font named FONTNAME on frame F. All fonts for frame F is
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stored in a table pointed by FONT_TABLE. Return a pointer to the
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struct font_info of the loaded font. If loading fails, return
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NULL. */
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#define FS_LOAD_FONT(f, fontname) fs_load_font (f, fontname, -1)
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/* Return an immutable id for font_info FONT_INFO on frame F. The
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reason for this macro is hat one cannot hold pointers to font_info
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structures in other data structures, because the table is
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reallocated in x_list_fonts. */
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#define FONT_INFO_ID(F, FONT_INFO) \
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(FONT_INFO) - (FRAME_X_DISPLAY_INFO ((F))->font_table)
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/* Given a font_info id ID, return a pointer to the font_info
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structure on frame F. If ID is invalid, return null. */
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#define FONT_INFO_FROM_ID(F, ID) \
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(((ID) >= 0 && (ID) < FRAME_X_DISPLAY_INFO ((F))->font_table_size) \
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? (FRAME_X_DISPLAY_INFO ((F))->font_table + (ID)) \
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: 0)
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#ifdef USE_FONT_BACKEND
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#define FONT_INFO_FROM_FACE(F, FACE) \
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(enable_font_backend ? (FACE)->font_info \
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: FONT_INFO_FROM_ID ((F), (FACE)->font_info_id))
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#else /* not USE_FONT_BACKEND */
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#define FONT_INFO_FROM_FACE(F, FACE) \
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FONT_INFO_FROM_ID ((F), (FACE)->font_info_id)
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#endif /* not USE_FONT_BACKEND */
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extern Lisp_Object fontset_name P_ ((int));
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extern Lisp_Object fontset_ascii P_ ((int));
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extern int fontset_height P_ ((int));
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#ifdef USE_FONT_BACKEND
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struct font;
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extern int face_for_font P_ ((struct frame *, struct font *, struct face *));
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extern int face_for_font P_ ((struct frame *, Lisp_Object, struct face *));
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extern int new_fontset_from_font P_ ((Lisp_Object));
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extern struct font *fontset_ascii_font P_ ((FRAME_PTR, int));
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#endif /* USE_FONT_BACKEND */
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#endif /* EMACS_FONTSET_H */
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