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Update Android port

* doc/emacs/android.texi (Android Startup, Android Environment):
Document that restrictions on starting Emacs have been lifted.

* java/README: Document Java for Emacs developers and how the
Android port works.

* java/org/gnu/emacs/EmacsApplication.java (EmacsApplication)
(findDumpFile): New function.
(onCreate): Factor out dump file finding functions to there.

* java/org/gnu/emacs/EmacsNative.java (EmacsNative): Update
function declarations.
* java/org/gnu/emacs/EmacsNoninteractive.java
(EmacsNoninteractive): New class.

* java/org/gnu/emacs/EmacsService.java (EmacsService, getApkFile)
(onCreate): Pass classpath to setEmacsParams.
* java/org/gnu/emacs/EmacsThread.java (EmacsThread): Make run an
override.
* lisp/loadup.el: Don't dump on Android when noninteractive.
* lisp/shell.el (shell--command-completion-data): Handle
inaccessible directories.
* src/Makefile.in (android-emacs): Link with gnulib.
* src/android-emacs.c (main): Implement to launch app-process
and then EmacsNoninteractive.
* src/android.c (setEmacsParams): New argument `class_path'.
Don't set stuff up when running noninteractive.
* src/android.h (initEmacs): Likewise.
* src/androidfont.c (init_androidfont):
* src/androidselect.c (init_androidselect): Don't initialize
when running noninteractive.
* src/emacs.c (load_pdump): New argument `dump_file'.
(android_emacs_init): Give new argument `dump_file' to
`load_pdump'.
* src/sfntfont-android.c (init_sfntfont_android): Don't
initialize when running noninteractive.
This commit is contained in:
Po Lu 2023-01-25 18:44:47 +08:00
parent 6f9a2a8f29
commit 0900bfbcc5
17 changed files with 1306 additions and 109 deletions

View file

@ -0,0 +1,164 @@
/* Communication module for Android terminals. -*- c-file-style: "GNU" -*-
Copyright (C) 2023 Free Software Foundation, Inc.
This file is part of GNU Emacs.
GNU Emacs is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */
package org.gnu.emacs;
import android.os.Looper;
import android.os.Build;
import android.content.Context;
import android.content.res.AssetManager;
import java.lang.reflect.Constructor;
import java.lang.reflect.Method;
/* Noninteractive Emacs.
This is the class that libandroid-emacs.so starts.
libandroid-emacs.so figures out the system classpath, then starts
dalvikvm with the framework jars.
At that point, dalvikvm calls main, which sets up the main looper,
creates an ActivityThread and attaches it to the main thread.
Then, it obtains an application context for the LoadedApk in the
application thread.
Finally, it obtains the necessary context specific objects and
initializes Emacs. */
@SuppressWarnings ("unchecked")
public class EmacsNoninteractive
{
private static String
getLibraryDirectory (Context context)
{
int apiLevel;
apiLevel = Build.VERSION.SDK_INT;
if (apiLevel >= Build.VERSION_CODES.GINGERBREAD)
return context.getApplicationInfo().nativeLibraryDir;
else if (apiLevel >= Build.VERSION_CODES.DONUT)
return context.getApplicationInfo().dataDir + "/lib";
return "/data/data/" + context.getPackageName() + "/lib";
}
public static void
main (String[] args)
{
Object activityThread, loadedApk;
Class activityThreadClass, loadedApkClass, contextImplClass;
Class compatibilityInfoClass;
Method method;
Context context;
AssetManager assets;
String filesDir, libDir, cacheDir;
Looper.prepare ();
context = null;
assets = null;
filesDir = libDir = cacheDir = null;
try
{
/* Get the activity thread. */
activityThreadClass = Class.forName ("android.app.ActivityThread");
/* Get the systemMain method. */
method = activityThreadClass.getMethod ("systemMain");
/* Create and attach the activity thread. */
activityThread = method.invoke (null);
/* Now get an LoadedApk. */
loadedApkClass = Class.forName ("android.app.LoadedApk");
/* Get a LoadedApk. How to do this varies by Android version.
On Android 2.3.3 and earlier, there is no
``compatibilityInfo'' argument to getPackageInfo. */
if (Build.VERSION.SDK_INT <= Build.VERSION_CODES.GINGERBREAD)
{
method
= activityThreadClass.getMethod ("getPackageInfo",
String.class,
int.class);
loadedApk = method.invoke (activityThread, "org.gnu.emacs",
0);
}
else
{
compatibilityInfoClass
= Class.forName ("android.content.res.CompatibilityInfo");
method
= activityThreadClass.getMethod ("getPackageInfo",
String.class,
compatibilityInfoClass,
int.class);
loadedApk = method.invoke (activityThread, "org.gnu.emacs", null,
0);
}
if (loadedApk == null)
throw new RuntimeException ("getPackageInfo returned NULL");
/* Now, get a context. */
contextImplClass = Class.forName ("android.app.ContextImpl");
method = contextImplClass.getDeclaredMethod ("createAppContext",
activityThreadClass,
loadedApkClass);
method.setAccessible (true);
context = (Context) method.invoke (null, activityThread, loadedApk);
/* Don't actually start the looper or anything. Instead, obtain
an AssetManager. */
assets = context.getAssets ();
/* Now configure Emacs. The class path should already be set. */
filesDir = context.getFilesDir ().getCanonicalPath ();
libDir = getLibraryDirectory (context);
cacheDir = context.getCacheDir ().getCanonicalPath ();
}
catch (Exception e)
{
System.err.println ("Internal error: " + e);
System.err.println ("This means that the Android platform changed,");
System.err.println ("and that Emacs needs adjustments in order to");
System.err.println ("obtain required system internal resources.");
System.err.println ("Please report this bug to bug-gnu-emacs@gnu.org.");
System.exit (1);
}
EmacsNative.setEmacsParams (assets, filesDir,
libDir, cacheDir, 0.0f,
0.0f, null, null);
/* Now find the dump file that Emacs should use, if it has already
been dumped. */
EmacsApplication.findDumpFile (context);
/* Start Emacs. */
EmacsNative.initEmacs (args, EmacsApplication.dumpFileName);
}
};