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Replacing mv with mvff as the arena control pool.
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7 changed files with 147 additions and 69 deletions
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@ -6,7 +6,7 @@
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* .sources: <design/arena/> is the main design document. */
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#include "tract.h"
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#include "poolmv.h"
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#include "poolmvff.h"
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#include "mpm.h"
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#include "cbs.h"
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#include "bt.h"
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@ -17,7 +17,7 @@
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SRCID(arena, "$Id$");
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#define ArenaControlPool(arena) MVPool(&(arena)->controlPoolStruct)
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#define ArenaControlPool(arena) MVFFPool(&(arena)->controlPoolStruct)
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#define ArenaCBSBlockPool(arena) MFSPool(&(arena)->freeCBSBlockPoolStruct)
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#define ArenaFreeLand(arena) CBSLand(&(arena)->freeLandStruct)
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@ -137,7 +137,7 @@ Bool ArenaCheck(Arena arena)
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CHECKL(BoolCheck(arena->poolReady));
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if (arena->poolReady) { /* <design/arena/#pool.ready> */
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CHECKD(MV, &arena->controlPoolStruct);
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CHECKD(MVFF, &arena->controlPoolStruct);
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CHECKD(Reservoir, &arena->reservoirStruct);
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}
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@ -469,8 +469,8 @@ Res ControlInit(Arena arena)
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AVER(!arena->poolReady);
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MPS_ARGS_BEGIN(args) {
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MPS_ARGS_ADD(args, MPS_KEY_EXTEND_BY, CONTROL_EXTEND_BY);
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res = PoolInit(MVPool(&arena->controlPoolStruct), arena,
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PoolClassMV(), args);
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res = PoolInit(ArenaControlPool(arena), arena,
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PoolClassMVFF(), args);
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} MPS_ARGS_END(args);
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if (res != ResOK)
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return res;
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@ -486,7 +486,7 @@ void ControlFinish(Arena arena)
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AVERT(Arena, arena);
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AVER(arena->poolReady);
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arena->poolReady = FALSE;
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PoolFinish(MVPool(&arena->controlPoolStruct));
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PoolFinish(ArenaControlPool(arena));
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}
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@ -507,10 +507,9 @@ void GlobalsPrepareToDestroy(Globals arenaGlobals)
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* 0. arena->freeCBSBlockPoolStruct
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* 1. arena->reservoirStruct
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* 2. arena->controlPoolStruct
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* 3. arena->controlPoolStruct.blockPoolStruct
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* 4. arena->controlPoolStruct.spanPoolStruct
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* 3. arena->controlPoolStruct.cbsBlockPoolStruct
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*/
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AVER(RingLength(&arenaGlobals->poolRing) == 5);
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AVER(RingLength(&arenaGlobals->poolRing) == 4);
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}
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@ -141,30 +141,6 @@ typedef struct MFSStruct { /* MFS outer structure */
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} MFSStruct;
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/* MVStruct -- MV (Manual Variable) pool outer structure
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*
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* .mv: See <code/poolmv.c>, <design/poolmv/>.
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*
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* The MV pool outer structure is declared here because it is the
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* control pool structure which is inlined in the arena. Normally,
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* pool outer structures are declared with the pools. */
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#define MVSig ((Sig)0x5193B999) /* SIGnature MV */
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typedef struct MVStruct { /* MV pool outer structure */
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PoolStruct poolStruct; /* generic structure */
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MFSStruct blockPoolStruct; /* for managing block descriptors */
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MFSStruct spanPoolStruct; /* for managing span descriptors */
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Size extendBy; /* segment size to extend pool by */
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Size avgSize; /* client estimate of allocation size */
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Size maxSize; /* client estimate of maximum size */
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Size free; /* free space in pool */
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Size lost; /* <design/poolmv/#lost> */
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RingStruct spans; /* span chain */
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Sig sig; /* <design/sig/> */
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} MVStruct;
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/* ReservoirStruct -- Reservoir structure
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*
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* .reservoir: See <code/reserv.c>, <design/reservoir/>.
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@ -696,9 +672,40 @@ typedef struct FreelistStruct {
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} FreelistStruct;
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/* MVFFStruct -- MVFF (Manual Variable First Fit) pool outer structure
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*
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* The signature is placed at the end, see
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* <design/pool/#outer-structure.sig>
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*
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* The MVFF pool outer structure is declared here because it is the
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* control pool structure which is inlined in the arena. Normally,
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* pool outer structures are declared with the pools.
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*/
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#define MVFFSig ((Sig)0x5193FFF9) /* SIGnature MVFF */
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typedef struct MVFFStruct *MVFF;
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typedef struct MVFFStruct { /* MVFF pool outer structure */
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PoolStruct poolStruct; /* generic structure */
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LocusPrefStruct locusPrefStruct; /* the preferences for allocation */
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Size extendBy; /* size to extend pool by */
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Size avgSize; /* client estimate of allocation size */
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double spare; /* spare space fraction, see MVFFReduce */
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MFSStruct cbsBlockPoolStruct; /* stores blocks for CBSs */
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CBSStruct totalCBSStruct; /* all memory allocated from the arena */
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CBSStruct freeCBSStruct; /* free memory (primary) */
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FreelistStruct flStruct; /* free memory (secondary, for emergencies) */
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FailoverStruct foStruct; /* free memory (fail-over mechanism) */
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Bool firstFit; /* as opposed to last fit */
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Bool slotHigh; /* prefers high part of large block */
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Sig sig; /* <design/sig/> */
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} MVFFStruct;
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/* ArenaStruct -- generic arena
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*
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* See <code/arena.c>. */
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* See <code/arena.c>.
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*/
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#define ArenaSig ((Sig)0x519A6E4A) /* SIGnature ARENA */
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@ -709,7 +716,7 @@ typedef struct mps_arena_s {
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ArenaClass class; /* arena class structure */
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Bool poolReady; /* <design/arena/#pool.ready> */
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MVStruct controlPoolStruct; /* <design/arena/#pool> */
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MVFFStruct controlPoolStruct; /* <design/arena/#pool> */
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ReservoirStruct reservoirStruct; /* <design/reservoir/> */
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@ -4,9 +4,6 @@
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* Copyright (c) 2001-2015 Ravenbrook Limited. See end of file for license.
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* Portions copyright (C) 2002 Global Graphics Software.
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*
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* **** RESTRICTION: This pool may not allocate from the arena control
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* pool, since it is used to implement that pool.
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*
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* An observation: Freeing memory introduces more information
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* into the system than allocating it. This causes the problem
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* described in note 2.
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@ -34,6 +31,30 @@
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SRCID(poolmv, "$Id$");
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/* MVStruct -- MV (Manual Variable) pool outer structure
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*
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* .mv: See <code/poolmv.c>, <design/poolmv/>.
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*
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* The signature is placed at the end, see
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* <design/pool/#outer-structure.sig>
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*/
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#define MVSig ((Sig)0x5193B999) /* SIGnature MV */
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typedef struct MVStruct { /* MV pool outer structure */
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PoolStruct poolStruct; /* generic structure */
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MFSStruct blockPoolStruct; /* for managing block descriptors */
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MFSStruct spanPoolStruct; /* for managing span descriptors */
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Size extendBy; /* segment size to extend pool by */
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Size avgSize; /* client estimate of allocation size */
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Size maxSize; /* client estimate of maximum size */
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Size free; /* free space in pool */
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Size lost; /* <design/poolmv/#lost> */
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RingStruct spans; /* span chain */
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Sig sig; /* <design/sig/> */
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} MVStruct;
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#define mvBlockPool(mv) MFSPool(&(mv)->blockPoolStruct)
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#define mvSpanPool(mv) MFSPool(&(mv)->spanPoolStruct)
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@ -4,6 +4,9 @@
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* Copyright (c) 2001-2014 Ravenbrook Limited. See end of file for license.
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* Portions copyright (C) 2002 Global Graphics Software.
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*
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* FIXME: This header is no longer necessary since MV is no longer
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* used internally.
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*
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* .purpose: This is the interface to the manual-variable pool class.
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*
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* .mv: Manual-variable pools manage variably-sized blocks of memory
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@ -4,6 +4,9 @@
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* Copyright (c) 2001-2014 Ravenbrook Limited. See end of file for license.
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* Portions copyright (C) 2002 Global Graphics Software.
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*
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* **** RESTRICTION: This pool may not allocate from the arena control
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* pool, since it is used to implement that pool.
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*
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* .purpose: This is a pool class for manually managed objects of
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* variable size where address-ordered first fit is an appropriate
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* policy. Provision is made to allocate in reverse.
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@ -24,6 +27,7 @@
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#include "freelist.h"
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#include "mpm.h"
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#include "mpscmvff.h"
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#include "poolmvff.h"
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#include "mpscmfs.h"
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#include "poolmfs.h"
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@ -33,35 +37,10 @@ SRCID(poolmvff, "$Id$");
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/* Would go in poolmvff.h if the class had any MPS-internal clients. */
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extern PoolClass PoolClassMVFF(void);
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/* MVFFStruct -- MVFF (Manual Variable First Fit) pool outer structure
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*
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* The signature is placed at the end, see
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* <design/pool/#outer-structure.sig>
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*/
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#define MVFFSig ((Sig)0x5193FFF9) /* SIGnature MVFF */
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typedef struct MVFFStruct *MVFF;
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typedef struct MVFFStruct { /* MVFF pool outer structure */
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PoolStruct poolStruct; /* generic structure */
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LocusPrefStruct locusPrefStruct; /* the preferences for allocation */
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Size extendBy; /* size to extend pool by */
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Size avgSize; /* client estimate of allocation size */
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double spare; /* spare space fraction, see MVFFReduce */
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MFSStruct cbsBlockPoolStruct; /* stores blocks for CBSs */
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CBSStruct totalCBSStruct; /* all memory allocated from the arena */
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CBSStruct freeCBSStruct; /* free memory (primary) */
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FreelistStruct flStruct; /* free memory (secondary, for emergencies) */
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FailoverStruct foStruct; /* free memory (fail-over mechanism) */
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Bool firstFit; /* as opposed to last fit */
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Bool slotHigh; /* prefers high part of large block */
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Sig sig; /* <design/sig/> */
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} MVFFStruct;
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/* Note: MVFFStruct is declared in mpmst.h rather than here because it
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is the control pool and is inlined in the arena globals. */
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#define PoolMVFF(pool) PARENT(MVFFStruct, poolStruct, pool)
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#define MVFFPool(mvff) (&(mvff)->poolStruct)
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#define MVFFTotalLand(mvff) CBSLand(&(mvff)->totalCBSStruct)
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#define MVFFFreePrimary(mvff) CBSLand(&(mvff)->freeCBSStruct)
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#define MVFFFreeSecondary(mvff) FreelistLand(&(mvff)->flStruct)
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@ -69,8 +48,6 @@ typedef struct MVFFStruct { /* MVFF pool outer structure */
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#define MVFFLocusPref(mvff) (&(mvff)->locusPrefStruct)
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#define MVFFBlockPool(mvff) MFSPool(&(mvff)->cbsBlockPoolStruct)
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static Bool MVFFCheck(MVFF mvff);
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/* MVFFDebug -- MVFFDebug class */
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@ -777,8 +754,7 @@ mps_pool_class_t mps_class_mvff_debug(void)
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/* MVFFCheck -- check the consistency of an MVFF structure */
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ATTRIBUTE_UNUSED
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static Bool MVFFCheck(MVFF mvff)
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Bool MVFFCheck(MVFF mvff)
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{
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CHECKS(MVFF, mvff);
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CHECKD(Pool, MVFFPool(mvff));
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72
mps/code/poolmvff.h
Normal file
72
mps/code/poolmvff.h
Normal file
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@ -0,0 +1,72 @@
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/* poolmvff.h: First Fit Manual Variable Pool
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*
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* $Id$
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* Copyright (c) 2001-2014 Ravenbrook Limited. See end of file for license.
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* Portions copyright (C) 2002 Global Graphics Software.
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*
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* .purpose: This is a pool class for manually managed objects of
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* variable size where address-ordered first fit is an appropriate
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* policy. Provision is made to allocate in reverse.
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*
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* .design: See <design/poolmvff/>
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*/
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#ifndef poolmvff_h
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#define poolmvff_h
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#include "mpmtypes.h"
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#include "mpscmvff.h"
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typedef struct MVFFStruct *MVFF;
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extern PoolClass PoolClassMVFF(void);
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extern Bool MVFFCheck(MVFF mvff);
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#define MVFFPool(mvff) (&(mvff)->poolStruct)
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#endif /* poolmvff_h */
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/* C. COPYRIGHT AND LICENSE
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*
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* Copyright (C) 2001-2014 Ravenbrook Limited <http://www.ravenbrook.com/>.
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* All rights reserved. This is an open source license. Contact
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* Ravenbrook for commercial licensing options.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* 3. Redistributions in any form must be accompanied by information on how
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* to obtain complete source code for this software and any accompanying
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* software that uses this software. The source code must either be
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* included in the distribution or be available for no more than the cost
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* of distribution plus a nominal fee, and must be freely redistributable
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* under reasonable conditions. For an executable file, complete source
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* code means the source code for all modules it contains. It does not
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* include source code for modules or files that typically accompany the
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* major components of the operating system on which the executable file
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* runs.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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* PURPOSE, OR NON-INFRINGEMENT, ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT HOLDERS AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
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* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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