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Daniel Kochmański f4d0df651b buildsystem: fix for old msvc
Old MSVC apparently things, that char = unsigned char. Add explicit
prefixes to typedefs.

This is backward-compatibility fix, because this version of msvc doesn't
support some c99 types.

Reported and fixed by Jón Hallur Haraldsson.
2017-02-01 12:56:41 +01:00
contrib asdf: bring back old package nicknames 2016-12-13 15:34:55 +01:00
doc xml-doc: correct pathnames 2016-12-09 22:15:40 +01:00
examples examples: fix threads example 2016-10-05 12:40:27 +02:00
msvc buildsystem: fix for old msvc 2017-02-01 12:56:41 +01:00
src tests: improve without-fpe-traps 2017-01-21 09:26:44 +01:00
.gitignore msvc: add nmake build files to .gitignore 2016-11-09 10:15:56 +01:00
.gitlab-ci.yml Add .gitlab-ci.yml 2017-01-11 18:30:33 +00:00
CHANGELOG changelog: updte 2017-01-21 10:35:30 +01:00
configure Preserve quoting when passing the arguments to the build directory 2008-08-27 09:50:44 +02:00
COPYING cosmetic: rename LGPL->COPYING 2016-10-08 14:24:31 +02:00
INSTALL update INSTALL for Android 2016-12-12 08:02:21 +01:00
LICENSE cleanup: purge clx 2016-09-07 14:58:50 +02:00
Makefile.in buildsystem: be explicit about datarootdir 2016-12-10 08:50:06 +01:00
README.md update readme (typos) 2015-08-31 08:22:52 +00:00

ECL stands for Embeddable Common-Lisp. The ECL project aims to produce an implementation of the Common-Lisp language which complies to the ANSI X3J13 definition of the language.

The term embeddable refers to the fact that ECL includes a Lisp to C compiler, which produces libraries (static or dynamic) that can be called from C programs. Furthermore, ECL can produce standalone executables from Lisp code and can itself be linked to your programs as a shared library. It also features an interpreter for situations when a C compiler isn't available.

ECL supports the operating systems Linux, FreeBSD, NetBSD, DragonFly BSD, OpenBSD, Solaris (at least v. 9), Microsoft Windows (MSVC, MinGW and Cygwin) and OSX, running on top of the Intel, Sparc, Alpha, ARM and PowerPC processors. Porting to other architectures should be rather easy.