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(Fmake_bool_vector): Use BOOL_VECTOR_BITS_PER_CHAR instead of

BITS_PER_CHAR for bool vectors.
This commit is contained in:
Andreas Schwab 2004-04-26 21:42:49 +00:00
parent d1ca81d9a8
commit a097329fe7

View file

@ -1949,10 +1949,11 @@ LENGTH must be a number. INIT matters only in whether it is t or nil. */)
CHECK_NATNUM (length);
bits_per_value = sizeof (EMACS_INT) * BITS_PER_CHAR;
bits_per_value = sizeof (EMACS_INT) * BOOL_VECTOR_BITS_PER_CHAR;
length_in_elts = (XFASTINT (length) + bits_per_value - 1) / bits_per_value;
length_in_chars = ((XFASTINT (length) + BITS_PER_CHAR - 1) / BITS_PER_CHAR);
length_in_chars = ((XFASTINT (length) + BOOL_VECTOR_BITS_PER_CHAR - 1)
/ BOOL_VECTOR_BITS_PER_CHAR);
/* We must allocate one more elements than LENGTH_IN_ELTS for the
slot `size' of the struct Lisp_Bool_Vector. */
@ -1969,9 +1970,9 @@ LENGTH must be a number. INIT matters only in whether it is t or nil. */)
p->data[i] = real_init;
/* Clear the extraneous bits in the last byte. */
if (XINT (length) != length_in_chars * BITS_PER_CHAR)
if (XINT (length) != length_in_chars * BOOL_VECTOR_BITS_PER_CHAR)
XBOOL_VECTOR (val)->data[length_in_chars - 1]
&= (1 << (XINT (length) % BITS_PER_CHAR)) - 1;
&= (1 << (XINT (length) % BOOL_VECTOR_BITS_PER_CHAR)) - 1;
return val;
}