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Fix macOS mouse movement

* lisp/frame.el (ns-set-mouse-absolute-pixel-position): New
function (Lisp).
(set-mouse-absolute-pixel-position): Change it to call
`ns-set-mouse-absolute-pixel-position' on macOS.
* src/nsfns.m (Fns_set_mouse_absolute_pixel_position): New
function.
* src/nsterm.h (NS_PARENT_WINDOW_TOP_POS): Use the primary
screen's height as a base for calculating global coordinates.
* src/nsterm.m (frame_set_mouse_pixel_position): Fix it in macOS.
* test/lisp/mouse-tests.el (bug26816-mouse-frame-movement): Test
movement of mouse relative to frame.
This commit is contained in:
Charles A. Roelli 2017-05-18 21:31:46 +02:00 committed by Alan Third
parent c969b39971
commit 7e5a8cdceb
6 changed files with 62 additions and 8 deletions

View file

@ -1321,6 +1321,9 @@ This is in contrast to the default action on POSIX Systems, where it
causes the receiving process to terminate with a core dump if no
debugger has been attached to it.
** `set-mouse-position' and `set-mouse-absolute-pixel-position' work
on macOS.
----------------------------------------------------------------------
This file is part of GNU Emacs.

View file

@ -1465,6 +1465,7 @@ position (0, 0) of the selected frame's terminal."
(t
(cons 0 0)))))
(declare-function ns-set-mouse-absolute-pixel-position "nsfns.m" (x y))
(declare-function w32-set-mouse-absolute-pixel-position "w32fns.c" (x y))
(declare-function x-set-mouse-absolute-pixel-position "xfns.c" (x y))
@ -1474,6 +1475,8 @@ The coordinates X and Y are interpreted in pixels relative to a
position (0, 0) of the selected frame's terminal."
(let ((frame-type (framep-on-display)))
(cond
((eq frame-type 'ns)
(ns-set-mouse-absolute-pixel-position x y))
((eq frame-type 'x)
(x-set-mouse-absolute-pixel-position x y))
((eq frame-type 'w32)

View file

@ -3066,6 +3066,44 @@ menu bar or tool bar of FRAME. */)
: Qnative_edges));
}
DEFUN ("ns-set-mouse-absolute-pixel-position",
Fns_set_mouse_absolute_pixel_position,
Sns_set_mouse_absolute_pixel_position, 2, 2, 0,
doc: /* Move mouse pointer to absolute pixel position (X, Y).
The coordinates X and Y are interpreted in pixels relative to a position
\(0, 0) of the selected frame's display. */)
(Lisp_Object x, Lisp_Object y)
{
struct frame *f = SELECTED_FRAME ();
EmacsView *view = FRAME_NS_VIEW (f);
NSScreen *screen = [[view window] screen];
NSRect screen_frame = [screen frame];
int mouse_x, mouse_y;
NSScreen *primary_screen = [[NSScreen screens] objectAtIndex:0];
NSRect primary_screen_frame = [primary_screen frame];
CGFloat primary_screen_height = primary_screen_frame.size.height;
if (FRAME_INITIAL_P (f) || !FRAME_NS_P (f))
return Qnil;
CHECK_TYPE_RANGED_INTEGER (int, x);
CHECK_TYPE_RANGED_INTEGER (int, y);
mouse_x = screen_frame.origin.x + XINT (x);
if (screen == primary_screen)
mouse_y = screen_frame.origin.y + XINT (y);
else
mouse_y = (primary_screen_height - screen_frame.size.height
- screen_frame.origin.y) + XINT (y);
CGPoint mouse_pos = CGPointMake(mouse_x, mouse_y);
CGWarpMouseCursorPosition (mouse_pos);
return Qnil;
}
/* ==========================================================================
Class implementations
@ -3254,6 +3292,7 @@ be used as the image of the icon representing the frame. */);
defsubr (&Sns_frame_edges);
defsubr (&Sns_frame_list_z_order);
defsubr (&Sns_frame_restack);
defsubr (&Sns_set_mouse_absolute_pixel_position);
defsubr (&Sx_display_mm_width);
defsubr (&Sx_display_mm_height);
defsubr (&Sx_display_screens);

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@ -1087,7 +1087,7 @@ struct x_output
? ([[FRAME_NS_VIEW (f) window] parentWindow].frame.origin.y \
+ [[FRAME_NS_VIEW (f) window] parentWindow].frame.size.height \
- FRAME_NS_TITLEBAR_HEIGHT (FRAME_PARENT_FRAME (f))) \
: [[[FRAME_NS_VIEW (f) window] screen] frame].size.height)
: [[[NSScreen screens] objectAtIndex: 0] frame].size.height)
#define FRAME_NS_FONT_TABLE(f) (FRAME_DISPLAY_INFO (f)->font_table)

View file

@ -2321,14 +2321,14 @@ frame_set_mouse_pixel_position (struct frame *f, int pix_x, int pix_y)
-------------------------------------------------------------------------- */
{
NSTRACE ("frame_set_mouse_pixel_position");
ns_raise_frame (f);
#if 0
/* FIXME: this does not work, and what about GNUstep? */
/* FIXME: what about GNUstep? */
#ifdef NS_IMPL_COCOA
[FRAME_NS_VIEW (f) lockFocus];
PSsetmouse ((float)pix_x, (float)pix_y);
[FRAME_NS_VIEW (f) unlockFocus];
#endif
CGPoint mouse_pos =
CGPointMake(f->left_pos + pix_x,
f->top_pos + pix_y +
FRAME_NS_TITLEBAR_HEIGHT(f) + FRAME_TOOLBAR_HEIGHT(f));
CGWarpMouseCursorPosition (mouse_pos);
#endif
}

View file

@ -47,4 +47,13 @@ translate mouse-1 events into mouse-2 events."
(should-not (mouse--down-1-maybe-follows-link))
(should (equal unread-command-events '((mouse-2 nil 1))))))
(ert-deftest bug26816-mouse-frame-movement ()
"Mouse moves relative to frame."
(skip-unless (display-graphic-p))
(let ((frame (selected-frame)))
(set-mouse-position frame 0 0)
(should (equal (mouse-position)
(cons frame (cons 0 0))))))
;;; mouse-tests.el ends here