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(NO_PROMPT_IN_BUFFER): Removed.
Change prototypes for do_pending_window_change and change_frame_size. Add function prototypes.
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1 changed files with 4 additions and 21 deletions
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@ -50,22 +50,6 @@ struct frame;
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struct window;
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/***********************************************************************
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Configuration
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***********************************************************************/
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/* If NO_PROMPT_IN_BUFFER is zero or undefined (default), prompts are
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inserted into minibuffers as read-only text. Otherwise, the
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behavior of Emacs 20.2 is restored. Define this as part of CFLAGS
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because dispextern.h is not included in every C source file
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containing conditional code for it. */
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#if 0
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#define NO_PROMPT_IN_BUFFER 1
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#endif
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/***********************************************************************
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Debugging
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@ -2136,8 +2120,9 @@ extern int display_busy_cursor_p;
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int popup_activated P_ ((void));
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/* Defined in dispnw.c */
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/* Defined in dispnew.c */
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int estimate_mode_line_height P_ ((struct frame *, enum face_id));
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Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
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extern void redraw_frame P_ ((struct frame *));
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extern void redraw_garbaged_frames P_ ((void));
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@ -2148,8 +2133,6 @@ extern int direct_output_for_insert P_ ((int));
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extern int direct_output_forward_char P_ ((int));
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extern int update_frame P_ ((struct frame *, int, int));
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extern int scrolling P_ ((struct frame *));
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extern void do_pending_window_change P_ ((void));
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extern void change_frame_size P_ ((struct frame *, int, int, int, int));
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extern void bitch_at_user P_ ((void));
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void adjust_glyphs P_ ((struct frame *));
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void free_glyphs P_ ((struct frame *));
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@ -2182,8 +2165,8 @@ int update_frame P_ ((struct frame *, int, int));
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void update_single_window P_ ((struct window *, int));
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int scrolling P_ ((struct frame *));
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int buffer_posn_from_coords P_ ((struct window *, int *, int *));
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void do_pending_window_change P_ ((void));
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void change_frame_size P_ ((struct frame *, int, int, int, int));
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void do_pending_window_change P_ ((int));
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void change_frame_size P_ ((struct frame *, int, int, int, int, int));
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void bitch_at_user P_ ((void));
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Lisp_Object sit_for P_ ((int, int, int, int, int));
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void init_display P_ ((void));
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