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Fix DND tooltip handling with tooltip-reuse-hidden-frame
* src/xterm.c (x_dnd_update_tooltip_position): Don't move window if tip_f is not visible.
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@ -15239,6 +15239,7 @@ x_dnd_update_tooltip_position (int root_x, int root_y)
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tip_f = XFRAME (tip_frame);
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if (!FRAME_LIVE_P (tip_f)
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|| !FRAME_VISIBLE_P (tip_f)
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|| (FRAME_X_DISPLAY (tip_f)
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!= FRAME_X_DISPLAY (x_dnd_frame)))
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return;
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