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More accurate documentation of 'equal' in ELisp Reference
* doc/lispref/objects.texi (Equality Predicates): Add lists and conses. (Bug#72888)
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@ -2413,6 +2413,11 @@ the converse is not always true.
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@end group
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@end group
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@end example
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@end example
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The @code{equal} function recursively compares the contents of objects
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if they are integers, strings, markers, lists, cons cells, vectors,
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bool-vectors, byte-code function objects, char-tables, records, or font
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objects.
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Comparison of strings is case-sensitive, but does not take account of
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Comparison of strings is case-sensitive, but does not take account of
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text properties---it compares only the characters in the strings.
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text properties---it compares only the characters in the strings.
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@xref{Text Properties}. Use @code{equal-including-properties} to also
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@xref{Text Properties}. Use @code{equal-including-properties} to also
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@ -2428,10 +2433,6 @@ same sequence of character codes and all these codes are in the range
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@end group
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@end group
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@end example
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@end example
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The @code{equal} function recursively compares the contents of objects
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if they are integers, strings, markers, vectors, bool-vectors,
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byte-code function objects, char-tables, records, or font objects.
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If @var{object1} or @var{object2} contains symbols with position,
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If @var{object1} or @var{object2} contains symbols with position,
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@code{equal} treats them as if they were their bare symbols when
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@code{equal} treats them as if they were their bare symbols when
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@code{symbols-with-pos-enabled} is non-@code{nil}. Otherwise
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@code{symbols-with-pos-enabled} is non-@code{nil}. Otherwise
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