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Turn off the hysteresis on the mvff pool so that we are testing the arena hysteresis only.
Copied from Perforce Change: 187175 ServerID: perforce.ravenbrook.com
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1 changed files with 19 additions and 23 deletions
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@ -9,7 +9,7 @@ TEST_HEADER
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OUTPUT_SPEC
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reduce1 > 4000000
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reduce2 <= 0
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reduce3 > 4000000
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reduce3 > 3000000
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completed = yes
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END_HEADER
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*/
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@ -18,9 +18,6 @@ END_HEADER
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#include "mpscmvff.h"
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#include "mpsavm.h"
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#define MVFF_HI_PARMS EXTEND,AVGSIZE,MPS_PF_ALIGN,1,1,0
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#define MVFF_LO_PARMS EXTEND,AVGSIZE,MPS_PF_ALIGN,0,0,1
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mps_arena_t arena;
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#define MAXOBJS (10000)
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@ -30,7 +27,7 @@ mps_addr_t sizes[MAXOBJS];
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static void test(void)
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{
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mps_pool_t poolhi, poollo;
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mps_pool_t pool;
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mps_thr_t thread;
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unsigned long com0, com1, com2;
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@ -46,20 +43,25 @@ static void test(void)
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cdie(mps_thread_reg(&thread, arena), "register thread");
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cdie(
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mps_pool_create(&poolhi, arena, mps_class_mvff(), MVFF_HI_PARMS),
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"create high pool");
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cdie(
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mps_pool_create(&poollo, arena, mps_class_mvff(), MVFF_LO_PARMS),
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"create low pool");
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MPS_ARGS_BEGIN(args) {
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MPS_ARGS_ADD(args, MPS_KEY_EXTEND_BY, EXTEND);
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MPS_ARGS_ADD(args, MPS_KEY_MEAN_SIZE, AVGSIZE);
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MPS_ARGS_ADD(args, MPS_KEY_MVFF_ARENA_HIGH, 0);
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MPS_ARGS_ADD(args, MPS_KEY_MVFF_SLOT_HIGH, 0);
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MPS_ARGS_ADD(args, MPS_KEY_MVFF_FIRST_FIT, 1);
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/* Set SPARE to 0 as we are testing arena hysteresis here and we
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don't want MVFF hysteresis to get in the way. */
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MPS_ARGS_ADD(args, MPS_KEY_SPARE, 0.0);
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cdie(mps_pool_create_k(&pool, arena, mps_class_mvff(), args),
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"create low pool");
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} MPS_ARGS_END(args);
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/* Set the spare commit limit to 0MB */
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mps_arena_spare_commit_limit_set(arena, (size_t) 0);
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die(mps_alloc(&objs[0], poollo, BIGSIZE), "alloc");
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die(mps_alloc(&objs[0], pool, BIGSIZE), "alloc");
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com0 = mps_arena_committed(arena);
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mps_free(poollo, objs[0], BIGSIZE);
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mps_free(pool, objs[0], BIGSIZE);
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com1 = mps_arena_committed(arena);
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/* the free should have reduced the total amount committed */
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@ -69,9 +71,9 @@ static void test(void)
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/* nb. size_t unsigned, therefore (size_t)-1 is the maximum limit */
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mps_arena_spare_commit_limit_set(arena, (size_t)-1);
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die(mps_alloc(&objs[0], poollo, BIGSIZE), "alloc");
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die(mps_alloc(&objs[0], pool, BIGSIZE), "alloc");
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com0 = mps_arena_committed(arena);
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mps_free(poollo, objs[0], BIGSIZE);
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mps_free(pool, objs[0], BIGSIZE);
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com1 = mps_arena_committed(arena);
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/* This time the free shouldn't make any difference */
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@ -81,16 +83,10 @@ static void test(void)
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mps_arena_spare_commit_limit_set(arena, (size_t)(1024*1024));
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com2 = mps_arena_committed(arena);
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report("reduce3", "%ld", com0-com2);
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comment("Finishing off.");
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mps_pool_destroy(poolhi);
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mps_pool_destroy(poollo);
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mps_pool_destroy(pool);
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comment("Destroyed pool.");
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mps_thread_dereg(thread);
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