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* config.h.in: Remove mention of GLYPH datatype; that shouldn't be
a user option. * lisp.h (GLYPH, MAKE_GLYPH, GLYPH_CHAR, GLYPH_FACE): New macros.
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src/lisp.h
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src/lisp.h
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@ -579,6 +579,28 @@ typedef unsigned char UCHAR;
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#define CHAR_SHIFT (0x200000)
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#define CHAR_CTL (0x400000)
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#define CHAR_META (0x800000)
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/* The glyph datatype, used to represent characters on the display. */
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/* The low eight bits are the character code, and the bits above them
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are the numeric face ID. If FID is the face ID of a glyph on a
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frame F, then F->display.x->faces[FID] contains the description of
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that face. This is an int instead of a short, so we can support a
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good bunch of face ID's; given that we have no mechanism for
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tossing unused frame face ID's yet, we'll probably run out of 255
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pretty quickly. */
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#define GLYPH unsigned int
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/* Given a character code and a face ID, return the appropriate glyph. */
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#define MAKE_GLYPH(char, face) ((char) | ((face) << 8))
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/* Return a glyph's character code. */
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#define GLYPH_CHAR(glyph) ((glyph) & 0xff)
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/* Return a glyph's face ID. */
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#define GLYPH_FACE(glyph) (((glyph) >> 8) & 0xff)
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/* Data type checking */
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