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Document some Emacs 24 scrolling changes.
* doc/emacs/basic.texi (Moving Point): * doc/emacs/custom.texi (Mouse Buttons): * doc/emacs/rmail.texi (Rmail Scrolling): * doc/emacs/search.texi (Isearch Scroll): * doc/emacs/display.texi (Scrolling): Replace scroll-up/down with scroll-up/down-command. Fix scroll-preserve-screen-position description. Document scroll-error-top-bottom. * doc/lispref/windows.texi (Textual Scrolling): Document scroll-up-command, scroll-down-command, scroll-error-top-bottom, and the scroll-command symbol property.
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9 changed files with 185 additions and 126 deletions
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@ -1,3 +1,14 @@
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2011-10-01 Chong Yidong <cyd@stupidchicken.com>
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* basic.texi (Moving Point):
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* custom.texi (Mouse Buttons):
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* rmail.texi (Rmail Scrolling):
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* search.texi (Isearch Scroll):
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* display.texi (Scrolling): Replace scroll-up/down with
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scroll-up/down-command. Fix scroll-preserve-screen-position
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description. Document scroll-error-top-bottom.
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2011-09-30 Glenn Morris <rgm@gnu.org>
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* commands.texi (Keys): Whitespace fix. (Bug#9635)
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@ -219,21 +219,19 @@ numeric argument @var{n}, move to @var{n}/10 of the way from the top.
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@xref{Arguments}, for more information on numeric arguments.@refill
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@item M->
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Move to the end of the buffer (@code{end-of-buffer}).
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@item C-v
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@itemx @key{PageDown}
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@itemx @key{next}
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Scroll the display one screen forward, and move point if necessary to
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put it on the screen (@code{scroll-up}). If your keyboard has a
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@key{PageDown} key (sometimes labelled @key{next}), it does the same
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thing as @key{C-v}. Scrolling commands are described further in
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@ref{Scrolling}.
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Scroll the display one screen forward, and move point onscreen if
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necessary (@code{scroll-up-command}). @xref{Scrolling}.
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@item M-v
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@itemx @key{PageUp}
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@itemx @key{prior}
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Scroll one screen backward, and move point if necessary to put it on
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the screen (@code{scroll-down}). If your keyboard has a @key{PageUp}
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key (sometimes labelled @key{prior}), it does the same thing as
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@kbd{M-v}.
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Scroll one screen backward, and move point onscreen if necessary
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(@code{scroll-down-command}). @xref{Scrolling}.
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@item M-x goto-char
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Read a number @var{n} and move point to buffer position @var{n}.
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Position 1 is the beginning of the buffer.
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@ -1854,10 +1854,10 @@ comes from a special area of the screen by means of dummy ``prefix
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keys.'' For example, if you click the mouse in the mode line, you get
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the prefix key @code{mode-line} before the ordinary mouse-button symbol.
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Thus, here is how to define the command for clicking the first button in
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a mode line to run @code{scroll-up}:
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a mode line to run @code{scroll-up-command}:
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@example
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(global-set-key [mode-line mouse-1] 'scroll-up)
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(global-set-key [mode-line mouse-1] 'scroll-up-command)
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@end example
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Here is the complete list of these dummy prefix keys and their
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@ -39,21 +39,22 @@ want to see, and how to display it.
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@node Scrolling
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@section Scrolling
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If a buffer contains text that is too large to fit entirely within a
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window that is displaying the buffer, Emacs shows a contiguous portion of
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the text. The portion shown always contains point.
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@cindex scrolling
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@dfn{Scrolling} means moving text up or down in the window so that
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different parts of the text are visible. Scrolling ``forward'' or
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``up'' means that text moves up, and new text appears at the bottom.
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Scrolling ``backward'' or ``down'' moves text down, and new text
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appears at the top.
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Scrolling happens automatically if you move point past the bottom or
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top of the window. You can also scroll explicitly with these
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commands:
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If a window is too small to display all the text in its buffer, it
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displays only a portion of it. @dfn{Scrolling} commands change which
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portion of the buffer is displayed.
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Scrolling ``forward'' or ``up'' advances the portion of the buffer
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displayed in the window; equivalently, it moves the buffer text
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upwards relative to the window. Scrolling ``backward'' or ``down''
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moves the displayed portion backwards, and moves the text downwards
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relative to the window.
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The portion of a buffer displayed in a window always contains point.
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If you move point past the bottom or top of the window, scrolling
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occurs automatically to bring it back onscreen (@pxref{Auto
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Scrolling}). You can also scroll explicitly with these commands:
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@table @kbd
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@item C-l
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@ -76,10 +77,10 @@ Scroll heuristically to bring useful information onto the screen
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@kindex C-l
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@findex recenter-top-bottom
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@kbd{C-l} (@code{recenter-top-bottom}) is a basic scrolling command.
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It @dfn{recenters} the selected window, scrolling it so that the
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current screen line is exactly in the center of the window, or as
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close to the center as possible.
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The @kbd{C-l} (@code{recenter-top-bottom}) command @dfn{recenters}
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the selected window, scrolling it so that the current screen line is
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exactly in the center of the window, or as close to the center as
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possible.
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Typing @kbd{C-l} twice in a row (@kbd{C-l C-l}) scrolls the window
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so that point is on the topmost screen line. Typing a third @kbd{C-l}
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@ -95,7 +96,7 @@ floating-point number between 0.0 and 1.0 specifies a percentage of
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the screen space from the top. The default, @code{(middle top
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bottom)}, is the cycling order described above. Furthermore, if you
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change the variable @code{scroll-margin} to a non-zero value @var{n},
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Emacs always leaves @var{n} screen lines between point and the top or
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@kbd{C-l} leaves @var{n} screen lines between point and the top or
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bottom of the window (@pxref{Auto Scrolling}).
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You can also supply @kbd{C-l} with a prefix argument. With a plain
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@ -108,17 +109,16 @@ puts point on the bottom line, and @kbd{C-u - 5 C-l} puts it five
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lines from the bottom. When given an argument, @kbd{C-l} does not
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clear the screen or cycle through different screen positions.
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The more primitive command @code{recenter} behaves like
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@code{recenter-top-bottom}, but does not cycle among screen positions.
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Prior to Emacs 23, @kbd{C-l} was bound to @code{recenter}.
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@vindex recenter-redisplay
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If the variable @code{recenter-redisplay} has a non-@code{nil}
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value, Emacs clears and redisplays the screen each time @kbd{C-l}
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recenters the window; the special value @code{tty} (the default) says
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to do this on text-terminal frames only. Redisplaying is useful in
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case the screen becomes garbled for any reason (@pxref{Screen
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Garbled}).
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value, each invocation of @kbd{C-l} also clears and redisplays the
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screen; the special value @code{tty} (the default) says to do this on
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text-terminal frames only. Redisplaying is useful in case the screen
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becomes garbled for any reason (@pxref{Screen Garbled}).
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@findex recenter
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The more primitive command @code{recenter} behaves like
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@code{recenter-top-bottom}, but does not cycle among screen positions.
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@kindex C-v
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@kindex M-v
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@ -126,16 +126,15 @@ Garbled}).
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@kindex prior
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@kindex PageDown
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@kindex PageUp
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@findex scroll-up
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@findex scroll-down
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To read the buffer a windowful at a time, type @kbd{C-v}
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(@code{scroll-up}). This scrolls forward by nearly the whole window
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height. The effect is to take the two lines at the bottom of the
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window and put them at the top, followed by lines that were not
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previously visible. If point was in the text that scrolled off the
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top, it ends up at the new top of the window.
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@findex scroll-up-command
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@findex scroll-down-command
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The @kbd{C-v} (@code{scroll-up-command}) command scrolls forward by
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nearly the whole window height. The effect is to take the two lines
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at the bottom of the window and put them at the top, followed by lines
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that were not previously visible. If point was in the text that
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scrolled off the top, it ends up at the new top of the window.
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@kbd{M-v} (@code{scroll-down}) scrolls backward in a similar way.
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Similarly, @kbd{M-v} (@code{scroll-down-command}) scrolls backward.
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@vindex next-screen-context-lines
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The variable @code{next-screen-context-lines} controls the number of
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@ -150,23 +149,39 @@ together). @kbd{C-v} with a negative argument is like @kbd{M-v} and
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vice versa.
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The names of scroll commands are based on the direction that the
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text moves in the window. Thus, the command to scroll forward is
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called @code{scroll-up} because it moves the text upward on the
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screen. The keys @key{PageUp} and @key{PageDown} derive their names
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and customary meanings from a different convention that developed
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elsewhere; hence the strange result that @key{PageDown} runs
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@code{scroll-up}.
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text moves in the window. For instance, @code{scroll-up-command}
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moves the text upward on the screen. The keys @key{PageUp} and
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@key{PageDown} derive their names and customary meanings from a
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different convention that developed elsewhere; hence the strange
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result that @key{PageDown} runs @code{scroll-up-command}.
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@vindex scroll-preserve-screen-position
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Some users like the full-screen scroll commands to keep point at the
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same screen position. To enable this behavior, set the variable
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@code{scroll-preserve-screen-position} to a non-@code{nil} value.
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Then, whenever a command scrolls the text around point offscreen (or
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within @code{scroll-margin} lines of the edge), Emacs moves point to
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keep it at the same vertical and horizontal position within the
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window. This mode is convenient for browsing through a file by
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scrolling by screenfuls; if you come back to the screen where you
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started, point goes back to the line where it started.
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same screen position. This behavior is convenient because scrolling
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back to the same screen also returns point to its original position.
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You can enable this via the variable
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@code{scroll-preserve-screen-position}. If the value is @code{t},
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Emacs adjusts point to keep it at the same vertical position within
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the window, rather than the window edge, whenever a scroll command
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moves it off the window. With any other non-@code{nil} value, Emacs
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adjusts point this way even if the scroll command leaves point in the
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window.
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@vindex scroll-error-top-bottom
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By default, @code{scroll-up-command} and @code{scroll-down-command}
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signal an error (by beeping or flashing the screen) if no more
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scrolling is possible, because the window has reached the beginning or
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end of the buffer. If you change the variable
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@code{scroll-error-top-bottom} to @code{t}, Emacs instead moves point
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to the farthest possible position. If point is already there, the
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command signals an error.
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@vindex scroll-up
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@vindex scroll-down
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The commands @code{scroll-up} and @code{scroll-down} behave
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similarly to @code{scroll-up-command} and @code{scroll-down-command},
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except they do not obey @code{scroll-error-top-bottom}. Prior to
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Emacs 24, these were the default commands for scrolling up and down.
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@kindex C-M-l
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@findex reposition-window
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@ -100,9 +100,9 @@ frequent that it deserves to be easier.
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@table @kbd
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@item @key{SPC}
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Scroll forward (@code{scroll-up}).
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Scroll forward (@code{scroll-up-command}).
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@item @key{DEL}
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Scroll backward (@code{scroll-down}).
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Scroll backward (@code{scroll-down-command}).
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@item .
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Scroll to start of message (@code{rmail-beginning-of-message}).
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@item /
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@ -111,9 +111,10 @@ Scroll to end of message (@code{rmail-end-of-message}).
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@kindex SPC @r{(Rmail)}
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@kindex DEL @r{(Rmail)}
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Since the most common thing to do while reading a message is to scroll
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through it by screenfuls, Rmail makes @key{SPC} and @key{DEL} synonyms of
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@kbd{C-v} (@code{scroll-up}) and @kbd{M-v} (@code{scroll-down})
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Since the most common thing to do while reading a message is to
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scroll through it by screenfuls, Rmail makes @key{SPC} and @key{DEL}
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do the same as @kbd{C-v} (@code{scroll-up-command}) and @kbd{M-v}
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(@code{scroll-down-command}) respectively.
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@kindex . @r{(Rmail)}
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@kindex / @r{(Rmail)}
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@ -306,11 +306,11 @@ minibuffer.
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search (without exiting the search) by setting the customizable
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variable @code{isearch-allow-scroll} to a non-@code{nil} value. This
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applies to using the vertical scroll-bar and to certain keyboard
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commands such as @key{prior} (@code{scroll-down}), @key{next}
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(@code{scroll-up}) and @kbd{C-l} (@code{recenter}). You must run
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these commands via their key sequences to stay in the search---typing
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@kbd{M-x} will terminate the search. You can give prefix arguments to
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these commands in the usual way.
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commands such as @code{scroll-down-command}, @code{scroll-up-command}
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and @code{recenter} (@pxref{Scrolling}). You must run these commands
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via their key sequences to stay in the search---typing @kbd{M-x} will
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terminate the search. You can give prefix arguments to these commands
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in the usual way.
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This feature won't let you scroll the current match out of visibility,
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however.
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@ -1,3 +1,9 @@
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2011-10-01 Chong Yidong <cyd@stupidchicken.com>
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* windows.texi (Textual Scrolling): Document scroll-up-command,
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scroll-down-command, scroll-error-top-bottom, and the
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scroll-command symbol property.
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2011-09-28 Juanma Barranquero <lekktu@gmail.com>
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* windows.texi (Splitting Windows): Fix typos.
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@ -3100,67 +3100,77 @@ text line, @var{ypos} is negative.
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@cindex scrolling textually
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@dfn{Textual scrolling} means moving the text up or down through a
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window. It works by changing the value of the window's display-start
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location. It may also change the value of @code{window-point} to keep
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point on the screen.
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window. It works by changing the window's display-start location. It
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may also change the value of @code{window-point} to keep point on the
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screen (@pxref{Window Point}).
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Textual scrolling was formerly called ``vertical scrolling,'' but we
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changed its name to distinguish it from the new vertical fractional
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scrolling feature (@pxref{Vertical Scrolling}).
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In the commands @code{scroll-up} and @code{scroll-down}, the directions
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``up'' and ``down'' refer to the motion of the text in the buffer at which
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you are looking through the window. Imagine that the text is
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written on a long roll of paper and that the scrolling commands move the
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paper up and down. Thus, if you are looking at text in the middle of a
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buffer and repeatedly call @code{scroll-down}, you will eventually see
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the beginning of the buffer.
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The basic textual scrolling functions are @code{scroll-up} (which
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scrolls forward) and @code{scroll-down} (which scrolls backward). In
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these function names, ``up'' and ``down'' refer to the direction of
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motion of the buffer text relative to the window. Imagine that the
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text is written on a long roll of paper and that the scrolling
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commands move the paper up and down. Thus, if you are looking at the
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middle of a buffer and repeatedly call @code{scroll-down}, you will
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eventually see the beginning of the buffer.
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Some people have urged that the opposite convention be used: they
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imagine that the window moves over text that remains in place. Then
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``down'' commands would take you to the end of the buffer. This view is
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more consistent with the actual relationship between windows and the
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text in the buffer, but it is less like what the user sees. The
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position of a window on the terminal does not move, and short scrolling
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commands clearly move the text up or down on the screen. We have chosen
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names that fit the user's point of view.
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imagine the window moving over text that remains in place, so that
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``down'' commands take you to the end of the buffer. This convention
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is consistent with fact that such a command is bound to a key named
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@key{PageDown} on modern keyboards. We have not switched to this
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convention as that is likely to break existing Emacs Lisp code.
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The textual scrolling functions (aside from
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@code{scroll-other-window}) have unpredictable results if the current
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buffer is different from the buffer that is displayed in the selected
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window. @xref{Current Buffer}.
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Textual scrolling functions (aside from @code{scroll-other-window})
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have unpredictable results if the current buffer is not the one
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displayed in the selected window. @xref{Current Buffer}.
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If the window contains a row which is taller than the height of the
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window (for example in the presence of a large image), the scroll
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functions will adjust the window's vertical scroll position to scroll
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the partially visible row. To disable this feature, Lisp code may bind
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the variable @code{auto-window-vscroll} to @code{nil} (@pxref{Vertical
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Scrolling}).
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If the window contains a row taller than the height of the window
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(for example in the presence of a large image), the scroll functions
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will adjust the window's vertical scroll position to scroll the
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partially visible row. Lisp callers can disable this feature by
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binding the variable @code{auto-window-vscroll} to @code{nil}
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(@pxref{Vertical Scrolling}).
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@deffn Command scroll-up &optional count
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This function scrolls the text in the selected window upward
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@var{count} lines. If @var{count} is negative, scrolling is actually
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downward.
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This function scrolls forward by @var{count} lines in the selected
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window.
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If @var{count} is @code{nil} (or omitted), then the length of scroll
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is @code{next-screen-context-lines} lines less than the usable height of
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the window (not counting its mode line).
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If @var{count} is negative, it scrolls backward instead. If
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@var{count} is @code{nil} (or omitted), the distance scrolled is
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@code{next-screen-context-lines} lines less than the height of the
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window's text area.
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@code{scroll-up} returns @code{nil}, unless it gets an error
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because it can't scroll any further.
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If the selected window cannot be scrolled any further, this function
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signals an error. Otherwise, it returns @code{nil}.
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@end deffn
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@deffn Command scroll-down &optional count
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This function scrolls the text in the selected window downward
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@var{count} lines. If @var{count} is negative, scrolling is actually
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upward.
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This function scrolls backward by @var{count} lines in the selected
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window.
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If @var{count} is omitted or @code{nil}, then the length of the scroll
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is @code{next-screen-context-lines} lines less than the usable height of
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the window (not counting its mode line).
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If @var{count} is negative, it scrolls forward instead. If
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@var{count} is omitted or @code{nil}, the distance scrolled is
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@code{next-screen-context-lines} lines less than the height of the
|
||||
window's text area.
|
||||
|
||||
@code{scroll-down} returns @code{nil}, unless it gets an error because
|
||||
it can't scroll any further.
|
||||
If the selected window cannot be scrolled any further, this function
|
||||
signals an error. Otherwise, it returns @code{nil}.
|
||||
@end deffn
|
||||
|
||||
@deffn Command scroll-up-command &optional count
|
||||
This behaves like @code{scroll-up}, except that if the selected window
|
||||
cannot be scrolled any further and the value of the variable
|
||||
@code{scroll-error-top-bottom} is @code{t}, it tries to move to the
|
||||
end of the buffer instead. If point is already there, it signals an
|
||||
error.
|
||||
@end deffn
|
||||
|
||||
@deffn Command scroll-down-command &optional count
|
||||
This behaves like @code{scroll-down}, except that if the selected
|
||||
window cannot be scrolled any further and the value of the variable
|
||||
@code{scroll-error-top-bottom} is @code{t}, it tries to move to the
|
||||
beginning of the buffer instead. If point is already there, it
|
||||
signals an error.
|
||||
@end deffn
|
||||
|
||||
@deffn Command scroll-other-window &optional count
|
||||
|
|
@ -3190,7 +3200,6 @@ line reappears after the echo area momentarily displays the message
|
|||
@samp{Beginning of buffer}.
|
||||
@end deffn
|
||||
|
||||
@c Emacs 19 feature
|
||||
@defvar other-window-scroll-buffer
|
||||
If this variable is non-@code{nil}, it tells @code{scroll-other-window}
|
||||
which buffer's window to scroll.
|
||||
|
|
@ -3245,13 +3254,18 @@ only by precisely @var{n} lines, not a smaller number. This feature
|
|||
does not work with @code{scroll-margin}. The default value is zero.
|
||||
@end defopt
|
||||
|
||||
@cindex @code{scroll-command} property
|
||||
@defopt scroll-preserve-screen-position
|
||||
If this option is @code{t}, scrolling which would move the current
|
||||
point position out of the window chooses the new position of point
|
||||
so that the vertical position of the cursor is unchanged, if possible.
|
||||
If this option is @code{t}, whenever a scrolling command moves point
|
||||
off-window, Emacs tries to adjust point to keep the cursor at its old
|
||||
vertical position in the window, rather than the window edge.
|
||||
|
||||
If it is non-@code{nil} and not @code{t}, then the scrolling functions
|
||||
always preserve the vertical position of point, if possible.
|
||||
If the value is non-@code{nil} and not @code{t}, Emacs adjusts point
|
||||
to keep the cursor at the same vertical position, even if the
|
||||
scrolling command didn't move point off-window.
|
||||
|
||||
This option affects all scroll commands that have a non-@code{nil}
|
||||
@code{scroll-command} symbol property.
|
||||
@end defopt
|
||||
|
||||
@defopt next-screen-context-lines
|
||||
|
|
@ -3262,6 +3276,16 @@ bottom of the window appear instead at the top. The default value is
|
|||
@code{2}.
|
||||
@end defopt
|
||||
|
||||
@defopt scroll-error-top-bottom
|
||||
If this option is @code{nil} (the default), @code{scroll-up-command}
|
||||
and @code{scroll-down-command} simply signal an error when no more
|
||||
scrolling is possible.
|
||||
|
||||
If the value is @code{t}, these commands instead move point to the
|
||||
beginning or end of the buffer (depending on scrolling direction);
|
||||
only if point is already on that position do they signal an error.
|
||||
@end defopt
|
||||
|
||||
@deffn Command recenter &optional count
|
||||
@cindex centering point
|
||||
This function scrolls the text in the selected window so that point is
|
||||
|
|
|
|||
8
etc/NEWS
8
etc/NEWS
|
|
@ -288,15 +288,19 @@ If you have code that adds something to kill-emacs-hook, you should
|
|||
consider if it is still appropriate to add it in the noninteractive case.
|
||||
|
||||
** Scrolling changes
|
||||
|
||||
+++
|
||||
*** New scrolling commands `scroll-up-command' and `scroll-down-command'
|
||||
(bound to C-v/[next] and M-v/[prior]) do not signal errors at top/bottom
|
||||
of buffer at first key-press (instead move to top/bottom of buffer)
|
||||
when a new variable `scroll-error-top-bottom' is non-nil.
|
||||
when `scroll-error-top-bottom' is non-nil.
|
||||
|
||||
+++
|
||||
*** New variable `scroll-error-top-bottom' (see above).
|
||||
|
||||
*** New scrolling commands `scroll-up-line' and `scroll-down-line'
|
||||
scroll a line instead of full screen.
|
||||
|
||||
+++
|
||||
*** New property `scroll-command' should be set on a command's symbol to
|
||||
define it as a scroll command affected by `scroll-preserve-screen-position'.
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue