mirror of
git://git.sv.gnu.org/emacs.git
synced 2026-01-01 01:41:01 -08:00
Restore pending_signals at a point in the DND event loop
* src/xterm.c (x_dnd_begin_drag_and_drop): Restore pending_signals after unblock_input.
This commit is contained in:
parent
3145449ddb
commit
18ec3fcce9
1 changed files with 6 additions and 0 deletions
|
|
@ -9465,6 +9465,7 @@ x_dnd_begin_drag_and_drop (struct frame *f, Time time, Atom xaction,
|
|||
XTextProperty prop;
|
||||
xm_drop_start_message dmsg;
|
||||
Lisp_Object frame_object, x, y, frame, local_value;
|
||||
bool signals_were_pending;
|
||||
#ifdef HAVE_XKB
|
||||
XkbStateRec keyboard_state;
|
||||
#endif
|
||||
|
|
@ -9674,7 +9675,12 @@ x_dnd_begin_drag_and_drop (struct frame *f, Time time, Atom xaction,
|
|||
&next_event, &finish, &hold_quit);
|
||||
#endif
|
||||
#endif
|
||||
/* The unblock_input below might try to read input, but
|
||||
XTread_socket does nothing inside a drag-and-drop event
|
||||
loop, so don't let it clear the pending_signals flag. */
|
||||
signals_were_pending = pending_signals;
|
||||
unblock_input ();
|
||||
pending_signals = signals_were_pending;
|
||||
|
||||
if (x_dnd_movement_frame)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue