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(adjust_frame_glyphs_for_frame_redisplay)

(adjust_frame_glyphs_for_window_redisplay): Remove unused ch_dim.
This commit is contained in:
Dave Love 2003-09-29 18:01:37 +00:00
parent ea058d2c62
commit 21fa63fde6

View file

@ -2252,7 +2252,6 @@ static void
adjust_frame_glyphs_for_frame_redisplay (f)
struct frame *f;
{
struct dim ch_dim;
struct dim matrix_dim;
int pool_changed_p;
int window_change_flags;
@ -2261,10 +2260,6 @@ adjust_frame_glyphs_for_frame_redisplay (f)
if (!FRAME_LIVE_P (f))
return;
/* Determine the smallest character in any font for F. On
console windows, all characters have dimension (1, 1). */
ch_dim.width = ch_dim.height = 1;
top_window_y = FRAME_TOP_MARGIN (f);
/* Allocate glyph pool structures if not already done. */
@ -2353,19 +2348,10 @@ static void
adjust_frame_glyphs_for_window_redisplay (f)
struct frame *f;
{
struct dim ch_dim;
struct window *w;
xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
/* Get minimum sizes. */
#ifdef HAVE_WINDOW_SYSTEM
ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
#else
ch_dim.width = ch_dim.height = 1;
#endif
/* Allocate/reallocate window matrices. */
allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));