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Remove some redundant checks in the DND code

* src/xterm.c (handle_one_xevent): Don't check tab_bar_p or
tool_bar_p before clearing last items during drag-and-drop.
This commit is contained in:
Po Lu 2022-07-26 10:29:16 +08:00
parent d04701c0c4
commit 06cec5ee0b

View file

@ -19062,10 +19062,11 @@ handle_one_xevent (struct x_display_info *dpyinfo,
dpyinfo->grabbed |= (1 << event->xbutton.button);
dpyinfo->last_mouse_frame = f;
if (f && !tab_bar_p)
if (f)
f->last_tab_bar_item = -1;
#if ! defined (USE_GTK)
if (f && !tool_bar_p)
if (f)
f->last_tool_bar_item = -1;
#endif /* not USE_GTK */
}
@ -20479,10 +20480,10 @@ handle_one_xevent (struct x_display_info *dpyinfo,
if (device)
device->grab |= (1 << xev->detail);
if (f && !tab_bar_p)
if (f)
f->last_tab_bar_item = -1;
#if ! defined (USE_GTK)
if (f && !tool_bar_p)
if (f)
f->last_tool_bar_item = -1;
#endif /* not USE_GTK */
}