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Improve indexing.
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@ -933,6 +933,7 @@ the current Emacs session. If a symbol has not yet been so used,
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@node Keyboard Events
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@subsection Keyboard Events
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@cindex keyboard events
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There are two kinds of input you can get from the keyboard: ordinary
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keys, and function keys. Ordinary keys correspond to characters; the
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@ -2077,6 +2078,8 @@ following the recommendations at the beginning of this section.
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@node Reading Input
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@section Reading Input
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@cindex read input
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@cindex keyboard input
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The editor command loop reads key sequences using the function
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@code{read-key-sequence}, which uses @code{read-event}. These and other
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@ -4270,6 +4270,7 @@ cache, it can always be displayed, even if the value of
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@node Image Cache
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@subsection Image Cache
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@cindex image cache
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Emacs stores images in an image cache when it displays them, so it can
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display them again more efficiently. It removes an image from the cache
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@ -193,6 +193,7 @@ that display (@pxref{Deleting Frames}).
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@node Frame Parameters
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@section Frame Parameters
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@cindex frame parameters
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A frame has many parameters that control its appearance and behavior.
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Just what parameters a frame has depends on what display mechanism it
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@ -1222,6 +1222,8 @@ and @code{read-input-method-name}, in @ref{Input Methods}.
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@node Reading File Names
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@subsection Reading File Names
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@cindex read file names
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@cindex prompt for file name
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Here is another high-level completion function, designed for reading a
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file name. It provides special features including automatic insertion
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@ -408,6 +408,7 @@ set's introduction sequence:
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@node Splitting Characters
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@section Splitting Characters
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@cindex split character
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The functions in this section convert between characters and the byte
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values used to represent them. For most purposes, there is no need to
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@ -433,6 +434,7 @@ returns a list consisting of the symbol @code{unknown} and @var{character}.
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@end example
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@end defun
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@cindex generate characters in charsets
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@defun make-char charset &optional code1 code2
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This function returns the character in character set @var{charset} whose
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position codes are @var{code1} and @var{code2}. This is roughly the
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@ -1697,6 +1697,7 @@ is the character Emacs currently uses for quitting, usually @kbd{C-g}.
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@node Recording Input
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@subsection Recording Input
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@cindex recording input
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@defun recent-keys
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This function returns a vector containing the last 300 input events from
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@ -1236,6 +1236,7 @@ there is no filter function:
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@node Decoding Output
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@subsection Decoding Process Output
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@cindex decode process output
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When Emacs writes process output directly into a multibyte buffer,
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it decodes the output according to the process output coding system.
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@ -1285,6 +1286,7 @@ This function returns the filter multibyte flag of @var{process}.
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@node Accepting Output
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@subsection Accepting Output from Processes
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@cindex accept input from processes
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Output from asynchronous subprocesses normally arrives only while
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Emacs is waiting for some sort of external event, such as elapsed time
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@ -1643,6 +1645,7 @@ For an ordinary child process, this function always returns @code{t}.
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@node Network Servers
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@section Network Servers
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@cindex network servers
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You create a server by calling @code{make-network-process} with
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@code{:server t}. The server will listen for connection requests from
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@ -1195,6 +1195,7 @@ point and the buffer's point always move together; they remain equal.
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@noindent
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@xref{Positions}, for more details on buffer positions.
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@cindex cursor
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As far as the user is concerned, point is where the cursor is, and
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when the user switches to another buffer, the cursor jumps to the
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position of point in that buffer.
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