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Turning pool init methods the right way in, so that they each call the next method up the class hierarchy.

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 Change: 190858
 ServerID: perforce.ravenbrook.com
This commit is contained in:
Richard Brooksby 2016-04-10 17:49:08 +01:00
parent 907494aa56
commit d303ed0aeb
26 changed files with 347 additions and 189 deletions

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@ -81,7 +81,6 @@ typedef struct mps_pool_class_s {
PoolDebugMixinMethod debugMixin; /* find the debug mixin, if any */
PoolSizeMethod totalSize; /* total memory allocated from arena */
PoolSizeMethod freeSize; /* free memory (unused by client program) */
Bool labelled; /* whether it has been EventLabelled */
Sig sig; /* .class.end-sig */
} PoolClassStruct;