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Removing redundant align variable from vmdestroy
Copied from Perforce Change: 15819 ServerID: perforce.ravenbrook.com
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1 changed files with 2 additions and 5 deletions
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@ -2,7 +2,7 @@
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*
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* VIRTUAL MEMORY MAPPING FOR WIN32
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*
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* $HopeName: MMsrc!vmnt.c(trunk.10) $
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* $HopeName: MMsrc!vmnt.c(trunk.11) $
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*
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* Copyright (C) 1995 Harlequin Group, all rights reserved
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*
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@ -55,7 +55,7 @@
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#include <windows.h>
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SRCID(vmnt, "$HopeName: MMsrc!vmnt.c(trunk.10) $");
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SRCID(vmnt, "$HopeName: MMsrc!vmnt.c(trunk.11) $");
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#define SpaceVM(space) (&(space)->arenaStruct.vmStruct)
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@ -142,15 +142,12 @@ Res VMCreate(Space *spaceReturn, Size size)
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void VMDestroy(Space space)
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{
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BOOL b;
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Align align;
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VM vm;
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vm = SpaceVM(space);
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AVERT(VM, vm);
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AVER(vm->mapped == 0);
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align = vm->align;
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/* This appears to be pretty pointless, since the vm descriptor page
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* is about to vanish completely. However, the VirtaulFree might
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* fail and it would be nice to have a dead sig there. */
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