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Fix macOS build with SDK version 26
* configure.ac: Use gl_CHECK_FUNCS_ANDROID_MACOS to check for 'posix_spawn_file_actions_addchdir', since it checks which version of macOS is being used for the build, rather than what is available in the SDK. (Bug#79489)
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@ -6352,7 +6352,7 @@ dnl recent, so we check for it specifically.
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AC_CHECK_HEADERS([spawn.h])
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AC_SUBST([HAVE_SPAWN_H])
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gl_CHECK_FUNCS_ANDROID([posix_spawn], [#include <spawn.h>])
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gl_CHECK_FUNCS_ANDROID([posix_spawn_file_actions_addchdir], [#include <spawn.h>])
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gl_CHECK_FUNCS_ANDROID_MACOS([posix_spawn_file_actions_addchdir], [#include <spawn.h>])
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gl_CHECK_FUNCS_ANDROID([posix_spawn_file_actions_addchdir_np], [#include <spawn.h>])
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gl_CHECK_FUNCS_ANDROID([posix_spawnattr_setflags], [#include <spawn.h>])
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AC_SUBST([HAVE_POSIX_SPAWN])
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