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* cedet/ede.el, cedet/ede/*.el: New files.
* cedet/cedet.el: Require ede. * cedet/semantic/symref/filter.el (semantic-symref-hits-in-region): Require semantic/idle.
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108
lisp/cedet/ede/simple.el
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108
lisp/cedet/ede/simple.el
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;;; ede/simple.el --- Overlay an EDE structure on an existing project
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;; Copyright (C) 2007, 2008, 2009 Free Software Foundation, Inc.
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;; Author: Eric M. Ludlam <eric@siege-engine.com>
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;; This file is part of GNU Emacs.
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;; GNU Emacs is free software: you can redistribute it and/or modify
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;; it under the terms of the GNU General Public License as published by
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;; the Free Software Foundation, either version 3 of the License, or
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;; (at your option) any later version.
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;; GNU Emacs is distributed in the hope that it will be useful,
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;; but WITHOUT ANY WARRANTY; without even the implied warranty of
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;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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;; GNU General Public License for more details.
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;; You should have received a copy of the GNU General Public License
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;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
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;;; Commentary:
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;;
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;; A vast majority of projects use non-EDE project techniques, such
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;; as hand written Makefiles, or other IDE's.
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;;
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;; The EDE-SIMPLE project type allows EDE to wrap an existing mechanism
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;; with minimal configuration, and then provides project-root
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;; information to Semantic or other tools, and also provides structure
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;; information for in-project include header discovery, or speedbar
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;; support.
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;;
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;; It will also support a the minimal EDE UI for compilation and
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;; configuration.
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;; @todo - Add support for cpp-root as an ede-simple project.
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;; @todo - Allow ede-simple to store locally.
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(require 'ede)
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(require 'cedet-files)
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;;; Code:
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(defcustom ede-simple-save-directory "~/.ede"
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"*Directory where simple EDE project overlays are saved."
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:group 'ede
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:type 'directory)
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(defcustom ede-simple-save-file-name "ProjSimple.ede"
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"*File name used for simple project wrappers."
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:group 'ede
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:type 'string)
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(defun ede-simple-projectfile-for-dir (&optional dir)
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"Return a full file name to the project file stored in the current directory.
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The directory has three parts:
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<STORAGE ROOT>/<PROJ DIR AS FILE>/ProjSimple.ede"
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(let ((d (or dir default-directory)))
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(concat
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;; Storage root
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(file-name-as-directory (expand-file-name ede-simple-save-directory))
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;; Convert directory to filename
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(cedet-directory-name-to-file-name d)
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;; Filename
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ede-simple-save-file-name)
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))
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(defun ede-simple-load (dir &optional rootproj)
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"Load a project of type `Simple' for the directory DIR.
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Return nil if there isn't one.
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ROOTPROJ is nil, since we will only create a single EDE project here."
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(let ((pf (ede-simple-projectfile-for-dir dir))
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(obj nil))
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(when pf
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(setq obj (eieio-persistent-read pf))
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(oset obj :directory dir)
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)
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obj))
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(defclass ede-simple-target (ede-target)
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()
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"EDE Simple project target.
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All directories need at least one target.")
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(defclass ede-simple-project (ede-project eieio-persistent)
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((extension :initform ".ede")
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(file-header-line :initform ";; EDE Simple Project")
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)
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"EDE Simple project class.
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Each directory needs a a project file to control it.")
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(defmethod ede-commit-project ((proj ede-simple-project))
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"Commit any change to PROJ to its file."
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(when (not (file-exists-p ede-simple-save-directory))
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(if (y-or-n-p (concat ede-simple-save-directory
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" doesn't exist. Create? "))
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(make-directory ede-simple-save-directory)
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(error "No save directory for new project")))
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(eieio-persistent-save proj))
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(defmethod ede-find-subproject-for-directory ((proj ede-simple-project)
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dir)
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"Return PROJ, for handling all subdirs below DIR."
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proj)
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(provide 'ede/simple)
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;;; ede/simple.el ends here
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