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Fix bugs in update-game-score, on MS-Windows and elsewhere.
lib-src/update-game-score.c (read_score): Try reading a character before probing the stream for EOF. Initialize score->score to zero, before reading and accumulating the score. (read_scores): Fix logic that determines which value to return. Close the input stream when finished reading the scores (avoids failures in overwriting the file with a new one on MS-Windows, since a file that is open cannot be deleted). lib-src/ntlib.h (rename): Don't undefine. lib-src/ntlib.c (sys_rename): New function, needed for update-game-score.
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5c0e57feb7
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4 changed files with 60 additions and 28 deletions
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@ -228,10 +228,11 @@ static int
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read_score (FILE *f, struct score_entry *score)
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{
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int c;
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if ((c = getc (f)) != EOF)
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ungetc (c, f);
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if (feof (f))
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return 1;
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while ((c = getc (f)) != EOF
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&& isdigit (c))
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for (score->score = 0; (c = getc (f)) != EOF && isdigit (c); )
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{
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score->score *= 10;
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score->score += (c-48);
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@ -311,34 +312,38 @@ read_score (FILE *f, struct score_entry *score)
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static int
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read_scores (const char *filename, struct score_entry **scores, int *count)
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{
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int readval, scorecount, cursize;
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int readval = -1, scorecount, cursize;
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struct score_entry *ret;
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FILE *f = fopen (filename, "r");
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int retval = -1;
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if (!f)
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return -1;
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scorecount = 0;
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cursize = 16;
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ret = (struct score_entry *) malloc (sizeof (struct score_entry) * cursize);
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if (!ret)
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return -1;
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while ((readval = read_score (f, &ret[scorecount])) == 0)
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if (ret)
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{
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/* We encountered an error. */
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if (readval < 0)
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return -1;
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scorecount++;
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if (scorecount >= cursize)
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while ((readval = read_score (f, &ret[scorecount])) == 0)
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{
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cursize *= 2;
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ret = (struct score_entry *)
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realloc (ret, (sizeof (struct score_entry) * cursize));
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if (!ret)
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return -1;
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scorecount++;
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if (scorecount >= cursize)
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{
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cursize *= 2;
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ret = (struct score_entry *)
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realloc (ret, (sizeof (struct score_entry) * cursize));
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if (!ret)
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break;
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}
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}
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}
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*count = scorecount;
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*scores = ret;
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return 0;
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if (readval > 0)
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{
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*count = scorecount;
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*scores = ret;
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retval = 0;
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}
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fclose (f);
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return retval;
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}
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static int
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@ -461,5 +466,4 @@ unlock_file (const char *filename, void *state)
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return ret;
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}
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/* update-game-score.c ends here */
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