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* xdisp.c (pixel_to_glyph_coords, glyph_to_pixel_coords):

Add generic versions here.  Remove system specific versions
defined elsewhere.
This commit is contained in:
Kim F. Storm 2003-03-21 22:56:52 +00:00
parent 1853f74c1c
commit e080d3ebbf
7 changed files with 107 additions and 343 deletions

View file

@ -3464,107 +3464,6 @@ x_get_keysym_name (keysym)
/* Mouse clicks and mouse movement. Rah. */
/* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
not force the value into range. */
void
pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
FRAME_PTR f;
register int pix_x, pix_y;
register int *x, *y;
Rect *bounds;
int noclip;
{
/* Support tty mode: if Vwindow_system is nil, behave correctly. */
if (NILP (Vwindow_system))
{
*x = pix_x;
*y = pix_y;
return;
}
/* Arrange for the division in PIXEL_TO_CHAR_COL etc. to round down
even for negative values. */
if (pix_x < 0)
pix_x -= FONT_WIDTH (FRAME_FONT (f)) - 1;
if (pix_y < 0)
pix_y -= (f)->output_data.mac->line_height - 1;
pix_x = PIXEL_TO_CHAR_COL (f, pix_x);
pix_y = PIXEL_TO_CHAR_ROW (f, pix_y);
if (bounds)
{
bounds->left = CHAR_TO_PIXEL_COL (f, pix_x);
bounds->top = CHAR_TO_PIXEL_ROW (f, pix_y);
bounds->right = bounds->left + FONT_WIDTH (FRAME_FONT (f)) - 1;
bounds->bottom = bounds->top + f->output_data.mac->line_height - 1;
}
if (!noclip)
{
if (pix_x < 0)
pix_x = 0;
else if (pix_x > FRAME_WINDOW_WIDTH (f))
pix_x = FRAME_WINDOW_WIDTH (f);
if (pix_y < 0)
pix_y = 0;
else if (pix_y > f->height)
pix_y = f->height;
}
*x = pix_x;
*y = pix_y;
}
/* Given HPOS/VPOS in the current matrix of W, return corresponding
frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
can't tell the positions because W's display is not up to date,
return 0. */
int
glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
struct window *w;
int hpos, vpos;
int *frame_x, *frame_y;
{
int success_p;
xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
if (display_completed)
{
struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
struct glyph *glyph = row->glyphs[TEXT_AREA];
struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
*frame_y = row->y;
*frame_x = row->x;
while (glyph < end)
{
*frame_x += glyph->pixel_width;
++glyph;
}
success_p = 1;
}
else
{
*frame_y = *frame_x = 0;
success_p = 0;
}
*frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, *frame_y);
*frame_x = WINDOW_TO_FRAME_PIXEL_X (w, *frame_x);
return success_p;
}
/* Prepare a mouse-event in *RESULT for placement in the input queue.
If the event is a button press, then note that we have grabbed

View file

@ -3500,31 +3500,7 @@ dos_keyread ()
}
#ifndef HAVE_X_WINDOWS
/* See xterm.c for more info. */
void
pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
FRAME_PTR f;
register int pix_x, pix_y, *x, *y;
XRectangle *bounds;
int noclip;
{
if (bounds) abort ();
/* Ignore clipping. */
*x = pix_x;
*y = pix_y;
}
void
glyph_to_pixel_coords (f, x, y, pix_x, pix_y)
FRAME_PTR f;
register int x, y, *pix_x, *pix_y;
{
*pix_x = x;
*pix_y = y;
}
/* Simulation of X's menus. Nothing too fancy here -- just make it work
for now.

View file

@ -118,14 +118,6 @@ extern struct x_output the_only_x_display;
struct frame;
struct window;
/* From xterm.c; emulated on msdos.c */
extern void pixel_to_glyph_coords P_ ((struct frame *f, int pix_x, int pix_y,
int *x, int *y, XRectangle *bounds,
int noclip));
extern void glyph_to_pixel_coords P_ ((struct frame *f, int x, int y,
int *pix_x, int *pix_y));
/* Defined in xfns.c; emulated on msdos.c */
extern int have_menus_p P_ ((void));

View file

@ -705,23 +705,6 @@ DEFUN ("set-cursor-size", Fset_cursor_size, Sset_cursor_size, 1, 1, 0,
return Qt;
}
#ifndef HAVE_NTGUI
void
pixel_to_glyph_coords (struct frame * f, int pix_x, int pix_y, int *x, int *y,
void *bounds, int noclip)
{
*x = pix_x;
*y = pix_y;
}
void
glyph_to_pixel_coords (struct window * f, int x, int y, int *pix_x, int *pix_y)
{
*pix_x = x;
*pix_y = y;
}
#endif /* !HAVE_NTGUI */
void
syms_of_ntterm ()
{

View file

@ -2800,106 +2800,6 @@ x_get_keysym_name (keysym)
/* Mouse clicks and mouse movement. Rah. */
/* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
not force the value into range. */
void
pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
FRAME_PTR f;
register int pix_x, pix_y;
register int *x, *y;
RECT *bounds;
int noclip;
{
/* Support tty mode: if Vwindow_system is nil, behave correctly. */
if (NILP (Vwindow_system))
{
*x = pix_x;
*y = pix_y;
return;
}
/* Arrange for the division in PIXEL_TO_CHAR_COL etc. to round down
even for negative values. */
if (pix_x < 0)
pix_x -= FONT_WIDTH (FRAME_FONT (f)) - 1;
if (pix_y < 0)
pix_y -= (f)->output_data.w32->line_height - 1;
pix_x = PIXEL_TO_CHAR_COL (f, pix_x);
pix_y = PIXEL_TO_CHAR_ROW (f, pix_y);
if (bounds)
{
bounds->left = CHAR_TO_PIXEL_COL (f, pix_x);
bounds->top = CHAR_TO_PIXEL_ROW (f, pix_y);
bounds->right = bounds->left + FONT_WIDTH (FRAME_FONT (f)) - 1;
bounds->bottom = bounds->top + f->output_data.w32->line_height - 1;
}
if (!noclip)
{
if (pix_x < 0)
pix_x = 0;
else if (pix_x > FRAME_WINDOW_WIDTH (f))
pix_x = FRAME_WINDOW_WIDTH (f);
if (pix_y < 0)
pix_y = 0;
else if (pix_y > f->height)
pix_y = f->height;
}
*x = pix_x;
*y = pix_y;
}
/* Given HPOS/VPOS in the current matrix of W, return corresponding
frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
can't tell the positions because W's display is not up to date,
return 0. */
int
glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
struct window *w;
int hpos, vpos;
int *frame_x, *frame_y;
{
int success_p;
xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
if (display_completed)
{
struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
struct glyph *glyph = row->glyphs[TEXT_AREA];
struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
*frame_y = row->y;
*frame_x = row->x;
while (glyph < end)
{
*frame_x += glyph->pixel_width;
++glyph;
}
success_p = 1;
}
else
{
*frame_y = *frame_x = 0;
success_p = 0;
}
*frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, *frame_y);
*frame_x = WINDOW_TO_FRAME_PIXEL_X (w, *frame_x);
return success_p;
}
/* Parse a button MESSAGE. The button index is returned in PBUTTON, and
the state in PUP. XBUTTON provides extra information for extended mouse
button messages. Returns FALSE if unable to parse the message. */

View file

@ -1402,6 +1402,113 @@ estimate_mode_line_height (f, face_id)
return 1;
}
/* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
not force the value into range. */
void
pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
FRAME_PTR f;
register int pix_x, pix_y;
int *x, *y;
NativeRectangle *bounds;
int noclip;
{
#ifdef HAVE_WINDOW_SYSTEM
if (FRAME_WINDOW_P (f))
{
/* Arrange for the division in PIXEL_TO_CHAR_COL etc. to round down
even for negative values. */
if (pix_x < 0)
pix_x -= FONT_WIDTH (FRAME_FONT (f)) - 1;
if (pix_y < 0)
pix_y -= FRAME_X_OUTPUT(f)->line_height - 1;
pix_x = PIXEL_TO_CHAR_COL (f, pix_x);
pix_y = PIXEL_TO_CHAR_ROW (f, pix_y);
if (bounds)
STORE_NATIVE_RECT (*bounds,
CHAR_TO_PIXEL_COL (f, pix_x),
CHAR_TO_PIXEL_ROW (f, pix_y),
FONT_WIDTH (FRAME_FONT (f)) - 1,
FRAME_X_OUTPUT (f)->line_height - 1);
if (!noclip)
{
if (pix_x < 0)
pix_x = 0;
else if (pix_x > FRAME_WINDOW_WIDTH (f))
pix_x = FRAME_WINDOW_WIDTH (f);
if (pix_y < 0)
pix_y = 0;
else if (pix_y > f->height)
pix_y = f->height;
}
}
#endif
*x = pix_x;
*y = pix_y;
}
/* Given HPOS/VPOS in the current matrix of W, return corresponding
frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
can't tell the positions because W's display is not up to date,
return 0. */
int
glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
struct window *w;
int hpos, vpos;
int *frame_x, *frame_y;
{
#ifdef HAVE_WINDOW_SYSTEM
if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
{
int success_p;
xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
if (display_completed)
{
struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
struct glyph *glyph = row->glyphs[TEXT_AREA];
struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
hpos = row->x;
vpos = row->y;
while (glyph < end)
{
hpos += glyph->pixel_width;
++glyph;
}
success_p = 1;
}
else
{
hpos = vpos = 0;
success_p = 0;
}
*frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
*frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
return success_p;
}
#endif
*frame_x = hpos;
*frame_y = vpos;
return 1;
}
#ifdef HAVE_WINDOW_SYSTEM
/* Find the glyph under window-relative coordinates X/Y in window W.

View file

@ -3474,99 +3474,6 @@ x_get_keysym_name (keysym)
/* Mouse clicks and mouse movement. Rah. */
/* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
not force the value into range. */
void
pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
FRAME_PTR f;
register int pix_x, pix_y;
register int *x, *y;
XRectangle *bounds;
int noclip;
{
/* Arrange for the division in PIXEL_TO_CHAR_COL etc. to round down
even for negative values. */
if (pix_x < 0)
pix_x -= FONT_WIDTH ((f)->output_data.x->font) - 1;
if (pix_y < 0)
pix_y -= (f)->output_data.x->line_height - 1;
pix_x = PIXEL_TO_CHAR_COL (f, pix_x);
pix_y = PIXEL_TO_CHAR_ROW (f, pix_y);
if (bounds)
{
bounds->width = FONT_WIDTH (f->output_data.x->font);
bounds->height = f->output_data.x->line_height;
bounds->x = CHAR_TO_PIXEL_COL (f, pix_x);
bounds->y = CHAR_TO_PIXEL_ROW (f, pix_y);
}
if (!noclip)
{
if (pix_x < 0)
pix_x = 0;
else if (pix_x > FRAME_WINDOW_WIDTH (f))
pix_x = FRAME_WINDOW_WIDTH (f);
if (pix_y < 0)
pix_y = 0;
else if (pix_y > f->height)
pix_y = f->height;
}
*x = pix_x;
*y = pix_y;
}
/* Given HPOS/VPOS in the current matrix of W, return corresponding
frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
can't tell the positions because W's display is not up to date,
return 0. */
int
glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
struct window *w;
int hpos, vpos;
int *frame_x, *frame_y;
{
int success_p;
xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
if (display_completed)
{
struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
struct glyph *glyph = row->glyphs[TEXT_AREA];
struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
*frame_y = row->y;
*frame_x = row->x;
while (glyph < end)
{
*frame_x += glyph->pixel_width;
++glyph;
}
success_p = 1;
}
else
{
*frame_y = *frame_x = 0;
success_p = 0;
}
*frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, *frame_y);
*frame_x = WINDOW_TO_FRAME_PIXEL_X (w, *frame_x);
return success_p;
}
/* Prepare a mouse-event in *RESULT for placement in the input queue.
If the event is a button press, then note that we have grabbed