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(lm): Use interactive spec `P'.

(toplevel): Don't set debug-on-error.
This commit is contained in:
Gerd Moellmann 2000-12-21 16:13:06 +00:00
parent 177f4e888d
commit 338f62706f

View file

@ -1,6 +1,6 @@
;;; landmark.el --- neural-network robot that learns landmarks
;; Copyright (c) 1996, 1997 Free Software Foundation, Inc.
;; Copyright (c) 1996, 1997, 2000 Free Software Foundation, Inc.
;; Author: Terrence Brannon <brannon@rana.usc.edu>
;; Created: December 16, 1996 - first release to usenet
@ -54,8 +54,6 @@
;;; a single move, one moves east,west and south, then both east and
;;; west will be improved when they shouldn't
;;; For further references see
;;; http://rana.usc.edu:8376/~brannon/warez/yours-truly/lm/
;;; Many thanks to Yuri Pryadkin (yuri@rana.usc.edu) for this
;;; concise problem description.
@ -1117,8 +1115,6 @@ this program to add a random element to the way moves were made.")
;;;_* Terry's mods to create lm.el
;;;_ + Debugging things
(setq debug-on-error t)
;;;(setq lm-debug nil)
(defvar lm-debug nil
"If non-nil, debugging is printed.")
@ -1655,7 +1651,7 @@ none / 1 | yes | no
You start by moving to a square and typing \\[lm-start-robot],
if you did not use a prefix arg to ask for automatic start.
Use \\[describe-mode] for more info."
(interactive "p")
(interactive "P")
(setf lm-n nil lm-m nil)
(lm-switch-to-window)