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Fix windmove-find-other-window broken after pixelwise resizing (Bug#16017).

* windmove.el (windmove-other-window-loc): Revert change from
2013-12-04.
(windmove-find-other-window): Call window-in-direction.
* window.el (window-in-direction): New arguments SIGN, WRAP and
MINI to emulate original windmove-find-other-window behavior.
This commit is contained in:
Martin Rudalics 2013-12-13 18:06:30 +01:00
parent 5035fbc19e
commit 71e6691e5c
3 changed files with 96 additions and 57 deletions

View file

@ -1719,7 +1719,7 @@ SIDE can be any of the symbols `left', `top', `right' or
;; Neither of these allow to selectively ignore specific windows
;; (windows whose `no-other-window' parameter is non-nil) as targets of
;; the movement.
(defun window-in-direction (direction &optional window ignore)
(defun window-in-direction (direction &optional window ignore sign wrap mini)
"Return window in DIRECTION as seen from WINDOW.
More precisely, return the nearest window in direction DIRECTION
as seen from the position of `window-point' in window WINDOW.
@ -1732,6 +1732,22 @@ non-nil, try to find another window in the indicated direction.
If, however, the optional argument IGNORE is non-nil, return that
window even if its `no-other-window' parameter is non-nil.
Optional argument SIGN a negative number means to use the right
or bottom edge of WINDOW as reference position instead of
`window-point'. SIGN a positive number means to use the left or
top edge of WINDOW as reference position.
Optional argument WRAP non-nil means to wrap DIRECTION around
frame borders. This means to return for a WINDOW a the top of
the frame and DIRECTION `above' to return the minibuffer window
if the frame has one, and a window at the bottom of the frame
otherwise.
Optional argument MINI nil means to return the minibuffer window
if and only if it is currently active. MINI non-nil means to
return the minibuffer window even when it's not active. However,
if WRAP non-nil, always act as if MINI were nil.
Return nil if no suitable window can be found."
(setq window (window-normalize-window window t))
(unless (memq direction '(above below left right))
@ -1742,12 +1758,22 @@ Return nil if no suitable window can be found."
(window-pixel-left window)
(window-pixel-top window)))
(last (+ first (window-size window hor t)))
(posn-cons (nth 2 (posn-at-point (window-point window) window)))
;; The column / row value of `posn-at-point' can be nil for the
;; mini-window, guard against that.
(posn (if hor
(+ (or (cdr posn-cons) 1) (window-pixel-top window))
(+ (or (car posn-cons) 1) (window-pixel-left window))))
(posn
(cond
((and (numberp sign) (< sign 0))
(if hor
(1- (+ (window-pixel-top window) (window-pixel-height window)))
(1- (+ (window-pixel-left window) (window-pixel-width window)))))
((and (numberp sign) (> sign 0))
(if hor
(window-pixel-top window)
(window-pixel-left window)))
((let ((posn-cons (nth 2 (posn-at-point (window-point window) window))))
(if hor
(+ (or (cdr posn-cons) 1) (window-pixel-top window))
(+ (or (car posn-cons) 1) (window-pixel-left window)))))))
(best-edge
(cond
((eq direction 'below) (frame-pixel-height frame))
@ -1772,9 +1798,15 @@ Return nil if no suitable window can be found."
(< posn (+ w-top (window-pixel-height w))))
;; W is to the left or right of WINDOW and covers POSN.
(when (or (and (eq direction 'left)
(<= w-left first) (> w-left best-edge))
(or (and (<= w-left first) (> w-left best-edge))
(and wrap
(window-at-side-p window 'left)
(window-at-side-p w 'right))))
(and (eq direction 'right)
(>= w-left last) (< w-left best-edge)))
(or (and (>= w-left last) (< w-left best-edge))
(and wrap
(window-at-side-p window 'right)
(window-at-side-p w 'left)))))
(setq best-edge w-left)
(setq best w)))
((and (or (and (eq direction 'left)
@ -1792,32 +1824,40 @@ Return nil if no suitable window can be found."
(setq best-edge-2 w-left)
(setq best-diff-2 best-diff-2-new)
(setq best-2 w))))
(t
(cond
((and (<= w-left posn)
(< posn (+ w-left (window-pixel-width w))))
;; W is above or below WINDOW and covers POSN.
(when (or (and (eq direction 'above)
(<= w-top first) (> w-top best-edge))
(and (eq direction 'below)
(>= w-top first) (< w-top best-edge)))
(setq best-edge w-top)
(setq best w)))
((and (or (and (eq direction 'above)
(<= (+ w-top (window-pixel-height w)) first))
(and (eq direction 'below) (<= last w-top)))
;; W is above or below WINDOW but does not cover POSN.
(setq best-diff-2-new
(window--in-direction-2 w posn hor))
(or (< best-diff-2-new best-diff-2)
(and (= best-diff-2-new best-diff-2)
(if (eq direction 'above)
(> w-top best-edge-2)
(< w-top best-edge-2)))))
(setq best-edge-2 w-top)
(setq best-diff-2 best-diff-2-new)
(setq best-2 w)))))))
frame)
((and (<= w-left posn)
(< posn (+ w-left (window-pixel-width w))))
;; W is above or below WINDOW and covers POSN.
(when (or (and (eq direction 'above)
(or (and (<= w-top first) (> w-top best-edge))
(and wrap
(window-at-side-p window 'top)
(if (active-minibuffer-window)
(minibuffer-window-active-p w)
(window-at-side-p w 'bottom)))))
(and (eq direction 'below)
(or (and (>= w-top first) (< w-top best-edge))
(and wrap
(if (active-minibuffer-window)
(minibuffer-window-active-p window)
(window-at-side-p window 'bottom))
(window-at-side-p w 'top)))))
(setq best-edge w-top)
(setq best w)))
((and (or (and (eq direction 'above)
(<= (+ w-top (window-pixel-height w)) first))
(and (eq direction 'below) (<= last w-top)))
;; W is above or below WINDOW but does not cover POSN.
(setq best-diff-2-new
(window--in-direction-2 w posn hor))
(or (< best-diff-2-new best-diff-2)
(and (= best-diff-2-new best-diff-2)
(if (eq direction 'above)
(> w-top best-edge-2)
(< w-top best-edge-2)))))
(setq best-edge-2 w-top)
(setq best-diff-2 best-diff-2-new)
(setq best-2 w)))))
frame nil (and mini t))
(or best best-2)))
(defun get-window-with-predicate (predicate &optional minibuf all-frames default)