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Update Android port
* Makefile.in (java): Depend on info. (MAKEFILE_NAME): (config.status): Remove unneeded changes. * configure.ac (BUILD_DETAILS, ANDROID_STUBIFY): Don't require a C++ compiler on Android. * java/AndroidManifest.xml: <EmacsActivity>: Set launchMode appropriately. <EmacsMultitaskActivity>: New activity. * java/Makefile.in (CROSS_BINS): Add EmacsClient. * java/org/gnu/emacs/EmacsActivity.java (EmacsActivity) (onCreate): Use the window attachment manager. * java/org/gnu/emacs/EmacsCopyArea.java (EmacsCopyArea) (paintTo): Implement clip masks correctly. * java/org/gnu/emacs/EmacsDrawRectangle.java (getRect, paintTo): Fix damage tracking rectangles. * java/org/gnu/emacs/EmacsFontDriver.java (FontSpec, toString): New function. (FontMetrics, EmacsFontDriver): Fix signature of textExtents. * java/org/gnu/emacs/EmacsMultitaskActivity.java (EmacsMultitaskActivity): New file. * java/org/gnu/emacs/EmacsNative.java (EmacsNative): New functions sendFocusIn, sendFocusOut, sendWindowAction. * java/org/gnu/emacs/EmacsPaintQueue.java (run): Fix clipping handling. * java/org/gnu/emacs/EmacsPixmap.java (EmacsPixmap): Add constructor for mutable pixmaps. * java/org/gnu/emacs/EmacsSdk23FontDriver.java (EmacsSdk23FontDriver): New file. * java/org/gnu/emacs/EmacsSdk7FontDriver.java (EmacsSdk7FontDriver, Sdk7Typeface, Sdk7FontEntity, Sdk7FontObject) (checkMatch, hasChar, encodeChar): Implement text display and fix font metrics semantics. * java/org/gnu/emacs/EmacsService.java (EmacsService): Remove availableChildren. (getLibraryDirectory, onCreate): Pass pixel density to Emacs. (clearArea): Fix arguments. Switch to using the window attachment manager. * java/org/gnu/emacs/EmacsSurfaceView.java (surfaceChanged) (surfaceCreated): Flip buffers on surface attachment. * java/org/gnu/emacs/EmacsView.java (EmacsView, swapBuffers): New argument FORCE. Always swap if it is true. (onKeyMultiple, onFocusChanged): New functions. * java/org/gnu/emacs/EmacsWindow.java (EmacsWindow, destroyHandle) (run): Switch to using the window attachment manager. * java/org/gnu/emacs/EmacsWindowAttachmentManager.java (EmacsWindowAttachmentManager): New file. * lisp/cus-edit.el (custom-button, custom-button-mouse) (custom-button-pressed): * lisp/faces.el (tool-bar): Define faces correctly on Android. * src/android.c (struct android_emacs_pixmap): Add mutable constructor. (struct android_emacs_drawable): New structure. (android_write_event): Check if event queue hasn't yet been initialized. (android_select): Set errno to EINTR if pselect fails. (android_close): Remove unused debugging code. (android_get_home_directory): New function. (Java_org_gnu_emacs_EmacsNative_setEmacsParams): Set pixel density and compute game path. (android_init_emacs_drawable): New function. (Java_org_gnu_emacs_EmacsNative_sendKeyPress): New argument `unicode_char'. Pass it in events. (Java_org_gnu_emacs_EmacsNative_sendKeyRelease): Likewise. (Java_org_gnu_emacs_EmacsNative_sendFocusIn) (Java_org_gnu_emacs_EmacsNative_sendFocusOut) (Java_org_gnu_emacs_EmacsNative_sendWindowAction): New functions. (android_resolve_handle): Export function. (android_change_gc): Clear clip rects under the right circumstances. Set right clip mask field. (android_create_pixmap_from_bitmap_data): Use correct alpha channels. (android_create_pixmap): Create mutable pixmap and avoid redundant color array allocation. (android_create_bitmap_from_data, android_create_image) (android_destroy_image, android_put_pixel, android_get_pixel) (android_get_image, android_put_image, faccessat): New functions. * src/android.h: Update prototypes. * src/androidfns.c (android_default_font_parameter): Prefer monospace to Droid Sans Mono. * src/androidfont.c (struct android_emacs_font_driver): New method `draw'. (struct android_emacs_font_spec): New field `dpi'. (struct androidfont_info): Add font metrics cache. (android_init_font_driver, android_init_font_spec): Adjust accordingly. (androidfont_from_lisp, androidfont_from_java): Handle new fields. (androidfont_draw): Implement function. (androidfont_open_font): Set pixel size correctly. (androidfont_close_font): Free metrics cache. (androidfont_cache_text_extents) (androidfont_check_cached_extents): New functions. (androidfont_text_extents): Cache glyph metrics somewhere for future use. (androidfont_list_family): Implement function. * src/androidgui.h (enum android_event_type): New focus and window action events. (enum android_modifier_mask): New masks. (struct android_key_event): New field `unicode_char'. (ANDROID_IS_MODIFIER_KEY): Newmacro. (struct android_focus_event, struct android_window_action_event): New structs. (union android_event): Add new fields. (enum android_image_format, struct android_image): New enums and structs. * src/androidterm.c (android_android_to_emacs_modifiers) (android_emacs_to_android_modifiers, android_lower_frame) (android_raise_frame, android_new_focus_frame) (android_focus_changed, android_detect_focus_change): New functions. (handle_one_android_event): Implement focus and key event handling. (android_frame_rehighlight): New function. (android_frame_raise_lower): Implement accordingly. (android_make_frame_invisible): Clear highlight_frame if required. (android_free_frame_resources): Clear x_focus_event_frame if required. (android_draw_fringe_bitmap, android_draw_image_foreground) (android_draw_image_foreground_1) (android_draw_image_glyph_string): Remove unnecessary code. (android_create_terminal, android_term_init): Set the baud rate to something sensible. * src/androidterm.h (struct android_bitmap_record): Make structure the same as on X. (struct android_display_info): New focus tracking fields. (struct android_output): Likewise. * src/dispextern.h (struct image): Add ximg and mask_img on Android. * src/emacs.c (android_emacs_init): Fix argc sorting iteration. * src/fileio.c (user_homedir): (get_homedir): Implement correctly on Android. * src/font.h (PT_PER_INCH): Define correctly on Android. * src/fringe.c (X, swap_nibble, init_fringe_bitmap): Swap fringe bitmaps correctly on Android. * src/image.c (GET_PIXEL, image_create_bitmap_from_data) (image_create_bitmap_from_file, free_bitmap_record) (image_unget_x_image_or_dc, struct image_type) (prepare_image_for_display, image_clear_image_1) (image_size_in_bytes, x_check_image_size) (x_create_x_image_and_pixmap, x_destroy_x_image) (image_check_image_size, image_create_x_image_and_pixmap_1) (image_destroy_x_image, gui_put_x_image, image_put_x_image) (image_get_x_image, image_unget_x_image) (Create_Pixmap_From_Bitmap_Data, image_pixmap_draw_cross) (MaskForeground, image_types, syms_of_image): Implement all of the above on Android in terms of an API very similar to X. * src/keyboard.c (FUNCTION_KEY_OFFSET, lispy_function_keys): Define on Android to something sensible. * src/lread.c (build_load_history): Fix problem.
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36 changed files with 2435 additions and 693 deletions
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@ -32,65 +32,114 @@ import android.widget.FrameLayout;
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import android.widget.FrameLayout.LayoutParams;
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public class EmacsActivity extends Activity
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implements EmacsWindowAttachmentManager.WindowConsumer
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{
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public static final String TAG = "EmacsActivity";
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/* List of all activities that do not have an associated
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EmacsWindow. */
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public static List<EmacsActivity> availableActivities;
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/* The currently attached EmacsWindow, or null if none. */
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private EmacsWindow window;
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/* The frame layout associated with the activity. */
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private FrameLayout layout;
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/* List of activities with focus. */
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private static List<EmacsActivity> focusedActivities;
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/* The currently focused window. */
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public static EmacsWindow focusedWindow;
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static
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{
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/* Set up the list of available activities. */
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availableActivities = new ArrayList<EmacsActivity> ();
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focusedActivities = new ArrayList<EmacsActivity> ();
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};
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public static void
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invalidateFocus1 (EmacsWindow window)
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{
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if (window.view.isFocused ())
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focusedWindow = window;
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for (EmacsWindow child : window.children)
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invalidateFocus1 (window);
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}
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public static void
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invalidateFocus ()
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{
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EmacsWindow oldFocus;
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/* Walk through each focused activity and assign the window focus
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to the bottom-most focused window within. Record the old focus
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as well. */
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oldFocus = focusedWindow;
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focusedWindow = null;
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for (EmacsActivity activity : focusedActivities)
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{
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if (activity.window != null)
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invalidateFocus1 (activity.window);
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}
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/* Send focus in- and out- events to the previous and current
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focus. */
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if (oldFocus != null)
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EmacsNative.sendFocusOut (oldFocus.handle,
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System.currentTimeMillis ());
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if (focusedWindow != null)
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EmacsNative.sendFocusIn (focusedWindow.handle,
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System.currentTimeMillis ());
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}
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@Override
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public void
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attachChild (EmacsWindow child)
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detachWindow ()
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{
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if (window == null)
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Log.w (TAG, "detachWindow called, but there is no window");
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else
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{
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/* Clear the window's pointer to this activity and remove the
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window's view. */
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window.setConsumer (null);
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layout.removeView (window.view);
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window = null;
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invalidateFocus ();
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}
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}
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@Override
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public void
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attachWindow (EmacsWindow child)
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{
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if (window != null)
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throw new IllegalStateException ("trying to attach window when one"
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+ " already exists");
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/* Record and attach the view. */
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window = child;
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layout.addView (window.view);
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child.setConsumer (this);
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/* Remove the objects from the lists of what is available. */
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EmacsService.availableChildren.remove (child);
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availableActivities.remove (this);
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/* Now set child->activity. */
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child.setActivity (this);
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/* Invalidate the focus. */
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invalidateFocus ();
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}
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/* Make this activity available for future windows to attach
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again. */
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@Override
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public void
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makeAvailable ()
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destroy ()
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{
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window = null;
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finish ();
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}
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for (EmacsWindow iterWindow
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: EmacsService.availableChildren)
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{
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synchronized (iterWindow)
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{
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if (!iterWindow.isDestroyed ())
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attachChild (iterWindow);
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return;
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}
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}
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availableActivities.add (this);
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@Override
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public EmacsWindow
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getAttachedWindow ()
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{
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return window;
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}
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@Override
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@ -109,38 +158,38 @@ public class EmacsActivity extends Activity
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/* Set it as the content view. */
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setContentView (layout);
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/* Make the activity available before starting the
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service. */
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makeAvailable ();
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if (EmacsService.SERVICE == null)
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/* Start the Emacs service now. */
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startService (new Intent (this, EmacsService.class));
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/* Add this activity to the list of available activities. */
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EmacsWindowAttachmentManager.MANAGER.registerWindowConsumer (this);
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super.onCreate (savedInstanceState);
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}
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@Override
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public void
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onStop ()
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onDestroy ()
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{
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/* The activity is no longer visible. If there is a window
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attached, detach it. */
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/* The activity will die shortly hereafter. If there is a window
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attached, close it now. */
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Log.d (TAG, "onDestroy " + this);
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EmacsWindowAttachmentManager.MANAGER.removeWindowConsumer (this);
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focusedActivities.remove (this);
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invalidateFocus ();
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super.onDestroy ();
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}
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if (window != null)
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{
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layout.removeView (window.view);
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@Override
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public void
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onWindowFocusChanged (boolean isFocused)
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{
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if (isFocused && !focusedActivities.contains (this))
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focusedActivities.add (this);
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else
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focusedActivities.remove (this);
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/* Notice that the window is already available too. But do
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not call noticeAvailableChild; that might assign it to some
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other activity, which behaves badly. */
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EmacsService.availableChildren.add (window);
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window = null;
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}
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/* Finally, remove this activity from the list of available
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activities. */
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availableActivities.remove (this);
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super.onStop ();
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invalidateFocus ();
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}
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};
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