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(SETUP_SYNTAX_TABLE_FOR_OBJECT): Call bytepos_to_charpos.

Wrap in  if (1) ... else.
This commit is contained in:
Richard M. Stallman 1998-01-01 02:46:10 +00:00
parent 4c7b7eabfd
commit 4bbd5bc314

View file

@ -239,31 +239,37 @@ extern char syntax_code_spec[16];
This is meant for regex.c to use. For buffers, regex.c passes arguments
to the UPDATE_SYNTAX_TABLE macros which are relative to BEGV.
So if it is a buffer,a we set the offset field to BEGV. */
So if it is a buffer, we set the offset field to BEGV. */
#define SETUP_SYNTAX_TABLE_FOR_OBJECT(object, from, count) \
if (BUFFERP (object) || NILP (object)) \
{ \
gl_state.b_property = BEGV - 1; \
gl_state.e_property = ZV; \
gl_state.offset = BEGV - 1; \
} \
else if (EQ (object, Qt)) \
{ \
gl_state.b_property = - 1; \
gl_state.e_property = 1500000000; \
gl_state.offset = 0; \
} \
else \
{ \
gl_state.b_property = -1; \
gl_state.e_property = 1 + XSTRING (object)->size; \
gl_state.offset = 0; \
} \
gl_state.use_global = 0; \
gl_state.current_syntax_table = current_buffer->syntax_table; \
if (parse_sexp_lookup_properties) \
update_syntax_table (count > 0 ? (from) : (from) - 1, count, 1, object);
if (1) \
{ \
if (BUFFERP (object) || NILP (object)) \
{ \
gl_state.b_property = BEGV - 1; \
gl_state.e_property = ZV; \
gl_state.offset = BEGV - 1; \
} \
else if (EQ (object, Qt)) \
{ \
gl_state.b_property = - 1; \
gl_state.e_property = 1500000000; \
gl_state.offset = 0; \
} \
else \
{ \
gl_state.b_property = -1; \
gl_state.e_property = 1 + XSTRING (object)->size; \
gl_state.offset = 0; \
} \
gl_state.use_global = 0; \
gl_state.current_syntax_table = current_buffer->syntax_table; \
if (parse_sexp_lookup_properties) \
update_syntax_table ((bytepos_to_charpos (from) \
+ (count > 0 ? 0 : -1)), \
count, 1, object); \
} \
else
struct gl_state_s
{