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833
src/region-cache.c
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833
src/region-cache.c
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/* Caching facts about regions of the buffer, for optimization.
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Copyright (C) 1985, 1986, 1987, 1988, 1989, 1993
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Free Software Foundation, Inc.
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This file is part of GNU Emacs.
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GNU Emacs is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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GNU Emacs is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GNU Emacs; see the file COPYING. If not, write to
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the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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#include <config.h>
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#include "lisp.h"
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#include "buffer.h"
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#include "region-cache.h"
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#include <stdio.h>
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/* Data structures. */
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/* The region cache.
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We want something that maps character positions in a buffer onto
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values. The representation should deal well with long runs of
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characters with the same value.
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The tricky part: the representation should be very cheap to
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maintain in the presence of many insertions and deletions. If the
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overhead of maintaining the cache is too high, the speedups it
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offers will be worthless.
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We represent the region cache as a sorted array of struct
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boundary's, each of which contains a buffer position and a value;
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the value applies to all the characters after the buffer position,
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until the position of the next boundary, or the end of the buffer.
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The cache always has a boundary whose position is BUF_BEG, so
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there's always a value associated with every character in the
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buffer. Since the cache is sorted, this is always the first
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element of the cache.
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To facilitate the insertion and deletion of boundaries in the
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cache, the cache has a gap, just like Emacs's text buffers do.
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To help boundary positions float along with insertions and
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deletions, all boundary positions before the cache gap are stored
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relative to BUF_BEG (buf) (thus they're >= 0), and all boundary
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positions after the gap are stored relative to BUF_Z (buf) (thus
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they're <= 0). Look at BOUNDARY_POS to see this in action. See
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revalidate_region_cache to see how this helps. */
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struct boundary {
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int pos;
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int value;
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};
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struct region_cache {
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/* A sorted array of locations where the known-ness of the buffer
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changes. */
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struct boundary *boundaries;
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/* boundaries[gap_start ... gap_start + gap_len - 1] is the gap. */
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int gap_start, gap_len;
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/* The number of elements allocated to boundaries, not including the
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gap. */
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int cache_len;
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/* The areas that haven't changed since the last time we cleaned out
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invalid entries from the cache. These overlap when the buffer is
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entirely unchanged. */
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int beg_unchanged, end_unchanged;
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/* The first and last positions in the buffer. Because boundaries
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store their positions relative to the start (BEG) and end (Z) of
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the buffer, knowing these positions allows us to accurately
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interpret positions without having to pass the buffer structure
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or its endpoints around all the time.
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Yes, buffer_beg is always 1. It's there for symmetry with
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buffer_end and the BEG and BUF_BEG macros. */
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int buffer_beg, buffer_end;
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};
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/* Return the position of boundary i in cache c. */
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#define BOUNDARY_POS(c, i) \
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((i) < (c)->gap_start \
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? (c)->buffer_beg + (c)->boundaries[(i)].pos \
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: (c)->buffer_end + (c)->boundaries[(c)->gap_len + (i)].pos)
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/* Return the value for text after boundary i in cache c. */
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#define BOUNDARY_VALUE(c, i) \
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((i) < (c)->gap_start \
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? (c)->boundaries[(i)].value \
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: (c)->boundaries[(c)->gap_len + (i)].value)
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/* Set the value for text after boundary i in cache c to v. */
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#define SET_BOUNDARY_VALUE(c, i, v) \
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((i) < (c)->gap_start \
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? ((c)->boundaries[(i)].value = (v))\
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: ((c)->boundaries[(c)->gap_len + (i)].value = (v)))
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/* How many elements to add to the gap when we resize the buffer. */
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#define NEW_CACHE_GAP (40)
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/* See invalidate_region_cache; if an invalidation would throw away
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information about this many characters, call
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revalidate_region_cache before doing the new invalidation, to
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preserve that information, instead of throwing it away. */
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#define PRESERVE_THRESHOLD (500)
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static void revalidate_region_cache ();
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/* Interface: Allocating, initializing, and disposing of region caches. */
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struct region_cache *
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new_region_cache ()
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{
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struct region_cache *c
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= (struct region_cache *) xmalloc (sizeof (struct region_cache));
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c->gap_start = 0;
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c->gap_len = NEW_CACHE_GAP;
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c->cache_len = 0;
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c->boundaries =
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(struct boundary *) xmalloc ((c->gap_len + c->cache_len)
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* sizeof (*c->boundaries));
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c->beg_unchanged = 0;
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c->end_unchanged = 0;
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c->buffer_beg = 1;
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c->buffer_end = 1;
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/* Insert the boundary for the buffer start. */
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c->cache_len++;
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c->gap_len--;
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c->gap_start++;
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c->boundaries[0].pos = 0; /* from buffer_beg */
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c->boundaries[0].value = 0;
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return c;
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}
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void
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free_region_cache (c)
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struct region_cache *c;
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{
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xfree (c->boundaries);
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xfree (c);
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}
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/* Finding positions in the cache. */
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/* Return the index of the last boundary in cache C at or before POS.
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In other words, return the boundary that specifies the value for
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the region POS..(POS + 1).
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This operation should be logarithmic in the number of cache
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entries. It would be nice if it took advantage of locality of
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reference, too, by searching entries near the last entry found. */
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static int
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find_cache_boundary (c, pos)
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struct region_cache *c;
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int pos;
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{
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int low = 0, high = c->cache_len;
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while (low + 1 < high)
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{
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/* mid is always a valid index, because low < high and ">> 1"
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rounds down. */
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int mid = (low + high) >> 1;
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int boundary = BOUNDARY_POS (c, mid);
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if (pos < boundary)
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high = mid;
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else
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low = mid;
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}
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/* Some testing. */
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if (BOUNDARY_POS (c, low) > pos
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|| (low + 1 < c->cache_len
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&& BOUNDARY_POS (c, low + 1) <= pos))
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abort ();
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return low;
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}
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/* Moving the cache gap around, inserting, and deleting. */
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/* Move the gap of cache C to index POS, and make sure it has space
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for at least MIN_SIZE boundaries. */
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static void
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move_cache_gap (c, pos, min_size)
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struct region_cache *c;
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int pos;
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int min_size;
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{
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/* Copy these out of the cache and into registers. */
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int gap_start = c->gap_start;
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int gap_len = c->gap_len;
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int buffer_beg = c->buffer_beg;
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int buffer_end = c->buffer_end;
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if (pos < 0
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|| pos > c->cache_len)
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abort ();
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/* We mustn't ever try to put the gap before the dummy start
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boundary. That must always be start-relative. */
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if (pos == 0)
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abort ();
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/* Need we move the gap right? */
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while (gap_start < pos)
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{
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/* Copy one boundary from after to before the gap, and
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convert its position to start-relative. */
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c->boundaries[gap_start].pos
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= (buffer_end
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+ c->boundaries[gap_start + gap_len].pos
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- buffer_beg);
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c->boundaries[gap_start].value
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= c->boundaries[gap_start + gap_len].value;
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gap_start++;
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}
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/* To enlarge the gap, we need to re-allocate the boundary array, and
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then shift the area after the gap to the new end. Since the cost
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is proportional to the amount of stuff after the gap, we do the
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enlargement here, after a right shift but before a left shift,
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when the portion after the gap is smallest. */
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if (gap_len < min_size)
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{
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int i;
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/* Always make at least NEW_CACHE_GAP elements, as long as we're
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expanding anyway. */
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if (min_size < NEW_CACHE_GAP)
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min_size = NEW_CACHE_GAP;
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c->boundaries =
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(struct boundary *) xrealloc (c->boundaries,
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((min_size + c->cache_len)
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* sizeof (*c->boundaries)));
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/* Some systems don't provide a version of the copy routine that
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can be trusted to shift memory upward into an overlapping
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region. memmove isn't widely available. */
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min_size -= gap_len;
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for (i = c->cache_len - 1; i >= gap_start; i--)
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{
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c->boundaries[i + min_size].pos = c->boundaries[i + gap_len].pos;
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c->boundaries[i + min_size].value = c->boundaries[i + gap_len].value;
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}
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gap_len = min_size;
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}
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/* Need we move the gap left? */
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while (pos < gap_start)
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{
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gap_start--;
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/* Copy one region from before to after the gap, and
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convert its position to end-relative. */
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c->boundaries[gap_start + gap_len].pos
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= c->boundaries[gap_start].pos + buffer_beg - buffer_end;
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c->boundaries[gap_start + gap_len].value
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= c->boundaries[gap_start].value;
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}
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/* Assign these back into the cache. */
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c->gap_start = gap_start;
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c->gap_len = gap_len;
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}
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/* Insert a new boundary in cache C; it will have cache index INDEX,
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and have the specified POS and VALUE. */
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static void
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insert_cache_boundary (c, index, pos, value)
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struct region_cache *c;
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int index;
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int pos, value;
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{
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/* index must be a valid cache index. */
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if (index < 0 || index > c->cache_len)
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abort ();
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/* We must never want to insert something before the dummy first
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boundary. */
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if (index == 0)
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abort ();
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/* We must only be inserting things in order. */
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if (! (BOUNDARY_POS (c, index-1) < pos
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&& (index == c->cache_len
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|| pos < BOUNDARY_POS (c, index))))
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abort ();
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/* The value must be different from the ones around it. However, we
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temporarily create boundaries that establish the same value as
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the subsequent boundary, so we're not going to flag that case. */
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if (BOUNDARY_VALUE (c, index-1) == value)
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abort ();
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move_cache_gap (c, index, 1);
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c->boundaries[index].pos = pos - c->buffer_beg;
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c->boundaries[index].value = value;
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c->gap_start++;
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c->gap_len--;
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c->cache_len++;
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}
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/* Delete the i'th entry from cache C if START <= i < END. */
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static void
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delete_cache_boundaries (c, start, end)
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struct region_cache *c;
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int start, end;
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{
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int len = end - start;
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/* Gotta be in range. */
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if (start < 0
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|| end > c->cache_len)
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abort ();
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/* Gotta be in order. */
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if (start > end)
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abort ();
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/* Can't delete the dummy entry. */
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if (start == 0
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&& end >= 1)
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abort ();
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/* Minimize gap motion. If we're deleting nothing, do nothing. */
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if (len == 0)
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;
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/* If the gap is before the region to delete, delete from the start
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forward. */
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else if (c->gap_start <= start)
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{
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move_cache_gap (c, start, 0);
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c->gap_len += len;
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}
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/* If the gap is after the region to delete, delete from the end
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backward. */
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else if (end <= c->gap_start)
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{
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move_cache_gap (c, end, 0);
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c->gap_start -= len;
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c->gap_len += len;
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}
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/* If the gap is in the region to delete, just expand it. */
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else
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{
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c->gap_start = start;
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c->gap_len += len;
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}
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c->cache_len -= len;
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}
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/* Set the value for a region. */
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/* Set the value in cache C for the region START..END to VALUE. */
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static void
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set_cache_region (c, start, end, value)
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struct region_cache *c;
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int start, end;
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int value;
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{
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if (start > end)
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abort ();
|
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if (start < c->buffer_beg
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|| end > c->buffer_end)
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abort ();
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/* Eliminate this case; then we can assume that start and end-1 are
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both the locations of real characters in the buffer. */
|
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if (start == end)
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return;
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|
||||
{
|
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/* We need to make sure that there are no boundaries in the area
|
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between start to end; the whole area will have the same value,
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so those boundaries will not be necessary.
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Let start_ix be the cache index of the boundary governing the
|
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first character of start..end, and let end_ix be the cache
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index of the earliest boundary after the last character in
|
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start..end. (This tortured terminology is intended to answer
|
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all the "< or <=?" sort of questions.) */
|
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int start_ix = find_cache_boundary (c, start);
|
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int end_ix = find_cache_boundary (c, end - 1) + 1;
|
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|
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/* We must remember the value established by the last boundary
|
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before end; if that boundary's domain stretches beyond end,
|
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we'll need to create a new boundary at end, and that boundary
|
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must have that remembered value. */
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int value_at_end = BOUNDARY_VALUE (c, end_ix - 1);
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|
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/* Delete all boundaries strictly within start..end; this means
|
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those whose indices are between start_ix (exclusive) and end_ix
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(exclusive). */
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delete_cache_boundaries (c, start_ix + 1, end_ix);
|
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|
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/* Make sure we have the right value established going in to
|
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start..end from the left, and no unnecessary boundaries. */
|
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if (BOUNDARY_POS (c, start_ix) == start)
|
||||
{
|
||||
/* Is this boundary necessary? If no, remove it; if yes, set
|
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its value. */
|
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if (start_ix > 0
|
||||
&& BOUNDARY_VALUE (c, start_ix - 1) == value)
|
||||
{
|
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delete_cache_boundaries (c, start_ix, start_ix + 1);
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start_ix--;
|
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}
|
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else
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SET_BOUNDARY_VALUE (c, start_ix, value);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Do we need to add a new boundary here? */
|
||||
if (BOUNDARY_VALUE (c, start_ix) != value)
|
||||
{
|
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insert_cache_boundary (c, start_ix + 1, start, value);
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start_ix++;
|
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}
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}
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/* This is equivalent to letting end_ix float (like a buffer
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marker does) with the insertions and deletions we may have
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done. */
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end_ix = start_ix + 1;
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/* Make sure we have the correct value established as we leave
|
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start..end to the right. */
|
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if (end == c->buffer_end)
|
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/* There is no text after start..end; nothing to do. */
|
||||
;
|
||||
else if (end_ix >= c->cache_len
|
||||
|| end < BOUNDARY_POS (c, end_ix))
|
||||
{
|
||||
/* There is no boundary at end, but we may need one. */
|
||||
if (value_at_end != value)
|
||||
insert_cache_boundary (c, end_ix, end, value_at_end);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* There is a boundary at end; should it be there? */
|
||||
if (value == BOUNDARY_VALUE (c, end_ix))
|
||||
delete_cache_boundaries (c, end_ix, end_ix + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Interface: Invalidating the cache. Private: Re-validating the cache. */
|
||||
|
||||
/* Indicate that a section of BUF has changed, to invalidate CACHE.
|
||||
HEAD is the number of chars unchanged at the beginning of the buffer.
|
||||
TAIL is the number of chars unchanged at the end of the buffer.
|
||||
NOTE: this is *not* the same as the ending position of modified
|
||||
region.
|
||||
(This way of specifying regions makes more sense than absolute
|
||||
buffer positions in the presence of insertions and deletions; the
|
||||
args to pass are the same before and after such an operation.) */
|
||||
void
|
||||
invalidate_region_cache (buf, c, head, tail)
|
||||
struct buffer *buf;
|
||||
struct region_cache *c;
|
||||
int head, tail;
|
||||
{
|
||||
/* Let chead = c->beg_unchanged, and
|
||||
ctail = c->end_unchanged.
|
||||
If z-tail < beg+chead by a large amount, or
|
||||
z-ctail < beg+head by a large amount,
|
||||
|
||||
then cutting back chead and ctail to head and tail would lose a
|
||||
lot of information that we could preserve by revalidating the
|
||||
cache before processing this invalidation. Losing that
|
||||
information may be more costly than revalidating the cache now.
|
||||
So go ahead and call revalidate_region_cache if it seems that it
|
||||
might be worthwhile. */
|
||||
if (((BUF_BEG (buf) + c->beg_unchanged) - (BUF_Z (buf) - tail)
|
||||
> PRESERVE_THRESHOLD)
|
||||
|| ((BUF_BEG (buf) + head) - (BUF_Z (buf) - c->end_unchanged)
|
||||
> PRESERVE_THRESHOLD))
|
||||
revalidate_region_cache (buf, c);
|
||||
|
||||
|
||||
if (head < c->beg_unchanged)
|
||||
c->beg_unchanged = head;
|
||||
if (tail < c->end_unchanged)
|
||||
c->end_unchanged = tail;
|
||||
|
||||
/* We now know nothing about the region between the unchanged head
|
||||
and the unchanged tail (call it the "modified region"), not even
|
||||
its length.
|
||||
|
||||
If the modified region has shrunk in size (deletions do this),
|
||||
then the cache may now contain boundaries originally located in
|
||||
text that doesn't exist any more.
|
||||
|
||||
If the modified region has increased in size (insertions do
|
||||
this), then there may now be boundaries in the modified region
|
||||
whose positions are wrong.
|
||||
|
||||
Even calling BOUNDARY_POS on boundaries still in the unchanged
|
||||
head or tail may well give incorrect answers now, since
|
||||
c->buffer_beg and c->buffer_end may well be wrong now. (Well,
|
||||
okay, c->buffer_beg never changes, so boundaries in the unchanged
|
||||
head will still be okay. But it's the principle of the thing.)
|
||||
|
||||
So things are generally a mess.
|
||||
|
||||
But we don't clean up this mess here; that would be expensive,
|
||||
and this function gets called every time any buffer modification
|
||||
occurs. Rather, we can clean up everything in one swell foop,
|
||||
accounting for all the modifications at once, by calling
|
||||
revalidate_region_cache before we try to consult the cache the
|
||||
next time. */
|
||||
}
|
||||
|
||||
|
||||
/* Clean out any cache entries applying to the modified region, and
|
||||
make the positions of the remaining entries accurate again.
|
||||
|
||||
After calling this function, the mess described in the comment in
|
||||
invalidate_region_cache is cleaned up.
|
||||
|
||||
This function operates by simply throwing away everything it knows
|
||||
about the modified region. It doesn't care exactly which
|
||||
insertions and deletions took place; it just tosses it all.
|
||||
|
||||
For example, if you insert a single character at the beginning of
|
||||
the buffer, and a single character at the end of the buffer (for
|
||||
example), without calling this function in between the two
|
||||
insertions, then the entire cache will be freed of useful
|
||||
information. On the other hand, if you do manage to call this
|
||||
function in between the two insertions, then the modified regions
|
||||
will be small in both cases, no information will be tossed, and the
|
||||
cache will know that it doesn't have knowledge of the first and
|
||||
last characters any more.
|
||||
|
||||
Calling this function may be expensive; it does binary searches in
|
||||
the cache, and causes cache gap motion. */
|
||||
|
||||
static void
|
||||
revalidate_region_cache (buf, c)
|
||||
struct buffer *buf;
|
||||
struct region_cache *c;
|
||||
{
|
||||
/* The boundaries now in the cache are expressed relative to the
|
||||
buffer_beg and buffer_end values stored in the cache. Now,
|
||||
buffer_beg and buffer_end may not be the same as BUF_BEG (buf)
|
||||
and BUF_Z (buf), so we have two different "bases" to deal with
|
||||
--- the cache's, and the buffer's. */
|
||||
|
||||
/* If the entire buffer is still valid, don't waste time. Yes, this
|
||||
should be a >, not a >=; think about what beg_unchanged and
|
||||
end_unchanged get set to when the only change has been an
|
||||
insertion. */
|
||||
if (c->buffer_beg + c->beg_unchanged
|
||||
> c->buffer_end - c->end_unchanged)
|
||||
return;
|
||||
|
||||
/* If all the text we knew about as of the last cache revalidation
|
||||
is still there, then all of the information in the cache is still
|
||||
valid. Because c->buffer_beg and c->buffer_end are out-of-date,
|
||||
the modified region appears from the cache's point of view to be
|
||||
a null region located someplace in the buffer.
|
||||
|
||||
Now, invalidating that empty string will have no actual affect on
|
||||
the cache; instead, we need to update the cache's basis first
|
||||
(which will give the modified region the same size in the cache
|
||||
as it has in the buffer), and then invalidate the modified
|
||||
region. */
|
||||
if (c->buffer_beg + c->beg_unchanged
|
||||
== c->buffer_end - c->end_unchanged)
|
||||
{
|
||||
/* Move the gap so that all the boundaries in the unchanged head
|
||||
are expressed beg-relative, and all the boundaries in the
|
||||
unchanged tail are expressed end-relative. That done, we can
|
||||
plug in the new buffer beg and end, and all the positions
|
||||
will be accurate.
|
||||
|
||||
The boundary which has jurisdiction over the modified region
|
||||
should be left before the gap. */
|
||||
move_cache_gap (c,
|
||||
(find_cache_boundary (c, (c->buffer_beg
|
||||
+ c->beg_unchanged))
|
||||
+ 1),
|
||||
0);
|
||||
|
||||
c->buffer_beg = BUF_BEG (buf);
|
||||
c->buffer_end = BUF_Z (buf);
|
||||
|
||||
/* Now that the cache's basis has been changed, the modified
|
||||
region actually takes up some space in the cache, so we can
|
||||
invalidate it. */
|
||||
set_cache_region (c,
|
||||
c->buffer_beg + c->beg_unchanged,
|
||||
c->buffer_end - c->end_unchanged,
|
||||
0);
|
||||
}
|
||||
|
||||
/* Otherwise, there is a non-empty region in the cache which
|
||||
corresponds to the modified region of the buffer. */
|
||||
else
|
||||
{
|
||||
int modified_ix;
|
||||
|
||||
/* These positions are correct, relative to both the cache basis
|
||||
and the buffer basis. */
|
||||
set_cache_region (c,
|
||||
c->buffer_beg + c->beg_unchanged,
|
||||
c->buffer_end - c->end_unchanged,
|
||||
0);
|
||||
|
||||
/* Now the cache contains only boundaries that are in the
|
||||
unchanged head and tail; we've disposed of any boundaries
|
||||
whose positions we can't be sure of given the information
|
||||
we've saved.
|
||||
|
||||
If we put the cache gap between the unchanged head and the
|
||||
unchanged tail, we can adjust all the boundary positions at
|
||||
once, simply by setting buffer_beg and buffer_end.
|
||||
|
||||
The boundary which has jurisdiction over the modified region
|
||||
should be left before the gap. */
|
||||
modified_ix =
|
||||
find_cache_boundary (c, (c->buffer_beg + c->beg_unchanged)) + 1;
|
||||
move_cache_gap (c, modified_ix, 0);
|
||||
|
||||
c->buffer_beg = BUF_BEG (buf);
|
||||
c->buffer_end = BUF_Z (buf);
|
||||
|
||||
/* Now, we may have shrunk the buffer when we changed the basis,
|
||||
and brought the boundaries we created for the start and end
|
||||
of the modified region together, giving them the same
|
||||
position. If that's the case, we should collapse them into
|
||||
one boundary. Or we may even delete them both, if the values
|
||||
before and after them are the same. */
|
||||
if (modified_ix < c->cache_len
|
||||
&& (BOUNDARY_POS (c, modified_ix - 1)
|
||||
== BOUNDARY_POS (c, modified_ix)))
|
||||
{
|
||||
int value_after = BOUNDARY_VALUE (c, modified_ix);
|
||||
|
||||
/* Should we remove both of the boundaries? Yes, if the
|
||||
latter boundary is now establishing the same value that
|
||||
the former boundary's predecessor does. */
|
||||
if (modified_ix - 1 > 0
|
||||
&& value_after == BOUNDARY_VALUE (c, modified_ix - 2))
|
||||
delete_cache_boundaries (c, modified_ix - 1, modified_ix + 1);
|
||||
else
|
||||
{
|
||||
/* We do need a boundary here; collapse the two
|
||||
boundaries into one. */
|
||||
SET_BOUNDARY_VALUE (c, modified_ix - 1, value_after);
|
||||
delete_cache_boundaries (c, modified_ix, modified_ix + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Now the entire cache is valid. */
|
||||
c->beg_unchanged
|
||||
= c->end_unchanged
|
||||
= c->buffer_end - c->buffer_beg;
|
||||
}
|
||||
|
||||
|
||||
/* Interface: Adding information to the cache. */
|
||||
|
||||
/* Assert that the region of BUF between START and END (absolute
|
||||
buffer positions) is "known," for the purposes of CACHE (e.g. "has
|
||||
no newlines", in the case of the line cache). */
|
||||
void
|
||||
know_region_cache (buf, c, start, end)
|
||||
struct buffer *buf;
|
||||
struct region_cache *c;
|
||||
int start, end;
|
||||
{
|
||||
revalidate_region_cache (buf, c);
|
||||
|
||||
set_cache_region (c, start, end, 1);
|
||||
}
|
||||
|
||||
|
||||
/* Interface: using the cache. */
|
||||
|
||||
/* Return true if the text immediately after POS in BUF is known, for
|
||||
the purposes of CACHE. If NEXT is non-zero, set *NEXT to the nearest
|
||||
position after POS where the knownness changes. */
|
||||
int
|
||||
region_cache_forward (buf, c, pos, next)
|
||||
struct buffer *buf;
|
||||
struct region_cache *c;
|
||||
int pos;
|
||||
int *next;
|
||||
{
|
||||
revalidate_region_cache (buf, c);
|
||||
|
||||
{
|
||||
int i = find_cache_boundary (c, pos);
|
||||
int i_value = BOUNDARY_VALUE (c, i);
|
||||
int j;
|
||||
|
||||
/* Beyond the end of the buffer is unknown, by definition. */
|
||||
if (pos >= BUF_Z (buf))
|
||||
{
|
||||
if (next) *next = BUF_Z (buf);
|
||||
i_value = 0;
|
||||
}
|
||||
else if (next)
|
||||
{
|
||||
/* Scan forward from i to find the next differing position. */
|
||||
for (j = i + 1; j < c->cache_len; j++)
|
||||
if (BOUNDARY_VALUE (c, j) != i_value)
|
||||
break;
|
||||
|
||||
if (j < c->cache_len)
|
||||
*next = BOUNDARY_POS (c, j);
|
||||
else
|
||||
*next = BUF_Z (buf);
|
||||
}
|
||||
|
||||
return i_value;
|
||||
}
|
||||
}
|
||||
|
||||
/* Return true if the text immediately before POS in BUF is known, for
|
||||
the purposes of CACHE. If NEXT is non-zero, set *NEXT to the nearest
|
||||
position before POS where the knownness changes. */
|
||||
int region_cache_backward (buf, c, pos, next)
|
||||
struct buffer *buf;
|
||||
struct region_cache *c;
|
||||
int pos;
|
||||
int *next;
|
||||
{
|
||||
revalidate_region_cache (buf, c);
|
||||
|
||||
/* Before the beginning of the buffer is unknown, by
|
||||
definition. */
|
||||
if (pos <= BUF_BEG (buf))
|
||||
{
|
||||
if (next) *next = BUF_BEG (buf);
|
||||
return 0;
|
||||
}
|
||||
|
||||
{
|
||||
int i = find_cache_boundary (c, pos - 1);
|
||||
int i_value = BOUNDARY_VALUE (c, i);
|
||||
int j;
|
||||
|
||||
if (next)
|
||||
{
|
||||
/* Scan backward from i to find the next differing position. */
|
||||
for (j = i - 1; j >= 0; j--)
|
||||
if (BOUNDARY_VALUE (c, j) != i_value)
|
||||
break;
|
||||
|
||||
if (j >= 0)
|
||||
*next = BOUNDARY_POS (c, j + 1);
|
||||
else
|
||||
*next = BUF_BEG (buf);
|
||||
}
|
||||
|
||||
return i_value;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Debugging: pretty-print a cache to the standard error output. */
|
||||
|
||||
void
|
||||
pp_cache (c)
|
||||
struct region_cache *c;
|
||||
{
|
||||
int i;
|
||||
int beg_u = c->buffer_beg + c->beg_unchanged;
|
||||
int end_u = c->buffer_end - c->end_unchanged;
|
||||
|
||||
fprintf (stderr,
|
||||
"basis: %d..%d modified: %d..%d\n",
|
||||
c->buffer_beg, c->buffer_end,
|
||||
beg_u, end_u);
|
||||
|
||||
for (i = 0; i < c->cache_len; i++)
|
||||
{
|
||||
int pos = BOUNDARY_POS (c, i);
|
||||
|
||||
putc (((pos < beg_u) ? 'v'
|
||||
: (pos == beg_u) ? '-'
|
||||
: ' '),
|
||||
stderr);
|
||||
putc (((pos > end_u) ? '^'
|
||||
: (pos == end_u) ? '-'
|
||||
: ' '),
|
||||
stderr);
|
||||
fprintf (stderr, "%d : %d\n", pos, BOUNDARY_VALUE (c, i));
|
||||
}
|
||||
}
|
||||
111
src/region-cache.h
Normal file
111
src/region-cache.h
Normal file
|
|
@ -0,0 +1,111 @@
|
|||
/* Header file: Caching facts about regions of the buffer, for optimization.
|
||||
Copyright (C) 1985, 1986, 1993 Free Software Foundation, Inc.
|
||||
|
||||
This file is part of GNU Emacs.
|
||||
|
||||
GNU Emacs is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2, or (at your option)
|
||||
any later version.
|
||||
|
||||
GNU Emacs is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with GNU Emacs; see the file COPYING. If not, write to
|
||||
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
|
||||
|
||||
|
||||
/* This code was written by Jim Blandy <jimb@cs.oberlin.edu> to help
|
||||
GNU Emacs better support the gene editor written for the University
|
||||
of Illinois at Urbana-Champagne's Ribosome Database Project (RDP).
|
||||
|
||||
Emacs implements line operations (finding the beginning/end of the
|
||||
line, vertical motion, all the redisplay stuff) by searching for
|
||||
newlines in the buffer. Usually, this is a good design; it's very
|
||||
clean to just represent the buffer as an unstructured string of
|
||||
characters, and the lines in most files are very short (less than
|
||||
eighty characters), meaning that scanning usually costs about the
|
||||
same as the overhead of maintaining some more complicated data
|
||||
structure.
|
||||
|
||||
However, some applications, like gene editing, make use of very
|
||||
long lines --- on the order of tens of kilobytes. In such cases,
|
||||
it may well be worthwhile to try to avoid scanning, because the
|
||||
scans have become two orders of magnitude more expensive. It would
|
||||
be nice if this speedup could preserve the simplicity of the
|
||||
existing data structure, and disturb as little of the existing code
|
||||
as possible.
|
||||
|
||||
So here's the tack. We add some caching to the scan_buffer
|
||||
function, so that when it searches for a newline, it notes that the
|
||||
region between the start and end of the search contained no
|
||||
newlines; then, the next time around, it consults this cache to see
|
||||
if there are regions of text it can skip over completely. The
|
||||
buffer modification primitives invalidate this cache.
|
||||
|
||||
(Note: Since the redisplay code needs similar information on
|
||||
modified regions of the buffer, we can use the code that helps out
|
||||
redisplay as a guide to where we need to add our own code to
|
||||
invalidate our cache. prepare_to_modify_buffer seems to be the
|
||||
central spot.)
|
||||
|
||||
Note that the cache code itself never mentions newlines
|
||||
specifically, so if you wanted to cache other properties of regions
|
||||
of the buffer, you could use this code pretty much unchanged. So
|
||||
this cache really holds "known/unknown" information --- "I know
|
||||
this region has property P" vs. "I don't know if this region has
|
||||
property P or not." */
|
||||
|
||||
|
||||
/* Allocate, initialize and return a new, empty region cache. */
|
||||
struct region_cache *new_region_cache ( /* void */ );
|
||||
|
||||
/* Free a region cache. */
|
||||
void free_region_cache ( /* struct region_cache * */ );
|
||||
|
||||
/* Assert that the region of BUF between START and END (absolute
|
||||
buffer positions) is "known," for the purposes of CACHE (e.g. "has
|
||||
no newlines", in the case of the line cache). */
|
||||
extern void know_region_cache ( /* struct buffer *BUF,
|
||||
struct region_cache *CACHE,
|
||||
int START, END */ );
|
||||
|
||||
/* Indicate that a section of BUF has changed, to invalidate CACHE.
|
||||
HEAD is the number of chars unchanged at the beginning of the buffer.
|
||||
TAIL is the number of chars unchanged at the end of the buffer.
|
||||
NOTE: this is *not* the same as the ending position of modified
|
||||
region.
|
||||
(This way of specifying regions makes more sense than absolute
|
||||
buffer positions in the presence of insertions and deletions; the
|
||||
args to pass are the same before and after such an operation.) */
|
||||
extern void invalidate_region_cache ( /* struct buffer *BUF,
|
||||
struct region_cache *CACHE,
|
||||
int HEAD, TAIL */ );
|
||||
|
||||
/* The scanning functions.
|
||||
|
||||
Basically, if you're scanning forward/backward from position POS,
|
||||
and region_cache_forward/backward returns true, you can skip all
|
||||
the text between POS and *NEXT. And if the function returns false,
|
||||
you should examine all the text from POS to *NEXT, and call
|
||||
know_region_cache depending on what you find there; this way, you
|
||||
might be able to avoid scanning it again. */
|
||||
|
||||
/* Return true if the text immediately after POS in BUF is known, for
|
||||
the purposes of CACHE. If NEXT is non-zero, set *NEXT to the nearest
|
||||
position after POS where the knownness changes. */
|
||||
extern int region_cache_forward ( /* struct buffer *BUF,
|
||||
struct region_cache *CACHE,
|
||||
int POS,
|
||||
int *NEXT */ );
|
||||
|
||||
/* Return true if the text immediately before POS in BUF is known, for
|
||||
the purposes of CACHE. If NEXT is non-zero, set *NEXT to the nearest
|
||||
position before POS where the knownness changes. */
|
||||
extern int region_cache_backward ( /* struct buffer *BUF,
|
||||
struct region_cache *CACHE,
|
||||
int POS,
|
||||
int *NEXT */ );
|
||||
Loading…
Add table
Add a link
Reference in a new issue