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(Text Representations, Character Sets, Chars and Bytes, Locales): Remove
@tindex.
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@ -95,7 +95,6 @@ default value to @code{nil} early in startup.
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@end defvar
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@defun position-bytes position
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@tindex position-bytes
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Return the byte-position corresponding to buffer position
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@var{position} in the current buffer. This is 1 at the start of the
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buffer, and counts upward in bytes. If @var{position} is out of
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@ -103,7 +102,6 @@ range, the value is @code{nil}.
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@end defun
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@defun byte-to-position byte-position
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@tindex byte-to-position
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Return the buffer position corresponding to byte-position
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@var{byte-position} in the current buffer. If @var{byte-position} is
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out of range, the value is @code{nil}.
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@ -354,7 +352,6 @@ valid character.
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@end defun
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@defun charset-plist charset
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@tindex charset-plist
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This function returns the charset property list of the character set
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@var{charset}. Although @var{charset} is a symbol, this is not the same
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as the property list of that symbol. Charset properties are used for
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@ -389,7 +386,6 @@ dimension is always 1 or 2.
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@end defun
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@defun charset-bytes charset
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@tindex charset-bytes
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This function returns the number of bytes used to represent a character
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in character set @var{charset}.
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@end defun
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@ -1439,7 +1435,6 @@ to use in language-related features. These Emacs variables control
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how Emacs interacts with these features.
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@defvar locale-coding-system
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@tindex locale-coding-system
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@cindex keyboard input decoding on X
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This variable specifies the coding system to use for decoding system
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error messages and---on X Window system only---keyboard input, for
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@ -1448,7 +1443,6 @@ decoding the return value of @code{format-time-string}.
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@end defvar
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@defvar system-messages-locale
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@tindex system-messages-locale
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This variable specifies the locale to use for generating system error
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messages. Changing the locale can cause messages to come out in a
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different language or in a different orthography. If the variable is
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@ -1457,7 +1451,6 @@ usual POSIX fashion.
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@end defvar
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@defvar system-time-locale
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@tindex system-time-locale
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This variable specifies the locale to use for formatting time values.
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Changing the locale can cause messages to appear according to the
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conventions of a different language. If the variable is @code{nil}, the
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