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(struct it): New member dpvec_face_id.

(merge_into_realized_face): Add prototype.
This commit is contained in:
Kim F. Storm 2005-01-09 02:05:04 +00:00
parent b6c735af3f
commit 888ca1e7e2

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@ -1847,6 +1847,9 @@ struct it
means that no such character is involved. */
int dpvec_char_len;
/* Face id to use for all characters in display vector. -1 if unused. */
int dpvec_face_id;
/* Face id of the iterator saved in case a glyph from dpvec contains
a face. The face is restored when all glyphs from dpvec have
been delivered. */
@ -2757,6 +2760,8 @@ int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
int, int));
int face_at_string_position P_ ((struct window *, Lisp_Object, int, int, int,
int, int *, enum face_id, int));
int merge_into_realized_face P_ ((struct frame *, Lisp_Object,
int, int));
int compute_char_face P_ ((struct frame *, int, Lisp_Object));
void free_all_realized_faces P_ ((Lisp_Object));
extern Lisp_Object Qforeground_color, Qbackground_color;