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Make quitting work while DND is waitng for finish

* src/xterm.c (x_dnd_cleanup_drag_and_drop):
(x_dnd_begin_drag_and_drop, handle_one_xevent)
(x_free_frame_resources): Clear waiting for finish flag.
(x_filter_event): Don't filter if waiting for DND finish as
well.
This commit is contained in:
Po Lu 2022-03-21 09:32:54 +08:00
parent f0e8f4a4ca
commit 2af8b18b2a

View file

@ -1174,6 +1174,8 @@ x_dnd_cleanup_drag_and_drop (void *frame)
x_set_dnd_targets (NULL, 0);
}
x_dnd_waiting_for_finish = false;
FRAME_DISPLAY_INFO (f)->grabbed = 0;
#ifdef USE_GTK
current_hold_quit = NULL;
@ -1213,7 +1215,7 @@ x_dnd_begin_drag_and_drop (struct frame *f, Time time, Atom xaction,
if (!FRAME_VISIBLE_P (f))
error ("Frame is invisible");
if (x_dnd_in_progress)
if (x_dnd_in_progress || x_dnd_waiting_for_finish)
error ("A drag-and-drop session is already in progress");
ltimestamp = x_timestamp_for_selection (FRAME_DISPLAY_INFO (f),
@ -1306,6 +1308,7 @@ x_dnd_begin_drag_and_drop (struct frame *f, Time time, Atom xaction,
x_dnd_in_progress = false;
x_dnd_frame = NULL;
x_set_dnd_targets (NULL, 0);
x_dnd_waiting_for_finish = false;
}
FRAME_DISPLAY_INFO (f)->grabbed = 0;
@ -1327,6 +1330,7 @@ x_dnd_begin_drag_and_drop (struct frame *f, Time time, Atom xaction,
FRAME_XIC (f) = ic;
#endif
x_set_dnd_targets (NULL, 0);
x_dnd_waiting_for_finish = false;
#ifdef USE_GTK
current_hold_quit = NULL;
@ -10432,7 +10436,7 @@ x_filter_event (struct x_display_info *dpyinfo, XEvent *event)
f1 = x_any_window_to_frame (dpyinfo,
event->xclient.window);
if (x_dnd_in_progress)
if (x_dnd_in_progress || x_dnd_waiting_for_finish)
return 0;
#ifdef USE_GTK
@ -17563,6 +17567,7 @@ x_free_frame_resources (struct frame *f)
x_dnd_send_leave (f, x_dnd_last_seen_window);
x_dnd_in_progress = false;
x_dnd_waiting_for_finish = false;
x_dnd_frame = NULL;
}