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Allow update-game-score to run sgid instead of suid.
* configure.ac (gamegroup): New AC_SUBST.
(--with-gameuser): Allow to specify a group instead of a user.
In the default case, check at configure time if a 'games' user
exists.
* lib-src/update-game-score.c: Allow the program to run sgid
instead of suid, in order to match common practice for most games.
(main): Check if we are running sgid. Pass appropriate file
permission bits to 'write_scores'.
(write_scores): New 'mode' argument, instead of hardcoding 0644.
(get_prefix): Update error message.
* lib-src/Makefile.in (gamegroup): New variable, set by configure.
($(DESTDIR)${archlibdir}): Handle both suid or sgid when
installing the 'update-game-score' program.
* lisp/play/gamegrid.el (gamegrid-add-score-with-update-game-score):
Allow the 'update-game-score' helper program to run suid or sgid.
This commit is contained in:
parent
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commit
20f6648552
8 changed files with 85 additions and 25 deletions
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@ -21,8 +21,8 @@ along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
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/* This program allows a game to securely and atomically update a
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score file. It should be installed setuid, owned by an appropriate
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user like `games'.
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score file. It should be installed either setuid or setgid, owned
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by an appropriate user or group like `games'.
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Alternatively, it can be compiled without HAVE_SHARED_GAME_DIR
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defined, and in that case it will store scores in the user's home
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@ -88,7 +88,7 @@ static int push_score (struct score_entry **scores, ptrdiff_t *count,
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ptrdiff_t *size, struct score_entry const *newscore);
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static void sort_scores (struct score_entry *scores, ptrdiff_t count,
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bool reverse);
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static int write_scores (const char *filename,
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static int write_scores (const char *filename, mode_t mode,
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const struct score_entry *scores, ptrdiff_t count);
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static _Noreturn void
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@ -122,18 +122,19 @@ get_user_id (void)
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}
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static const char *
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get_prefix (bool running_suid, const char *user_prefix)
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get_prefix (bool privileged, const char *user_prefix)
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{
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if (!running_suid && user_prefix == NULL)
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lose ("Not using a shared game directory, and no prefix given.");
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if (running_suid)
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if (privileged)
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{
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#ifdef HAVE_SHARED_GAME_DIR
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return HAVE_SHARED_GAME_DIR;
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#else
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lose ("This program was compiled without HAVE_SHARED_GAME_DIR,\n and should not be suid.");
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lose ("This program was compiled without HAVE_SHARED_GAME_DIR,\n"
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"and should not run with elevated privileges.");
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#endif
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}
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if (user_prefix == NULL)
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lose ("Not using a shared game directory, and no prefix given.");
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return user_prefix;
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}
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@ -173,7 +174,7 @@ int
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main (int argc, char **argv)
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{
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int c;
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bool running_suid;
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bool running_suid, running_sgid;
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void *lockstate;
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char *scorefile;
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char *end, *nl, *user, *data;
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@ -214,8 +215,11 @@ main (int argc, char **argv)
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usage (EXIT_FAILURE);
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running_suid = (getuid () != geteuid ());
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running_sgid = (getgid () != getegid ());
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if (running_suid && running_sgid)
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lose ("This program can run either suid or sgid, but not both.");
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prefix = get_prefix (running_suid, user_prefix);
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prefix = get_prefix (running_suid || running_sgid, user_prefix);
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scorefile = malloc (strlen (prefix) + strlen (argv[optind]) + 2);
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if (!scorefile)
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@ -270,7 +274,8 @@ main (int argc, char **argv)
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scores += scorecount - max_scores;
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scorecount = max_scores;
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}
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if (write_scores (scorefile, scores, scorecount) < 0)
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if (write_scores (scorefile, running_sgid ? 0664 : 0644,
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scores, scorecount) < 0)
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{
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unlock_file (scorefile, lockstate);
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lose_syserr ("Failed to write scores file");
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@ -421,8 +426,8 @@ sort_scores (struct score_entry *scores, ptrdiff_t count, bool reverse)
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}
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static int
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write_scores (const char *filename, const struct score_entry *scores,
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ptrdiff_t count)
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write_scores (const char *filename, mode_t mode,
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const struct score_entry *scores, ptrdiff_t count)
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{
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int fd;
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FILE *f;
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@ -435,7 +440,7 @@ write_scores (const char *filename, const struct score_entry *scores,
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if (fd < 0)
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return -1;
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#ifndef DOS_NT
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if (fchmod (fd, 0644) != 0)
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if (fchmod (fd, mode) != 0)
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return -1;
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#endif
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f = fdopen (fd, "w");
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