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Removing redundant align variable from vmdestroy

Copied from Perforce
 Change: 15819
 ServerID: perforce.ravenbrook.com
This commit is contained in:
David Jones 1996-05-15 10:32:23 +01:00
parent 2844c6a043
commit e38b13a9ec

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@ -2,7 +2,7 @@
*
* VIRTUAL MEMORY MAPPING FOR WIN32
*
* $HopeName: MMsrc!vmnt.c(trunk.10) $
* $HopeName: MMsrc!vmnt.c(trunk.11) $
*
* Copyright (C) 1995 Harlequin Group, all rights reserved
*
@ -55,7 +55,7 @@
#include <windows.h>
SRCID(vmnt, "$HopeName: MMsrc!vmnt.c(trunk.10) $");
SRCID(vmnt, "$HopeName: MMsrc!vmnt.c(trunk.11) $");
#define SpaceVM(space) (&(space)->arenaStruct.vmStruct)
@ -142,15 +142,12 @@ Res VMCreate(Space *spaceReturn, Size size)
void VMDestroy(Space space)
{
BOOL b;
Align align;
VM vm;
vm = SpaceVM(space);
AVERT(VM, vm);
AVER(vm->mapped == 0);
align = vm->align;
/* This appears to be pretty pointless, since the vm descriptor page
* is about to vanish completely. However, the VirtaulFree might
* fail and it would be nice to have a dead sig there. */