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Update Android port

* doc/lispref/frames.texi (On-Screen Keyboards): Describe return
value of `frame-toggle-on-screen-keyboard'.
* java/org/gnu/emacs/EmacsSurfaceView.java (surfaceChanged)
(surfaceCreated, EmacsSurfaceView): Remove unuseful
synchronization code.  The framework doesn't seem to look at
this at all.

* java/org/gnu/emacs/EmacsView.java (EmacsView):
(onLayout): Lay out the window after children.
(swapBuffers): Properly implement `force'.
(windowUpdated): Delete function.

* lisp/frame.el (frame-toggle-on-screen-keyboard): Return
whether or not the on screen keyboard might've been displayed.

* lisp/minibuffer.el (minibuffer-on-screen-keyboard-timer):
(minibuffer-on-screen-keyboard-displayed):
(minibuffer-setup-on-screen-keyboard):
(minibuffer-exit-on-screen-keyboard): Improve OSK dismissal when
there are consecutive minibuffers.

* lisp/touch-screen.el (touch-screen-window-selection-changed):
New function.
(touch-screen-handle-point-up): Register it as a window
selection changed function.

* src/android.c (struct android_emacs_window)
(android_init_emacs_window): Remove references to
`windowUpdated'.
(android_window_updated): Delete function.
* src/android.h (struct android_output): Remove
`last_configure_serial'.
* src/androidterm.c (handle_one_android_event)
(android_frame_up_to_date):
* src/androidterm.h (struct android_output): Remove frame
synchronization, as that does not work on Android.
This commit is contained in:
Po Lu 2023-02-08 22:40:10 +08:00
parent 7fb0df0ce2
commit 0bd4b7fdab
10 changed files with 94 additions and 135 deletions

View file

@ -45,14 +45,11 @@ public class EmacsSurfaceView extends SurfaceView
surfaceChanged (SurfaceHolder holder, int format,
int width, int height)
{
Log.d (TAG, "surfaceChanged: " + view + ", " + view.pendingConfigure);
Canvas canvas;
/* Make sure not to swap buffers if there is pending
configuration, because otherwise the redraw callback will not
run correctly. */
Log.d (TAG, "surfaceChanged: " + view + ", ");
if (view.pendingConfigure == 0)
view.swapBuffers ();
view.swapBuffers (true);
}
@Override
@ -67,7 +64,7 @@ public class EmacsSurfaceView extends SurfaceView
/* Drop the lock when doing this, or a deadlock can
result. */
view.swapBuffers ();
view.swapBuffers (true);
}
@Override
@ -82,44 +79,6 @@ public class EmacsSurfaceView extends SurfaceView
}
}
/* And this is the callback used on Android 26 and later. It is
used because it can tell the system when drawing completes. */
private class Callback2 extends Callback implements SurfaceHolder.Callback2
{
@Override
public void
surfaceRedrawNeeded (SurfaceHolder holder)
{
/* This version is not supported. */
return;
}
@Override
public void
surfaceRedrawNeededAsync (SurfaceHolder holder,
Runnable drawingFinished)
{
Runnable old;
Log.d (TAG, "surfaceRedrawNeededAsync: " + view.pendingConfigure);
/* The system calls this function when it wants to know whether
or not Emacs is still configuring itself in response to a
resize.
If the view did not send an outstanding ConfigureNotify
event, then call drawingFinish immediately. Else, give it to
the view to execute after drawing completes. */
if (view.pendingConfigure == 0)
drawingFinished.run ();
else
/* And set this runnable to run once drawing completes. */
view.drawingFinished = drawingFinished;
}
}
public
EmacsSurfaceView (final EmacsView view)
{
@ -128,10 +87,7 @@ public class EmacsSurfaceView extends SurfaceView
this.surfaceChangeLock = new Object ();
this.view = view;
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O)
getHolder ().addCallback (new Callback ());
else
getHolder ().addCallback (new Callback2 ());
getHolder ().addCallback (new Callback ());
}
public boolean